1. Russell Feels Good Man

    Actually, if antivoting is allowed, I'll +1 Combat and -1 Ritualism.

    It's a horrible choice for a Warlock.
  2. Vanathor Retconned Into Pointlessness

    This is dresden filesverse.

    Ritualism is going to pay off big time, when you consider the kind of divination skills that will be needed to succeed in a mystery/action series.
  3. Qazplm Lurker

    I remember the last game and our people and combat skills served us well there so I'll vote for.

    [x]Combat
    [x]Diplomacy

    Edit: Missed picking these and when it come to appearance i don't really care.

    Edit2
    [x] A few particularly potent powers.
  4. tzeench Done being bored, time to do stuff~!

    [X]combat
    [X]Diplomacy
    [X] Abilities.
  5. [X] Combat
    [X] Diplomacy
    [X] Abilities.
  6. Russell Feels Good Man

    Except even if we take Ritualism as a specialty, we'll still be better at combat. We should play to our strengths and use diplomacy to forge alliances to take care of the rest. I'll remind you that in the last version we could have gibbed a skinwalker if we met one.

    That's not to be sneezed at. No, we should focus on what we will ever actually be any good at.
  7. Russell Feels Good Man

    [x]Combat - 12
    [x]Diplomacy - 17
    [x] Lore - 6
    [x] Ritualism - 11

    As of right now, by my count.
  8. willi890 University Sloth

    [X] In your past incarnation, you were a shortish man with black hair, gold colored eyes, and the pale freckled completion of someone of noted Irish decent. You hold an odd sort of roguish charm, that was apparently well liked by the ladies, but could clean up well enough to appear professional when you wished.

    [X] Combat, being practical both on a personal and tactical level, and with a knack for martial affairs both supernatural and mundane.

    [X] Diplomacy, whether it be outright lying with a strait face, reading countless hidden tells, or just plain convincing people that they want what you want.

    [X] Numerous small, but useful ‘skills’.
  9. SirLagginton Imperator Kitteh

    Thank god, I actually those bloody muppets were going to succeed at sticking in Ritualism.
  10. Russell Feels Good Man

    It's 13 now, incidentally. For Combat.
  11. al103 Grumpy Russian Bear

    [X] In your past incarnation, you were a shortish man with black hair, gold colored eyes, and the pale freckled completion of someone of noted Irish decent. You hold an odd sort of roguish charm, that was apparently well liked by the ladies, but could clean up well enough to appear professional when you wished.

    [X] Lore, knowing a great many exotic and intricate details on numerous subjects… outside of where you learned any of it.

    [X] Diplomacy, whether it be outright lying with a strait face, reading countless hidden tells, or just plain convincing people that they want what you want.

    [X] A well rounded mix of ‘abilities’.
  12. [ ] You don’t know what you look like, you haven’t looked in a mirror (open appearance generator)
    [ ] Lore, knowing a great many exotic and intricate details on numerous subjects… outside of where you learned any of it.
    [ ] Diplomacy, whether it be outright lying with a strait face, reading countless hidden tells, or just plain convincing people that they want what you want.
    [ ] Numerous small, but useful ‘skills’.
  13. [X] In your past incarnation, you were a shortish man with black hair, gold colored eyes, and the pale freckled completion of someone of noted Irish decent. You hold an odd sort of roguish charm, that was apparently well liked by the ladies, but could clean up well enough to appear professional when you wished.

    [X] Combat, being practical both on a personal and tactical level, and with a knack for martial affairs both supernatural and mundane.
    [X] Lore, knowing a great many exotic and intricate details on numerous subjects… outside of where you learned any of it.

    [X] Numerous small, but useful ‘skills’.

    As to the last choice, the more potent abilities are tempting, but honestly I want to minimize the number of occasions in which we have no idea at all what we're doing. If our combat prowess can't carry the day, we'll need all the knowledge and skill we can get to even the odds.
  14. mkire Lee-ko is adorable

    I too wish to play to the strengths of warlocks.
    [x]Past incarnation
    [x] Combat
    [x] Diplomacy
    [x]Numerous small but useful skills
  15. Orm Embar Refutation

    [X]Combat
    [X]Diplomacy
    [X]A few potent powers
  16. [X] Lore, knowing a great many exotic and intricate details on numerous subjects… outside of where you learned any of it.

    [X] Ritualism, skilled in everything from detailed enchantments, to summoning and binding powerful entities to your will.

    [X] A well rounded mix of ‘abilities’.
  17. I change my vote to:

    [x] combat
    [x] diplomacy
    [x] few potent abilities
  18. Garlak "Lag is coming."

    [X] Combat Diplomancer/Wordsmith


    Warrior-poet/orator, go!
  19. Vlad III Indeed, Mr. Watson.

    [x] Egghead bruiser.

    Translation: [x] Lore/Combat
    &
    [x] A well rounded mix of ‘abilities’.
  20. RTM REEEEEEEE!

    RTM's Votes:
    Appearance same as before!
    Combat & Diplomacy!
    A well rounded mix of abilities!

    ***

    Well then, what are we going to write as our waking up Write-In, people?
  21. Usernames Fear the Almighty Blade Grasp

    [x] combat
    [x] diplomacy
    [x] few skills
  22. Ganti Submariner

    [x] Combat
    [x] Lore
    Don't care on appearance, But alias? I'm fond of Cúra. Gaelic, translates to 'Guardian'.

    Edit:
    Well rounded Mix of abilities.
  23. [x] Combat
    [x] Lore
    Don't care on appearance, But alias? I'm fond of Cúra. Gaelic, translates to 'Guardian'.

    Edit:
    Well rounded Mix of abilities.
  24. Mizuki_Stone Gnd. Admiral

    OK, that's about enough time, stage one polls are over, give me a minute to tally up things.

    OK, looks like it's

    [X] Combat
    [X] Diplomacy

    and

    [X] A well rounded mix of ‘abilities’.

    We'll move onto the next stage of character generation in a moment.
  25. Mizuki_Stone Gnd. Admiral

    That allow you to…


    Minor abilities: (Pick three)


    [ ] Shield yourself though Entropy.

    [ ] Strike enemies from far away.

    [ ] Commune with the lesser beasts of nature.

    [ ] Shape power as a weapon

    [ ] Control your own fortune.



    In addition to letting you….



    Major Ability: (pick one)

    [ ] Reach even the Sky.

    [ ] Step beyond site.

    [ ] Know the world around you.

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