An Evil Overlord Is You! OK, this is a Quest thread, and one that is fairly strait forward. You are an ‘Evil’ Overlord, reigning god/king of a small impoverished nation standing lone against the ‘alliance of light’. Though this is a single character thread, it contains considerable elements of most strategic RP’s given well… you’re the Evil Overlord, minions, super weapons, territory, politics, and all that comes with it. Ignoring these aspects is a quick way to loose your country, and see all who live in it, dominated, or butchered by others, including you (obviously). At the same time focusing purely on logistics and strategy is a very good way to get assassinated or worse, and the social and behavioral methodology of certain beings makes it very important that you keep yourself one of, if not the, most powerful/dangerous beings in your realm at any given time (Examples being certain potential allies only following ‘strong’ leaders, being able to fight off adventuring parties that macguffen there ways strait into the heart of your doom fortress, and or resisting the occasional mental/spiritual/mystical attempt to control/overwrite/banish you by remote). The setting is original, and in spite of the clearly defined sides of ‘dark’ and ‘light’, it’s going to be a very gray and gray morality in general to the setting, and likely to include mature themes, though nothing graphic enough to offend the Mods. Likewise, this is going to be a fairly blended mix of humor and seriously dark crap, so, you have been warned on that. All that said, I’m going to do my best to make this fun! On to character creation! You ascended to power by… [ ] Conquest Description: An amoral, yet competent leader can be worth following, as can an incompetent but kind king. Your predecessor was nether, and after suffering loss after loss, you eventually decided the only way to save your nation, was to take command of it for yourself. Pros: Considered a Hero to the people, upped PR relations outside of your own nation, and considerable personal power. Cons: Loyalists and dissidents making trouble for you, you need to rebuild the entire command structure, and your army, is of course, in tatters. Notes: This is as close to building a nation from scratch as you’re going to get in this RP. It puts you at extreme pressure as a leader, and you must note, that despite your good PR, your actual position as a leader is compromised, meaning your at high risk of invasion in the early game. [ ] Inheritance. Description: ‘Hero’ is the title given to one who slays monsters, and saves lives. The ones who killed your leader are known as heroes in many lands. Yet you call them what they truly were: Assassins. Your kingdom is not perfect, but the people inside it are yours, and though you are not ready, you will do your level best to live up, if not surpass your predecessor. Pros: Clear command chain, strong logistical state, and an invigorated, and refocused people. Cons: Low personal ability, you have yet to earn the trust of your people, and are assumed ‘weak’ by both external and internal parties. [ ] Deception Description: The Overlord lies dead at your hand, assassinated. Yet his loyal lieutenants, advisers, and people would strike you down still for their destruction… if not for the fact you were his face. Pros: Personally powerful, you retain the intact and effective forces of the nation, and hold contacts outside of your kingdom. Cons: If you’re discovered your dead, it is impossible for you to know every detail of the previous overlord’s actions, history, or behavior. If anyone’s got any other starting ideas, hit me with them and I’ll throw together a list of pro’s and cons.