Discussion in 'Games & Gaming' started by NAVY SEALS, Nov 26, 2011.
This thread is the best thing ever.
While magic is fun, so far nothing has been as satisfying as playing an Orc with heavy armor and a battle axe. No fancy magic or sneak attacks, just running up and cleaving evil right in its stupid face.
You win at Skyrim.
I just threw a soul trap enchantment on an elven dagger.
If I want to trap souls, I use that weapon to finish the enemy off, and it's light, so it adds very little extra weight to carry around.
There's a certain irony to using an elven weapon to rip the souls out of Thalmor.
Also, the two argonians that betray you on that one sidequest? I have their souls sitting on a shelf in my home. Going to wait until I think of something apropriate to use them for, tho.
Is there any way to make black soul gems? Anywhere to reliably find, loot, or buy them?
I kind of miss the game not telling you what kind of soul is in the gem any more. It would have been nice if you could start a collection of people who have crossed you. :drevil:
Well, have you completed Azura's quest? If you give the item to the guy instead of Azura, you get a black soul gem version of the Star.
Also, Enthir from the collage, on the bodies of necromancers, Falion in Morthal, mining geode veins (blackreach is good), and magic anomolies drop them (magic anomolies drop soul gems of all types as loot)
In Blackreach, the geode nodes. You can mine soul gems. Occasionally, you'll get black ones.
The Mace of Molag Bal has a soul trap enchantment.
Yeah, I have the Black Star. Miss Kitty ain't fate's puppet.
But that's not really useful if you want to decorate your shelves with the imprisoned souls of your enemies.
It's a shame we don't still have individual boots. I might have used the argonian siblings to enchant a pair with resist frost for double irony. ;7
Thanks. Do the mining nodes replenish, or are they single use?
Seconding both of these.
Murdering Heimskyr in broad daylight with a greatsword netted me a forty coin bounty. Apparently even the guards are tired of his shouting.
In addition, as an archer, I carry three bows: one of paralyze, one of flame, and one of soultrap, all of which are hotkeyed for quick switching. It is to the point where I like seeing Deathlord mobs, because they're a nice tasty pile of greater souls.
The internet was just won, permanently.
In my head, the whole thing was being narrated by Michael Hogan.
Having done a bunch of Daedra quests...anyone kinda freaking concerned how their character is being servile and essentially his soul is being owned....I really don't like the sound of that all how.
I wish they would stop calling me their servant...I'm not.
If you stop serving them they will stop calling you a servant.
Well after I learned about console commands I tried to set it up to add Elenwen to my followers and marry her. Then spend the honeymoon killing Thalmor. Unfortantly it didn't work even with the faction commands.
It would of been epic though.
Hmm. Playing around with my light armor (dragonscale), I wonder why people are making a big deal of daedric being a little bit better than dragonbone. Both of them, if you're fully perked up, break past the armor cap with little effort. Without even a shield. So it doesn't matter aside from Dragonbone being lighter and a damn sure easier to make.
This song that's playing? It could be the Greybeards cheering you on.
Where did they get the instruments?
They shouted them into existence!
How good/fun is heavy armor+shield+magic? I just got an urge to play the Sorcerer class from oblivion...
Don't question the power of ROCK!
You know, I completed the Dark Brotherhood quest line before starting the Thieves Guild one. You know the best part? Several times during the Thieves guild quests, I was given a warning that if they wanted me dead they would sic the Dark Brotherhood on me.
I assure you, you cannot keep a smirk from your face when you hear them try to threaten you with your own organization.
Could...could this be right?
This is going on both the CMOF and CMOA pages for Skyrim. Seriously man, you win at everything you write.
A tale of a man and his dog...
This all started with taking along the whatsisname guy that follows along with you on the quest to get sap from the Eldergleam, to revive the Gildergreen in Whiterun for the Temple of Kynareth.
I fast-traveled to Hillgrund's Tomb since that was the closest location I'd explored to the Eldergleam Sanctuary.
And then suddenly, dragons!
Two of them.
The NPC companion actually did the smart thing and ran into the barrow to take cover. Golldir poked his head out, saw the dragons, went Nope.jpg and promptly went right back into the barrow.
This left Lydia and I to fire arrows at the dragons. One of them just flew off, while another landed and was killed by us.
... But not before I saw the dragon take a detour to the bottom of the little hill the tomb was on, and fry something.
So okay, I think; it was probably a deer or something.
After killing the dragon, we resume our journey and down the path... we find an overturned wagon, with several dead bodies around.
Damn. I had no idea who these guys were, just that they had a wagon, which was interesting because I hadn't run into anybody with a wagon yet. Their corpses were fairly generic... like, Breton Corpse, High Elf Corpse, etc. Wish the dragon had kept its attention focused on Lydia and I instead.
There was just one survivor -- a dog!
He decided to follow along after me, and I figured I'd let him tag along, because otherwise he would have just remained standing by the wagon, alone, and that just would have been sad.
After getting an Eldergleam sapling and returning to Whiterun, I led the guy to my home and told him to stay there; it was a bit difficult to manage combat with 3 melee people and I didn't want to accidentally strike him, or see him get killed.
So I now have a dog in my house.
Eventually, while I was off doing stuff, I got a message of "Stray Dog sets off back to his own home." Odd. I had saved and reloaded a few times when I first met him, and if you "talked" to the dog you had the option of telling him to "stay here/wait" or to tell him "return home". If you picked to tell him to go home, he'd just stay by the wagon (or make his way back to where the wagon had been, if you'd wandered off meanwhile) and then just stay there; you couldn't open a conversation menu with him. Meaning if you told him to go back home, he'd leave and that'd be it.
Now, see, I had taken him into my house in Whiterun, and then told him to stay there... So when I got the message of "Stray Dog returns to his home", and I eventually made my way back to Whiterun... The stray was still sitting in my house.
He just didn't have a conversation menu, and wouldn't really move around much; just sit down, stand up, walk around a bit.
Not sure what this means, or what the mechanics of finding a stray dog and bringing them along are...?
But I now have a dog in my home! He seems happy.
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