SBers in Stargate (Earth Edition) Planning Thread

Discussion in 'A BROB is for you! - For all your Roleplaying Need' started by Deepthroat, Nov 29, 2011.

  1. Deepthroat One Of Your Fans

    OOB Thread
    OOC Thread
    IC Thread
  2. Right then, time to lay out my plan:

    Procure the equipment and raw materials needed for the Alien Alloy, make a batch of Alien Alloy and start researching on making body armor out of the alloy.
  3. see about getting an electrician to check the wiring, a plumber to check the piping and also see if we can find out which walls are load bearing. On the technology front see about increasing the sensitivity of the Pulse meter (increases in the size of the device are fine)
  4. Duzzit Fleet Admiral, UNSC

    I suppose I shall work on creating the ppm.

    Ooc: those who are not releasing tech this batch are doing the general/company setup stuff right?
  5. gothicjedi666 Lover of SI fics.

    So we selling a new alloy, then we need to decide what the alloy will be used for. Miltary use or civilan.
  6. walkir Aewab Lurker

    That's my plan.
    That, and seeing where we can easily combine our techs.
  7. RTM REEEEEEEE!

    I'm not sure what to do, but I guess I'll help you guys on the administrative side of things as much as I can and generally look over the world to see if it's ready for an of our technology releases and just by how much would people react to them.
  8. Duzzit Fleet Admiral, UNSC

    No, its being created for internal use right now, only later will we release. (Unless something's changed?)
  9. gothicjedi666 Lover of SI fics.

    So what are we selling?
  10. We arent releasing the alloy yet, I'm prepping for our next wave, as well as trying to make body armor that is much superior to kevlar. Though information is scarce, personal armor made with alien alloy is at least 5 times as good as kevlar armor, it'll only be 5 times as good since theres only so much a soldier can wear without assistance.

    Though it'll probably be more bulky, its very light weight, and immune to fire.

    Would give us a hell of a in for the military market, and most likely to trickle down to the SGC.

    We are going to license and start the process with the psuedo morphine first since medical stuff takes the longest to get approved.

    There should be a incomplete plan of action at the original thread.
  11. gothicjedi666 Lover of SI fics.

    Could i led the security team??
  12. Asmodemus Clinical Test Subject

    What would make you qualified for that?
  13. gothicjedi666 Lover of SI fics.

    I am willing to torture people :D

    But really I don't have much else to do unless I you give me an office job.
  14. Duzzit Fleet Admiral, UNSC

    ADD TO THIS PEOPLE!

    Technology we release first:

    -Polypseudomorpheine.
    -Burn Treatment/Drugs. (Questionable, might be too high tech since this is 1997) -nah,should be fine (unless a 2nd person agrees with you on that)
    -Language Translator.(With Bugs Added)
    -Hydroponics Tech.
    -Robotic Parts/Some Knowledge.

    Technology 'Second Wave':

    -Alien Alloy
    -GURPS Medical Bed
    -??

    Technology Created, but kept Internal:

    -Biofoam (Until like 2000ish)
    -Sensor Fusion(Goggles/Glasses/Contact Lenses)
    -All The Replica Tech.
    -Hologram Tech
    -PC Tech
    -Deus Ex Tech.
    -Elerium

    General Plans(To do with technology/Base/HQ):

    -Sell Stuff.
    -Slow release of tech to trickle down to SGC that will be useful. (Alien Alloy tech for one, which, if its used well, should laugh off staff plasma, and laser weapons for the other)
    -Get Security
    -Renovate the Building

    General Plans(To do with Stargate Related Stuff):
    -Nick Osiris Container
    -Possibly Acquire Second Stargate
    -Buy out land around Martin's Crashed Escape Pod.
    -Way to spy on the communication stones that that barber has.
    -Dig near Stonehenge(or wherever that gold/ancient tech was. Given that that place was JAMMING beaming, it seems safe to assume that there is also a power source/ECM tech there.)
    -Find a way to kill QSimmons and Kinsey.
    -get someway onto the sgc ship design commitee.
    -NEED MORE INPUT

    Specific Plans:
    -Make powered armor when feasible (Aceraptor)
  15. Asmodemus Clinical Test Subject

    We should sell the health booster underground or to some militaries, want a soldier that can withstand more bullets? Buy a bunch of the blue stuff from us and pump him full of it. Not literally, you should be able to overdose on it like any other drug or grow dependent since it feels good if you give them too much. But it's an investment some will take, especially mercenaries.

    At some point, not the initial start.
  16. gothicjedi666 Lover of SI fics.

    Well first of all we should upgrade security at the factory.
  17. Duzzit Fleet Admiral, UNSC

    At some point.

    We should also make sure that it is NOT tied to us, given the media shitstorm that could ensue if they figure out we give out some crazy drugs.
  18. Asmodemus Clinical Test Subject

    We'll figure out some way to sell some of the weirder stuff that's most definitely not FDA approved, a boat in international waters or something. Sell it along with the pill from Project Pythagoras to make people smarter and other weird but effective stuff as we unlock it. It's a shame noone took bioshock tech really, there's no doubt some people would like supersoldiers addicted to a substance they controlled.

    With testing and projections we might eventually start up saner and less risky and evil versions of Project Paragon and Harbinger. Or just as evil, but with clones and not abducted children or anything.
  19. Duzzit Fleet Admiral, UNSC

    Also, guys should we move? I know we've been handed this auto factory for free essentially, but there could be better places for a corporate HQ.

    Furthermore, housing. are we going to each have our own, or a more communal area deep within our Doomfortress Perfectly innocent corporate HQ?

    Edit: lets try to generally stay on the 'good' side of things, just cause I have a bad idea about going too evil >.>
  20. InsaneCat Has a new PC.

    ADD TO THIS PEOPLE!

    Technology we release first:

    -Polypseudomorpheine.
    -Burn Treatment/Drugs. (Questionable, might be too high tech since this is 1997) -nah,should be fine (unless a 2nd person agrees with you on that) [Should be OK... We can always get this in 2 wave.-Cat.]
    -Language Translator.(With Bugs Added) [As somekind of BIG PC program.-Cat]
    -Hydroponics Tech.
    -Robotic Parts/Some Knowledge. [Just things like parts of arms and other things like it. - Cat]

    Technology 'Second Wave':

    -Alien Alloy
    -GURPS Medical Bed
    -Sonic clothes cleaner (2 or 3 wave)
    -??

    Technology Created, but kept Internal:

    -Biofoam (Until like 2000ish)
    -Sensor Fusion(Goggles/Glasses/Contact Lenses)
    -All The Replica Tech. - [Not giving this to anyone. This must be one of most guarded tech. - Cat]
    -Hologram Tech - [I say we can start saying something about prototype holograms in like 2002 and give presentations in like 2003-05.]
    -PC Tech
    -Deus Ex Tech.
    -Elerium
    -Fire-suppression drone - [we may start telling about it in early 2000. Hell maybe we can make just remote controled toy. -Cat]

    General Plans(To do with technology/Base/HQ):

    -Sell Stuff.
    -Slow release of tech to trickle down to SGC that will be useful. (Alien Alloy tech for one, which, if its used well, should laugh off staff plasma, and laser weapons for the other)
    -Get Security [*coughreplicacough* - Cat]
    -Renovate the Building [OR sell it and buy new one - Cat]
    -Keep mentioning some future tech we will be selling in months or years.- Cat


    General Plans(To do with Stargate Related Stuff):
    -Nick Osiris Container
    -Possibly Acquire Second Stargate [And then we can start our own StarGate program after SGC will lose Alpha Gate. - Cat]
    -Buy out land around Martin's Crashed Escape Pod.
    -Way to spy on the communication stones that that barber has.
    -Dig near Stonehenge(or wherever that gold/ancient tech was. Given that that place was JAMMING beaming, it seems safe to assume that there is also a power source/ECM tech there.)
    -Find a way to kill QSimmons and Kinsey.
    -get someway onto the sgc ship design commitee. [Or desing our own ship - Cat]
    -NEED MORE INPUT

    Specific Plans:
    -Make powered armor when feasible (Aceraptor) [This will take some time - Cat]
  21. walkir Aewab Lurker

    ...and get something for it. At the moment, it's just an empty building, after all.
  22. Duzzit Fleet Admiral, UNSC

    ! we need to find a Dr. Kleinhouse! he's the one that finds hathor. IF we can get to those ruins, we can get our hands on a Sarcophagus, and a Harakesh, not to mention hathor. (We'd need to wear BIOWAR gear though, I do not want a goa'uld influencing us).

    remember, the sarchophagus is fine if used very, very sporadically or only a few times.
  23. Duzzit Fleet Admiral, UNSC

    Also, Martin's People have an FTL ship in orbit of mars, that can be remotely controlled. if we find them(Martin right now is proboably NOT YET on the supressants, given that it's still 3 years before the episode he's in.) So, we should be careful.
  24. MightyDwarf The Ostrich Sees All

    How about we do this...

    ...first, instead of making plans for five years ahead?

    What are we going to put in production, first?
  25. InsaneCat Has a new PC.

    Look at General list few posts above and feel free to add something.

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