MAPS: By popular opinion. overview and also slightly more detailed. Yes, they suck, I know. Deal with it. Alright ladies and gents, after much preparation, the time has come for another Fantasy SD to rise on the story debates forum, because quite frankly, it’s been to long since there’s been one. Anyway, first, I’ll answer most of the inevitable questions I can think of. Who’s GM?: Me and Bossmuff are likely going to be running this, since a lot of it is his plot. What’s the setting?: Well, think pretty average fantasy world. Your standard array of fantasy creatures exist, but the local kingdoms are largely human dominated. Dragons and other such large fantastic creatures are hardly unheard of, but very rare. Smaller monsters like trolls, goblinkin, and kolbolds are still very much in evidence in the area. Technology: Swords and sorcery my friends. No steampunk, and no crazy gnome inventions. Gunpowder is available, but not in any quantity or quality. No rifling, unpredictable powder… (And highly illegal in some places since mages see it as a threat.) Magic: It’s rare, but it’s there. Once more, think average fantasy. The only bit of magic I’m going to be particular about is healing magic, since I’ve always thought a cleric being able to change someone from dying to fine in a single spell was crap. Healing is available, but not very fast. (broken legs are better in days than in months, You save your buddy with a pierced lung, but he hovers in a coma… You get the idea.) Making your character: The usual stuff, name, age, description/pic, personality, race, gender, bio… You know the drill. As far as power goes we should be about middle of the road. We’re pretty damn awesome in our own right, but any one of us won’t be going through a squad of town guardsmen. Shaping the world: Remember, inevitably, the best parts of the plot will be made by character interaction and back stories. Create organizations, plots, and the world around you. Nothings specifically out of line, but be ready to negotiate if someone calls you on it. Furthermore, anyone who brings in Gorrack the barbarian who did absolutely nothing special until now and has no dreams other than to destroy his enemies (which haven’t even appeared yet) will be whacked repeated with large blunt objects. In game and out. I'll give you all the religious and political stuff later. At the moment, I'm just asking who's interested. Character list: Due to post deletions and updated bios, some characters may be a few posts off or posted in two different places. Please be sure you are looking at the right bio. BM: post 30, Yurendal Beholder necromancer Silence: Post 45 Angela von Richenstaff Fire priestess. Krinbez: Post 47, Dragur, sentient zombie Aiyel: Post 49, Sir Ethan Danz Crusader Knight Aiyel: Post 49, Jack, Pickpocket. Esoterica: post 52, Corduroy O'Dea, half-Orc scholar Rex 290: Post 54, Cassidrie verDyvslare, Dragoon with limited magical training close to being to cool, but you gave a pretty good explanation. Runic is an awesome ability. still, accepted. Harbringer: Post 56, Edric Raditz, Mercenary, in need of a bio. Inquisitor Groo: Post 57, John Xantus, Hussar, Mercenary, Tinkerer, and Tactician Entropy: Post 59, Gwendolyn “Gwen” Bruhn, Soldier, needs a backstory Singh: Post 63, Rodrick Bedecia, Knight with ice magic. Nameless: Post 64, Tant Yard, not so priestly priest. Captain Orsai: post 65, Miku, Novice healer. Captain Orsai: post 65, Julian Danvers, Mercenary. Aceraptor: Post 75, Hunter, Assasin Damar: Post 76, Deacon Devlin, assasin You're more than a little overequipped. Your armor kicks way more ass than I'm comfortable with, and magic weapons seem to be rare enough for me to ask you to specify exactly what you have. LT_Ryguy: Post 80, Novieri, druid Namdoolb: Post 89, Bo Chun Jiang, blind warrior Megaguiras: Post 92, Olphena Kurgenzt, were-alchemist Aeon: post 100, Tsargatha, doppleganger I'm wary of this because a doppleganger brings a lot to the table in a roleplaying heavy enviroment (like a story debate) Hobbs: post 102, Karl Miaccus, Kitty-faced cleric Yitzi: post 104, Mandar Broldock, research mage You can't make crap that fast. You just can't. Increase the time frame level by one margin on each day-week-year-decade. Duneczan: post 105, Arlan Vermel, largely offensive cleric Tyrael: Post 111, Ilus, avenging knight Oseng: Post 116, Erin Korale, elven wizard Maloncanth: post 119, Nina, Vampire encyclopedia. Needs vampiric abilities and nature. Azrael: post 134, Fenris Var, Stabbage barbarian. Haven't I seen him in another ill fated fantasy SD? Silence: Post 135, Lilica, Fallen angel Inquisitor Groo, post 150, Artimus "Black" Garibaldi VI, vampire crusader Gray post: 195, John Maras, bard Zeronet: 218, Tyrillus Merini (Real name: Saverus Kal’nath), minor demon Posbi: post 227, Harlan Stone, do any job warrior Entropy post 232, Gwendolyn “Gwen” Bruhn, Senor Kickass: post 236, Gaius Talbott Maloncanth post 297, Nina, walking encyclopedia, dictionary, theausaurus, lore, how to guide, vampire. *The Knights of the Apocalypse are a knightly order of those who have lost their land or suffered some other great tragedy that has left them with nowhere to go. With little to lose, they plunge into battle fearlessly and rarely show mercy. The distinctive black armor they wear and unusual nature lends them a reputation above that which their power might merit. Artimus is a strong patron, honorary member, and battlefield leader of it.