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#1 | |
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Part of the 18th Angel
Otaku
Join Date: 29 Dec 2001
Location: Sol III
Posts: 2,234
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MW5 Wishes
Wish List (I pulled from mechwarriorcenter.com) (Also I swear some of the things people put in, they arn't trying to hide the fact their anime freaks or just plain idiots, or that just started playing Battletech, I'll put those in Bold just so you can laugh at the rather stupidity.) (Also I added in my commets in as italics) Quote:
What are your thoughts?
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Young Asuka: "Are you lonely? Are you alone?" Asuka: "NO! Stay away from me! I'm going to live on my own!" Young Asuka: "Do...do you love me...?" Asuka: "I won't rely on anyone!" Young Asuka: "Do you really love me...?" Asuka: "I can live on my own!" Asuka Doll: "But you're lying..." Asuka: "NOOOO!!!" -Asuka's psyche being broke - Neon Genesis Evangelion "Don't Be" |
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#2 |
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General Edmund Duke
Join Date: 18 Dec 2001
Location: Finland
Posts: 18,547
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most arguments are sane...
What I would like to see the most modable damage modable terrain... Arrow launchers return Make mechs truly omnimodifiable no a 2 PPC Daishi do not impress me... Better aiming systems for missiles and artillery lasers do not cause kinetic impact at those levels every MW mech in every MW game in Mechwarrior5 able to drive TANKS oh yeah baby 100 tonners mechs laughs at puny 45 tonnes mechs instead of selfdestructing...
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Heavy Metal War Addictive little transformers game Ashworld Addictive little Fallout game !!!Politically Incorrect!!! Waterworld - I know people love to hate this movie, but I dug it like a backhoe -RocketGirl Napalm. Straight up the ass. -RocketGirl |
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#3 |
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Jadefalcon Supermoderator
Super-Moderati
Join Date: 1 Apr 2001
Location: Clan Jade Falcon stronghold of Ayr, Scotland
Posts: 26,988
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Nukes may be banned, but they were nearly used in Natural Selection and they WERE used in Ideal War.
However, this was the exception rather than the rule.
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I am Aragorn, of the line of Isildur, a founding member of the Tolkien Cult I, Dave Lister, am a founding member of the Red Dwarf group. Don't Move you're surrounded by Armed Bastards - Gene Hunt's attempt at Diplomacy I will not make any deals with you. I've resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own - Number 6 |
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#4 |
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Registered
Join Date: 12 Feb 2000
Location: Denmark
Posts: 2,870
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To me the perfect Mechwarrior game would be;
Mechwarrior 3 mech maneuverability and graphics, with Mechwarrior 4's terrain graphics and damage settings. Story, either Clan vs. Clan, or IS vs. Clan. Full CGI Cutscenes! Not the bloody game renderer.
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www.starnavy.dk Generic scifi fan, though mainly Stargate Sg-1 Facts can be wrong, oppinions can't. - Me |
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#5 |
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Arg
Join Date: 6 May 2001
Location: yonder
Posts: 1,184
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Just a few quick comments. I agree with most things.
Map with combat in deep space ontop of a dropship (Who the hell let this kid near Battletech?!You do know they had a mission like that in GBL, right? The Stone RhinoThat definitely won't be making a comeback, seeing as how it's almost like an Unseen. MW3's lose a leg and die rule should returnPlease, dear God no. Make use of arms and hands other than just holding weapons, like picking up vehicles and crushing them or grabbing a mech's arm or weapon and tearing it offA weapon that is like a giant cable you shoot into the enemy that fries the circuits of a certain body part *Must kill anime freaks....That's in the Battletech novels, it's not just anime.
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Clutch it like a cornerstone, otherwise it all comes down. Davions gotta conquer, Steiners gotta wipe out their flesh and blood, and Liaos gotta go mad. It's just the way the universe works. Nobody dies a virgin. Life screws us all. |
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#6 | |
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General Edmund Duke
Join Date: 18 Dec 2001
Location: Finland
Posts: 18,547
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Quote:
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Heavy Metal War Addictive little transformers game Ashworld Addictive little Fallout game !!!Politically Incorrect!!! Waterworld - I know people love to hate this movie, but I dug it like a backhoe -RocketGirl Napalm. Straight up the ass. -RocketGirl |
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#7 |
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Jadefalcon Supermoderator
Super-Moderati
Join Date: 1 Apr 2001
Location: Clan Jade Falcon stronghold of Ayr, Scotland
Posts: 26,988
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Originally posted by Psych
That definitely won't be making a comeback, seeing as how it's almost like an Unseen. And that applies also to the Battlemaster. Wish List A game engine where you can easily mod new fan made campaigns onto it. A mechlab that can make you differentiate between standard Mechs and Omnimechs. Lancemate AI where they can run proper supporting roles. I.E a mechwarrior using his Raven as an ECM boat, or another one staying well back using his Catapult in its intended role as a fire support mech. Elementals. Clan campaigns
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I am Aragorn, of the line of Isildur, a founding member of the Tolkien Cult I, Dave Lister, am a founding member of the Red Dwarf group. Don't Move you're surrounded by Armed Bastards - Gene Hunt's attempt at Diplomacy I will not make any deals with you. I've resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own - Number 6 |
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#8 | ||
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Registered
Join Date: 24 Jun 2001
Location: SPOOFE
Posts: 5,509
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Quote:
Quote:
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"I trust I make myself obscure." -SPOOFE |
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#9 |
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Part of the 18th Angel
Otaku
Join Date: 29 Dec 2001
Location: Sol III
Posts: 2,234
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Originally posted by Psych
Just a few quick comments. I agree with most things. You do know they had a mission like that in GBL, right? Yeah, well I don't have Ghost Bear's Legacy, my local Babbelgels (Game Store) won't order it, cause they say it's too old and unorderable......
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Young Asuka: "Are you lonely? Are you alone?" Asuka: "NO! Stay away from me! I'm going to live on my own!" Young Asuka: "Do...do you love me...?" Asuka: "I won't rely on anyone!" Young Asuka: "Do you really love me...?" Asuka: "I can live on my own!" Asuka Doll: "But you're lying..." Asuka: "NOOOO!!!" -Asuka's psyche being broke - Neon Genesis Evangelion "Don't Be" |
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#10 |
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Jadefalcon Supermoderator
Super-Moderati
Join Date: 1 Apr 2001
Location: Clan Jade Falcon stronghold of Ayr, Scotland
Posts: 26,988
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A better variety of Mech styles would be good.
There seems to be a 'core' group of mechs in most of the games like the Atlas or Timber Wolf, now there's nothing wrong with that as these are popular mechs, but what about a greater variety of the more unusual types. I would also like the possibility of a dynamic campaign a la the Wing Commander games where the consequences of your actions affect the overall game. For instance, take out three dropships. If you take out all three, your later missions are easier as the logistics of the enemy have been disrupted, let one, two or even three escape and it gets worse as there is a better avenue for the enemy to reinforce its position.
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I am Aragorn, of the line of Isildur, a founding member of the Tolkien Cult I, Dave Lister, am a founding member of the Red Dwarf group. Don't Move you're surrounded by Armed Bastards - Gene Hunt's attempt at Diplomacy I will not make any deals with you. I've resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own - Number 6 |
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#11 |
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Captain of the List, GSN
Join Date: 29 Jan 2002
Location: Grayson Space Navy, Protector's Own Squadron
Posts: 574
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Okay, here's my wish list, in no particular order:
Support for multiple control devices for those of us with USB Stick/throttle/pedals and suchlike.... if it works for MS FlightSim 2000, then it ought to work out quite well for MW5. Support for two joysticks, and with that, the 360 field of view compressed to 180 so you can use full arcs on everything.. would make arm mounted weapons actually effective, and enable multiple targeting, ala the Red Corsair's BattleMaster IIC opening up on two targets with two ERPPCs in Natural Selection. Support for true physical combat and mechs that mount hatchets/swords (Hatchetman, Axeman, Beserker, No-Dachi, Ti'Tsang, etc)...which also begs the inclusion of TSM. Being able to use the zoom to actually see out far enough to max your weapon range (the earlier comment about the LGRs being a good example of this) Mech design more in tune with the tabletop game.. omnimechs have omnipods for a reason, not some pods that are omni and some that arent. And different configurations should LOOK different if at all possible. Whats a few more polygons between friends, anyway? And the mech's weapons fit should be more inline with what is present in the technical readouts. (A Dragon with a HGR.. and a Kodiak with STREAK MRMs!?!?! what the devil where they thinking..)MORE MECHS!....Err let me clarify that. More mechs that actually existed, not made up out of whole cloth. Particularly the more well known designs. (I know it'll be a cold day in the nether regions before the Unseen make it onto a game, but there are a plethora of others that could easily make the grade). Making that many models for a game would probably be too time consuming, so possibly instead, make the standards for model creation available, and make it possible for those players who have better skills at 3d design than some one like myself (which is probably 99% of the population, but thats neither here nor there) import new designs. Yeah, I know this is opening up a nasty can of worms (Chas, if you ever read this, you are NOT allowed to make a model of GaussZilla!), but if some of the people I've seen do ships start on mechs, we'll have some great looking models. More deformable terrain. City combat takes on a whole new level of play when you can level buildings (or depth, if you happen to fall through to a basement..) This also applies to crater explosions and other types of effects. Customizable Campaign: Have some stock out of the box campaigns for Clan vs IS, Clan vs Clan, IS vs IS, etc. but also have the option to make your own campaigns. Map Editor. 'Nuff Said. Then we can make all the cool maps we want.. Misery, See the Tycross Gash From the Cockpit of an Exploded Hatchetman, the various Solaris VII arenas, Assault on Hesperus II, part XXXXXXXXVII, Shrimpboy Goes to Huntress... the list goes on and on. Better skinning ability for mechs. And stock skins for famous House/Clan/Merc units. Inclusion of vehicles, aerospace, and infantry/battlearmor at least as NPC types for campaign games, or as player options in multiplayer. Artillery support, includuing Arrow IV, with the possiblility of MC style fire support calls. Multiplayer Co-Op missions As has already been comented on, I'd like to se better role-specific AI by lance/Star mates. Ability to save bot setup, something akin to the setup for Unreal Tournament (combat style, weapon preferences, etc) Okay, thats my list for now. If I think of anything else, and this thread's still active, I'll post a followup. --HP |
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#12 |
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Arg
Join Date: 6 May 2001
Location: yonder
Posts: 1,184
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Originally posted by Hellion_Prime
Ability to save bot setup, something akin to the setup for Unreal Tournament (combat style, weapon preferences, etc)I would love that. As it stands now I can't play Mech4 online, due to being on a LAN. So I play bots a lot, and it gets so annoying having to pick 15 bots every freakin time.
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Clutch it like a cornerstone, otherwise it all comes down. Davions gotta conquer, Steiners gotta wipe out their flesh and blood, and Liaos gotta go mad. It's just the way the universe works. Nobody dies a virgin. Life screws us all. |
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#13 | |||
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Space Pirate
Join Date: 19 Jun 2000
Location: Space Battleship Arcadia
Posts: 3,401
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Quote:
The "make the PPCs shake the mech more" suggestion is insane. It's been awhile since I played Mech4, but in Mech3 the PPCs would hammer me and totally fuck up my aim. Maybe it should be "one shot knocks a mech over"?!? I do want a lot of the old Mech2 mechs back, like the Marauder. Quote:
Quote:
2) A one-shot nuke might be cool in single-player... I'd love to play a non-RTS game where I actually got to play with nuclear weapons. |
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#14 |
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Evil Sexy Bitch
Goddess
Join Date: 28 May 2000
Location: At home: Minneapolis/At work: AT&T Mobility
Posts: 13,487
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Now why is the Stone Rhino counted among the Unseen? Too close to the Monster (which would rip the Stone Rhino a new asshole in combat - 4 16"/50 rifles vs. 1 Gauss rifle), I guess?
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My Name Is Katie. Transsexual * Witch * Liberal * Priestess of Venus Castina |
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#15 |
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Arg
Join Date: 6 May 2001
Location: yonder
Posts: 1,184
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Originally posted by Iceberg3k
Now why is the Stone Rhino counted among the Unseen? Too close to the Monster (which would rip the Stone Rhino a new asshole in combat - 4 16"/50 rifles vs. 1 Gauss rifle), I guess? No. It was designed "out of house" by Victor Musical Industries, Inc. FASA didn't want another lawsuit, so they decided to stop publishing artwork of any designs they didn't make.
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Clutch it like a cornerstone, otherwise it all comes down. Davions gotta conquer, Steiners gotta wipe out their flesh and blood, and Liaos gotta go mad. It's just the way the universe works. Nobody dies a virgin. Life screws us all. |
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#16 |
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Evil Sexy Bitch
Goddess
Join Date: 28 May 2000
Location: At home: Minneapolis/At work: AT&T Mobility
Posts: 13,487
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A shame, since their internal mecha designs are crap.
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My Name Is Katie. Transsexual * Witch * Liberal * Priestess of Venus Castina |
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#17 |
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Registered
Join Date: 12 Feb 2000
Location: Denmark
Posts: 2,870
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Originally posted by Uraniun235
What's wrong with using the renderer? Full CGI just means they have to spend more money on CGI artists and animators to make pretty movies. It looks cheap/crap/ugly/edgy/static and generally unimpressive, I feel like I could just as well record each game I play, then add voice to it later. If a game's boxfront uses an ingame renderer, I'll probably be ignoring it. And I thought folks who make games ARE cgi artists? But simply do stuff in lowpoly.
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www.starnavy.dk Generic scifi fan, though mainly Stargate Sg-1 Facts can be wrong, oppinions can't. - Me |
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#18 |
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Space Pirate
Join Date: 19 Jun 2000
Location: Space Battleship Arcadia
Posts: 3,401
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Originally posted by Admiral Pip
It looks cheap/crap/ugly/edgy/static and generally unimpressive, I feel like I could just as well record each game I play, then add voice to it later. If a game's boxfront uses an ingame renderer, I'll probably be ignoring it. And I thought folks who make games ARE cgi artists? But simply do stuff in lowpoly. Dude, if you buy games for the CGI scenes, why not just go rent a movie? Games are about the game part... you know, where you actually play a game? I'd rather they spent their time and money on further refining the game rather than making glitzy CGI movies. |
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#19 |
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Registered
Join Date: 12 Feb 2000
Location: Denmark
Posts: 2,870
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A movie isnt very interactive, and you're not a part of the story, in games you are.
![]() Thats probably why I loved the first I-War game so much, a 15 minute long intro movie, and lots of (short) action cutscenes ingame. (An average of 3 per mission) + You had 3 ways of completing the game, 3 seperate cutscenes for each ending.
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www.starnavy.dk Generic scifi fan, though mainly Stargate Sg-1 Facts can be wrong, oppinions can't. - Me |
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