Callahan's Crosstime SD Saloon (Come and discuss your games!)

Discussion in 'Story Debates - Play by Post Games' started by IXJac, Sep 8, 2003.

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  1. LT_Ryguy Moderate Fascist, Centre Right Nazi

    TEBARON SWORD!!!

    There was Khorak yes. But there was also that Russian loving guy, was it Senor Kickass? The one with the Vodka loving character which turned into some uber super duper type who could kill people with a touch or something. I don't think that SD lasted long enough to see how silly things may have gotten.

    Comparatively, I think the random powers based Superhero SD seemed to do fairly well, but then again, there was more focus on action and stuff. I think the main reason people didn't enjoy the SD wasn't because of the random powers, but because of setting itself. In fact, I think the randomization actually attracted more interest. Plus I think it encourages more creative writing, then say writing for pet characters.

    That's probably because everyone loves you and you have a loyal following.

    It's also not just flagrant powergaming, but there's low key stuff as well. I'm very good friends with PhantomVX and he's a decent SD'er participant but he always... *prepares* himself for eventualities I think. And as another example, in the posthuman SD, I think everyones character (mine included) had like... a healing factor. Nothing wrong with that, it just seems kind of.... cliche. I know everyone wants to take a beating and keep on ticking though, I wanted my character to after all. :)

    Plus I do dislike being strict in my SD's, as mean as I can be in non-SD related threads, I feel sad when I have to lay the smackdown on even obviously bad or contrary posts or characters.

    And you had a cyborg for goodness sake Damar, that's like tailor made for you. :p
  2. Damar Genuine Mastermind

    Isn't fear the same as love?:)



    I'm quite aware of Phantom's doings, no offense to him, but in the Stargate SD I did with him as co-GM I rapidly saw all my designs being replaced by his own, me having then too little expierence and backbone to put my opinion forward.:(

    That's why I didn't join in the first place. Post-human basically screams 'WANK!':p

    Yet I never seem to escape from your constant punishments:(

    But I wanna ninja. Who was a ninja bear. And could shoot ninja-laserbeams from his ninja bear eyes.:(
  3. PhantomVX2000 Breaking the reality

    *ahem* Not exactly my own designs, they were forwarded by other SD participants involved in SG: Olympus. It was not an easy job because I had to balance these suggestions then combine them into something that would be widely accepted by the players. :p

    It's a reason why Olympus was quite popular because many of the ideas came from the players and were actually successfully implemented. That made a very appealing to them to continue playing until you gave up. :p

    Here's the secret of being a successful GM is simply listen to the players for these ideas and concept and find common ground for these stuffs. That's why I repeatedly recommended you to get instant messenger or chat software like AIM, MSN, Yahoo, or mIRC so you could keep touch with the players.
  4. LT_Ryguy Moderate Fascist, Centre Right Nazi

    A wise man once said it is better to be feared then loved.

    There were bears in the SD as well. And people with martial arts skills. Stop yer whining!

    But yeah, if you want to start some manner of superhero SD or whatever, I might be interested. But any SD I make would probably be involving random character generation for superpowers, and maybe even origins of said powers.
  5. Oseng Magi-Tek Mage

    I wouldn't mind a Superhero SD either.

    I would add magic or the mystic in as another option of how people got their powers, mainly because I tend to prefer spell casting heroes and the like. Probably because I always liked Dr. Strange, Zantanna, etc they were my favorite heroes.

    Perhaps an option might be for someone to pick an archetype they wanted their powers in, and then use the table to generate more specific details?

    Either that or use random generation for the powers, but leave the exact mechanics etc of how the char got the powers and the power's source up to the player. (Within reason of course)
  6. Damar Genuine Mastermind

    Didn't he say "Fear me but follow!"?
    WAAAAAAAAAAAAAAAAAAAAA!

    Crud. Than I guess I'll wait until you create yours, and than just keep spinning the numbers until I get what I want:p
  7. LT_Ryguy Moderate Fascist, Centre Right Nazi

    Well actually mystical is one of the random ten categories. In the last SD I think Tyrael or something actually got that surprisingly enough. Got a Fae character that did some sort of school of magic.

    *uses Tebaron whip upon you*

    I can be partly accommodating.
  8. Mad Luddite Gonna Wreck It

    Machiavelli said it is better to be feared than loved. The Comissar would probably agree.
  9. Aeon Superfluous Supervillain

    I personally find that sort of random generation to be a MAJOR deterrent to joining an SD. I don't believe in taking core elements of character creation out of the players' hands like that.

    I'm not saying it's a horrible idea, but it sounds like the sort of thing that would be better suited to pencil-and-paper RPing, rather than a story-writing game like an SD.

    If I'm going to create a character (superhero or otherwise) that I'm going to write stories about, I'm going to build him/her from the ground up, starting with a basic premise or theme, then expanding upon it.

    In a superhero game, theme is an especially important part of character creation, and taking that decision out of the players' hands encourages a sense of apathy and indifference toward the resulting character. Creating your own character from scratch helps to foster feelings of empathy and personal attachment towards them, which is what you need if you're going to be writing stories from their perspective. The moment the GM starts TELLING you who your character is and what they're all about, it ceases to be YOUR character, and that personal connection is lost.

    It's one thing to limit what a player can do with their character for the sake of balance and fair-play. It's another to effectively dictate their character to them. It's the sort of thing that screams 'Control Freak', and makes the player feel like nothing more than a minute cog in the GM's master plan. I'm not saying that's your intention, but that's the sort of visceral, instinctive reaction it provokes.

    If you must use randomly-generated powers, I would recommend that you hand them out before character creation, so that the players can build their characters around the powers, rather than just tacking them onto a concept that doesn't really fit them.

    I'd advise against dictating the origins of the powers though. At that point, you might as well just create the entire character yourself, then hand it to the player fully-formed, with a note saying "This is what you're playing. Deal with it."

    Sorry if this sounds like a rant, but freedom of creativity in character creation is something I feel very strongly about.
  10. LT_Ryguy Moderate Fascist, Centre Right Nazi

    Thank you mysterious benefactor.

    *points and laughs at Damar*
  11. Harbinger Insidious laughter

    What? How could 'Energy projection' and 'Matter manipulation' be overused. Surely they weren't vaguely defined powers to give him an excuse to make an overpowered anime character! :p
  12. LT_Ryguy Moderate Fascist, Centre Right Nazi

    Don't knock it until you try it babe. ;)
  13. Damar Genuine Mastermind

    :(

    There is a point. Would Wolverine be Wolverine without SNIKTYSNIK? Would Ben Grimm be the Thing without the orange rocky hide and the ability to say 'It's Clobberin' Time!'? Would Aquaman be more than a odd sea dweller without the ability to talk to fish?
  14. LT_Ryguy Moderate Fascist, Centre Right Nazi

    I don't think the Thing chose his powers...
  15. Damar Genuine Mastermind

    I feel compelled to start a Superhero SD, just to spite LT, and than hope someone else takes over when I'm bored:p
  16. LT_Ryguy Moderate Fascist, Centre Right Nazi

    It wouldn't actually spite me. Two days ago I had no plans to start an SD, but apparently other people wanted one so there you go. If you want to start one, or anyone else, go right ahead.
  17. Tyrael Returned

    Though I don't necessarily agree with randomly generated powers, they do add a certain unique flavor to Misty's threads.

    Regardless however, if a superhero thread appears, I will join it.;)
  18. Bossmuff Animated Gunslinger

    Saying you'll join the game is like saying you'll be breathing today. :p

    On the random-powers debate, I don't see much problem with having a character's powers or even the source of those powers (magic, mutation, technology) chosen by dice-roll. I'd prefer to be able to define the specifics of how the character received the powers, his history, and his nature, as well as how he got to where the SD start point. If the story and universe is outlined in the SD, it's easy enough to incorporate.

    I prefer to make my characters from the ground up because I generally try to explore something with them, and select powers and source based on certain themes. While I understand the aversion to 'pet characters' and the meta-engineering, they're also easier to choose what character aspects you want to choose for them. For example, I don't like playing overly-combat characters that much, so I'm more likely to take mystical or psychic abilities that alter the environment than physical prowess or energy blasts. It's not too much of a problem to adapt what's given to you, but it does force you to pick from limited archetypes. While that's LT's point (to make people write outside of comfort zones), some people are not comfortable with certain aspects that negate their choice themes.

    I usually create characters that are fairly pertinent to the setting anyway, so it probably won't be an issue. I'd give randomization a try, if only because I haven't done it yet and I try to play a different archetype and style each game.
  19. LT_Ryguy Moderate Fascist, Centre Right Nazi

    In the previous Superhero SD, I don't think there was actually any problems that came up when it came to the dice roll generated superpowers. Those who wanted, got re-rolls and sometimes two. I'd flip the chart to see if a different set of powers would work, some people actually really seemed to want a certain category, and sometimes I gave them the chance. Turned out the people that I bended the rules the most for of course, naturally didn't stay long in the SD anyways.

    But ultimately I don't actually think anyone who joined the SD was turned away by the random power generation, since they still got to write in their own histories and personalities and everything else but their powers. If people wanted a normal Superhero SD, whatever that maybe, I'm not going to be the one creating it. I wanted to try something I thought would be new, fun and challenge serious posters a bit.

    Furthermore, I'm pretty sure the best written heroes and comic book storylines were never defined solely, or in the majority, by the powers that their characters possess. One could say that Thing wouldn't be the Thing if he didn't have his rocky skin, but he wouldn't be nearly as successful a character if it wasn't for his particular attitude and personality. He'd just be another strong brick. Wolverine might not be Wolverine without the claws, but he's a popular character... because of his character, not his superpowers. There's a lot of antiheroic killing types, but Wolverine is probably the most popular of them all for a good reason.

    There's a difference between DareDevil in the Golden Age when he was considered a Spidey knockoff, and the post Miller era DareDevil, whose very much his own character now. If its the superpowers that define your character, instead of the character itself, then I guess that is what it is.

    And this isn't a control freak thing at all. I disagree almost with everything in his post but that most of all. Using random tables to determine superpowers, instead of having them select powers, and being able to talk with them, persuade them, probably knowing what kind of characters and stories they want, tell them what to do, makes my job harder as a GM. I have no idea what kind of weird team is going to come up, or how the writers will use their characters.

    As it is, I'll be waiting for Damar to pre-empt me.
  20. Damar Genuine Mastermind

    Somehow, I get the feeling I have been tricked into this:mad:


    But first to try and cease the debat on random superpowers on my part, it's main appeal is that it is new and different, and I just want to go back to ole' school.;) Plus it's easyier for GMing and subplotting if you choose powers with a specific purpose.


    As for a SD, a background and plot is slowly developing, and here's some ideas thrown out:

    -It starts with the public and brutal murder of a very prominent superhero.
    -The world knows about superhumans, but mainly about those few who are corporate or goverment sponsored, with their villains being much the same. Think JLU-style superheroes, who've been popping around since WWII.
    -A different but more numerous group has grown into existence, who never gained the same praise and adoration, but instead are resigned to living 'normal' lives, or become street heroes and street villains.
    -The Metas, as the old-style public superheroes are called, look down on the 'mob', creating a rift between the two groups.
    -A new breed of villains appear, not caring for theatrics but for results. They inmediatly show they're serious, with the earlier mentioned murder as a message to the superheroes and the world.
    -It takes place in LA.
  21. LT_Ryguy Moderate Fascist, Centre Right Nazi

    Anything else Damar? The concept hasn't pulled me in yet. :)
  22. Bossmuff Animated Gunslinger

    The funny thing is Damar's outline sounds almost exactly like a book I just read.

    Interestingly enough, a book praised for taking the superhero tropes and exploring them. :D
  23. Mad Luddite Gonna Wreck It

    I don't mind it so far. In fact, I can't wait to zap Captain Superultra with my Luddite Ray and turn his Doomobile into a Model T.
  24. LT_Ryguy Moderate Fascist, Centre Right Nazi

    Just needs some fleshing out from beyond the basic premise is all. ;)
  25. Damar Genuine Mastermind

    Lay off, Alan Moore!:mad:

    I set out some background, but have no real plot yet. Hence me now asking for someone else to throw out an idea I can use.;)

    Right now, I was thinking of a situation where the Metas are unable to contain the current aggresive crimewave, with the goverment establishing a new group that is about being more practical-minded and more focused on dealing with crime than stopping cosmic disasters or saving kittens from trees, with a few Metas thrown in to make up for public appearance in fear of the population not accepting a superhero group that includes the 'unwanted' type of heroes.

    Interesting. What's the book called? :)

    I personally wanted to combine DC's big top heroes like Superman and Green Lantern with Marvel's lower classes like Spiderman and the X-Men, and make it seem like they organically developed a classes system, which is now shattered by the villains who've gone from daylight one-on-one fights in costumes as silly and bright as the heroes, to nightly backalley beatings and murders in Armani suits.

    The old-style villains still exist, but they either joined this new wave, nostalgically(some might say desperately) still wear their costumes and rob banks in broad sunset, or are the few who are too powerful and intelligent to care about petty crime and continue their plans of world domination or humiliate a certain hero or group.
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