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#126 | |
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Badass Puppet
Join Date: 26 Jan 2006
Location: Im A Texan
Posts: 4,263
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Shulstine Star Union GOVERNMENT, CHARACTERS, DIPLOMACY and SYSTEM RESOURCES/POINTS Faction: Imperial Government Type: Dictatorship of Xenocidal Evil The Union President serves as ruler of the SSU, with the Vice President and Union High Council, elected from the Union Senate, serving as the primary executors of his orders. Each world in the Union is represented by five senators and one arch-senator, the latter of which is generally that world's representative on the High Counil. Leadership: President: Arika Rand, Human f. Vice President: (none) Arch-Senators: Senators: *** How the average Union citizen views the: Aridan Republic - A polite if rustic people. Bloodstripe Confederation - A question mark. Bothan Republic - A Pact member-state, hopefully our newest friends. Chiss Ascendancy - Inscrutable, distant...and evidently not too pleased with Hapes. Confederacy of Independent Systems - The cockroach of galactic polities. It just won't die! Confederated States of the Centrality - A harmless Outer Rim state. Dellalt Star Republic - Overly cautious, apt to draw their military too far down; perhaps they need guidance. Empire of the Hand - As inscrutable as their cousins in the Ascendancy with all the trappings of Imperial revanchism. Federation of United Systems - Bloody Neimies and allies of Krennel. Frontier Alliance - Krennel's Best Friends Forever, and therefore a potential threat. Galactic Commonwealth - These fish seem to forever swim upstream. Hapan Consortium - These upstart women do not know when to keep to their little cluster and may require...extreme measures. Imperium of Senex And Juvex - They don't do anything, they don't say anything... Mandalorian Order - Our neighbors, allies of Krennel, and a people best contained in their region of space. Moddell Federation - Pact members and a fine blend of Imperial and Republican values. Sovereign Alliance of Systems - The Pact's sleeping giant and our best hope for gaining acceptance as a newly republican state. Shadow Walker Empire - The vast, heavily armed, and dangerous fiefdom of the insane Krennel clan. They are a most dire threat to the Union, the galaxy, and most importantly...themselves. Shulstine Star Union - Our glorious state! Union of Independent Planets - Outer Rim upstarts. Probably never going to be an issue. United Alliance of Planets - A Pact member-state. Yuuzhan Vong Remnant - Not our problem anymore. *** 16 Noteworthy Planets in 15 Systems: 3900 points total. Belnar - Homeworld- 600 Contruum - Homeworld -600 Er'Kit - Minor - 100 Ploo II - Minor - 100 Ploo IV - Minor - 100 Shulstine V- Colony - 100 Taris - Homeworld - 600 Vena - Average - 200 Cartao - Major - 400 Tirahnn - Major - 400 Chazwa - Average - 200 Korda - Colony - 50 Taanab - Average - 100 Nak Shimor - Colony - 50 Null - Average - 200 Pengalan IV - Minor - 100 Total- 3900 *** Grand Total: 3900 points worth of ship support The Union Navy Super Star Destroyers (150pts): 1x Executor Eradicator --- 150pts Heavy Star Destroyers (20pts): 2x Shockwave --- 40pts Command Star Destroyers (15pts): 15x Null --- 75pts Star Destroyers (12pts): 50x Taris --- 600pts 28x Rakghoul Interdictor --- 336pts Starfighter Carriers (10pts): 21x Union --- 210pts Assault Carriers (10pts): 20x Sanguinator --- 200pt Light Star Destroyers (8pts): 23x Vena --- 184pts Medium Cruisers (5pts): 60x Vindicator - 300pts 30x Vindicatrix Interdictor - 150pts Light Cruisers (4pts): (none) Frigates (3pts): 100 Nebulon-H --- 300pts 45 Lancer --- 135pts Gunships and Corvettes (2pts): 258 Corellian Gunships --- 516pts ***
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-Death Company Commander Holdur "I would rather die." -Saren on the absolute power he could wield with the Dark Side Because I Always Smile When I Read This Thanatos Praise His Name |
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#127 | |
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I'm The Expert of course.
Join Date: 8 May 2007
Location: San Francisco
Posts: 9,615
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Federation of United Systems
The Major Planets of the Neimoidian Trade Federation Enclave: Neimoidia, Recopia, Colla IV, Cato Neimoidia, Metalorn, Alzoc-III, Swarbi System The Trade Federation is currently an average faction, once restricted to a few homeworlds after launching a devastating war that cost hundreds of millions of lives and forced the formation of the Grand Alliance, which eventually defeated them. They are a faction available for trade, to buy freighters from, and so on but not available for combat or to build warships (Except perhaps secretly). Though the devastation to their warfleet proved to be great, Ruae Shinrae proved himself to be an excellent negotiator thanks to his experience with both Imperial and Republic officials over the years of the war. He negotiated with them during prisoner exchanges and the cease-fire. Eventually, Lann stepped aside to allow him to become the Neimoidian Figurehead. Their warfleets were recycled back into luxary ships and freighters as they were before. After investing a small percentage into Defense fleets, Ruae ordered for the massive reconstruction of infrastructure and mining ships. Knowing the fresh distrust of of Neimoidians for being in the Clone Wars and the most recent devastation, he began to attend meetings in the Alliance reguarly, though this proved to be too stressful. Ruae was an unusal Neimodian, as he did not appear to be greedy; despite his abnormally excellent business sense, which was much higher in Neimodian standards. While he too lead forces in the war, he proved himself to be a merciful commander, taking more prisoners than casulties. Nonetheless, he now works day after day to regain the trust and the great wealth that his race had once held. However, changes proved to be too great to resist as they allied themselves to the Corellian-Senex Imperium in exchange for security and additional trade. This act caused outrage in the war ravaged Bothan systems as as much as 80 per cent of the Trade Federation's Aid Fleets pulled out as per orders. The others remained on-world, openly defying their leader's orders and continued to doll out aid. This sullied the Trade Federation's galactic reputation by quite a bit among the Republics, but the trade-off proved to be a great asset to both the Imperium and the Neimoidian Federation. The Imperium promised to provide security and additional layers by helping them re-form their own Navy in secret. In a completely radical act, Viceroy Shinrae formed the Trade Federation Engineering Corps to secretly incorporate the relics of the former Xi Char and Bactoid Droid Workshops to redesign and create their battledroids in order to prepare for the upcoming war that was sure to come. That battle came in the fear of these new 'Invaders' that were rumored to be from beyond this galaxy fighting in organic ships that rivaled the Imperials by many magnitudes. The Force seemed to have more surprises to reveal to the Galaxy, albeit at a more personal scale, as Darth Venge took the head of the Trade Federation under her wing to become her Sith Apprentice! However things have changed for the worse, an alien force of unimaginable power has invaded the Galaxy prompting the Trade Federation to begin mobilizing it's forces, thus breaking the treaty and giving the Republics something to bicker about. Bringing about it's famous Droid Armies, the Viceroy Shinrae brought about a frightening and startling change to Neimoidian society, turning their greed into a lust for war and their cowardice into courage. Their secret investments with Darth Venge have proved fruitful, allowing them to hold their own against the Vong, albeit with a great cost in military forces. Currently Viceroy Shinrae has yet to create his own lightsaber, but has proven himself to be efficient in planning and executing the former. His skil with manipulation prove that he was adept in the Sith Art, bringing his power level somewhere between that of padawan and knight. The Force, however, deals him a poor hand of sabbac as the feared Yuuzhan Vong make an unstoppable push through the territories, from the Outter to Mid Rim to the Core System of Corellia. Colla IV, Cato Neimoidia, and Neimoidia Prime fall with heavy losses as they withdraw to recently aquired territories in the southern rim. The withdrawal left the Trade Federation crippled and out of the war for the time being, but slowly the Federation climbs to it's feet, albeit shakily. As months passed. full of never-ending fighting, there is a meeting between the fighting powers, where a defected Yuuzhan Vong priestess wished to sue for peace. The meeting proved to be trap by the priestess as she held a poisonous bio-weapon within her lungs, to murder and thus decapitate the heads of state and thus ensure Vong victory. Fortunately, disaster was averted and many went their way. The Corellian-Senex Imperium had brought good news: Their system was full of highly concentrated enemy battlegroups, including three worldships to boot, their forces resisting and giving the Vong the mother of migraines and their massive ancient gravity well prepped to readiness. Their Plan to activate the system-wide gravity well over struggling Vong as the enemy attempted pacify the region would render hyperspace travel pointless, and cause every Yuuzhan Vong fleet, ship, and group to become huge sitting ducks; all ripe targets for the taking. Recently however, an old group of Force users approached the Viceroy, and as he accepted, the Jensaarai rise once more into power. Current Leadership: Neimoidian Directors: Viceroy Ruae Shinrae, Director Fora Gorano, 8 other Directors. Neimoidian Military Heads: Admiral Kas Vo and General Rund Kruune Alliance Directors: Director Ally Renner, FrA; Director Shershen Otoyot, CSA; Vice-Admiral Kinataro, UAP; others pending. Notable Characters: Saarai-kaar - Leader of the Jensaarai, Master of their Order and the growing power behind the scenes of the new FUS. Lann Kortaan: Ex-Trade Federation Neimoidian who faked his death in order to secretly help the SAS. He serves as a liaison between the Neimoidian Federation and the SAS. Dool Pundar: Neimoidian cyborg, a decorated admiral of the naval forces. ----------------------------------------- Neimoidia: 2x Planetary Shield; 30 V-180 Ion Cannons; 20 Turbolaser Batteries; 6 Planetary Defense Golan I; 3 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 60 TIE Hunters 106 Neimoidian Army Divisions Patrol Group: 100 CR90/b Corvettes Customs Patrol: 300 CR-90 Corvettes Industrial Capacity: 20 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 25 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases: 10 3200m Shipyards for Warship Building 4 1600m Shipyards for Warship Building 4 600m Shipyards for Warship Building --------------------------------------- Cato Neimoidiaa: 2x Planetary Shield; 30 V-180 Ion Cannons; 20 Turbolaser Batteries; 6 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 106 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 20 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 30 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 10 3200m Shipyards for Warship Building 4 1600m Shipyards for Warship Building 4 600m Shipyards for Warship Building --------------------------------------- Kuro Neimoidiaa: 1x Planetary Shield; 10 V-180 Ion Cannons; 4 Turbolaser Batteries; 2 Planetary Defense Golan I 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 50 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 10 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 1 3200m Shipyards for Warship Building 2 1600m Shipyards for Warship Building 2 600m Shipyards for Warship Building --------------------------------------- Kuro Neimoidiaa: 1x Planetary Shield; 10 V-180 Ion Cannons; 4 Turbolaser Batteries; 2 Planetary Defense Golan I 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 50 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 10 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 1 3200m Shipyards for Warship Building 2 1600m Shipyards for Warship Building 2 600m Shipyards for Warship Building --------------------------------------- Recopia: 1x Planetary Shield; 30 V-180 Ion Cannons; 15 Turbolaser Batteries; 4 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 6 Wings FP-31 Firespray Police/Patrol fighters 18 Wings TIE Hunter 76 Neimoidian Army Divisions Patrol Group: 100 CR-90 Corvettes Customs Patrol: 200 CR-90 Corvettes Industrial Capacity: 15 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 15 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases (Now revealed): 10 1400m Shipyards for Warship Building 10 600m Shipyards for Warship Building ---------------------------------------- Colla IV: 1x Planetary Shield; 30 V-180 Ion Cannons; 15 Turbolaser Batteries; 4 Planetary Defense Golan I; 2 Golan III Planetary Defense Stations 6 Wings FP-31 Firespray Police/Patrol fighters 18 Wings TIE Hunter 76 Neimoidian Army Divisions Patrol Group: 100 CR-90 Corvettes Customs Patrol: 200 CR-90 Corvettes Industrial Capacity: 15 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 15 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 10 600m Shipyards for Warship Building ---------------------------------------- Metalorn: 1x Planetary Shield; 20 V-180 Ion Cannons; 40 Turbolaser Batteries 4 Wings FP-31 Firespray Police/Patrol fighters 6 Wings Vulture-III Droid Starfighters 16 Neimoidian Army Divisions Patrol Group: 40 CR90/m Corvettes Customs Patrol: 225 CR-90 Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 20 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 4 10km Shipyards for Warship Building 3 6km Shipyards for Warship Building 20 1000m Shipyards for Warship Building --------------------------------------- Aargonar: 1x Planetary Shield; 20 V-180 Ion Cannons; 40 Turbolaser Batteries 4 Wings FP-31 Firespray Police/Patrol fighters 6 Wings Vulture-III Droid Starfighters 16 Neimoidian Army Divisions Patrol Group: 120 CR-90/b Corvettes Customs Patrol: 130 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 20 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 12 600m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-III Karlosis I, II, III --------------------------------------- Susevfi: This planet has 15 Turbolaser batteries and 15 V-150 Ion Cannon defending it. 10 Wings of Vulture-III Droid Starfighters 10 Wings of Tri-Ceptors 5 Wings of HMP-II Bombers 20 Providence-Class Carrier-Destroyers 60 Droid Divisions 30 Mechanized Infantry Divisions Industrial Production: 20 Wing/mo Vulture-III Starfighters 10 Wing/mo Tri-Ceptors 50 Div. of Battle Droids/mo 20 Gunship Wings/mo Military Shipyards/Bases:[/COLOR] 7 1600m Shipyards for Warship Building 5 1400m Shipyards for Warship Building 8 1000m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-II Gargantua I, II, III 2 Golan Space Colony Type-III Rolapar I, II, III --------------------------------------- Alzoc-III: Cold, Frozen plains. Native species: Talz. This planet has one Planetary Shield; 22 Turbolaser batteries and 8 V-150 Ion Cannon defending it. 10 Wings of Fu-Fighters 10 Wings of Skyskimmers 5 Wings of Skyhoppers 60 Droid Divisions 30 Mechanized Infantry Divisions Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 12 600m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-III Selena I, II, III ----------------------------------------- Commenor: 1x Planetary Shield; 5 V-180 Ion Cannons; 5 Turbolaser Batteries; 2 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 10 Wings Fu-Fighters 16 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes 10 Penance-Class Destroyers Customs Patrol: 150 CR-90/b Corvettes Industrial Capacity: Commenor Shipdocks: 10x 1000m Shipyards Military Shipyards/Bases: 4 1600m Shipyards for Warship Building 8 1000m Shipyards for Warship Building --------------------------------------- Army: The Neimoidians in history had always traditionally used battledroids as their main staple fighting force in wars, this being no less different. However, a break in tradition had led to an army consisting of organic and droid warriors. Neimoidians had proven to be particularly fearsome in numbers, their natural organizational abilities giving them seamless coordination between their species. Battledroids, on the other hand, have seen new and better years. Given a learning matrix, greater independence, and new upgrades, their life span in a battlefield increased several hundred times over, giving way to an elite branch of battledroids that still serve prominently in the navy. Navy: The navy consists of largely modernized versions of Clone War Era warship, such as the common sight Recuscant-Class Light Destroyer and Munifcent-Class Star Frigate. New leaps in neimoidian engineering skills resulted in the Prominence-Class Super Destroyer and the revamped and redesigned Subjugator-Type Battleship. Like the mechanical infantry, the ship's droid brains and fighters were given greater independence and better survivability. --------------------------------------- Total Number of Shipyards and Build Times: 4 10km. /Prominence/-Class Shipyards 3 6km. /Lucrehulk-SI/-Class Shipyards 32 3200m. /Lucrehulk/-/Providence/-Class Shipyards 25 1600 m. /TF30D/-/Bulwark/-Class Shipyards* 25 1400 m. /Munificent/-Class Star Cruiser Shipyards 38 1000 m. /Munificent/-/-Class Star Frigate Shipyards 40 600m. /Corvette-Gunship/-Class Shipyards 90 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 115 1500m civilian shipyards for building other freighters or liners. Corvettes: CR90/b Corvette ----------- Length: 220 m (4 months)-- 4,500,000 DP20 Missile Corvette ------------ Length: 200 m (4 months)--4,000,000 Frigates: Munificent/F-------------- Length: 900 m (8 months)- 75,000,000 Vroaka-------------- Length: 835 m (7 months)- 89,000,000* Cruisers: Munificent/C-------------- Length: 1200 m (10 months)- 90,000,000 Destroyers: Providence---------------- Length: 1488 m (12 months)- 110,000,000 Recusant------------------ Length: 1,387 m (6 months)- 50,000,000* Adjudicator-Class----------------- Length: 1,137 m (8 months)- 98,000,000 Battleships: Lucrehulk-Class----------- Diam.: 3170 m (12 months)- 240,000,000 Support Ship: Droid Comms Ship--------- Diam.: 3170 m (16 months)- 300,000,000 (-12 guns) Prospicious-Class Military Cargo Carrier]--------- Length: 865 m (2 months)- 80,000,000 'Supers': Systems Immobilizer------- Diam.: 6,320 m (28 months)- 560,000,000 Prominence-Class SD------ Length: 20 km (35 months)-- 1,043,000,000 --------------------------------------- Federation Naval Defense Force: Super-Battleships/Carriers: Total----Active----Reserve 0.........0.........3 Lucrehulk-Class Systems Immobilizer (To be scrapped) 1.........0.........1 Prominence-Class Super Carrier/Destroyer Battleships: Total----Active----Reserve 020.........020.........000 Lucrehulk-Class Battleships Cruisers: Total----Active----Reserve 080.........070.........010 Munificence-Class Star Cruiser 040.........030.........010 Avaricious-class Attack Cruiser Destroyers: Total----Active----Reserve 100.........100.........000 Penance-class Heavy Destroyer Frigates: Total----Active----Reserve 400.......300.........100 Vroaka-Class Heavy PFC (Pocket/Frigate/Carrier) 120.......060.........060 Munificent-Class Star Frigate Gunships: 000.......000.........000 Crusader Heavy Gunship Corvettes: Total----Active----Reserve 200......200...........000 (Modified) Corellian CR90/b Corvette (3 Preybirds, 1 Shuttle) (Shuttles are Trade-Fed made "bug" shuttles as seen in films.) ----------------------------------------- Galactic Security Services Police and Patrol Forces: Corvettes: Total----Active----Reserve 1500........900.......600 CR-90/b Corvettes (1 shuttle each) 2300........900......1400 IVP-1 Inter-System Patrol Craft Destroyers: 200.......200.........000 Adjudicator-Class Star Destroyer 168 Wings of TIE Hunters 154 Wings of Skyskimmers 200 Wings of Fu-Fighters ----------------------------------------- 25 Deploy-able Escort Teams: One Escort Team per 2 Cargo Ships-- There are 15 of these teams available and/or deployed at any given moment. Escort Teams are made up of the following FNDF formations: 1 Adjunticator-Class Star Destroyer 2 Corellian Gunships 2 CR90 Corvettes ----------------------------------------- Merchant Fleet: 50 Luxuriant-class Luxury Liners 800 LH-3210 Leviathan-class Megacontainer ships 550 Star Galleons 300 Xizor Container Transports 900 Modified Corellian CR-12 Bulk Freighters 900 Action-VI Freighters 900 Modified Corellian YB-300 Freighters 500 Korrina Light Transports 300 Corona-A Passenger Liners 100 KDY Starcutter Liners 600 Trade Federation Super Cargo Freighters 308 Providence-Class Heavy Cargo Carriers 200 Bulwark-Class Cargo Transports 200 Prospicious-Class Military Cargo Carrier ----------------------------------------- Merchant Escort Ships 100 Carracks 400 Strike Cruisers 600 Modified Nebulon-B/a7 Frigates 800 Marauder-Class Corvettes 900 Corellian DP-20 Gunships 1200 CR-90 Corvettes ----------------------------------------- Stations/Bases/Trading Posts: Golan I; II; III Defense Stations, Type II Orbital Repair Shipyards, Munificent-Recusant Shipyards, Lucrehulk-Providence Shipyards. Trade Outpost Odyssey - Modified Golan II station within the Araagonar System. Trade Outpost Zanne - Former Commerce Guild Trade Station within the Alzoc-III System. Trade Station Sunny Times - Twin Sun-Class Repair and Trade Station within the Recopia System. FireStar-class orbital defense station Forkai - Transport, Scanner, and Trade Hub at the Susevfi System ----------------------------------------- Ongoing Orders: Kuat: 100 United Systems-Modified Eidolon-Class Strike Cruisers (6 months) Mon Calamari Shipyards: 1 Subjugator-Class Battleship (Initial Building, 2 months) ----------------------------------------- Jensaarai Fleet: 7 Foray-Class Corvettes 3 Praetorian-Class Frigates 14 Caeli-Class Interceptors ----------------------------------------- Current Investments(R&D): Ion Cannon Technology (Mainly Corellian-Senex Imperium, MandalMotors, and Chiss Ascendancy) - Done. Tractor Beam Technology (Mainly Corellian-Senex Imperium and MandalMotors) - Done. Police Droids, Starfighters, Starships, and Patrol Craft (Mainly Corellian-Senex Imperium, and MandalMotors) - Done. Capital-Scale Disruptor Cannons (With Conjunction with Corellian-Senex Imperium and MandalMotors) - Done. Research and Development of the Adjudicator-Class Star Destroyer and Prospicious-Class Military Cargo Carriers (With Conjunction with Senex Imperium and Mandalmotors) - Complete Research and Development of the Avaricious-class Attack Cruiser and Penance-class Heavy Destroyer (With Conjunction of Mandalmotors and Mandal-Shipwrights) - 6 Months Research and Development of the Star Mule-class Super Freighter (With Conjunction of Mandalmotors and Mandal-Shipwrights) - 8 Months Superlaser-based Ion Technology (Mainly Corellian-Senex Imperium and MandalMotors) - Done. SECRET For the Jensaarai Fleet: Upgraded and Modernized Foray-Class Blockade Runner - Done. SECRET Upgraded and Modernized Praetorian-Class Frigate - Done.SECRET Caeli-Class Sith Interceptor - Done SECRET Ion Disruptor Technology (Subjugator-Class Battleship) - Done. SECRET ----------------------------------------- For Sale: 605 Recusant-Class Medium Destroyers* 125 TF30D Escort/Heavy Assault Frigates* 56 Lucrehulk-Class Battleships* Star Mule-Class Super Freighter** Adjunicator-Class Star Destroyer** Upgraded and Modernized Foray-Class Blockade Runner** Upgraded and Modernized Praetorian-Class Frigate** 1000 Eidolon-Class Strike Cruisers*** CR90/b Corvettes** 1400 IVP-1 Inter-System Patrol Craft* Note: * Are to be scrapped for parts. ** In stock. *** If not bought, will be automatically sent to VIP Markets or scrapped.
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X on: I find you, and make you pay. Havock: Everyone. Cpl_Facehugger's justification for threatening me. Quote:
Last edited by Tabi; Aug 29th 2009 at 10:30am. |
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#128 |
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The Annoyance
Commander
Join Date: 4 Dec 2002
Location: Melbourne: Australia
Posts: 2,598
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United Alliance of Planets:
Capital World: Procopia Side: Pro-Republic Current Systems of Control: 600 points: Duro, Giju, Sullust, Thyferra 400 points: Abregado-Rae, Devaron, Khomm, Phu, 200 points: Bestine 100 points: Bassadro, Kiffex/Kiffu, Lohopa II 50 points: Belgaroth, Ghorman, Haruun Kal, Nkllon 0 points: Nespsis VIII, Silken Asteriods, Vendelhelm and Vulvarch Tapani Sector worlds: 600 points: Mrlsst 400 points: Achillea, Aleron, Fondor, Gilliana, Obulette, Procopia 200 points: Bethal, Estaph, Neona, Pelagon, Reena 100 points: Alisandor, Barnaba, Betolio, Blyte, Caloria, Cor I, Cor II, Cor III, Dorella, New Javis, Nyssa, Vycynith 50 points: Bilios, Cesya, Dampher, Don I, Hellios, Kamper, Lorenz, Nella, New Shella, Obelia, Pavia, Pella, Pozzi, Sheva, Sorella, Tanda, Tager, Tanya, Tanzis, Tavitz, Tavya, Tullo, Tumus 0 points: Calispa Points: 10850 points Current Diplomatic Relations and Actions: - The Entante - Regional Co-Operation Pact with the Bothan Sphere, the Confederated System Alliance, the Moddell Federation and the Idependent systems of Elshandruu Pica, Leritor, Sluis Van and Tepasi - Alliance with the Moddell Federation, an open trade deal of non-military products, the exchange of knowledge and information and aid should any action need to be taken against the Hutts - Non-Agression Pact and Intelligence Sharing Treaty with the DSR, 50 Year lease on moon orbiting Ereden IV and Caluula II within the DSR. Priacy Assitence Pledge and Ecomonic Assitant Pact - Military Alliance and *Secret* Intelligence Sharing Treaty *Secret* with the Galactic Commonwealth 1. Has a rep on the Trade Federation Board of Directors. ---------------------------------------------- Individuals of Note: Civilian Leadership: Chancellor Tilo Rotenmen Foreign Minister: Matriach of Clan Khim'Bar Deputy Foreign Minister: Lady Winters Defense Minister: General Jan Doddona Fondor Intelligence Chairmen: General Crix Madine Military Council: Admiral Bouroune - Head of the Military Council Admiral Kashimi- Head of the Bureau of Military Procurment Admiral Padopoulos - Head of the Bureau of Ships Admiral Mara-Palicudu Sanchez Domingo - Head of Military Intelligence Admiral Theodore - Head of the Bureau of Personal and Training Vice Admiral Kinataro of the Beureau of Military Procurement - currently on the Trade Federation Board of Directors Navy Command: General Clarist Rieekan Admiral Adar Tallon Admiral Carlos Checka Rear Admiral Ferdia Varsucha Rear Admiral Erido Chen Starfighter Command: General Gregor Kesh Others: Captain Trasca Roland Changy Jedi Master Kam Soluser Jedi Knight Tyria Sarkin Jedi Knight Assaj Ventriss Tina and Kelly Ristokov *Secret* Jedi Knights Jacen, Jania and Anakin Solo *secret* Admiral Brandi Lothrein - deceased ------------------------------------------------------------- Fleet Command Assets: (Doesn't included ship in production or being sold) x20 Rebellion Class Battlecruisers (Type B) x40 Rebellion Class Battlecruisers (Type A) x20 Rebellion Class Fleet Carriers x10 Star Heavy Cruisers Type B x40 Star Heavy Cruisrs Type A x10 Star Heavy Cruiser Type C x80 Triumph Heavy Cruisers Mk III x50 Triumph Heavy Cruisers Mk II x250 Majestic Cruisers (FA Version) x100 Fire Cruisers x100 Sword Cruisers x10 Interdictors x500 Nebulon IV Frigates x600 Vornskr Corvettes x300 New Republic Corvettes x50 Corellian Gunships (FA version) Deactivated: x1 Executor Super Class Star Destroyer x1 Vengence Super Star Destroyer (CSA Version) - minus superlaser x1 Overlord Battlecruiser (Fondor Arms Version) - reactivated x4 Starlord Battlecruisers (Fondor Arms Version) Total points: 10540 points ---------------------------------------------- Foreign Deployments: Not disclosed Ships For Sales: 20 Fondor Class Star Destroyers (Type A) *1,2 10 Fondor Class Star Destroyer (Type B) *1,2 60 Defender Class Star Destroyers *2 10 Venator Carriers *1,2,3 10 Strike Cruisers 10 Carrack Cruisers 10 Corona Frigates 10 Nebulon-B frigates 400 Warrior class Gunships *2 200 New Republic Corvettes *1,2,3 350 Corellian Gunships (FA version) 10 Corellian Gunships 10 CR-90 Corvettes 900 Fondor Arms System Patrol Craft Being Scraped: 20 Rebellion Class Battlecruisers (Type B) 50 Rebellion Class Battlecruisers (Type A) 20 Rebellion Class Fleet Carriers 20 Invasion-class SDs 170 Nebulon H Frigates 100 Nebulon III Frigates *1 Pact Members Only *2 Galactic Commonwealth Only *3 Friendly Consider factions --------------------------------------------- Ship Construction: Fondor Alliance StarYards: x6 Triumph IV Battlecruisers - 8 months left x12 Nebulon V Destroyers - 6 months left ---------------------------------------------- Mrlsst Satellite Alliance Yards and Fondor Arms Yard: x6 Triumph IV Battlecruisers - 8 months left x12 Nebulon V Destroyers - 6 months left --------------------------------------------- Silken Asteriods x12 Triumph IV Battlecruisers - 8 months left x12 Triumph IV Battlecruisers - 18 months left x12 Nebulon V Destroyers - 6 months left x12 Nebulon V Destroyers - 14 months left --------------------------------------------- Development Programs: *secret* Project Moonraker II and III - 10 months left *secret* *secret* Project Hawkbat: completed - Joint MF/UAP project Project Moonraker: completed Project Fondor: completed - Joint GC/UAP project Project Redefine: completed - Joint GC/UAP project Project Nebula: completed - Joint GC/UAP project Advance Defense Project: completed - Joint GC/UAP project *Secret* Bacta Development: completed
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"You have looks that can stop traffic, but a voice that can strip wallpaper" Dicko from Aussie Idol |
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#129 |
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TRANSFORMERS RULES
Join Date: 14 Nov 1999
Location: Haninge, Sweden
Posts: 23,719
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Pentastar Alignment (Allied to Galactic Commonwealth) Update made on 10th next on 13th Obtrexta Sector Systems: Bescane - Overpopulated and fully covered factory world, run by Galantro Heavy Works - 500 pts Jaemus - Industrial world with a shipyard - 400 pts Dolis - Minor - 100 pts Varvrona - Minor - 100 pts Velcar Sector Capza - 100 pts Entralla - 400 pts Bextar - Series of mining 200 pts Endex Homeworld of the Entymals 600 pts Ryloon Minor - 100 pts Churruma Minor 100 pts Myto Sector Criton's Point - 50 pts Ahakista Minor - 100 pts Angor - Minor - 100 pts Gabredor III - Minor - 100 pts Perrinn Sector Cantras Gola - Major world - 400 pts Brodo Asogi Homeworld of E.T. - 600 pts Parshoone Colony - 50 pts Tovarskl Colony world of the Huk - 100 pts Gandrossi system, Gandrossi VI Minor 100 pts Valc Major - 400 pts Lahara Sector Agamar - 200 pts the sector also has 245 settled agriculture worlds. Gricho Sector Borgo Prime - Large asteroid and a major Trade Center - 50 pts Polus - Colony level, major export of carbonite and metal - 50 pts Raioballo Sector Anx Minor - Minor 100 pts Gravlex Med - Homeworld of the Anx - 600 pts Dantooine - 100 pts Sinsang - Industrial planet - 200 pts Shusugaunt - Homeworld to the Shusugaunt - 600 pts Tertiary Kesmere - Minor - 100 pts Total pts: 6,700 pts ========== Allies: D'Astan sector Axxila City planet 500 pts Doli system 100 pts Galloa system, Homeworld of the Wind Dancers 200 pts Isen system 0 pts Lorardia system 100 pts Nez Peron system 100 pts Ord Cestus 50 pts Ped system 100 pts Rentalles system 100 pts Riwidu system 100 pts 1350 pts ========== Commander in chief: Admiral Jahelius Wolf OOB: Fighter squadrons 39 700 squadrons, Advance Tie Drone Fighters of various types 100 squadrons every month 4 200 Advance Tie Drone 2 Fighters 100 squads every month 1 302 Tie Lancer 10 squadrons every month 1 192 Tie Gunship 10 squadrons every month 74 Tie Shadow A-Type 1 162 Tie Shadow B-Type 10 squadrons every month 1000 Cyclone 10 squadrons every month 490 Tie Retaliator 10 squadrons every month 350 Tie Dart 10 fighters every months 420 Tie Vindicator 10 fighters every month Developing following fighters: Ships needs to be removed: --------- 10 Allegience Heavy Star Destroyers 45 Imperial Star Destroyer II 6 Victory Star Destroyer II 90 Carrack Light Cruisers 65 Loronar Strike Cruiser 60 Nebulon-B frigates -------- 100 Eidolons Strike Cruisers. 30 Republic class Star Destroyers 16 Interceptor class Escort Carriers 14 Protector class Escort cruisers Mark II 47 Enforcer Class Cruiser 120 Corellian corvettes 258 Corellian gunships 5 Inderdictor cruisers 3 Surveyor class Scout Cruiser Galentro Heavy Works shipyards: 38 km long shipyard capable to build ships up to 3,5 km size. (capability to build 47 Imperial star destroyers)
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"I'm a warship and I don't like walking away from a fight." - Rommie, Andromeda. Originally Posted by IJW "If it looks like a duck, walks like a duck and quacks like a duck... It's a daemon, kill it! Kill it with fire!" Last edited by Dark Primus; Nov 27th 2009 at 5:44pm. |
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#130 |
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TRANSFORMERS RULES
Join Date: 14 Nov 1999
Location: Haninge, Sweden
Posts: 23,719
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Koornacht Cluster Duskhan League
Farlax sector Update made 10th next on the 13th Leaders: Nil Spaar, Darth Malleus, Admiral Gaultar Worlds N'zoth Homeworld of the Yevetha, headquarters of the Nazfar Metalworks Guild 600 pts Doornik-114 Major - 400 pts Doornik-207 - Major 400 pts Doornik881 - system (main planet Kutag) Major 400 pts Doornik-319 - system (Mornings Bell) 400 pts Elcorth two mining colonies 200 pts Faz 200 pts Tizon 200 pts Zhina - Imperial shipyard Black-11 200 pts J't'p'tan Yevetha colony world - 100 pts Kojash two mining colonies - 200 pts Wakiza Imperial shipyard Black-8 200 pts New Brigia 100 pts Pirol-5 Factory farms, Agriculture planet - 100 pts Polneye 200 pts ILC-905 - system (main planet Prildaz) 50 pts Z'fell colony world of yevetha - 100 pts Farlax sector Woqua 200 pts Wehttam homeworld of the Wehttam - 600 pts Utharis colony world for the Tarris - 100 pts Thobek homeworld of the Thobeks - 600 pts Nanta-Ri 200 pts Kktkt 200 pts Dandalas 200 pts Plus nearly 2000 nameless star systems Conquered systems: Outer rim world Apatros - 100 pts Auril sector *Bal'demnic - Homeworld of the Kon'me - 600 pts Pollillus - Homeworld of Troig - 200 pts Allied system Kesh - Home of the Brotherhood of Sith - 100 pts Total points: 7 150 pts *Secret* Unknown world: Building a large clone army facility 600 000 clones *1 months* 3 000 000 clones complete Manufacturer: Nazfar Metalworks Guild. Imperial shipyard Black-9 [18] - 1600 m building docks Imperial shipyard Black-15 [18] - 1600 m building docks Imperial shipyard Black-8 [18] - 1600 m building docks Imperial shipyard [18] - 1600 m building docks Ships: 1 Allegience Heavy Star Destroyer - 15 pts 200 Star Destroyers Mark II - 2400 pts 539 Armadia class Thrustships - 1617 pts 539 Armadia class Thrustships Mark II - 1617 pts 100 Pride of the Yevetha class battlecruisers - 1200 pts Total: 7 150 pts used: 6 849 pts Left: 301 pts 7000 fighters are being produced every month 558 000 D-Type Trifoil fighters
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"I'm a warship and I don't like walking away from a fight." - Rommie, Andromeda. Originally Posted by IJW "If it looks like a duck, walks like a duck and quacks like a duck... It's a daemon, kill it! Kill it with fire!" Last edited by Dark Primus; Nov 10th 2009 at 6:34am. |
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#131 |
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General of Seventh Gate
Commodore
Join Date: 27 May 2000
Location: Canada
Posts: 13,455
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Name: Moddell Federation
Government: Imperial...ish Systems: (13,400 points) Trilon Sector Zaadja 100 Shiritoku Spur Bakura 400 Bak 50 Kur 50 Arden 100 Bakura-5 50 Bakura-6 50 Bakura-7 50 Bakura-8 50 Timora 100 B'Knos 100 G'rho 200 Cattamascar 100 Gymelo 100 Kammia 100 Firrerre Sector Firrerre 100 Spar Sector Codian Moon 100 Rattatak 200 Ablajeck Sector Xal 3 100 Moddell Sector Vasha 200 Vex Major 100 Maya Kovel 600 Thonner 200 Mina 50 Ovise I 50 Ovise II 50 Ovise III 200 Ovise IV 50 Ovise V 100 Midakos 100 Midakinos 100 Annaj 400 Trindello 100 Zorbia I 50 Zorbia II 200 Zorbia III 50 Murk 100 Endor 200 Sanyassa IV 100 Ast Kikorie 200 Kuna's Tail/Sarafur 50 Kuna's Horn 100 Kuna's Fist 100 Kuna's Eye 100 Kuna's Tooth 100 Gandolo IV 50 Hanchin 50 Cerean Quadrant Cerea 200 Anoat Sector Gerrenthum 400 Varonat 600 Bespin 200 Miser 100 Anoat 100 Deyer 100 Gentes 100 Belsus 100 Hoth 100 Ison 200 Bendeluum 200 Nothoiin 200 Mexeluine 200 Kirtarkin 200 Ione 200 Burnin Konn 200 Allyuen 100 Tokmia 100 Isis 100 Mataou 100 Ertegas 100 Ozu 100 Bavva 100 Doaskin 200 Council 200 Darlyn Boda 200 Zhanox 100 Polmanar 200 Mijos 100 Yarith Sector Isde Naha 400 Orn Kios 100 Indellian 100 Togominda 100 Lutrillia 100 Shuldene 100 Anantapar 50 Shuxl 100 Ssi-ruuk Cluster Lwhekk 600 No Bleeding Clue Sector Riflor 600 Sump 100 Anoth 100 Relations: Commonwealth - Friendly. While not having much in the way of normal relations with them the Federation has fought beside the Commonwealth many times and repects them. Shulstine Star Union - Neutral. Not have much in the way of contact with them the Federation doesn't have a strong opinion of the Union Shadow Walker Empire - Wary. The SWE reminds the Federation far too much like the Galactic Empire. Did no one see their leader go all Dark Side? Though he does seem like a nice fellow. Frontier Alliance - Friendly. Though allies of the SWE the Federation believes the FRA to be more honest and trustworthy. Sovereign Alliance of Systems - Allies. As one of the Pact members the Federation has a strong relationship with the SAS, though public opinion dropped a bit due to the past government. Federation of United Systems - Friendly. They've sent a fleet to help fight the Ssi-ruuk. A big plus in people's minds. Still not crazy about the name though United Alliance of Planets - Allies. The UAP have been the Federation's closest allies since the two worked together after the Fall. Members of the Pact both have shared information and have help each other in wars. Hegemony of Dellat - Very Friendly. While not a Pact member Dellat has worked close with other members and this has had a positive affect on Federation opinions. Reach - Wary. The government of Reach has made many mistakes in the past and the Federation isn't sure on their new government. Aridan Republic - Allies. A Pact member, though the Federation doesn't have much dealings with them otherwise. Senex Imperium - Allies. The Imperium came to the Federation's aid during the Cult War so they have a high public opinion, though the government worries about the dark rumours surrounding the Imperium leaders. Bothan Republic - Allies. New government is looking good so we can be friends again Mandalorian Order - Wary. Sure it's great to have more allies against the Vong...but do we really want the Mandalorians to be a power again? Bloodstripe Confederation - Friendly. We have good history, but need to see what the new government does. Pentastar Alignment - Friendly. While having very little history recent deals should help to build strong relations. Navy: (8,411 points) 10 Eradicator-II Destroyers (150) 1 Mon Cal M-99 Heavy cruiser (12) 93 Fondor-class Star Destroyer (1116) 99 Bakura-class Destroyer (792) 29 Quasar-class Star Destroyer (232) 60 Thanas-class heavy cruisers (360) 40 Savior-class carriers (400) 23 Interdictor Cruisers (115) 265 Namana-class light cruiser (1060) 258 Nebulon-H frigates (774) 720 Senex corvettes (1440) 960 Kathol gunships (1920) Shipyards at Annaj - 20 200m, 20 800m, 20 1400m, 10 2000m, 2 3600m: (11,360 points) 9 Quasar-class Star Destroyer (4 months) 10 Thanas-class heavy cruisers (2 months) Projects: Rebuilding worlds after Ssi-ruuk War Repairing and upgrading ships Characters: Gaeriel Captson: ambassador to the SAS Rillao: jedi from Fierrerre, healer Calis: jedi from Endor Streen: former Jedi, now commander of the Foreign Legion Halbret: jedi who lived over ten thousand years ago Lusa: jedi padawan Zekk: jedi knight Evlyn Tabory: human padawan Lwothin: P'w'eck padawan Shadow: Defel padawan Hortel Ossilege: admiral Jord Kraas: President of the Federation Droe Serir: Federation admiral, commander of the military Voort "Piggy" saBinring: Gamorrean, foreign minister
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"War is an ugly thing, but it is not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." - John Stuart Mill |
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#132 |
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Dragonic Mage
Lord of Ether
Join Date: 10 Dec 2005
Location: Sol Federation
Posts: 2,771
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The Hegemony of Dellalt
![]() Capital: Dellalt, Dellalt System - Dellalt became the capital almost via default, having been the headquarters for the rebellion against the Tion Hegemony. There are a number of movements to move the capital to Chandaar or one of the other old capitals of the area. Government: Republic with very strong Imperial Influences Alignment: Independent though strongly allied with two of the Republics National Colors: Black and Red Territory: Tion Cluster Sectors: Allied Tion Sector, Cron Mandate, Tion Hegemony Major Systems: Dellalt, Caluula, Eredenn, Rudrig, Brigia, Raxus, Jaminera, Lianaa, Chandaar Minor Systems: roughly 10,000 to 12,000 stars with around 600 inhabited systems Notable Characters/People: Civilian Government: Praetor Adros Bardak, Praetor of Dellat Legate (Currently unfilled), Legate of Dellalt (vice-president equivalent) Aerena Donos, Proconsul of Justice Jannice Cann, Proconsul of State Paul Reid, Proconsul of War Adam Rhodes, Proconsul of Trade Covert Operations and Intelligence: Guardsman-Commandant Sarisa Tanik, Head of Guardian Special Operations Director Erek Codi, First Director of the Sentinels (Dellat's intel and counter-intel agency) General Staff/Joint chiefs of Staff: Fleet Admiral Johnson, CNO (Chief of Naval Operations) High General Fillingham, CAO (Chief of Army Operations) Flight Marshal Karem Yakamoti, CSO (Chief of Starfighter Operations) Marine Commandant Toola, CMO (Chief of Marine Operations) Chief Marshal Lucia Kelrune, Head of the Federal Police and Border Enforcement Other Noteworthy Characters: Chief Blaine Tandur, chief engineer at Paladin Shipyards. Valad Miu - Ambassador to UAP Rika Langely- Ambassador to CSC Dr. Granger- Ambassador to the SAS. Yvan - Ambassador to the Bothans DPG Director Yuun Malo, Head of the Diplomatic Protection Group Calla Bardak - Praetor's Wife Jedi Tionne, Jedi Master K'Kruhk, Jedi Master Tash Arranda, Jedi Knight Zak Arranda, Jedi Knight Lennox Bodilla, Jedi Padawan Lesneek, Jedi Padawan Various nameless Younglings and Initiates at the Jaminera Praxeum. Diplomatic Relations: Shadow Walker Empire: Fairly Friendly North West Frontier Alliance: Neutral Galatic Commonwealth: Friendly United Alliance of Planets: Allies Modell Federation: Neutral Sovereign Alliance of Systems: Allies Bloodstripe Confederation: Neutral Mandalorian Order: Neutral (Somewhat strained by Dellalt suspicions over the Corellia incident) Bothan Republic: Friendly Federation of United Systems: Friendly Confederation of Independent Systems: Neutral Senex Imperium: Neutral Pentastar Alignment: Neutral Union of Independent Planets: Neutral Vong: Civil but chilly Chiss Ascendancy: No Contact Hapes Consortium: Neutral Kuat: Neutral Duskhan League: Neutral Minos Compact: Neutral Confederated States of the Centrality: Neutral Kingdom of Ravenna: Neutral Dominion of the Machine: No Contact Major Systems: Dellalt (major) : 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Dellalt is a major planet within what was once the Tion Hegemony. It is primarily covered in water, with only three continents. The planet has slightly higher than normal gravity, years that are 1.5 standard years in length, and slightly shorter days than normal. The planet is also the home world of the Dellaltians or Swimmers, and the capital planet of the Hegemony of Dellalt. The treasure vaults of Xim the Despot are popular tourists attractions, and Vault City is the system capital. Caluula (Average) : 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Caluula is one of the nine main systems of the Dellat, and is a fairly temperate planet and a pretty nice place to live. It is also the home of the rare winged-star insect, who hatches only once every three hundred years. Caluula city is the system capital, and appears much more low tech than it truly is. Another place of interest is Caluula Station in orbit of Caluula. Eredenn (Minor): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Erdenn Prime is the fourth planet in the Erediss system, and one of the nine major systems of the Hegemony. The planet has two moons, neither of which are habitable. The planet itself is a frozen waste for much of the year, with little light reaching the remote regions for half a year at a time. However during the warm seasons the frozen waste lands melt away into highly fertile and arable land, and is one of the breadbaskets of the Hegemony during that period. The planet served as a secret weapons testing location for the Old Republic. Rudrig (Average): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Rudrig is one of the nine major systems of the Hegemony. The Planet is home to the University of Rudrig the largest, best, and most prestigious post-secondary school in the Tion Cluster. The University is the primary economic force on the planet. Brigia (Major): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Brigia is another of the nine main systems of the Hegemony of Dellalt. The planet has a sensitive ecosystem which requires all incoming star ships to undergo a level one decontamination before landing. The planet is home to a branch campus of the University of Rudrig. The planet is also the homeworld of the Brigians, a human like species. During the Galatic Civil War, the planet was home to a rebel base. However the base was abandoned when intel was received that it was going to come under attack in Operation Strike Fear. Raxus (Major): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Raxus is not a very nice place to live, however the planet is an industrial hub of the DSR. Raxus Prime has a great deal of history behind it. The Jedi Ulic Qel-Droma lived here and unleashed the Dark Reaper on Republic troops, before disabling the machine and vanishing. It is still home to locations strong in the Force, both Dark and Light side. Raxus Prime was also the birthplace of the CIS, and was once used as Count Dooku's personal fortress. Many of the dark and even some of the light side Force artifacts and holocrons came from Raxus Prime. The military maintains a group of shipyards in system. Jaminera (Minor): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Jaminera is a small planet in the DSR, with a comfortable temperate climate and significant natural resources. However the planet has a fairly small population, leaving much of the planet untouched for the most part. Lianaa (Major): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Lianna is the main commercial hub of the DSR, and it is no slouch when it comes to industry either. It is the home of House Santhe, and the HQ of Santhe/Sienar Technologies, Santhe Corporation and all of their various companies and subsidiaries. The Lianna system is also home to the planet Aradian which has a atmosphere mildly poisonous to many species, but is well known for their skill and development of repulsor tech. The Lianna system is the other location with military shipyards in the Hegemony. Chandaar (Minor): 1 Pl. Shield; 40 TL btry; 10 IC, 1 Golan I Defense Station Chandaar is a very beautiful planet with a wonderful climate, that is known as the Jewel of Tion or more recently the Jewel of the DSR. The planet has served as the capital of the Kingdom of Cron as well as the Cronese Mandate, and was once part of Xim the Despot's empire like many if not all of the Hegemony's worlds. Currently the planet is a resort planet and while having only a small native population, it has a large amount of tourists. It is also a favored place for shore leave by the HSN crews. Military Information: Hegemony Star Navy Total / Active / Reserve-- Star Destroyers 1.......1.......0 Allegiance-class Heavy Star Destroyer 15....15.......0 Templar II class Star Destroyers (Modified Victory IIs) 8.......8....0 Templar II/G class Star Destroyers (Modified Victory IIs) 3.......3.....0 Nemesis class Star Destroyers Total / Active / Reserve-- Carriers 6.......6.......0 Venator-class Starfighter Carriers Total / Active / Reserve-- Cruisers 10.........10..........0 Wurrif-II Light Cruisers Total / Active / Reserve-- Frigates 24....24......0 Monarch-class Frigates 24....24......0 Regent-class Anti-Starfighter Frigates Total / Active / Reserve-- Escort 50.........50...........0 New Republic Corvettes 150........150.........0 Fw'Sen-II Picket Ships Total / Active / Reserve-- Service & Support 1.......0.......1 Leviathan Trade Fed Battleship (Training & Museum vessel) 4.......4.......0 Barriss Offee-class Medical Frigates 1.......1.......0 Pulsar Research Vessel 3.......3.......0 Star Haulers Starfighters: Starfighters are deployed in combat wings arranged accordingly: 2 TIE/I (Interceptor) squadrons 2 TIE/A (Avenger) squadrons 2 TIE/TB (Talon Bomber) squadrons Escort Squadrons: 2 TIE Aggressor Squadrons 2 TIE Rapier Squadrons 1 TIE Interceptor 1 TIE Talon Bomber Squadrons Support Craft: 6 Lambda-class Shuttles or other support craft Shipyards and Current Construction: Raxus System: 1x 2000m shipyard 2x 1000m shipyard Lianna System: 1x 2000m shipyard 2x 1000m shipyard Current Construction: 1x Imperial III Star Destroyers (Finished Sept. 18th) 4x Templar II Light Star Destroyers (Finished Sept. 4th) 1x Templar II/G Light Star Destroyer (Finished Sept. 11th) Organization: The Star Navy of the Hegemony is divided into a series of three fleets, with each fleet falling under the command of a full admiral. Fleets are further divided into battlegroups led by a vice admiral, and squadrons under the command of a rear admiral. Current Fleets: 1st Fleet: (CO Admiral Helkosh, Flagship HNS Victorious) Home Port: Dellalt 1x Allegiance class Heavy Stardestroyer (Flagship) 1x Nemesis class Star Destroyer 5x Templar II class Light Star Destroyers 2x Templar II/G class Light Star Destroyers 2x Venator class Starfighter Carriers 4x Wurrif-II Light Cruisers 8x Monarch class Frigates 8x Regent class Anti-Starfighter Frigates 18x New Republic Corvettes 50x Fw'Sen-II Picket Ships 1x Barriss Offee-class Medical Frigate 2nd Fleet: (CO Admiral Krandor, Flagship HNS Implacable) Home Port: Chandaar 1x Nemesis class Star Destroyer (Flagship) 5x Templar II class Light Star Destroyers 2x Templar II/G class Light Star Destroyers 2x Venator class Starfighter Carriers 3x Wurrif-II Light Cruisers 8x Monarch class Frigates 8x Regent class Anti-Starfighter Frigates 16x New Republic Corvettes 50x Fw'Sen-II Picket Ships 1x Barriss Offee-class Medical Frigate 3rd Fleet: (CO Admiral Pryde, Flagship HNS Avenger) Home Port: Raxus 1x Nemesis class Star Destroyer (Flagship) 5x Templar II class Light Star Destroyers 2x Templar II/G class Light Star Destroyers 2x Venator class Starfighter Carriers 3x Wurrif-II Light Cruisers 8x Monarch class Frigates 8x Regent class Anti-Starfighter Frigates 16x New Republic Corvettes 50x Fw'Sen-II Picket Ships 1x Barriss Offee-class Medical Frigate 4th Fleet: (CO Admiral Armande, Flagship HNS Onslaught [under construction]) Home Port: Lianna 2x Templar II/G class Light Star Destroyers 1x Barriss Offee-class Medical Frigate - The Fourth Fleet is a newly formed unit, part of the continued effort to rebuild and expand the HSN. Most of it's ships are still under construction or will soon enter construction. Army of the Hegemony Dellalt maintains a powerful army, based off of the SAS model. The Hegemony army is considered the second most prestigious branch of the armed forces, with the first being the navy. The Army deploys at least 1 Army per planet, made up of 3 Corps. Each Corps is made up of 10 Armored Divisions and 10 Repulsorlift Divisions. Planetary Home Guards are not included in this OOB, since they do not leave their home planets. Planetary Home Guards are of course the primary defense forces. Equipment: Small Arms and Infantry Weapons: E-15a Blaster Rifle (Standard Marine/Naval issue) A-280 and A-295 Blaster Rifles, modernized and standard issue (Standard Army issue). E-11s sniper rifles and T-28 repeating sniper rifles T-21 Light Repeating Blaster RMF-31 crew-served heavy repeating blaster DH-17 blaster pistol various mortars, rockets, missiles, etc etc Armor: Non-human troops wear armor modified to suit their body types. Otherwise the standard combat armor of the Army and Marine corp is a modified and modernized version of Stormtrooper armor with Dellalt insignia. Armor/Vehicles: AT-ST (All Terrain Scout Transport) AT-TE (All Terrain Tactical Enforcer) AT-AA (All Terrain Anti Aircraft) AT-ESW A6 Juggernauts Juggernaut Command Carriers T-4B Heavy Tanks 2M Saber class Repulsorlift Tank MAAT (Multi Altitude Assault Transport) SPHAT (Self Propelled Heavy Artillery) T-47 Airspeeders RMCC Replusorlift Mobile Command Centers KAAC Freerunners Armored Division: 14,150 troops 1 Regiment of Heavy Infantry------------2,000 soldiers/80 T4B Heavy Tanks 1 Regiment of Medium Infantry-----------2,000 soldiers/80 AT-TEs 1 Regiment of Light Armored Support-------800 soldiers/160 2M Saber Repulsor Tanks 1 Regiment of Heavy Armored Support-----2,000 soldiers/80 A6 Juggernauts 1 Company of Armored Reconnaissance--------200 soldiers/200 AT-STs 1 Company of Heavy Artillery------------2,800 soldiers/100 SPHATs 1 Company of AT-ESW support teams---------200 soldiers/50 AT-ESWs 1 Company of ATAA-------------------------150 soldiers/50 ATAAs 1 Maintenance Battalion-----------------1,000 soldiers 1 Medical Support Battalion-------------1,000 soldiers 1 HQ Support/Logistics Battalion--------2,000 soldiers/80 Juggernaut Command Carriers Heavy Armored troops wear Stormtrooper armor and carry A280 rifles standard. Repulsorlift Division: 13,000 troops 2 Gravborne Regiments-------------------4,000 soldiers/160 MAATs 1 Regiment of Light Infantry------------2,000 Soldiers/80 MAATs 1 Armored Battalion---------------------1,000 soldiers/200 KAAC Freerunners 1 Battalion of Armored Fast Attack------1,000 soldiers/500 T-47 Airspeeders 1 Battalion of Scouts-------------------1,000 soldiers/500 Speeder Bikes 1 Maintenance Battalion-----------------1,000 soldiers 1 Medical Support Battalion-------------1,000 soldiers 1 HQ Support/Logistics Battalion--------2,000 soldiers/80 RMCC Replusorlift Mobile Command Centers Repulsorlift troops wear Scout Trooper armor and carry A280 rifles standard. Special Military Units and Organizations Praetorian Guards: The Praetorian Guards are a para-military agency responsible for the protection of the Praetor and other high ranking governmental officials, as well as they safety of non military governmental buildings. They are also responsible for protecting the Hegemony's embassies and ambassadors. Guardian Special Forces: Both the navy and the army maintain their own special operations branch. However the main special operations command of the Hegemony armed forces are the Guardians. They are a separate branch of the military and do not fall under the command of the navy or army. The Guardians work very closely with the Sentinels, Dellalt's intelligence agency. They are also rumored to have a certain .... relationship with the Hegemony's Jedi Order. The Guardians handpick their potential recruits, but there main source of recruits are the navy and army special forces. The Guardians are the best trained and best equipped branch of the Hegemony Armed Forces, but they are also by far the smallest. Hegemony Marines: The Hegemony of Dellalt maintains a relatively small Marine Corp, which is fairly heavily based off of the Hegemony Army. The Marine Corp is responsible for ship board troop detachments as well as troop detachments/fighting on board space stations and similar locations. Starfighter Command/Corps: The Starfighter Corps are a semi-autonomous branch of the Hegemony Navy. They are responsible for all Starfighter operations, and as such can be found on pretty much any naval ship. The senior Starfighter Command officer on board a vessel is considered a senior staff officer, but is underneath the capitan and the XO. Federal Police and Border Enforcement Patrol Each system within the Hegemony of Dellalt maintains a system police force, which is responsible for law enforcement within that system. However the government also maintains two professional federal or national law enforcement agencies as part of the Department of Justice. The Hegemony Federal Police investigates national crimes or when or a suspect moves between systems. The Hegemony Border Enforcement Patrol is responsible for customs and immigration, as well as a coast guard style fleet of police starships. Federal Police (FP) do not wear uniforms but have a dress code requiring 'professional attire'. On the other hand Border Enforcement Patrol (BEP) wear dark blue version of the HSN uniform. While both agencies have access to significant weaponry when needed, the most common sidearm is the Naboo Security S-5 Blaster. In times of war or crisis the Border Enforcement Patrol can be brought under the control of the navy by decree of the Praetor. And if the BEP encounters a ship etc they can't handle they can and do call in the navy. Total Overall Police Fleet: 90 Corona Police Frigates w/2 sq. PRV-80s; 1 sq. FP-31s; 2 Lambdas; 1 RK-20 90 Constable-class Police Frigates w/2 FP-31s 90 Warrant Police Gunships Police Presence per District: 2 Wings PRV-80s 2 Wings FP-31s 10 Corona Frigates 10 Constable Frigates 10 Warrant Gunships Faction Unique Ships (Used only by the Hegemony) Templar Light Star Destroyer Templar II Light Star Destroyer Templar II/G Light Star Destroyer Templar II/H Light Star Destroyer (In Development) Carrack Cruiser, DSR mk. I Centurion Star Destroyer (In Development) TIE Stalker (In Development) Current Research Projects: -Bota Medical Research (Awaiting Sample of Bota from Drognar) -R&D of TIE Stalker, Centurion Class Star Destroyer, and Templar II/H (Finished October 23rd)
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Any sufficiently advanced technology is indistinguishable from magic. -- Arthur C. Clarke (scientist and science fiction author) |
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#133 |
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General of Seventh Gate
Commodore
Join Date: 27 May 2000
Location: Canada
Posts: 13,455
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Name: Moddell Federation
Government: Imperial...ish Systems: (21,600 points) Trilon Sector Zaadja 100 Gannaria 50 Rattatak 200 Bnach 50 Zoge Ver 50 Uden Fen 50 Renenen 50 Nettani 50 Hettig 50 Sanzen 50 Geribun 50 Pacanth Reach Cluster Panatha 600 Bunduki 200 Shiritoku Spur/Bakura Sector Bakura 400 Bak 50 Kur 50 Arden 100 Bakura-5 50 Bakura-6 50 Bakura-7 50 Bakura-8 50 Timora 100 B'Knos 100 G'rho 200 Cattamascar 100 Gymelo 100 Kammia 100 Spar Sector Codian Moon 100 Ablajeck Sector Xal 3 100 Moddell Sector Vasha 200 Vex Major 100 Maya Kovel 600 Thonner 200 Qina 100 Ovise I 50 Ovise II 50 Ovise III 200 Ovise IV 50 Ovise V 100 Midakos 100 Midakinos 100 Annaj 400 Trindello 100 Zorbia I 50 Zorbia II 200 Zorbia III 50 Murk 100 Endor 200 Eloggi 100 Megiddo 50 Dor 100 Sanyassa IV 100 Ast Kikorie 200 Kuna's Tail/Sarafur 50 Kuna's Horn 50 Kuna's Fist 50 Kuna's Eye 100 Kuna's Tooth 100 Gandolo IV 50 Hanchin 50 Fusai Sector Fusai 100 Kakani Sector Sugai Sector Firrerre 200 Houche 100 Rodis 100 Stensen Sector Trenwyth 200 Dakuyl 200 Verkuyl 400 Bri'ahl Sector Bri'ahl 200 Lanteeb 100 Wazta Sector Vassek 50 Wazta 100 Ryoone 200 Koda 100 Koradin Sector Sump 100 Abridon 400 Brint-wo 50 Coveway 100 Keskin 100 Kobal's World 100 Lipsec 50 Port Jerrell 50 Tancon 50 Tegrat 100 Virgillia 7 50 Tunka Sector Thakwaa 200 Abist 50 Usean II 50 Rayter Sector Laim 50 Verdi 50 Azna 50 Bancar 50 Dahvil 50 Fait d-Fait 50 Fodro 50 Karra 100 Najarka 100 Narg 400 Ord Dorlass 50 Pako Ramoon 200 Salteract 50 Shimmer 50 Tintel 50 Kriz Sector Berrol's Donn 100 Seitia Sector Barkhesh 100 Sil'Lume 100 Tol Ado 50 Manpha 100 Saijo Sector Saijo 100 Faldos 100 Cantros 7 100 Cerean Quadrant Cerea 200 Marzoon 50 Petabys Station 50 Chalcedon 100 Tashtor Seneca 50 Cheelit 100 Anoat Sector Gerrenthum 400 Varonat 600 Bespin 200 Miser 100 Orin 50 Miser 100 Anoat 100 Deyer 100 Gentes 100 Vinza 50 Pujool 50 Belsus 100 Hoth 100 Shron 50 Biosh 50 Nushk 50 Jhas 50 Ordaj 50 Ison 200 Bendeluum 200 Nothoiin 200 Mexeluine 200 Kirtarkin 200 Ione 200 Burnin Konn 200 Allyuen 100 Tokmia 100 Isis 100 Mataou 100 Ertegas 100 Ozu 100 Bavva 100 Doaskin 200 Council 200 Darlyn Boda 200 Zhanox 100 Polmanar 200 Mijos 100 Delphon 200 Yarith Sector Isde Naha 400 Orn Kios 100 Indellian 100 Togominda 100 Lutrillia 100 Shuldene 100 Anantapar 50 Shuxl 100 Ssi-ruuk Cluster Lwhekk 600 No Bleeding Clue Sector Riflor 600 Koba 100 Bastooine 50 Gap Nine 100 Porchello 50 Anoth 100 Relations: Commonwealth - Friendly. While not having much in the way of normal relations with them the Federation has fought beside the Commonwealth many times and repects them. Shulstine Star Union - Neutral. Not have much in the way of contact with them the Federation doesn't have a strong opinion of the Union Shadow Walker Empire - Wary. The SWE reminds the Federation far too much like the Galactic Empire. Did no one see their leader go all Dark Side? Though he does seem like a nice fellow. Frontier Alliance - Friendly. Though allies of the SWE the Federation believes the FRA to be more honest and trustworthy. Sovereign Alliance of Systems - Allies. As one of the Pact members the Federation has a strong relationship with the SAS, though public opinion dropped a bit due to the past government. Federation of United Systems - Friendly. They've sent a fleet to help fight the Ssi-ruuk. A big plus in people's minds. Still not crazy about the name though United Alliance of Planets - Allies. The UAP have been the Federation's closest allies since the two worked together after the Fall. Members of the Pact both have shared information and have help each other in wars. Hegemony of Dellat - Very Friendly. While not a Pact member Dellat has worked close with other members and this has had a positive affect on Federation opinions. Reach - Wary. The government of Reach has made many mistakes in the past and the Federation isn't sure on their new government. Aridan Republic - Allies. A Pact member, though the Federation doesn't have much dealings with them otherwise. Senex Imperium - Allies. The Imperium came to the Federation's aid during the Cult War so they have a high public opinion, though the government worries about the dark rumours surrounding the Imperium leaders. Bothan Republic - Allies. New government is looking good so we can be friends again Mandalorian Order - Wary. Sure it's great to have more allies against the Vong...but do we really want the Mandalorians to be a power again? Bloodstripe Confederation - Friendly. We have good history, but need to see what the new government does. Pentastar Alignment - Friendly. While having very little history recent deals should help to build strong relations. Navy: (8,188 points) 10 Eradicator-II Destroyers (150) 1 Mon Cal M-99 Heavy cruiser (12) 88 Fondor-class Star Destroyer (1056) 91 Bakura-class Destroyer (728) 29 Quasar-class Star Destroyer (232) 70 Thanas-class heavy cruisers (720) 40 Savior-class carriers (400) 23 Interdictor Cruisers (115) 265 Namana-class light cruiser (1032) 242 Nebulon-H frigates (747) 703 Senex corvettes (1406) 925 Kathol gunships (1850) Shipyards at Annaj - 20 200m, 20 800m, 20 1400m, 10 2000m, 2 3600m: (11,360 points) 9 Quasar-class Star Destroyer (2 months) Projects: Rebuilding worlds after Ssi-ruuk War Repairing and upgrading ships Characters: Gaeriel Captson: ambassador to the SAS Rillao: jedi from Fierrerre, healer Calis: jedi from Endor Streen: former Jedi, now commander of the Foreign Legion Halbret: jedi who lived over ten thousand years ago Lusa: jedi padawan Zekk: jedi knight Evlyn Tabory: human padawan Lwothin: P'w'eck padawan Shadow: Defel padawan Hortel Ossilege: admiral Jord Kraas: President of the Federation Droe Serir: Federation admiral, commander of the military Voort "Piggy" saBinring: Gamorrean, foreign minister
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"War is an ugly thing, but it is not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." - John Stuart Mill Last edited by Corp; Sep 19th 2009 at 6:16pm. |
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#134 |
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General of Seventh Gate
Commodore
Join Date: 27 May 2000
Location: Canada
Posts: 13,455
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Name: Moddell Federation
Government: Imperial...ish Systems: (21,600 points) Trilon Sector Zaadja 100 Gannaria 50 Rattatak 200 Bnach 50 Zoge Ver 50 Uden Fen 50 Renenen 50 Nettani 50 Hettig 50 Sanzen 50 Geribun 50 Pacanth Reach Cluster Panatha 600 Bunduki 200 Shiritoku Spur/Bakura Sector Bakura 400 Bak 50 Kur 50 Arden 100 Bakura-5 50 Bakura-6 50 Bakura-7 50 Bakura-8 50 Timora 100 B'Knos 100 G'rho 200 Cattamascar 100 Gymelo 100 Kammia 100 Spar Sector Codian Moon 100 Ablajeck Sector Xal 3 100 Moddell Sector Vasha 200 Vex Major 100 Maya Kovel 600 Thonner 200 Qina 100 Ovise I 50 Ovise II 50 Ovise III 200 Ovise IV 50 Ovise V 100 Midakos 100 Midakinos 100 Annaj 400 Trindello 100 Zorbia I 50 Zorbia II 200 Zorbia III 50 Murk 100 Endor 200 Eloggi 100 Megiddo 50 Dor 100 Sanyassa IV 100 Ast Kikorie 200 Kuna's Tail/Sarafur 50 Kuna's Horn 50 Kuna's Fist 50 Kuna's Eye 100 Kuna's Tooth 100 Gandolo IV 50 Hanchin 50 Fusai Sector Fusai 100 Kakani Sector Sugai Sector Firrerre 200 Houche 100 Rodis 100 Stensen Sector Trenwyth 200 Dakuyl 200 Verkuyl 400 Bri'ahl Sector Bri'ahl 200 Lanteeb 100 Wazta Sector Vassek 50 Wazta 100 Ryoone 200 Koda 100 Koradin Sector Sump 100 Abridon 400 Brint-wo 50 Coveway 100 Keskin 100 Kobal's World 100 Lipsec 50 Port Jerrell 50 Tancon 50 Tegrat 100 Virgillia 7 50 Tunka Sector Thakwaa 200 Abist 50 Usean II 50 Rayter Sector Laim 50 Verdi 50 Azna 50 Bancar 50 Dahvil 50 Fait d-Fait 50 Fodro 50 Karra 100 Najarka 100 Narg 400 Ord Dorlass 50 Pako Ramoon 200 Salteract 50 Shimmer 50 Tintel 50 Kriz Sector Berrol's Donn 100 Seitia Sector Barkhesh 100 Sil'Lume 100 Tol Ado 50 Manpha 100 Saijo Sector Saijo 100 Faldos 100 Cantros 7 100 Cerean Quadrant Cerea 200 Marzoon 50 Petabys Station 50 Chalcedon 100 Tashtor Seneca 50 Cheelit 100 Anoat Sector Gerrenthum 400 Varonat 600 Bespin 200 Miser 100 Orin 50 Miser 100 Anoat 100 Deyer 100 Gentes 100 Vinza 50 Pujool 50 Belsus 100 Hoth 100 Shron 50 Biosh 50 Nushk 50 Jhas 50 Ordaj 50 Ison 200 Bendeluum 200 Nothoiin 200 Mexeluine 200 Kirtarkin 200 Ione 200 Burnin Konn 200 Allyuen 100 Tokmia 100 Isis 100 Mataou 100 Ertegas 100 Ozu 100 Bavva 100 Doaskin 200 Council 200 Darlyn Boda 200 Zhanox 100 Polmanar 200 Mijos 100 Delphon 200 Yarith Sector Isde Naha 400 Orn Kios 100 Indellian 100 Togominda 100 Lutrillia 100 Shuldene 100 Anantapar 50 Shuxl 100 Ssi-ruuk Cluster Lwhekk 600 No Bleeding Clue Sector Riflor 600 Koba 100 Bastooine 50 Gap Nine 100 Porchello 50 Anoth 100 Relations: Commonwealth - Friendly. While not having much in the way of normal relations with them the Federation has fought beside the Commonwealth many times and repects them. Shulstine Star Union - Neutral. Not have much in the way of contact with them the Federation doesn't have a strong opinion of the Union Shadow Walker Empire - Wary. The SWE reminds the Federation far too much like the Galactic Empire. Did no one see their leader go all Dark Side? Though he does seem like a nice fellow. Frontier Alliance - Friendly. Though allies of the SWE the Federation believes the FRA to be more honest and trustworthy. Sovereign Alliance of Systems - Allies. As one of the Pact members the Federation has a strong relationship with the SAS, though public opinion dropped a bit due to the past government. Federation of United Systems - Friendly. They've sent a fleet to help fight the Ssi-ruuk. A big plus in people's minds. Still not crazy about the name though United Alliance of Planets - Allies. The UAP have been the Federation's closest allies since the two worked together after the Fall. Members of the Pact both have shared information and have help each other in wars. Hegemony of Dellat - Very Friendly. While not a Pact member Dellat has worked close with other members and this has had a positive affect on Federation opinions. Reach - Wary. The government of Reach has made many mistakes in the past and the Federation isn't sure on their new government. Aridan Republic - Allies. A Pact member, though the Federation doesn't have much dealings with them otherwise. Senex Imperium - Allies. The Imperium came to the Federation's aid during the Cult War so they have a high public opinion, though the government worries about the dark rumours surrounding the Imperium leaders. Bothan Republic - Allies. New government is looking good so we can be friends again Mandalorian Order - Wary. Sure it's great to have more allies against the Vong...but do we really want the Mandalorians to be a power again? Bloodstripe Confederation - Friendly. We have good history, but need to see what the new government does. Pentastar Alignment - Friendly. While having very little history recent deals should help to build strong relations. Navy: (8,178 points) 10 Eradicator-II Destroyers (150) 1 Mon Cal M-99 Heavy cruiser (12) 85 Fondor-class Star Destroyer (1020) 88 Bakura-class Destroyer (880) 29 Quasar-class Star Destroyer (232) 65 Thanas-class heavy cruisers (520) 39 Savior-class carriers (390) 23 Interdictor Cruisers (115) 257 Namana-class light cruiser (1028) 229 Nebulon-H frigates (687) 675 Senex corvettes (1350) 897 Kathol gunships (1794) Shipyards at Annaj - 20 200m, 20 800m, 20 1400m, 10 2000m, 2 3600m: (11,360 points) 5 Fondor-class Star Destroyers (12 months) 5 Bakura-class Destroyers (10 months) 9 Quasar-class Star Destroyer (1 months) 100 Senex corvettes (3 months) Projects: Rebuilding worlds after Ssi-ruuk War Repairing and upgrading ships Characters: Gaeriel Captson: ambassador to the SAS Rillao: jedi from Fierrerre, healer Calis: jedi from Endor Streen: former Jedi, now commander of the Foreign Legion Halbret: jedi who lived over ten thousand years ago Lusa: jedi padawan Zekk: jedi knight Evlyn Tabory: human padawan Lwothin: P'w'eck padawan Shadow: Defel padawan Hortel Ossilege: admiral Jord Kraas: President of the Federation Droe Serir: Federation admiral, commander of the military Voort "Piggy" saBinring: Gamorrean, foreign minister
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"War is an ugly thing, but it is not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." - John Stuart Mill |
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#135 |
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General of Seventh Gate
Commodore
Join Date: 27 May 2000
Location: Canada
Posts: 13,455
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Name: Moddell Federation
Government: Imperial...ish Systems: (21,600 points) Trilon Sector Zaadja 100 Gannaria 50 Rattatak 200 Bnach 50 Zoge Ver 50 Uden Fen 50 Renenen 50 Nettani 50 Hettig 50 Sanzen 50 Geribun 50 Pacanth Reach Cluster Panatha 600 Bunduki 200 Shiritoku Spur/Bakura Sector Bakura 400 Bak 50 Kur 50 Arden 100 Bakura-5 50 Bakura-6 50 Bakura-7 50 Bakura-8 50 Timora 100 B'Knos 100 G'rho 200 Cattamascar 100 Gymelo 100 Kammia 100 Spar Sector Codian Moon 100 Ablajeck Sector Xal 3 100 Moddell Sector Vasha 200 Vex Major 100 Maya Kovel 600 Thonner 200 Qina 100 Ovise I 50 Ovise II 50 Ovise III 200 Ovise IV 50 Ovise V 100 Midakos 100 Midakinos 100 Annaj 400 Trindello 100 Zorbia I 50 Zorbia II 200 Zorbia III 50 Murk 100 Endor 200 Eloggi 100 Megiddo 50 Dor 100 Sanyassa IV 100 Ast Kikorie 200 Kuna's Tail/Sarafur 50 Kuna's Horn 50 Kuna's Fist 50 Kuna's Eye 100 Kuna's Tooth 100 Gandolo IV 50 Hanchin 50 Fusai Sector Fusai 100 Kakani Sector Sugai Sector Firrerre 200 Houche 100 Rodis 100 Stensen Sector Trenwyth 200 Dakuyl 200 Verkuyl 400 Bri'ahl Sector Bri'ahl 200 Lanteeb 100 Wazta Sector Vassek 50 Wazta 100 Ryoone 200 Koda 100 Koradin Sector Sump 100 Abridon 400 Brint-wo 50 Coveway 100 Keskin 100 Kobal's World 100 Lipsec 50 Port Jerrell 50 Tancon 50 Tegrat 100 Virgillia 7 50 Tunka Sector Thakwaa 200 Abist 50 Usean II 50 Rayter Sector Laim 50 Verdi 50 Azna 50 Bancar 50 Dahvil 50 Fait d-Fait 50 Fodro 50 Karra 100 Najarka 100 Narg 400 Ord Dorlass 50 Pako Ramoon 200 Salteract 50 Shimmer 50 Tintel 50 Kriz Sector Berrol's Donn 100 Seitia Sector Barkhesh 100 Sil'Lume 100 Tol Ado 50 Manpha 100 Saijo Sector Saijo 100 Faldos 100 Cantros 7 100 Cerean Quadrant Cerea 200 Marzoon 50 Petabys Station 50 Chalcedon 100 Tashtor Seneca 50 Cheelit 100 Anoat Sector Gerrenthum 400 Varonat 600 Bespin 200 Miser 100 Orin 50 Miser 100 Anoat 100 Deyer 100 Gentes 100 Vinza 50 Pujool 50 Belsus 100 Hoth 100 Shron 50 Biosh 50 Nushk 50 Jhas 50 Ordaj 50 Ison 200 Bendeluum 200 Nothoiin 200 Mexeluine 200 Kirtarkin 200 Ione 200 Burnin Konn 200 Allyuen 100 Tokmia 100 Isis 100 Mataou 100 Ertegas 100 Ozu 100 Bavva 100 Doaskin 200 Council 200 Darlyn Boda 200 Zhanox 100 Polmanar 200 Mijos 100 Delphon 200 Yarith Sector Isde Naha 400 Orn Kios 100 Indellian 100 Togominda 100 Lutrillia 100 Shuldene 100 Anantapar 50 Shuxl 100 Ssi-ruuk Cluster Lwhekk 600 No Bleeding Clue Sector Riflor 600 Koba 100 Bastooine 50 Gap Nine 100 Porchello 50 Anoth 100 Relations: Commonwealth - Friendly. While not having much in the way of normal relations with them the Federation has fought beside the Commonwealth many times and repects them. Shulstine Star Union - Neutral. Not have much in the way of contact with them the Federation doesn't have a strong opinion of the Union Shadow Walker Empire - Wary. The SWE reminds the Federation far too much like the Galactic Empire. Did no one see their leader go all Dark Side? Though he does seem like a nice fellow. Frontier Alliance - Friendly. Though allies of the SWE the Federation believes the FRA to be more honest and trustworthy. Sovereign Alliance of Systems - Allies. As one of the Pact members the Federation has a strong relationship with the SAS, though public opinion dropped a bit due to the past government. Federation of United Systems - Friendly. They've sent a fleet to help fight the Ssi-ruuk. A big plus in people's minds. Still not crazy about the name though United Alliance of Planets - Allies. The UAP have been the Federation's closest allies since the two worked together after the Fall. Members of the Pact both have shared information and have help each other in wars. Hegemony of Dellat - Very Friendly. While not a Pact member Dellat has worked close with other members and this has had a positive affect on Federation opinions. Reach - Wary. The government of Reach has made many mistakes in the past and the Federation isn't sure on their new government. Aridan Republic - Allies. A Pact member, though the Federation doesn't have much dealings with them otherwise. Senex Imperium - Allies. The Imperium came to the Federation's aid during the Cult War so they have a high public opinion, though the government worries about the dark rumours surrounding the Imperium leaders. Bothan Republic - Allies. New government is looking good so we can be friends again Mandalorian Order - Wary. Sure it's great to have more allies against the Vong...but do we really want the Mandalorians to be a power again? Bloodstripe Confederation - Friendly. We have good history, but need to see what the new government does. Pentastar Alignment - Friendly. While having very little history recent deals should help to build strong relations. Navy: (8,250 points) 10 Eradicator-II Destroyers (150) 1 Mon Cal M-99 Heavy cruiser (12) 85 Fondor-class Star Destroyer (1020) 88 Bakura-class Destroyer (880) 38 Quasar-class Star Destroyer (304) 65 Thanas-class heavy cruisers (520) 39 Savior-class carriers (390) 23 Interdictor Cruisers (115) 257 Namana-class light cruiser (1028) 229 Nebulon-H frigates (687) 675 Senex corvettes (1350) 897 Kathol gunships (1794) Shipyards at Annaj - 20 200m, 20 800m, 20 1400m, 10 2000m, 2 3600m: (11,360 points) 5 Fondor-class Star Destroyers (11 months) 5 Bakura-class Destroyers (9 months) 100 Senex corvettes (2 months) Projects: Rebuilding worlds after Ssi-ruuk War Repairing and upgrading ships Characters: Gaeriel Captson: ambassador to the SAS Rillao: jedi from Fierrerre, healer Calis: jedi from Endor Streen: former Jedi, now commander of the Foreign Legion Halbret: jedi who lived over ten thousand years ago Lusa: jedi padawan Zekk: jedi knight Evlyn Tabory: human padawan Lwothin: P'w'eck padawan Shadow: Defel padawan Hortel Ossilege: admiral Jord Kraas: President of the Federation Droe Serir: Federation admiral, commander of the military Voort "Piggy" saBinring: Gamorrean, foreign minister
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"War is an ugly thing, but it is not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." - John Stuart Mill |
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#136 | |
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I'm The Expert of course.
Join Date: 8 May 2007
Location: San Francisco
Posts: 9,615
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Federation of United Systems
The Major Planets of the Neimoidian Trade Federation Enclave: Neimoidia, Recopia, Colla IV, Cato Neimoidia, Metalorn, Alzoc-III, Swarbi System The Trade Federation is currently an average faction, once restricted to a few homeworlds after launching a devastating war that cost hundreds of millions of lives and forced the formation of the Grand Alliance, which eventually defeated them. They are a faction available for trade, to buy freighters from, and so on but not available for combat or to build warships (Except perhaps secretly). Though the devastation to their warfleet proved to be great, Ruae Shinrae proved himself to be an excellent negotiator thanks to his experience with both Imperial and Republic officials over the years of the war. He negotiated with them during prisoner exchanges and the cease-fire. Eventually, Lann stepped aside to allow him to become the Neimoidian Figurehead. Their warfleets were recycled back into luxary ships and freighters as they were before. After investing a small percentage into Defense fleets, Ruae ordered for the massive reconstruction of infrastructure and mining ships. Knowing the fresh distrust of of Neimoidians for being in the Clone Wars and the most recent devastation, he began to attend meetings in the Alliance reguarly, though this proved to be too stressful. Ruae was an unusal Neimodian, as he did not appear to be greedy; despite his abnormally excellent business sense, which was much higher in Neimodian standards. While he too lead forces in the war, he proved himself to be a merciful commander, taking more prisoners than casulties. Nonetheless, he now works day after day to regain the trust and the great wealth that his race had once held. However, changes proved to be too great to resist as they allied themselves to the Corellian-Senex Imperium in exchange for security and additional trade. This act caused outrage in the war ravaged Bothan systems as as much as 80 per cent of the Trade Federation's Aid Fleets pulled out as per orders. The others remained on-world, openly defying their leader's orders and continued to doll out aid. This sullied the Trade Federation's galactic reputation by quite a bit among the Republics, but the trade-off proved to be a great asset to both the Imperium and the Neimoidian Federation. The Imperium promised to provide security and additional layers by helping them re-form their own Navy in secret. In a completely radical act, Viceroy Shinrae formed the Trade Federation Engineering Corps to secretly incorporate the relics of the former Xi Char and Bactoid Droid Workshops to redesign and create their battledroids in order to prepare for the upcoming war that was sure to come. That battle came in the fear of these new 'Invaders' that were rumored to be from beyond this galaxy fighting in organic ships that rivaled the Imperials by many magnitudes. The Force seemed to have more surprises to reveal to the Galaxy, albeit at a more personal scale, as Darth Venge took the head of the Trade Federation under her wing to become her Sith Apprentice! However things have changed for the worse, an alien force of unimaginable power has invaded the Galaxy prompting the Trade Federation to begin mobilizing it's forces, thus breaking the treaty and giving the Republics something to bicker about. Bringing about it's famous Droid Armies, the Viceroy Shinrae brought about a frightening and startling change to Neimoidian society, turning their greed into a lust for war and their cowardice into courage. Their secret investments with Darth Venge have proved fruitful, allowing them to hold their own against the Vong, albeit with a great cost in military forces. Currently Viceroy Shinrae has yet to create his own lightsaber, but has proven himself to be efficient in planning and executing the former. His skil with manipulation prove that he was adept in the Sith Art, bringing his power level somewhere between that of padawan and knight. The Force, however, deals him a poor hand of sabbac as the feared Yuuzhan Vong make an unstoppable push through the territories, from the Outter to Mid Rim to the Core System of Corellia. Colla IV, Cato Neimoidia, and Neimoidia Prime fall with heavy losses as they withdraw to recently aquired territories in the southern rim. The withdrawal left the Trade Federation crippled and out of the war for the time being, but slowly the Federation climbs to it's feet, albeit shakily. As months passed. full of never-ending fighting, there is a meeting between the fighting powers, where a defected Yuuzhan Vong priestess wished to sue for peace. The meeting proved to be trap by the priestess as she held a poisonous bio-weapon within her lungs, to murder and thus decapitate the heads of state and thus ensure Vong victory. Fortunately, disaster was averted and many went their way. The Corellian-Senex Imperium had brought good news: Their system was full of highly concentrated enemy battlegroups, including three worldships to boot, their forces resisting and giving the Vong the mother of migraines and their massive ancient gravity well prepped to readiness. Their Plan to activate the system-wide gravity well over struggling Vong as the enemy attempted pacify the region would render hyperspace travel pointless, and cause every Yuuzhan Vong fleet, ship, and group to become huge sitting ducks; all ripe targets for the taking. Recently however, an old group of Force users approached the Viceroy, and as he accepted, the Jensaarai rise once more into power. Current Leadership: Neimoidian Directors: Viceroy Ruae Shinrae, Director Fora Gorano, 8 other Directors. Neimoidian Military Heads: Admiral Kas Vo and General Rund Kruune Alliance Directors: Director Ally Renner, FrA; Director Shershen Otoyot, CSA; Vice-Admiral Kinataro, UAP; others pending. Notable Characters: Saarai-kaar - Leader of the Jensaarai, Master of their Order and the growing power behind the scenes of the new FUS. Lann Kortaan: Ex-Trade Federation Neimoidian who faked his death in order to secretly help the SAS. He serves as a liaison between the Neimoidian Federation and the SAS. Dool Pundar: Neimoidian cyborg, a decorated admiral of the naval forces. ----------------------------------------- Neimoidia: 2x Planetary Shield; 30 V-180 Ion Cannons; 20 Turbolaser Batteries; 6 Planetary Defense Golan I; 3 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 60 TIE Hunters 106 Neimoidian Army Divisions Patrol Group: 100 CR90/b Corvettes Customs Patrol: 300 CR-90 Corvettes Industrial Capacity: 20 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 25 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases: 10 3200m Shipyards for Warship Building 4 1600m Shipyards for Warship Building 4 600m Shipyards for Warship Building --------------------------------------- Cato Neimoidiaa: 2x Planetary Shield; 30 V-180 Ion Cannons; 20 Turbolaser Batteries; 6 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 106 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 20 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 30 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 10 3200m Shipyards for Warship Building 4 1600m Shipyards for Warship Building 4 600m Shipyards for Warship Building --------------------------------------- Kuro Neimoidiaa: 1x Planetary Shield; 10 V-180 Ion Cannons; 4 Turbolaser Batteries; 2 Planetary Defense Golan I 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 50 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 10 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 1 3200m Shipyards for Warship Building 2 1600m Shipyards for Warship Building 2 600m Shipyards for Warship Building --------------------------------------- Kuro Neimoidiaa: 1x Planetary Shield; 10 V-180 Ion Cannons; 4 Turbolaser Batteries; 2 Planetary Defense Golan I 8 Wings FP-31 Firespray Police/Patrol fighters 6 Wings TIE Hunters 50 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes Customs Patrol: 300 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 10 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 1 3200m Shipyards for Warship Building 2 1600m Shipyards for Warship Building 2 600m Shipyards for Warship Building --------------------------------------- Recopia: 1x Planetary Shield; 30 V-180 Ion Cannons; 15 Turbolaser Batteries; 4 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 6 Wings FP-31 Firespray Police/Patrol fighters 18 Wings TIE Hunter 76 Neimoidian Army Divisions Patrol Group: 100 CR-90 Corvettes Customs Patrol: 200 CR-90 Corvettes Industrial Capacity: 15 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 15 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases (Now revealed): 10 1400m Shipyards for Warship Building 10 600m Shipyards for Warship Building ---------------------------------------- Colla IV: 1x Planetary Shield; 30 V-180 Ion Cannons; 15 Turbolaser Batteries; 4 Planetary Defense Golan I; 2 Golan III Planetary Defense Stations 6 Wings FP-31 Firespray Police/Patrol fighters 18 Wings TIE Hunter 76 Neimoidian Army Divisions Patrol Group: 100 CR-90 Corvettes Customs Patrol: 200 CR-90 Corvettes Industrial Capacity: 15 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 15 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 10 600m Shipyards for Warship Building ---------------------------------------- Metalorn: 1x Planetary Shield; 20 V-180 Ion Cannons; 40 Turbolaser Batteries 4 Wings FP-31 Firespray Police/Patrol fighters 6 Wings Vulture-III Droid Starfighters 16 Neimoidian Army Divisions Patrol Group: 40 CR90/m Corvettes Customs Patrol: 225 CR-90 Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 20 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 4 10km Shipyards for Warship Building 3 6km Shipyards for Warship Building 20 1000m Shipyards for Warship Building --------------------------------------- Aargonar: 1x Planetary Shield; 20 V-180 Ion Cannons; 40 Turbolaser Batteries 4 Wings FP-31 Firespray Police/Patrol fighters 6 Wings Vulture-III Droid Starfighters 16 Neimoidian Army Divisions Patrol Group: 120 CR-90/b Corvettes Customs Patrol: 130 CR-90/b Corvettes Industrial Capacity: 10 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 20 1500m civilian shipyards for building other freighters or liners. Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 12 600m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-III Karlosis I, II, III --------------------------------------- Susevfi: This planet has 15 Turbolaser batteries and 15 V-150 Ion Cannon defending it. 10 Wings of Vulture-III Droid Starfighters 10 Wings of Tri-Ceptors 5 Wings of HMP-II Bombers 20 Providence-Class Carrier-Destroyers 60 Droid Divisions 30 Mechanized Infantry Divisions Industrial Production: 20 Wing/mo Vulture-III Starfighters 10 Wing/mo Tri-Ceptors 50 Div. of Battle Droids/mo 20 Gunship Wings/mo Military Shipyards/Bases:[/COLOR] 7 1600m Shipyards for Warship Building 5 1400m Shipyards for Warship Building 8 1000m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-II Gargantua I, II, III 2 Golan Space Colony Type-III Rolapar I, II, III --------------------------------------- Alzoc-III: Cold, Frozen plains. Native species: Talz. This planet has one Planetary Shield; 22 Turbolaser batteries and 8 V-150 Ion Cannon defending it. 10 Wings of Fu-Fighters 10 Wings of Skyskimmers 5 Wings of Skyhoppers 60 Droid Divisions 30 Mechanized Infantry Divisions Military Shipyards/Bases:[/COLOR] 5 1400m Shipyards for Warship Building 12 600m Shipyards for Warship Building Civilian Space Stations: 3 Golan Space Colony Type-III Selena I, II, III ----------------------------------------- Commenor: 1x Planetary Shield; 5 V-180 Ion Cannons; 5 Turbolaser Batteries; 2 Planetary Defense Golan I; 1 Golan III Planetary Defense Stations 8 Wings FP-31 Firespray Police/Patrol fighters 10 Wings Fu-Fighters 16 Neimoidian Army Divisions Patrol Group: 100 CR-90/b Corvettes 10 Penance-Class Destroyers Customs Patrol: 150 CR-90/b Corvettes Industrial Capacity: Commenor Shipdocks: 10x 1000m Shipyards Military Shipyards/Bases: 4 1600m Shipyards for Warship Building 8 1000m Shipyards for Warship Building --------------------------------------- Army: The Neimoidians in history had always traditionally used battledroids as their main staple fighting force in wars, this being no less different. However, a break in tradition had led to an army consisting of organic and droid warriors. Neimoidians had proven to be particularly fearsome in numbers, their natural organizational abilities giving them seamless coordination between their species. Battledroids, on the other hand, have seen new and better years. Given a learning matrix, greater independence, and new upgrades, their life span in a battlefield increased several hundred times over, giving way to an elite branch of battledroids that still serve prominently in the navy. Navy: The navy consists of largely modernized versions of Clone War Era warship, such as the common sight Recuscant-Class Light Destroyer and Munifcent-Class Star Frigate. New leaps in neimoidian engineering skills resulted in the Prominence-Class Super Destroyer and the revamped and redesigned Subjugator-Type Battleship. Like the mechanical infantry, the ship's droid brains and fighters were given greater independence and better survivability. --------------------------------------- Total Number of Shipyards and Build Times: 4 10km. /Super Heavy/-Class Shipyards 3 6km. /Super Heavy/-Class Shipyards 32 3200m. /Heavy/-Type Shipyards 25 1600 m. /Destroyer/-Type Shipyards 25 1400 m. /Frigate/-Type Cruiser Shipyards 38 1000 m. /Frigate/-Type Frigate Shipyards 40 600m. /Corvette-Gunship/-Type Shipyards 90 3200m civilian shipyards for building LH-3210 Leviathan Megafreighters. 115 1500m civilian shipyards for building other freighters or liners. Corvettes: CR90/b Corvette ----------- Length: 220 m (4 months)-- 4,500,000 DP20 Missile Corvette ------------ Length: 200 m (4 months)--4,000,000 Frigates: Munificent/F-------------- Length: 900 m (8 months)- 75,000,000 Vroaka-------------- Length: 835 m (7 months)- 89,000,000* Cruisers: Munificent/C-------------- Length: 1200 m (10 months)- 90,000,000 Destroyers: Providence---------------- Length: 1488 m (12 months)- 110,000,000 Recusant------------------ Length: 1,387 m (6 months)- 50,000,000* Adjudicator-Class----------------- Length: 1,137 m (8 months)- 98,000,000 Battleships: Lucrehulk-Class----------- Diam.: 3170 m (12 months)- 240,000,000 Support Ship: Droid Comms Ship--------- Diam.: 3170 m (16 months)- 300,000,000 (-12 guns) Prospicious-Class Military Cargo Carrier--------- Length: 865 m (2 months)- 80,000,000 'Supers': Systems Immobilizer------- Diam.: 6,320 m (28 months)- 560,000,000 Prominence-Class SD------ Length: 20 km (35 months)-- 1,043,000,000 --------------------------------------- Federation Naval Defense Force: Super-Battleships/Carriers: Total----Active----Reserve 0.........0.........3 Lucrehulk-Class Systems Immobilizer (To be scrapped) 1.........0.........1 Prominence-Class Super Carrier/Destroyer Battleships: Total----Active----Reserve 020.........020.........000 Lucrehulk-Class Battleships Cruisers: Total----Active----Reserve 080.........070.........010 Munificence-Class Command Cruiser 040.........030.........010 Avaricious-class Attack Cruiser Destroyers: Total----Active----Reserve 100.........100.........000 Penance-class Heavy Destroyer Frigates: Total----Active----Reserve 400.......300.........100 Vroaka-Class Heavy PFC (Pocket/Frigate/Carrier) 120.......060.........060 Munificent-Class Comm Frigate Gunships: 000.......000.........000 Crusader Heavy Gunship Corvettes: Total----Active----Reserve 200......200...........000 (Modified) Corellian CR90/b Corvette (3 Preybirds, 1 Shuttle) (Shuttles are Trade-Fed made "bug" shuttles as seen in films.) ----------------------------------------- Galactic Security Services Police and Patrol Forces: Corvettes: Total----Active----Reserve 1500........900.......600 CR-90/b Corvettes (1 shuttle each) 1300........900.......400 Vroaka-Class Heavy PFC (Pocket/Frigate/Carrier) Destroyers: 200.......200.........000 Adjudicator-Class Star Destroyer 168 Wings of TIE Hunters 154 Wings of Skyskimmers 200 Wings of Fu-Fighters ----------------------------------------- 25 Deploy-able Escort Teams: One Escort Team per 2 Cargo Ships-- There are 15 of these teams available and/or deployed at any given moment. Escort Teams are made up of the following FNDF formations: 1 Adjunticator-Class Star Destroyer 4 CR90 Corvettes ----------------------------------------- Merchant Fleet: 50 Luxuriant-class Luxury Liners 800 LH-3210 Leviathan-class Megacontainer ships 550 Star Galleons 300 Xizor Container Transports 900 Modified Corellian CR-12 Bulk Freighters 900 Action-VI Freighters 900 Modified Corellian YB-300 Freighters 500 Korrina Light Transports 300 Corona-A Passenger Liners 100 KDY Starcutter Liners 600 Trade Federation Super Cargo Freighters 308 Providence-Class Heavy Cargo Carriers 200 Bulwark-Class Cargo Transports 200 Prospicious-Class Military Cargo Carrier 200 Star Mule-Class Super Freighters ----------------------------------------- Merchant Escort Ships 400 Adjudicator-Class Star Destroyers 600 Modified Nebulon-B/a7 Frigates 200 Vroaka-Class Heavy PFC (Pocket/Frigate/Carrier) 800 CR-90 Corvettes ----------------------------------------- Stations/Bases/Trading Posts: Golan I; II; III Defense Stations, Type II Orbital Repair Shipyards, Munificent-Type Shipyards, Penance-Type Shipyards. Trade Outpost Odyssey - Modified Golan II station within the Araagonar System. Trade Outpost Zanne - Former Commerce Guild Trade Station within the Alzoc-III System. Trade Station Sunny Times - Twin Sun-Class Repair and Trade Station within the Recopia System. FireStar-class orbital defense station Forkai - Transport, Scanner, and Trade Hub at the Susevfi System ----------------------------------------- Ongoing Orders: Kuat: 100 United Systems-Modified Eidolon-Class Strike Cruisers (6 months) ----------------------------------------- Jensaarai Fleet: 7 Foray-Class Corvettes 3 Praetorian-Class Frigates 14 Caeli-Class Interceptors ----------------------------------------- Current Investments(R&D): Ion Cannon Technology (Mainly Corellian-Senex Imperium, MandalMotors, and Chiss Ascendancy) - Done. Tractor Beam Technology (Mainly Corellian-Senex Imperium and MandalMotors) - Done. Police Droids, Starfighters, Starships, and Patrol Craft (Mainly Corellian-Senex Imperium, and MandalMotors) - Done. Capital-Scale Disruptor Cannons (With Conjunction with Corellian-Senex Imperium and MandalMotors) - Done. Research and Development of the Adjudicator-Class Star Destroyer and Prospicious-Class Military Cargo Carriers (With Conjunction with Senex Imperium and Mandalmotors) - Complete Research and Development of the Avaricious-class Attack Cruiser and Penance-class Heavy Destroyer (With Conjunction of Mandalmotors and Mandal-Shipwrights) - Complete Research and Development of the Star Mule-class Super Freighter (With Conjunction of Mandalmotors and Mandal-Shipwrights) - Complete Superlaser-based Ion Technology (Mainly Corellian-Senex Imperium and MandalMotors) - Done. SECRET For the Jensaarai Fleet: Upgraded and Modernized Foray-Class Blockade Runner - Done. SECRET Upgraded and Modernized Praetorian-Class Frigate - Done.SECRET Caeli-Class Sith Interceptor - Done SECRET Ion Disruptor Technology (Subjugator-Class Battleship) - Done. SECRET ----------------------------------------- For Sale: 605 Recusant-Class Medium Destroyers* 125 TF30D Escort/Heavy Assault Frigates* 56 Lucrehulk-Class Battleships* Star Mule-Class Super Freighter** Adjunicator-Class Star Destroyer** Upgraded and Modernized Foray-Class Blockade Runner** Upgraded and Modernized Praetorian-Class Frigate** 1000 Eidolon-Class Strike Cruisers*** CR90/b Corvettes** 1400 IVP-1 Inter-System Patrol Craft* Note: * Are to be scrapped for parts. ** In stock. *** If not bought, will be automatically sent to VIP Markets or scrapped. Edited as of November 16, 2009
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X on: I find you, and make you pay. Havock: Everyone. Cpl_Facehugger's justification for threatening me. Quote:
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#137 |
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TRANSFORMERS RULES
Join Date: 14 Nov 1999
Location: Haninge, Sweden
Posts: 23,719
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Pentastar Alignment (Allied to Galactic Commonwealth) Update made on February 7th next on 14th May Baxant Sector Sartinaynian system (Bastion) - 600 pts Bnar system - 100 pts Anorlega system - 100 pts Rimcee Station Prison station Obtrexta Sector Bescane - Overpopulated and fully covered factory world, run by Galantro Heavy Works - 500 pts Jaemus - Industrial world with a shipyard - 400 pts Dolis - Minor - 100 pts Varvrona - Minor - 100 pts Velcar Sector Capza - 100 pts Entralla - 400 pts Bextar - Series of mining 200 pts Endex Homeworld of the Entymals 600 pts Ryloon Minor - 100 pts Churruma Minor 100 pts Myto Sector Ahakista Minor - 100 pts Angor - Minor - 100 pts Gabredor III - Minor - 100 pts Perrinn Sector Cantras Gola - Major world - 400 pts Brodo Asogi Homeworld of E.T. - 600 pts Parshoone Colony - 50 pts Tovarskl Colony world of the Huk - 100 pts Gandrossi system, Gandrossi VI Minor 100 pts Valc Major - 400 pts Lahara Sector Agamar - Agriculture world - 100 pts -The sector also has 245 settled agriculture worlds. Gricho Sector Borgo Prime - Large asteroid and a major Trade Center - 50 pts Polus - Colony level, major export of carbonite and metal - 50 pts Raioballo Sector Anx Minor - Minor 100 pts Gravlex Med - Homeworld of the Anx - 600 pts Dantooine - 100 pts Sinsang - Industrial planet - 200 pts Shusugaunt - Homeworld to the Shusugaunt - 600 pts Tertiary Kesmere - Minor - 100 pts Kesmere - Minor - 100 pts Dynali Sector Ord Thoden Average - 200 pts Taspir system + Taspir III Has chain of Imperial fortresses and manufacturing plants 200 pts Carrion Sector Delephr Minor - 100 pts Gelda Minor - 100 pts Vexta Minor - 100 pts Relgim Sector Ord Trasi - 100 pt Total pts: 8 250 pts ========== Allies: D'Astan sector Axxila City planet 500 pts Doli system 100 pts Galloa system, Homeworld of the Wind Dancers 200 pts Isen system 0 pts Lorardia system 100 pts Nez Peron system 100 pts Ord Cestus 50 pts Ped system 100 pts Rentalles system 100 pts Riwidu system 100 pts 1350 pts ========== Commander in chief: Admiral Jahelius Wolf OOB: Fighter squadrons 42 300 squadrons, Advance Tie Drone Fighters of various types 100 squadrons every month 6 800 Advance Tie Drone 2 Fighters 100 squads every month 1 562 Tie Lancer 10 squadrons every month 1 452 Tie Gunship 10 squadrons every month 74 Tie Shadow A-Type 1 422 Tie Shadow B-Type 10 squadrons every month 1 260 Cyclone 10 squadrons every month 750 Tie Retaliator 10 squadrons every month 610 Tie Dart 10 fighters every months 680 Tie Vindicator 10 fighters every month Developing following fighters: 100 Eidolons Strike Cruisers. 30 Republic class Star Destroyers 16 Interceptor class Escort Carriers 14 Protector class Escort cruisers Mark II 47 Enforcer Class Cruiser 120 Corellian corvettes 258 Corellian gunships 5 Inderdictor cruisers 3 Surveyor class Scout Cruiser Galentro Heavy Works shipyards: 38 km long shipyard capable to build ships up to 3,5 km size. (capability to build 46 Imperial star destroyers) 10 Allegience Heavy Star Destroyers 6 months 4 Imperial Star Destroyers 2 months Ord Trasi Shipyard 6 - 1600 meters long Construction Docks 6 Republic Star Destroyers 8 months Axxila Shipyard 6 - 2 km long Construction Docks 6 Republic Star Destroyers 8 months Galentro Heavy Work Shipyard R&D Department: Bastion Glory class Heavy Escort Carrier 10 months Fighters Advance Droid 2 Tie fighter ![]() Tie Cyclone ![]() Tie Dart Interceptor ![]() Tie Retaliator ![]() Characters Admiral Jahelius Wolf Feena D'Asta
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"I'm a warship and I don't like walking away from a fight." - Rommie, Andromeda. Originally Posted by IJW "If it looks like a duck, walks like a duck and quacks like a duck... It's a daemon, kill it! Kill it with fire!" Last edited by Dark Primus; May 6th 2010 at 3:04pm. |
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#138 |
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TRANSFORMERS RULES
Join Date: 14 Nov 1999
Location: Haninge, Sweden
Posts: 23,719
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Koornacht Cluster Duskhan League
Farlax sector Update made april 7thrd next on the 14th april Leaders: Nil Spaar, Darth Malleus, Admiral Jax Gaultar Worlds N'zoth Homeworld of the Yevetha, headquarters of the Nazfar Metalworks Guild 600 pts Doornik-114 Major - 400 pts Doornik-207 - Major 400 pts Doornik881 - system (main planet Kutag) Major 400 pts Doornik-319 - system (Mornings Bell) 400 pts Elcorth two mining colonies 200 pts Faz 200 pts Tizon 200 pts Zhina - Imperial shipyard Black-11 200 pts J't'p'tan Yevetha colony world - 100 pts Kojash two mining colonies - 200 pts Wakiza Imperial shipyard Black-8 200 pts New Brigia 100 pts Pirol-5 Factory farms, Agriculture planet - 100 pts Polneye 200 pts ILC-905 - system (main planet Prildaz) 50 pts Z'fell colony world of yevetha - 100 pts Woqua 200 pts Wehttam homeworld of the Wehttam - 600 pts Utharis colony world for the Tarris - 100 pts Thobek homeworld of the Thobeks - 600 pts Nanta-Ri 200 pts Kktkt 200 pts Dandalas 200 pts Plus nearly 2000 nameless star systems Conquered systems: Outer rim world Apatros - 100 pts Auril sector *Bal'demnic - Homeworld of the Kon'me - 600 pts Pollillus - Homeworld of Troig - 200 pts Allied system Kesh - Home of the Brotherhood of Sith - 100 pts Total points: 7 150 pts *Secret* Unknown world: Building a large clone army facility 600 000 clones *6 months* 6 600 000 clones complete Manufacturer: Nazfar Metalworks Guild. Imperial shipyard Black-9 [18] - 1600 m building docks Imperial shipyard Black-15 [18] - 1600 m building docks Imperial shipyard Black-8 [18] - 1600 m building docks Imperial shipyard [18] - 1600 m building docks Ships: 1 Allegience Heavy Star Destroyer - 15 pts 200 Star Destroyers Mark II - 2400 pts 539 Armadia class Thrustships - 1617 pts 539 Armadia class Thrustships Mark II - 1617 pts 100 Pride of the Yevetha class battlecruisers - 1200 pts Total: 7 150 pts used: 6 849 pts Left: 301 pts 7000 fighters are being produced every month 740 000 D-Type Trifoil fighters
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"I'm a warship and I don't like walking away from a fight." - Rommie, Andromeda. Originally Posted by IJW "If it looks like a duck, walks like a duck and quacks like a duck... It's a daemon, kill it! Kill it with fire!" Last edited by Dark Primus; May 6th 2010 at 3:06pm. |
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