The Reich of Germania: OOB for February 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 49.86 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: ++ 15 Major worlds/8 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Minister of War (TBA) Minister of State (TBA) Minister of Industry (TBA) Minister of Foreign Affairs (TBA) Minister of Internal Affairs (TBA) *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Yards Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid = Defense Outpost Kowoloon: = Ngo Fleet Yards: 8 500m shipyards 12/12 months # (C2) 2 Defiants (3/8 months) # (C2) 2 Defiants (3/8 months) # (C2) 2 Defiants (3/8 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) Nebula Carrier- 442 m (3/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) -- Chi Draconis Major World (Territory) = 2 Defense Gird * - Orbital weapons girds (4/6 months) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons = Legacy Inc. Star yards: 10 100m Yards (10/10 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) Chi: Class D (SDF: ) 1 Saber CO-05 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 5 Danube 30 Delta Flyers 20 Sqd Peregrine --Nehru: minor world (Member State) = 1 Orbital Defense girds Nehru Prime: M class world 650 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) Intrepid (3/8 months) # (C2) Intrepid (3/8 months) # (C2) Intrepid (3/8 months) # (C2) Nebula Carrier- 442 m (13/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (13/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (13/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 6 Panzer Corvette (3/4 months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons * - Defense Outpost (9/10 months) Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 1 Rigel (FG-09) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 4 Panzer Corvettes -Ground Forces 31 Divisions of Marines Thomas Finkel of House Finkel: ( .. ) -Systems: -- Cor Carolla Major system (member state) = 2 Orbital Defense girds Carolla 1: Gas Giant Carolla 2: Class D world Carolla 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird = Forseti Fleet Yards: 10 100m Yards (10/10 months) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) Carolla 4: Gas Giant = Resupply Base Carolla 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carolla 6: Class D World = 1 Defense outpost Carolla 7: Class D World (SDF: ) 3 Nova (DD-10, DD-11(7 Months Damage), DD-12) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 19 Sqd Peregrine (on Planet) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) 4 Sqd Gamma Raiders 3 Sqd Ju’day -- Alkaid: Minor World (Member state) = Defense Gird Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # (C2) Nebula------------ Length: 442 m (7/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (7/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (7/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (7/10 months)- 22,000,000 (8P/2T) + # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Nebula Carrier- 442 m (7/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (7/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) (SDF: ) 1 Nova (DD-06) 5 Danube 30 Delta Flyers 5 Sqd Peregrine -Ground Forces: --55 Divisions of Marines Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 9 100m federation yard # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) * - 10 800m yards (10/14 months) * - 10 100m Yards (7/10 months) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries * - Starbase (375 class) (10/16 months) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) Intrepid (2/8 months) # (C2) 2 Defiant- Length: 170 m (6/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (6/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (6/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (6/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) Nebula Carrier- 442 m (6/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 46 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards (10/10 months) # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # Erewon (1/2 months) # Erewon (1/2 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 7 Sqd Peregrine 4 Sqd Ju’day -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 2/8 months) = Resupply Base * - Starbase (375 class) (10/16 months) (SDF: ) 2 Saber (CO-01(2 month Repair), CO-02) 1 Orbeth (Mengle) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = System Defense Gird (6/6 months) The Belt: 1.2 Billion (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC *Ground forces: 57 Divisions of Marines Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Trill Major World (Territory) = 3 Defense Gird Trill 1: Gas Giant * - 10 100m yards (9/10 months) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 1 Challenger (FG-13) 1 Freedom (DD-01) 1 Rigel (FG-11) 30 Delta Flyers 3 Steamrunner (FG-27, FG-28, FG-29) 10 Sqd Peregrine -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) * - 10 800m yards (10/14 month) (SDF: ) *Mu Cassiopeiae Defense squadron: 1 Freedom (DD-03) 1 Saber (CO-03) 30 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 25 Sqd Peregrine -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Gird * - 2 800m Yards (9/14 Months) * - 6 500m Yards (9/12 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 2 Sqd Peregrine 1 Steamrunner FG-42(4 month Repair) -Ground Forces: --53 Divisions of Marines Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards # (C2) Nebula Carrier- 442 m (9/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Excelsior--------- Length: 467 m (1/10 months)- 40,000,000 (12P/4T) ++ # (C2) Excelsior--------- Length: 467 m (1/10 months)- 40,000,000 (12P/4T) ++ # (C2) 1 Blitz (0/8 Months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (1/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Nerv Fleet Yards: 10 100m shipyards # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) Mizar 4: Y class 50 Million = Resupply Base (SDF: ) 1 Nova (DD-04) 5 Danube 30 Delta Flyers 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) -Ground Forces --21 Divisions of Marines Lady Christian Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 4 system Defense Gird * - Type 375 Starbase (9/16 Months) * - 6 100m Yards (7/10 months) * - 4 500m Yards (6/12 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 20 Scouts 1 Excelsior (Germania) -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 2 system Defense Gird * - 20 800m yards: (7/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = System Defense Gird (6/6 months) * - 4 100m Yards (5/10 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC -Ground Forces --27 Divisions of Marines Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony under construction Salva 2: 250,000 (Under going colonization 2/6 months) (SDF: ) 15 Sqd Peregrine -Ground Forces --2 Divisions of Marines Lady Hope Prewitt Of House Prewitt: (//) -Systems: -- Solarion: Minor colony under construction Solarion Prime: 700,000 (Under going colonization 2/6 months) (SDF: ) 15 Sqd Peregrine -Ground Forces --5 Divisions of Marines *Imperial Forces: *Imperial Naval Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 2-0-2 Galaxy------------ Length: 641 m (12P/2T) +++ BB 2-0-2 Akira------------- Length: 465 m --- 40,000,000 (3P/15T) +++ 3-3-0 Excelsior --------- Length: 467 m (12P/4T) ++ BC 5-0-5 Nebula------------ Length: 442 m (8P/2T) + HC 10-8-2 Intrepid --------- Length: 343 m (13P/5T) ++ CC 16-16-0 Defiant----------- Length: 170 m (1HP/4P/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 32-32-0 Panzer Corvette 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Patrol Fleet: 259-259-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 8-8-0 Saber------------- Length: 190 m (5P/2T) CO 40-40-0 Panzer Corvette *Imperial Merchant Fleet: 112-112-0 Erewon------------ Length: 92 m -- 2,000,000 AS 6-6-0 Huron Freighter--- Length: 100 m (1P) AS *Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperil Ground Forces: 207 Divisions of Marines **Grand Imperial Fleet: (at Valhalla) (3BB, 13CC, 5BC, 16DD, 28CO/65 Ships) @Alpha Squadron: 1 Sovereign (Discovery) BB 8 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Super Nova, Starburst, Bluestar, Gray Star, Dead Star) CC @Beta Squadron: (At Groombridge) 2 Akira (Justice, Avenger) (Offline) 2 Galaxy (Forseti Paladin) (Offline) 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) (Offline) @Delta Squadron: 16 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Hawkins, Geon, Black, Kale, Junkin, York) DD 32 Panzer corvettes -Imperial Assets: --Groombridge: Outpost/ Starting Colony (Under house Kipler) (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 10 500m shipyards # (C2) Intrepid --------- Length: 343 m (0/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (0/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (0/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula Carrier- 442 m (2/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 2 Defiant- Length: 170 m (4/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ * - Starbase (375 class) (10/16 months) * - 10 500m yards (10/12 months) The Belt: (Under going space habitat colonization 2/12 months) (SDF 1 Challenger (FG-12) (2P/2T) FG 30 Delta Flyers 6 Sqd Peregrine 1 Defender (12P/1T) (DD-13) 2 Intrepid (Star Fire, Flare)(6 months Repair) 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 1 Huron Freighter 10 Scout 4 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 4 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 4 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 4 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 10 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 2 Panzer Corvette @Route 17: 4 Erewon (On trade route from Alpha to Hanolan) 10 Scouts 2 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts @Route 23: Valhalla to Salva 4 Erewon 10 Scouts @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes EEH/Emergency Engineer Hologram: 2/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. HWP/Hologram Worker Program: 2/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. HYW- Holographic Yard Worker: 2/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (1/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. http://www.shipschematics.net/startrek/images/federation/dreadnaught_hays.jpg Kaiser Class Battlecruiser: 623m (12 months Build) (0/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. http://www.shipschematics.net/startrek/images/federation/cruiser_prototype_victory.jpg Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (0/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be.
Feb/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 57.80 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 18 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion) - Japori II: Class M planet that is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the Border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Wary Reich of Germania: Ice Cold New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 78.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HPA/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HPA/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RPA/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)—18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) + It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PPC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 5-750m)* - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m)* - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m)* Fleet Total/Active/Reserve: 246...197...49 (* under construction or refit) Carriers (2…2…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 2…2…0 (Hornet, Saratoga) Battleships (7…4…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 4…4…0 (Nagato, Ise, Fuso, Lion) Battlecruisers (5…5…0) Akira Class Assault Cruiser (3HP/15AT-0): 4…4…0 (Ayanami, Akagi, Soryu, Hiryu) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (15...12...3) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 2…2…0 (Luna, Nemesis) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):4...1...3* (K'tarl, Veris, Baraq, Chan'Qa) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (47...28..19) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 4...4...0 (Eternity, Infinity, Mephisto, Phoenix) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…6…10* (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...0...9* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 1…1…0 (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) K’vort Bird of Prey Class Destroyer: (4RD/1TFT) 3…3…0 (Bat’lor, Morken, Chivas) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (29...23...6) D-14 Bird of Prey Class Scout (2RD/1STT): 13...13...0 (Rak'ja, Kalus, Mo'var, Grilga, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 6...0...6 (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo) Nova Class Frigate (11RP/2STT): 5…5…0 (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (96...96...0) Saber Class Corvette (3RP/2STT): 12…12…0 (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 30...30...0 (Ja'puk, Naga, Ki'loq, Min'vok, Pa'jaq, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +10 more) Fighters/Runabouts (355 Sq.) Osiris Class Fighters (6LP/2mT) 105 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Type 11 Shuttles (3LP/2mT) 23 squadrons Cargo/Transports (44...32...12) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho class Tactical Transport (4RPB/AT0): 12...0...12* (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction ODG: 8 66% (Apr/2407) Da’kuteth Shipyard: 5-350m yards, 6-750m Yards 75% (Apr/2407) Nova Shipyard: 5-500, 5-800m 85% (Mar/2407) Argos Shipyard: 5-500m, 5-800m 85% (Mar/2407) Ceres Shipyard (4-500m) Abstraho Class: 12 25% (May/2407) Da’kureth Shipyard (8-350m,3-750m)* K'tarl Class: 3 50% (Jun/2407) 3-350m Maveq Class: 9 33% (Jun/2407) 2-750m, 3-350m Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 50% (Aug/2407) 3-800m Celestial Class: 6 82% (Mar/2407) 2-800m Celestial Class: 4 33% (Jun/2406) 2-500m Pulsar Class: 6 20% (Jun/2407) 2-500m Nova Shipyard (5-500m,4-800m)* - Argos shipyard (5-500m,4-800m)* - Projects Galaxia Class: 58% (July/2407) Nomad Class: 75% (Apr/2407) Watchtower Class: 75% (Apr/2407) VodLeh Class: 16% (Dec/2407) New Discontinuing Type 11 Shuttles as combat ships in favor of Osiris class. Japori joins Republic Updated Treaty and Trading Partners sections
Confederacy of Sovereign Systems Tech Level: +++ Worlds: Total: 23 Worlds (18 Major/5 Average-Minor Worlds), (58.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (1x Orbital Weapons Defense Grid, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (1x Orbital Weapons Defense Grid, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (1x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion Kantare System: Kantare - Major World (Class-M), 4.7 Billion (1x Planetary Defense Photon Torpedo Platforms) Elora System: Elora - Major World (Class-M), 4.2 Billion (2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (1x Orbital Weapons Defense Grid) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (1x Planetary Defense Photon Torpedo Platforms) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor-System: Planet Q - Major World (Class-M), 4 Billion (1x City-Theater Shields, 1x Orbital Weapons Defense Grid) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers) Sheva System: Sheva - Major World (Class-M) (2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (2x Planetary Defense Photon Torpedo Cannon), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (2x Planetary Defense Photon Torpedo Cannons). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 9x 500m Federation Shipyard 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 4x 350m Klingon Shipyard Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 4x Akira Heavy BattleCruiser (3P/15T)+++ 2x Intrepid Heavy Cruiser (13P/5T) + 6x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T)++ 4x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons)+ 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 6x Ambassador Heavy Cruisers (10P/2T)++ 6x Excelsior Heavy Cruiser (12P/4T)++ 3x Gage (2P/2T) 2x Trident (8P/2T) 5x Steamrunner (6P/4T) 11x Saber (5P/2T) 3x Miranda (6P/2T)+ 3x Freedom (6P/2T) 6x Niagara (6P/2T) 9x Norway (5P/2T) 3x Constellation (16P/4T) 100x Abus-Class Attack Craft (3P/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D12 Bird of Prey (8D/2T) 200x K'Pak BoP (2D/1T) Cardassian Type: (36 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 102x Hideki (5D/1T) 14x Dreadnought Drones Freighters (16 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 1x Oberth Research Vessel (2P/2D) 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 600x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 500x Flights of Banshees (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Betazed - Resupply Base, Celestial 14 Eradini - Resupply Base, Gemini Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D12 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D12 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D12 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D12 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 102x Hideki 4x Nebula Cruiser UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Norway 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 50x K'Pak BoP (1 Months) 100x Hideki Mk-IV (3 Months) 100x Jem'Hadar Raiders (1 Month) 10x Kingston Heavy Battleship (3 Months) 5x Thunderbird Torpedo Frigates (3 Months) 20x Vanguard Light Frigate (1 Months) 10x 800m Federation Shipyards (4 Months) 10x 700m Klingon Shipyards (3 Months) 10x 650m Cardassian Shipyards (1 Months) 2x Repair Yard (10 Months) 8x Planetary Shields (2 Months) 10x Defense Outposts (6 Months) 21x Planetary Defense Phasers (1 Months) 12x Orbital/System Defense Platform (2 Months) Salvage/Under Repair Under Development Type-VI Advanced Miniaturized Photon Torpedo (1 Months) Vanguard-Type I Light Frigate (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Abus-Class Attack Fighter (Completed) (4 Months to Build) Kingston Heavy Battleship (Completed) (12 Months to Build) Ju'Day Refit for Banshee (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (3 Months) (1 Month to Build) Sacagawa-Class Corvette Scout (3 Months) (3 Months to Build) Westfield-Class Outpost (4 Months) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial New Federation Alliance - Cordial Maquis Alliance - Neutral/Friendly Dydiman Protectorate - Neutral Starbase 2 - Neutral Xindi - At War Reich of Germania - Wary/Alert Last Edit for Feb 2407 (March 8, 2010)
Confederacy of Sovereign Systems Tech Level: +++ Worlds: Total: 26 Worlds (19 Major/7 Average-Minor Worlds), (58.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 1x Orbital Weapons Defense Grid, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (1x Orbital Weapons Defense Grid, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 1x Orbital Weapons Defense Grid) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor-System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 1x Orbital Weapons Defense Grid) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million Valo III - Major World (Class-M), 3.1 Billion Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (2x Planetary Defense Photon Torpedo Cannon), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (2x Planetary Defense Photon Torpedo Cannons). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 9x 500m Federation Shipyard 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 4x Akira Heavy BattleCruiser (3P/15T)+++ 2x Intrepid Heavy Cruiser (13P/5T) + 6x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T)++ 4x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons)+ 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 7x Ambassador Heavy Cruisers (10P/2T)++ 7x Excelsior Heavy Cruiser (12P/4T)++ 20x Vanguard-Class Frigates (4RPA/4D/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 5x Steamrunner (6P/4T) 11x Saber (5P/2T) 3x Miranda (6P/2T)+ 3x Freedom (6P/2T) 6x Niagara (6P/2T) 9x Mora (8P/2T) 3x Constellation (16P/4T) 100x Abus-Class Attack Craft (3P/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D12 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 8x Bajoran Fighter Squadrons (6pl)(NWC) 5x Assault Ships (6P)(NWC) Cardassian Type: (36 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 102x Hideki (5D/1T) 14x Dreadnought Drones Freighters (16 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 1x Oberth Research Vessel (2P/2D) 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 800x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 600x Flights of Banshees (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Betazed - Resupply Base, Celestial 14 Eradini - Resupply Base, Gemini Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D12 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D12 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D12 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D12 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 102x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 8x Bajoran Fighter Squadrons 5x Assault Ships UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Norway 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 28x Bajoran Assault Ships (1 Months) 12x Squadrons of Bajoran Fighters (1 Months) 100x Hideki Mk-IV (2 Months) 12x Thalkar Heavy Frigate (6 Months) 4x Lenthal-Class Attack Cruiser (5 Months) 10x Kingston Heavy Battleship (2 Months) 5x Thunderbird Torpedo Frigates (2 Months) 4x Defiants (8 Months) 4x Groumall Freighters (6 Months) 2x Karemma Freighters (6 Months) 10x 800m Federation Shipyards (3 Months) 10x 700m Klingon Shipyards (2 Months) 2x Repair Yard (9 Months) 8x Planetary Shields (1 Months) 10x Defense Outposts (5 Months) 12x Orbital/System Defense Platform (1 Months) Salvage/Under Repair Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Frigate (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Abus-Class Attack Fighter (Completed) (4 Months to Build) Kingston Heavy Battleship (Completed) (12 Months to Build) Ju'Day Refit for Banshee (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (2 Months) (1 Month to Build) Sacagawa-Class Corvette Scout (2 Months) (3 Months to Build) Westfield-Class Outpost (3 Months) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (10 Months) (14 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial New Federation Alliance - Cordial Maquis Alliance - Neutral/Friendly Dydiman Protectorate - Neutral Starbase 2 - Neutral Xindi - At War Reich of Germania - Wary/Alert Last Edit for March 2407 (March 12, 2010)
The Reich of Germania: OOB for March 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 49.86 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: ++ 15 Major worlds/8 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Minister of War (TBA) Minister of State (TBA) Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Yards Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid = Defense Outpost Kowoloon: = Ngo Fleet Yards: 8 500m shipyards # (C2) 2 Defiants (4/8 months) # (C2) 2 Defiants (4/8 months) # (C2) 2 Defiants (4/8 months) # (C2) 6 Panzer Corvette (0/4 months) # (C2) 6 Panzer Corvette (0/4 months) # (C2) 6 Panzer Corvette (0/4 months) # (C2) 6 Panzer Corvette (0/4 months) # (C2) Nebula Carrier- 442 m (4/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) --Nehru: minor world (Member State) = 1 Orbital Defense girds * - 2 Orbital Defense Girds (1/6 Months) Nehru Prime: M class world 650 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) Intrepid (4/8 months) # (C2) Intrepid (4/8 months) # (C2) Intrepid (4/8 months) # (C2) Nebula Carrier- 442 m (0/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) 6 Panzer Corvette (3/4 months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost (10/10 months) Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 1 Rigel (FG-09) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 31 Divisions of Marines -House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (8/10 months)- 22,000,000 (8P/2T) + # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8months), 1 Defiant (0/8 Months) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) (SDF: ) 5 Danube 30 Delta Flyers 10 Sqd Peregrine 3 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) -Ground Forces: --55 Divisions of Marines -House Fleet: 4-3-1 Nova 60-60-0 Delta Flyer 28-28-0 Sqd Peregrine 3-3-0 Sqd Ju’day 4-4-0 Sqd Gamma Raider 10-10-0 Danube 4-4-0 Steamrunner 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 9 100m federation yard # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) * - 10 800m yards (11/14 months) * - 10 100m Yards (8/10 months) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries * - Starbase (375 class) (11/16 months) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) Intrepid (3/8 months) # (C2) 2 Defiant- Length: 170 m (7/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (7/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (7/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 2 Defiant- Length: 170 m (7/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) Nebula Carrier- 442 m (7/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C2) 5 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) * - 10 800m yards (1/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 49 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # Erewon (0/2 months) # Erewon (0/2 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 7 Sqd Peregrine 8 Sqd Ju’day -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 3/8 months) = Resupply Base * - Starbase (375 class) (11/16 months) (SDF: ) 2 Saber (CO-01(2 month Repair), CO-02) (Imperial Fleet) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = System Defense Gird * - 2 System Defense Girds (1/6 months) The Belt: 1.2 Billion * - Resupply Base (1/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 10 500m shipyards # (C2) Intrepid --------- Length: 343 m (1/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (1/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (1/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula Carrier- 442 m (3/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C2) 2 Defiant- Length: 170 m (5/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ * - Starbase (375 class) (11/16 months) * - 10 500m yards (11/12 months) The Belt: (Under going space habitat colonization 4/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) -Ground forces: 57 Divisions of Marines House Fleet: 77-77-0 Sqd Peregrine 4-4-0 Sqd Ju’day 10-10-0 Danube 8-5-3 Nova 76-76-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 6-6-0 Steamrunner 183-180-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Trill Major World (Territory) = 3 Defense Girds Trill 1: Gas Giant = Unity Venture yards: 10 100m yards (10/10 months) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine(0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Peregrine (0/1 Month) # 1 Sqd Ju’day (0/1 Month) # 1 Sqd Ju’day(0/1 Month) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 1 Challenger (FG-13) 1 Freedom (DD-01) 1 Rigel (FG-11) 30 Delta Flyers 3 Steamrunner (FG-27, FG-28, FG-29) 10 Sqd Peregrine -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) * - 10 800m yards (11/14 month) (SDF: ) *Mu Cassiopeiae Defense squadron: 1 Freedom (DD-03) 1 Saber (CO-03) (Imperial Fleet) 30 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 25 Sqd Peregrine -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Gird * - 2 800m Yards (10/14 Months) * - 6 500m Yards (10/12 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 2 Sqd Peregrine 1 Steamrunner FG-42(4 month Repair) -Ground Forces: --53 Divisions of Marines -House Fleet: 37-37-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 118-117-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards # (C2) Nebula Carrier- 442 m (10/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Excelsior--------- Length: 467 m (2/10 months)- 40,000,000 (12P/4T) ++ # (C2) Excelsior--------- Length: 467 m (2/10 months)- 40,000,000 (12P/4T) ++ # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Nerv Fleet Yards: 10 100m shipyards # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) * - 10 100m yards (1/10 Months) * - 5 800m yards (1/14 Months) * - 4 Repair Yards (1/12 Months) Mizar 4: Y class 50 Million = Resupply Base (SDF: ) 1 Nova (DD-04) 5 Danube 30 Delta Flyers 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) -Ground Forces --21 Divisions of Marines -House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 64-64-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 4 System Defense Girds * - Type 375 Starbase (10/16 Months) * - 6 100m Yards (8/10 months) * - 4 500m Yards (7/12 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) 20 Scouts -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 2 system Defense Gird * - 20 800m yards: (8/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = System Defense Gird * - 4 100m Yards (6/10 months) (SDF 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC -Ground Forces --27 Divisions of Marines -House Fleet: 26-26-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 20-20-0 Scout 1-1-0 Freedom 88-88-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony under construction * - System Defense Gird (1/6 Months) Salva 2: 510,000 (Under going colonization 3/6 months) (SDF: ) 15 Sqd Peregrine -Ground Forces --4 Divisions of Marines -House Fleet: 15-15-0 Sqd Peregrine 15-15-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony under construction * - System Defense Gird (1/6 Months) Solarion Prime: 890,000 (Under going colonization 3/6 months) * - 5 100m Yards (1/10 Months) (SDF: ) 15 Sqd Peregrine -Ground Forces --7 Divisions of Marines -House Fleet: 15 Sqd Peregrine Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 2 Defense Gird (Imperial Control) * - Orbital weapons girds (5/6 months) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (1/4 months) (Imperial) # Panzer Corvette (1/4 months) (Imperial) # Panzer Corvette (1/4 months) (Imperial) # Panzer Corvette (1/4 months) (Imperial) # Panzer Corvette (1/4 months) (Protectorate) # Panzer Corvette (1/4 months) (Protectorate) # Erewon (1/2 months) (Imperial) # Erewon (1/2 months) (Imperial) # Erewon (1/2 months) (Protectorate) # Erewon (1/2 months) (Protectorate) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine -- Cor Carolla Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) Carolla 1: Gas Giant Carolla 2: Class D world Carolla 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) (Imperial) # Gamma Raider Sqd (0/1 Month) (Imperial) # Gamma Raider Sqd (0/1 Month) (Protectorate) # Gamma Raider Sqd (0/1 Month) (Protectorate) # Peregrine Sqd (0/1 Month) (Imperial) # Peregrine Sqd (0/1 Month) (Imperial) # Peregrine Sqd (0/1 Month) (Protectorate) # Ju’Day Sqd (0/1 Month) (Imperial) # Ju’Day Sqd (0/1 Month) (Imperial) # Ju’Day Sqd (0/1 Month) (Protectorate) Carolla 4: Gas Giant = Resupply Base (Imperial Control) Carolla 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carolla 6: Class D World = 1 Defense outpost (Imperial Control) Carolla 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 22 Sqd Peregrine (on Planet) 8 Sqd Gamma Raiders 6 Sqd Ju’day -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 42-42-0 Sqd Peregrine 8-8-0 Sqd Gamma Raider 6-6-0 Sqd Ju’day EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 1-0-1 Galaxy------------ Length: 641 m (12P/2T) +++ BB 5-5-0 Nebula------------ Length: 442 m (8P/2T) + HC 14-14-0 Intrepid --------- Length: 343 m (13P/5T) ++ CC 16-16-0 Defiant----------- Length: 170 m (1HP/4P/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 56-56-0 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 3-3-0 Nebula Carrier 16-16-0 Sqd Peregrine *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Patrol Fleet: 263-263-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 8-8-0 Saber------------- Length: 190 m (5P/2T) CO *Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperil Ground Forces: 287 Divisions of Marines **Grand Imperial Fleet: (at Valhalla) (1BB, 3CV, 19CC, 16DD, 56CO/95 Ships) @Alpha Squadron: 1 Sovereign (Discovery) BB 14 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Super Nova, Starburst, Bluestar, Gray Star, Dead Star, Flare, Starlight, Gamma Ray, Waverider, Bounty) CC @Beta Squadron: 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 3 Nebula Carriers (Phoenix, Eagle, Raptor)(+12 Sqd Peregrine) @Delta Squadron: 16 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Hawkins, Geon, Black, Kale, Junkin, York) DD 56 Panzer corvettes -Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 3 800m Yards (5/14 months) = 2 Repair yards # (C4) # (C4) (SDF: ) 1 Challenger (FG-12) (2P/2T) FG 30 Delta Flyers 6 Sqd Peregrine 1 Defender (12P/1T) (DD-13) 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) 1 Galaxy (Forseti) BB (Imperial Fleet) (Offline) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 1 Huron Freighter 10 Scout 7 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 9 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 4 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 4 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 10 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts @Route 23: Valhalla to Salva 4 Erewon 10 Scouts @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes EEH/Emergency Engineer Hologram: 3/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. HWP/Hologram Worker Program: 3/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. HYW- Holographic Yard Worker: 3/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (2/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. http://www.shipschematics.net/startrek/images/federation/dreadnaught_hays.jpg Kaiser Class Battlecruiser: 623m (12 months Build) (1/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. http://www.shipschematics.net/startrek/images/federation/cruiser_prototype_victory.jpg Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (1/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be.
Republic of Antares Tech Level: ++++ (Sixteen Major Worlds) Leadership Prime Minister: Joanna Krupp Foreign Minister: Jennifer Markham Defense Minister: Fyodor Orlov Finance Minster: Marie Baron Justice Minister: George Foreman Interior Minister: William Lane Head of the Opposition: John Hansen Chief of Staff of the Armed Forces: Admiral William Cowley Vice Chief of Staff of the Armed Forces: position vacant Chief of Naval Operations: Admiral Michael Archer Commandant of the Marine Corps: General Shawn Newman Director of the Office of Military Intelligence: General Gorshov Government and Economy Economy: A combination of capitalism and socialism Government: Parliamentary Democracy Primary Exports: Agricultural Corps, Ships, Dilithium Population Primary Population: Human Minority Populations: Vulcan and Andorian Total: 43.1 Billion Trade Routes Territory (Bold Denotes major systems and worlds) System: Beta Antares (Two Major Worlds) Population:6 Billion Antares III Antares IV Naval Bases Naval Station Antares IV 1 x 375 Station in Orbit around Antares IV 1 x Spacedock (August 18th) Garrison Battle Group One Battle Group Two Civilian Stations 1 Regulus Station in Orbit around Beta Antares I 1 Regulus Station in Orbit around Beta Antares II Yards: Antares IV Fleet Yards (In orbit around Beta Antares IV) 12 x 800m Yards • Yard One: Repulse BB-3 (Excalibur) (7/12 months) • Yard Two: Resolute BB-4 (Excalibur (7/12 months) • Yards Three through Twelve: 50 Pulsar (4/5 months) 10 x 500m Yards • Yard One: • Yard Two: • Yard Three: • Yard Four: • Yard Five: • Yard Six: One Luna for the Polarisan Republic(7/8 months) • Yard Seven: One Luna for the Polarisan Republic(7/8 months) • Yard Eight: One Luna for the Polarisan Republic(7/8 months) • Yard Nine: One Luna for the Polarisan Republic(7/8 months) • Yard Ten: Three Nova (2/6 months) 1 x 1300m Repair Yard • Yard One: One Confederate Excelsior to Block IV Standards (3/5 months), One Confederate Excelsior to Block IV Standards (2/5 months) Tucker Fleet Yards (In orbit around Beta Antares III) 12 x 500m Yards • Yard One: One Luna for the Polarisan Republic(7/8 months) • Yard Two: One Luna for the Polarisan Republic(6/8 months) • Yard Three: One Luna for the Polarisan Republic(6/8 months) • Yard Four: One Luna for the Polarisan Republic(6/8 months) • Yard Five: One Luna for the Polarisan Republic(6/8 months) • Yard Six: One Luna for the Polarisan Republic(6/8 months) • Yard Seven: Two Steamrunner (4/6 months) • Yard Eight: Repairing One Nebula Carrier (4/6 months) • Yard Nine: One Akira for the Polarisan Republic(4/10 months) • Yard Ten: Repairing Two Steamrunner (0/3 months) • Yard Eleven: Two Defiant (0/8 months) • Yard Twelve: Two Defiant (0/8 months) 10 x 800m Yards • Yards One through Ten: 50 Pulsar (4/5 months) 10 x 500m Yards (4/12 months) Planetary Defenses 15 Squadrons of Peregrine Fighters on Antares IV One Planetary Shield around Antares IV One Planetary Shield around Antares III 20 x Orbital Weapons Platforms Around Antares IV 20 x Orbital Weapons Platforms Around Antares III Note Antares is the capital system of the Republic. The Prime Minister’s Mansion as well as the Parliament building is located on Antares IV. In orbit around Antares III and IV are Tucker and Antares IV Fleet Yards, the main source of ships for the RAN. System: Pi Scorpius (One Major World) Population:5 Billion Pi Scorpius III Naval Bases Naval Station Pi Scorpius III 1 x Defense Outpost in Orbit Around Pi Scorpius III Garrison Battle Group Three Yards: Andrew Carnegie Fleet Yards 10 x 100m yards • Yards One through Ten: Ten Squadrons of Peregrines (0/1 months) 10 x 800m Yards • Yards One through Three: Three Excalibur for Polarisan Republic(4/12 months) • Yards Four through Ten: 14 Intrepid (0/8 months) Planetary Defenses One Planetary Shield around Pi Scorpius III 15 Squadrons of Peregrine Fighters on Pi Scorpius III 20 x Orbital Weapons Platforms Around Pi Scorpius III Note Pi Scorpius is the Financial Heart of the Republic. Home to the majority of the Republic’s banks, the system of Pi Scorpius is a driving force behind the Republic’s rearmament. System: Area Seven Population:Classified Naval Bases Naval Station Area Seven 1 x Supply Base Yards: Groom Lake Fleet Yards 10 x 500m Yards (8/12 months) 10 x 800m Yards (8/14 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Naval Station Area Seven Note Area Seven is a classified testing range for the RAAF. Access is strictly forbidden and is a national secret. System: Delta Scorpius (One Major World) Population:1.9 Billion Delta Scorpius III Naval Bases Naval Station Delta Scorpius 1 x Defense Outpost around Delta Scorpius III Garrison Battle Group Four Yards: Pike Fleet Yards 10 x 500m Yards • Yards One through Five: Five Courageous (1/10 months) • Yards Six through Ten: Five Courageous CC-63 to CC-68 (9/10 months) Planetary Defenses One Planetary Shield around Delta Scorpius III 5 Squadrons of Peregrine Fighters on Delta Scorpius III 20 x Orbital Weapons Platforms Around Delta Scorpius III Note Delta Scorpius is the mainly agrarian in nature and produces most of the Republic’s food supply. System: Beta Scorpius (One minor world) Population:.8 Billion Beta Scorpius IV Naval Bases Naval Station Beta Scorpius 1 x Defense Outpost around Beta Scorpius IV Garrison Battle Group Five Yards: Beta Scorpius Fleet Yards 10 x 500m Yards • Yards One through Ten: Ten Centaur II for Polarisan Republic (1/8 months) Planetary Defenses 40 x Orbital Weapons Platforms Around Beta Scorpius IV Note Beta Scorpius is a backwater compared to the rest of the Republic. However many see it to be ripe for development. If forecasts are correct, it may become a major world someday. System: Tau (One major world) Population:3.3 Billion Tau IV Naval Bases Garrison Battle Group Six Yards: Tau Fleet Yards 10 x 500m Yards • Yards One through Ten: 30 Abstraho (1/4 months) 10 x 500m Yards (4/12 months) Planetary Defenses One Planetary Shield around Tau IV 20 x Orbital Weapons Platforms Around Tau IV Note Tau is a major system and home to a large portion of the Navy. The people of Tau are more militaristic than others and as such a higher proportion of military personnel come from Tau. System: Xi Scorpius (One minor world) Population:300,000 Xi Scorpius IV Garrison Battle Group Eight Note Xi Scorpius is a small world with less than a million people living on planet. Established shortly before the start of the Dominion War, its inhabitants are amongst the poorest in the Republic. Despite this, they are a hardy folk and are in the process of developing their economy and home planet with significant Republic assistance. Starbase 563 (Deep Space) Garrison Battle Group Nine Planetary Defenses 20 x Orbital Weapons Platforms Around Xi Scorpius IV Note Starbase 563 is a small defensive Starbase situated in Deep Space. System: Rivendell (One Major World) Population:3.5 Billion Rivendell Garrison Battle Group Ten Yards: Rivendell Fleet Yards 10 x 100m Yards • Yards One through Ten: 40 Danube Roundabouts (0/1 months) 10 x 500m Yards (4/12 Months) Planetary Defenses One Planetary Shield around Rivendell 20 x Orbital Weapons Platforms Around Rivendell Note Rivendell is one of the most beautiful systems in the Republic. However after the fall of subspace, Rivendell has not had a stable government. It is hoped that by joining the Republic political and economic stability can be achieved. System: Beltane (One Major World) Population:3.3 Billion Beltane III Garrison Battle Group Eleven Yards: Beltane Fleet Yards 10 x 800m Yards • Yards One through Ten: 80 Peregrine Squadrons (0/1 months) Planetary Defenses One Planetary Shield around Beltane III 20 x Orbital Weapons Platforms Around Beltane III Note Historically, a major trade hub of the Antares sector, the system of Beltane has hit hard times after the fall of subspace. At the moment, the Republic is investing a large amount of money into revamping the local economy. Only time will tell if this investment pays off. System: Novoya Rodina (One Major World) Population:4.2 Billion Novoya Rodina Garrison Battle Group Twelve Yards: Admiral Kuznetsov Fleet Yards 10 x 500m Yards • Yards One through Five: 15 Pulsar (1/5 Months) • Yards Six through Ten: 15 Nova (1/6 Months) Planetary Defenses Six Squadrons of Peregrine Fighters 20 x Orbital Weapons Platforms Around Novoya Rodina Note Settled mainly by Russian immigrants from Earth, the inhabitants of Novoya Rodina are fiercely loyal to the Republic. A hardy people they view life as a challenge and are more than willing to face whatever life has in store for them. A large number of Marine Raiders and ARCs hail from this system. System: Londinium (One Major World) Population:2.9 Billion Londinium Garrison Battle Group Thirteen Yards: Londinium Fleet Yards 10 x 500m Yards • Yards One Through Ten: Ten Luna (1/8 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Londinium Note Londinium is a typical system that is the midst of an economic recession. However It is hoped that with its admission to the Republic and the economic assistance via improving its military infrastructure that its economy will begin to recover System: Bosch (One Major World) Population:1.4Billion Bosch III Garrison Battle Group Fourteen Yards: Bosch Fleet Yards 10 x 800m Yards (March 28th) Planetary Defenses 20 x Orbital Weapons Platforms Around Bosch III 20 Squadrons of Peregrines Note Unlike the majority of the systems of the Republic, non-humans mainly populate Bosch. A recent addition to the Republic, it is amongst the most diverse planets in the Republic. System: Cartaan (One Major World) Population:7.1Billion Cartaan Garrison Battle Group Fifteen 2nd Fleet Yards: Cartaan Fleet Yards 10 x 500m Yards (4/12 months) Planetary Defenses Ten Squadrons of Peregrine Fighters 20 x Orbital Weapons Platforms Around Cartaan Note Cartaan is home to a regional trade hub in the Antares sector. It is the largest in terms of population system in the Republic. However due to its strategic location, the Republic has decided to immediately reinforce the system to ward off any attack. System: Yedagon (One Major World) Population:1.1 Billion Yedagon IV Garrison Battle Group Sixteen Yards: Yedagon Fleet Yards 10 x 100m Yards • Yards One Through Ten: 40 Danube (0/1 months) Planetary Defenses Fifteen Squadrons of Peregrine Fighters 20 x Orbital Weapons Platforms Around Yedagon Note Yedagon is a small major system that was reliant on the interstellar economy. Due to the fall of subspace, it has been hit hard. The inhabitants hope that by joining the Republic that their fortunes will change. System: New Bristol (One Major World) Population:2.3Billion New Bristol Colony Complex Naval Bases Naval Station New Bristol (April 11th) 1 x Defense Outpost around New Bristol Colony Complex Garrison Battle Group Seventeen Yards: New Bristol Fleet Yards 10 x 500m Yards • Yards One Through Ten: 30 Abstraho (0/4 months) Planetary Defenses Fifteen Squadrons of Peregrine Fighters 20 x Orbital Weapons Platforms Around New Bristol Note Unlike the majority of the systems of the Republic, New Bristol does not have any habitable planets. Instead the inhabitants live in a series of enclosed domes on the planet’s moons. Many spacers come from the area due to their knowledge of living in an enclosed environment since birth. System: Tantuctra (One Major World) Population:.3Billion Tantuctra Colony Complex Naval Bases Naval Station Tantuctra 1 x 375 Type Starbase (7/16 months) Garrison Battle Group Eighteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Tantuctra 10 x Squadrons of Peregrines Note Despite having a population of less then one billion people, the Republic considers it a major system due to its massive mineral wealth. Due to its high value and importance to the Antaren economy, a large fleet presence is planned here to deter any pirates or warlords. System: Hemera (One Major World) Population:7 Billion Hemera Naval Bases Garrison Battle Group Nineteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Hemera Note Hemera is a system formerly governed by the warlord Titus II. In a secret deal allowing Titus to fake his death and amnesty for all crimes, the system was turned over to the Republic. At the moment, the Republic has created a provisional government on the planet and is on its way to become a full fledged Republic Member. System: New Caledonia New Caledonia IV Population:3.4 Billion Garrison Battle Group Twenty Planetary Defenses 20 x Orbital Weapons Platforms Around New Caledonia IV 10 x Squadrons of Peregrines Note New Caledonia at the moment is the only protectorate of the Republic. Formerly in the hands of religious extremists, the Republic is currently sponsoring peace talks on the planet as well as contributing funds to rebuild the planet that has been scarred by a nasty Civil War that occurred sixteen years ago. Republic of Antares Armed Forces Overview The Republic of Antares Armed Forces (RAAF) is the first and last line of defense of the Republic. While small, the RAAF stands ready to defend the Republic. Over the course of thirty years, many of the combat veterans of the Dominion war have either retired or passed away thus, leaving the RAN with few combat veterans in its ranks. This is a major problem for the RAAF especially with warp travel now operational. Historically, with the lack of warp travel, the Military has been mainly been used for disaster relief and other humanitarian missions. With little or no chance of attack, Defense Spending has always been a minor part of the Annual Budget. However with warp travel operational, the current government under Prime Minister Prescott has made the modernization and expansion of the RAAF its first and foremost priority. Republic of Antares Navy Capital Ships Total…Active…Reserve 96…93…3 Battleships Total 1…1…0 Sovereign (12HPA/1QT/4T) ++++ 1…1…0 The one of the few Sovereign class vessels left in existence, the USS Warspite was completed during the last days of the Dominion war. Currently, the renamed RAS Warspite is the Flagship of the RAN’s Second Fleet under Rear Admiral Mathew Archer. Carriers Total 2…1…1 Nebula (2-HPA/4-RPA/2-AT3/4 squadrons) + 2…1…1 Cruisers Total 42…42…0 Ambassador (10P/2T) ++ 5…5…0 Courageous (7RPA/4PPC/5AT0) ++++ 5…5…0 Excelsior (12P/4T) ++ 4…4…0 Excelsior Block IV (12RPA/4AT) ++ 3…3…0 Intrepid (13P/5T) ++ 4…4…0 Luna (6-HPA/2-AT5/6-AT0) +++ 15…15…0 Nebula (8P/2T) + 2…2…0 Niagara (6P/2T) 2…2…0 Rigel (5P/1T) + 2…2…0 Destroyers Total 51…49…2 Defiant (1HP/4P/3QT/1T) ++ 10…10…0 Steamrunner (6P/4T) 31…29…2 Thunderbird (3RPA/7AT0) + 5…5…0 Vanguard (4RPA/4DT/2STT) 5…5…0 Frigates Total Roundabouts Total 244…244…0 Danube (6P/2mT) 244…244…0 Fighter Squadrons Peregrine (3P/2mT) 111…111…0 Formations Home Fleet Commanding Admiral: Admiral James D’Arcy 1 x Nebula carrier 3 x Ambassador 4 x Excelsior 3 x Excelsior Block IV 4 x Intrepid 1 x Nebula 2 x Rigel 10 x Luna 21 x Steamrunner 5 x Thunderbird 5 x Vanguard 2 x Niagara 2nd Fleet (Quick Reaction Force) Commanding Admiral: Rear Admiral Mathew Archer Battle Group Two BB-1 (Sovereign) Warspite 3 x Courageous 3 x Luna 2 x Intrepid 6 x Defiant 5 x Steamrunner Battle Group Seven 1 x Nebula 2 x Courageous 2 x Luna 4 x Defiant 5 x Steamrunner Antares Expeditionary Force 2 x Ambassador Unassigned Ark Royal (Nebula carrier 6 months damage) Republic of Antares Marine Corps The Republic’s Marine Corps is the main rapid reaction force of the Republic. In addition to serving as the lead ground force, the Marines provide security to the Navy’s warships and installations. Divisions Total…Active…Reserve 16…16…0 Marine Divisions are composed of Six Regiments of Three Thousand Men and Women each. While not as heavily armed as a regular Army, Marine Divisions are more mobile and still pack a heavy punch. Raider Regiments Total…Active…Reserve 8…8…0 Marine Raider Battalions are the Marine Corps Elite Light Infantry units. Used for rapid deployment, they are often used to seize spaceports, landing zones and other highly vital targets. Marine Raiders have a long-standing but good-natured rivalry with the ARCs due to the elite nature of both forces. The fact that many ARC troopers are former Raiders does not help things. Advanced Reconnaissance Commando Battalions Total…Active…Reserve 15…15…0 The Advanced Reconnaissance Commando Teams or ARCs as the rest of the Armed Forces knows them, are the elite Special Forces of the Republic. Used for operations behind enemy lines, unconventional warfare, reconnaissance and other special tasks, the ARCs are the cream of the crop. To be considered to for membership, a Marine must have five years worth of experience and be a Captain or a Sergeant for Officers and Enlisted personnel respectively. Republic of Antares Coast Guard The Republic of Antares Coast Guard is responsible for law enforcement duties throughout the Antares sector. In the past the Navy was responsible for both law enforcement and defense duties, the rapid growth of the Armed Forces has caused some discomfort from civil liberties advocates. As such the Coast Guard was formed in order to separate the two distinct duties from one another. Total…Active…Reserve 15…15…0 New Orleans (4P/3T) 4…4…0 Saber (5P/2T) 9…9…0 Springfield (2P/1T) 1…1…0 Trident (8P/2T) 1…0…1 Merchant Marine Total 80…0…0 Abstraho 35…35…0 Erewon Class Freighters Unarmed 50…50…0 Y-class Freighters (2pl) 5…5…0 Miscellaneous 50 Personal Spacecraft of varying size and capabilities Advanced Starship Design Bureau Installation Starfleet’s Advanced Starship Design Bureau was headquartered at Beta Antares for the duration of the war, safe from the front lines and was in charge of designing the next generation of starships as well as the upgrades to the current fleet. As a result, Beta Antares is able to build starships one tech level higher than any of their counterparts. Unique Warships Abstraho class Tactical Transport (4RPB/AT0) + 4 months Courageous class Cruiser (7RPA/4PPC/5AT0) +++ 450m 10 months Excalibur class Battleship (14-HPA/3-AT0/6-AT4) ++++ 800m 12 months Excelsior Block IV Cruiser (12RPA/4AT0) ++ 467m 11 months Luna class Cruiser (6-HPA/2-AT5/6-AT0) +++ 450m 8 months Pulsar Class Frigate (5RPA/3AT0) 146m 5 months + Thunderbird class Torpedo Destroyer (3RPA/7AT0) + 266m Eight Months Vanguard class Frigate (4RPA/4DT/2STT) 288m Unique Technologies Quantum Torpedo Simplification The Republic has developed a method of mass-producing Quantum Torpedoes that do not require the warhead to be fitted into a special torpedo casing exclusive for the Quantum Torpedo. Instead, the improved warheads can be fitted into regular Photon Torpedo casings at a much cheaper cost. The Republic plans to halt production of Photon torpedoes and construct solely Quantum torpedoes. Subspace Shielding The Republic has gained access to subspace shielding due to a deal with the Polarisan Republic. This allows all Republic warships to have a large resistance to subspace weapons and effects. While the Republic does not possess Subspace weapons, it reserves the right to develop and field them if it deems necessary. Current Projects Vespa Class Command Cruiser (12HPA/4AT0) ++++ 610m 12 months (2/12 months) Diplomatic Relations Confederacy of Sovereign Systems: Due to Confederacy’s intent on colonizing portions of the Antares sector, relations between the two nations have chilled to an icy degree. New Federation: The Republic and the New Federation have established contact mainly via subspace communications. While the Republic wishes to have peaceful relations with the New Federation, many Antarens still distrust Sol and haven’t forgiven the Federation for abandoning them all those years ago. Polarisan Republic: Relations between the Polarisan Republic and the Republic of Antares are fairly well. While some members of the Cabinet have proposed a possible Mutual Defense Pact, certain isolationalist elements have vocally opposed this. However one is to be sure, given the large military cooperation between the two powers that relations between the two powers will continue to come closer and closer. Reich of Germania: The Republic is cautious and weary of the intentions of the Reich. With the death of the old Kaiser it is hoped that the expansionist and imperialistic endeavors will end under the new Kaiser. Xindi: The Republic is currently at war with the Xindi. Due to its sponsoring of local warlords and its attacks on Antares, the Republic has joined the Coalition against the Xindi. Agreements History The Antares Sector is the northernmost point of the Federation and the literal frontier. Colonization first began after James T Kirk and the original Enterprise discovered the area and deemed it ripe for colonization. The original colonists were mainly those from the core worlds of the Federation seeking a new life and new opportunities. They brought with them their hopes, dreams and aspirations. Life in the Antares sector was tough. With a small and limited Starfleet presence, the original colonists were at the mercy of pirates, slavers and other ne’er-do-wells. They had to learn how do survive on their own. While Starfleet planned on expanding a their presence, stationing an entire Fleet in the sector, the Khitometer Accords changed this. Faced with massive budget cuts due to peace with the Klingons, the Antares sector was left to fend for its self for the next seventy years, something that the Antarens have never fully forgiven the Federation and its successor state for. When the Dominion War started, Starfleet began to move a portion of its manufacturing base to the Antares sector. With the core worlds under attack, it was deemed best to move some of the more important projects out of the enemy’s way. With the Federation’s victory in sight many Antarens believed that for once their fortunes would change. It did. The loss of warp for thirty years threw the Antares sector into anarchy and lawlessness. The economy went down the drain and for thirty years, the sector has been in a severe economic depression. With warp now operational, the worlds of the Antares sector have begun the long and painful process of picking up the pieces and restoring order to the sector. The trials and tribulations of the Antarens have made them a hardy people. However they heavily mistrust outsiders until they have proven themselves. Furthermore Antares seeks to protect its Sovereignty at all costs. With the return of Warp, the newly formed Republic of Antares looks forward to its new future with grim determination and cautious optimism. Dramatis Personae Rear Admiral Mathew Archer Commanding Admiral, Second Fleet Admiral Mark Archer, Chief of Naval Operations Admiral William Crowley, Chief of Staff of the RAAF Admiral James D’Arcy, Commanding Admiral Home Fleet Ensign Claire MacDougal, Yeoman Attached to Second Fleet’s Staff Prime Minister Joana Krupp, Prime Minister of the Republic Vice Admiral Rebecca Rodgers, Commanding Admiral Fleet R & D Vice Admiral Tomlin, Commanding Admiral Shipbuilding Command Adam Walt, CEO General Applications Lieutenant Command Archibald Franken, Intelligence Officer, 2nd Fleet Captain Charlotte Levin, Operations Officer 2nd Fleet Captain Christopher Ewing, Chief of Staff 2nd Fleet Game Date: January 2407 Updated 3/12/10
Mar/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion) - Japori II: Class M planetthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the Border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Wary Reich of Germania: Ice Cold New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 98.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HPA/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HPA/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RPA/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)—18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) + It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 5-750m)* - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 248...206...43 (* under construction or refit) Starships: Carriers (2…2…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 2…2…0 (Hornet, Saratoga) Battleships (9…6…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (5…5…0) Akira Class Assault Cruiser (3HP/15AT-0): 4…4…0 (Ayanami, Akagi, Soryu, Hiryu) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (15...12...3) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 2…2…0 (Luna, Nemesis) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):4...1...3* (K'tarl, Veris, Baraq, Chan'Qa) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (52...39..13) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…12…4* (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Steamrunner Class Destroyer: 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...0...9* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 1…1…0 (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) K’vort Bird of Prey Class Destroyer: (4RD/1TFT) 3…3…0 (Bat’lor, Morken, Chivas) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (27...21...6) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 6...0...6 (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo) Nova Class Frigate (11RP/2STT): 5…5…0 (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (94...94...0) Saber Class Corvette (3RP/2STT): 12…12…0 (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 28...28...0 (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +10 more) Fighters/Runabouts (377 Sq.) Osiris Class Fighters (6LP/2mT) 150 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Cargo/Transports (44...32...12) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho class Tactical Transport (4RPB/AT0): 12...0...12* (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction ODG: 8 84% (Apr/2407) Da’kuteth Shipyard: 5-350m yards, 6-750m Yards 87.5% (Apr/2407) Nova Shipyard: 5-500, 5-800m 100% (Mar/2407) Argos Shipyard: 5-500m, 5-800m 100% (Mar/2407) Ceres Shipyard (4-500m) Abstraho Class: 12 50% (May/2407) Da’kureth Shipyard (8-350m,4-750m)* K'tarl Class: 3 62.5% (Jun/2407) 3-350m Maveq Class: 9 50% (Jun/2407) 2-750m, 3-350m Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 58% (Aug/2407) 3-800m Celestial Class: 6 100% (Mar/2407) 2-800m Celestial Class: 4 50% (Jun/2406) 2-500m Pulsar Class: 6 40% (Jun/2407) 2-500m Nova Shipyard (5-500m,5-800m) - Argos shipyard (5-500m,5-800m) - Projects Galaxia Class: 66% (July/2407) Nomad Class: 87.5% (Apr/2407) Watchtower Class: 87.5% (Apr/2407) VodLeh Class: 25% (Dec/2407) New Deducted War losses -2 D-14 -2 K'pak Starbase 343 (Avalon) joins Republic Alpha Fornacis Joins Republic Updated economy and population
Republic of Antares Tech Level: ++++ (Sixteen Major Worlds) Leadership Prime Minister: Joanna Krupp Foreign Minister: Jennifer Markham Defense Minister: Fyodor Orlov Finance Minster: Marie Baron Justice Minister: George Foreman Interior Minister: William Lane Head of the Opposition: John Hansen Chief of Staff of the Armed Forces: Admiral William Cowley Vice Chief of Staff of the Armed Forces: position vacant Chief of Naval Operations: Admiral Michael Archer Commandant of the Marine Corps: General Shawn Newman Director of the Office of Military Intelligence: General Gorshov Government and Economy Economy: A combination of capitalism and socialism Government: Parliamentary Democracy Primary Exports: Agricultural Corps, Ships, Dilithium Population Primary Population: Human Minority Populations: Vulcan and Andorian Total: 43.1 Billion Trade Routes Territory (Bold Denotes major systems and worlds) System: Beta Antares (Two Major Worlds) Population:6 Billion Antares III Antares IV Naval Bases Naval Station Antares IV 1 x 375 Station in Orbit around Antares IV 1 x Spacedock (August 18th) Garrison Battle Group One Battle Group Two Civilian Stations 1 Regulus Station in Orbit around Beta Antares I 1 Regulus Station in Orbit around Beta Antares II Yards: Antares IV Fleet Yards (In orbit around Beta Antares IV) 12 x 800m Yards • Yard One: Repulse BB-3 (Excalibur) (8/12 months) • Yard Two: Resolute BB-4 (Excalibur) (8/12 months) • Yards Three through Twelve: 50 Pulsar (0/5 months) 10 x 500m Yards • Yard One: Refitting Excelsior to Block IV specs (0/5 months) • Yard Two: Refitting Excelsior to Block IV specs (0/5 months) • Yard Three: Refitting Excelsior to Block IV specs (0/5 months) • Yard Four: Refitting Excelsior to Block IV specs (0/5 months) • Yard Five: One Luna (0/8 months) • Yard Six: One Luna (0/8 months) • Yard Seven: One Luna (0/8 months) • Yard Eight: One Luna (0/8 months) • Yard Nine: One Luna (0/8 months) • Yard Ten: Three Nova (3/6 months) 1 x 1300m Repair Yard • Yard One: One Confederate Excelsior to Block IV Standards (4/5 months), One Confederate Excelsior to Block IV Standards (3/5 months) Tucker Fleet Yards (In orbit around Beta Antares III) 12 x 500m Yards • Yard One: • Yard Two: One Luna for the Polarisan Republic(7/8 months) • Yard Three: One Luna for the Polarisan Republic(7/8 months) • Yard Four: One Luna for the Polarisan Republic(7/8 months) • Yard Five: One Luna for the Polarisan Republic(7/8 months) • Yard Six: One Luna for the Polarisan Republic(7/8 months) • Yard Seven: Two Steamrunner (5/6 months) • Yard Eight: Repairing One Nebula Carrier (5/6 months) • Yard Nine: One Akira for the Polarisan Republic(5/10 months) • Yard Ten: Repairing Two Steamrunner (1/3 months) • Yard Eleven: Two Defiant (1/8 months) • Yard Twelve: Two Defiant (1/8 months) 10 x 800m Yards • Yards One through Eight: 40 Pulsar (0/5 months) • Yard Nine: BB-5 Revenge (Excalibur) (0/12 months) • Yard Ten: BB-6 Renown (Excalibur) (0/12 months) 10 x 500mYards (5/12 months) Planetary Defenses One Planetary Shield around Antares IV One Planetary Shield around Antares III 20 x Orbital Weapons Platforms Around Antares IV 20 x Orbital Weapons Platforms Around Antares III Note Antares is the capital system of the Republic. The Prime Minister’s Mansion as well as the Parliament building is located on Antares IV. In orbit around Antares III and IV are Tucker and Antares IV Fleet Yards, the main source of ships for the RAN. System: Pi Scorpius (One Major World) Population:5 Billion Pi Scorpius III Naval Bases Naval Station Pi Scorpius III 1 x Defense Outpost in Orbit Around Pi Scorpius III Garrison Battle Group Three Yards: Andrew Carnegie Fleet Yards 10 x 100m yards • Yards One through Ten: Ten Squadrons of Peregrines (0/1 months) 10 x 800m Yards • Yards One through Three: Three Excalibur for Polarisan Republic(5/12 months) • Yards Four through Ten: 14 Intrepid (1/8 months) Planetary Defenses One Planetary Shield around Pi Scorpius III 20 x Orbital Weapons Platforms Around Pi Scorpius III Note Pi Scorpius is the Financial Heart of the Republic. Home to the majority of the Republic’s banks, the system of Pi Scorpius is a driving force behind the Republic’s rearmament. System: Area Seven Population:Classified Naval Bases Naval Station Area Seven 1 x Supply Base Yards: Groom Lake Fleet Yards 10 x 500m Yards (9/12 months) 10 x 800m Yards (9/14 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Naval Station Area Seven Note Area Seven is a classified testing range for the RAAF. Access is strictly forbidden and is a national secret. System: Delta Scorpius (One Major World) Population:1.9 Billion Delta Scorpius III Naval Bases Naval Station Delta Scorpius 1 x Defense Outpost around Delta Scorpius III Garrison Battle Group Four Yards: Pike Fleet Yards 10 x 500m Yards • Yards One through Five: Five Courageous (2/10 months) • Yards Six through Ten: Five Luna (0/8 months) Planetary Defenses One Planetary Shield around Delta Scorpius III 20 x Orbital Weapons Platforms Around Delta Scorpius III Note Delta Scorpius is the mainly agrarian in nature and produces most of the Republic’s food supply. System: Beta Scorpius (One minor world) Population:.8 Billion Beta Scorpius IV Naval Bases Naval Station Beta Scorpius 1 x Defense Outpost around Beta Scorpius IV Garrison Battle Group Five Yards: Beta Scorpius Fleet Yards 10 x 500m Yards • Yards One through Ten: Ten Centaur II for Polarisan Republic (2/8 months) Planetary Defenses 40 x Orbital Weapons Platforms Around Beta Scorpius IV Note Beta Scorpius is a backwater compared to the rest of the Republic. However many see it to be ripe for development. If forecasts are correct, it may become a major world someday. System: Tau (One major world) Population:3.3 Billion Tau IV Naval Bases Garrison Battle Group Six Yards: Tau Fleet Yards 10 x 500m Yards • Yards One through Ten: 30 Abstraho (2/4 months) 10 x 500m Yards (5/12 months) Planetary Defenses One Planetary Shield around Tau IV 20 x Orbital Weapons Platforms Around Tau IV Note Tau is a major system and home to a large portion of the Navy. The people of Tau are more militaristic than others and as such a higher proportion of military personnel come from Tau. System: Xi Scorpius (One minor world) Population:300,000 Xi Scorpius IV Garrison Battle Group Eight Note Xi Scorpius is a small world with less than a million people living on planet. Established shortly before the start of the Dominion War, its inhabitants are amongst the poorest in the Republic. Despite this, they are a hardy folk and are in the process of developing their economy and home planet with significant Republic assistance. Starbase 563 (Deep Space) Garrison Battle Group Nine Planetary Defenses 20 x Orbital Weapons Platforms Around Xi Scorpius IV Note Starbase 563 is a small defensive Starbase situated in Deep Space. System: Rivendell (One Major World) Population:3.5 Billion Rivendell Garrison Battle Group Ten Yards: Rivendell Fleet Yards 10 x 100m Yards • Yards One through Ten: 40 Danube Roundabouts (0/1 months) 10 x 500m Yards (5/12 Months) Planetary Defenses One Planetary Shield around Rivendell 20 x Orbital Weapons Platforms Around Rivendell Note Rivendell is one of the most beautiful systems in the Republic. However after the fall of subspace, Rivendell has not had a stable government. It is hoped that by joining the Republic political and economic stability can be achieved. System: Beltane (One Major World) Population:3.3 Billion Beltane III Garrison Battle Group Eleven Yards: Beltane Fleet Yards 10 x 800m Yards • Yards One through Ten: 50 Pulsar (0/5 months) Planetary Defenses One Planetary Shield around Beltane III 20 x Orbital Weapons Platforms Around Beltane III Note Historically, a major trade hub of the Antares sector, the system of Beltane has hit hard times after the fall of subspace. At the moment, the Republic is investing a large amount of money into revamping the local economy. Only time will tell if this investment pays off. System: Novoya Rodina (One Major World) Population:4.2 Billion Novoya Rodina Garrison Battle Group Twelve Yards: Admiral Kuznetsov Fleet Yards 10 x 500m Yards • Yards One through Five: 15 Pulsar (2/5 Months) • Yards Six through Ten: 15 Nova (2/6 Months) Planetary Defenses 20 x Orbital Weapons Platforms Around Novoya Rodina Note Settled mainly by Russian immigrants from Earth, the inhabitants of Novoya Rodina are fiercely loyal to the Republic. A hardy people they view life as a challenge and are more than willing to face whatever life has in store for them. A large number of Marine Raiders and ARCs hail from this system. System: Londinium (One Major World) Population:2.9 Billion Londinium Garrison Battle Group Thirteen Yards: Londinium Fleet Yards 10 x 500m Yards • Yards One Through Ten: Ten Luna (2/8 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Londinium Note Londinium is a typical system that is the midst of an economic recession. However It is hoped that with its admission to the Republic and the economic assistance via improving its military infrastructure that its economy will begin to recover System: Bosch (One Major World) Population:1.4Billion Bosch III Garrison Battle Group Fourteen Yards: Bosch Fleet Yards 10 x 800m Yards (March 28th) Planetary Defenses 20 x Orbital Weapons Platforms Around Bosch III Note Unlike the majority of the systems of the Republic, non-humans mainly populate Bosch. A recent addition to the Republic, it is amongst the most diverse planets in the Republic. System: Cartaan (One Major World) Population:7.1Billion Cartaan Garrison Battle Group Fifteen Yards: Cartaan Fleet Yards 10 x 500m Yards (5/12 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Cartaan Note Cartaan is home to a regional trade hub in the Antares sector. It is the largest in terms of population system in the Republic. However due to its strategic location, the Republic has decided to immediately reinforce the system to ward off any attack. System: Yedagon (One Major World) Population:1.1 Billion Yedagon IV Garrison Battle Group Sixteen Yards: Yedagon Fleet Yards 10 x 100m Yards • Yards One Through Ten: 40 Danube (0/1 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Yedagon Note Yedagon is a small major system that was reliant on the interstellar economy. Due to the fall of subspace, it has been hit hard. The inhabitants hope that by joining the Republic that their fortunes will change. System: New Bristol (One Major World) Population:2.3Billion New Bristol Colony Complex Naval Bases Naval Station New Bristol (April 11th) 1 x Defense Outpost around New Bristol Colony Complex Garrison Battle Group Seventeen Yards: New Bristol Fleet Yards 10 x 500m Yards • Yards One Through Ten: 30 Abstraho (1/4 months) Planetary Defenses 20 x Orbital Weapons Platforms Around New Bristol Note Unlike the majority of the systems of the Republic, New Bristol does not have any habitable planets. Instead the inhabitants live in a series of enclosed domes on the planet’s moons. Many spacers come from the area due to their knowledge of living in an enclosed environment since birth. System: Tantuctra (One Major World) Population:.3Billion Tantuctra Colony Complex Naval Bases Naval Station Tantuctra 1 x 375 Type Starbase (8/16 months) Garrison Battle Group Eighteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Tantuctra Note Despite having a population of less then one billion people, the Republic considers it a major system due to its massive mineral wealth. Due to its high value and importance to the Antaren economy, a large fleet presence is planned here to deter any pirates or warlords. System: Hemera (One Major World) Population:7 Billion Hemera Naval Bases Garrison Battle Group Nineteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Hemera Note Hemera is a system formerly governed by the warlord Titus II. In a secret deal allowing Titus to fake his death and amnesty for all crimes, the system was turned over to the Republic. At the moment, the Republic has created a provisional government on the planet and is on its way to become a full fledged Republic Member. System: New Caledonia New Caledonia IV Population:3.4 Billion Garrison Battle Group Twenty Planetary Defenses 20 x Orbital Weapons Platforms Around New Caledonia IV Note New Caledonia at the moment is the only protectorate of the Republic. Formerly in the hands of religious extremists, the Republic is currently sponsoring peace talks on the planet as well as contributing funds to rebuild the planet that has been scarred by a nasty Civil War that occurred sixteen years ago. Republic of Antares Armed Forces Overview The Republic of Antares Armed Forces (RAAF) is the first and last line of defense of the Republic. While small, the RAAF stands ready to defend the Republic. Over the course of thirty years, many of the combat veterans of the Dominion war have either retired or passed away thus, leaving the RAN with few combat veterans in its ranks. This is a major problem for the RAAF especially with warp travel now operational. Historically, with the lack of warp travel, the Military has been mainly been used for disaster relief and other humanitarian missions. With little or no chance of attack, Defense Spending has always been a minor part of the Annual Budget. However with warp travel operational, the current government under Prime Minister Prescott has made the modernization and expansion of the RAAF its first and foremost priority. Republic of Antares Navy Capital Ships Total…Active…Reserve 171…168…3 Battleships Total 1…1…0 Sovereign (12HPA/1QT/4T) ++++ 1…1…0 The one of the few Sovereign class vessels left in existence, the USS Warspite was completed during the last days of the Dominion war. Currently, the renamed RAS Warspite is the Flagship of the RAN’s Second Fleet under Rear Admiral Mathew Archer. Carriers Total 2…1…1 Nebula (2-HPA/4-RPA/2-AT3/4 squadrons) + 2…1…1 Cruisers Total 47…47…0 Ambassador (10P/2T) ++ 5…5…0 Courageous (7RPA/4PPC/5AT0) ++++ 10…10…0 Excelsior (12P/4T) ++ 4…0…4 Excelsior Block IV (12RPA/4AT) ++ 3…3…0 Intrepid (13P/5T) ++ 4…4…0 Luna (6-HPA/2-AT5/6-AT0) +++ 15…15…0 Nebula (8P/2T) + 2…2…0 Niagara (6P/2T) 2…2…0 Rigel (5P/1T) + 2…2…0 Destroyers Total 51…49…2 Defiant (1HP/4P/3QT/1T) ++ 10…10…0 Steamrunner (6P/4T) 31…29…2 Thunderbird (3RPA/7AT0) + 5…5…0 Vanguard (4RPA/4DT/2STT) 5…5…0 Frigates Total 70…70…0 Pulsar (5PRA/3AT0) + 70…70…0 Roundabouts Total 324…324…0 Danube (6P/2mT) 324…324…0 Fighter Squadrons Peregrine (3P/2mT) 201…201…0 Formations Home Fleet Commanding Admiral: Admiral James D’Arcy 1 x Nebula carrier 3 x Ambassador 3 x Excelsior Block IV 4 x Intrepid 1 x Nebula 2 x Rigel 10 x Luna 21 x Steamrunner 5 x Thunderbird 5 x Vanguard 2 x Niagara 35 x Pulsar 2nd Fleet (Quick Reaction Force) Commanding Admiral: Rear Admiral Mathew Archer Battle Group Two BB-1 (Sovereign) Warspite 5 x Courageous 3 x Luna 2 x Intrepid 6 x Defiant 3 x Steamrunner 20 x Pulsar Battle Group Seven 1 x Nebula 5 x Courageous 2 x Luna 4 x Defiant 5 x Steamrunner 15 x Pulsar Antares Expeditionary Force 2 x Ambassador Unassigned Ark Royal (Nebula carrier 6 months damage) Republic of Antares Marine Corps The Republic’s Marine Corps is the main rapid reaction force of the Republic. In addition to serving as the lead ground force, the Marines provide security to the Navy’s warships and installations. Divisions Total…Active…Reserve 16…16…0 Marine Divisions are composed of Six Regiments of Three Thousand Men and Women each. While not as heavily armed as a regular Army, Marine Divisions are more mobile and still pack a heavy punch. Raider Regiments Total…Active…Reserve 8…8…0 Marine Raider Battalions are the Marine Corps Elite Light Infantry units. Used for rapid deployment, they are often used to seize spaceports, landing zones and other highly vital targets. Marine Raiders have a long-standing but good-natured rivalry with the ARCs due to the elite nature of both forces. The fact that many ARC troopers are former Raiders does not help things. Advanced Reconnaissance Commando Battalions Total…Active…Reserve 15…15…0 The Advanced Reconnaissance Commando Teams or ARCs as the rest of the Armed Forces knows them, are the elite Special Forces of the Republic. Used for operations behind enemy lines, unconventional warfare, reconnaissance and other special tasks, the ARCs are the cream of the crop. To be considered to for membership, a Marine must have five years worth of experience and be a Captain or a Sergeant for Officers and Enlisted personnel respectively. Republic of Antares Coast Guard The Republic of Antares Coast Guard is responsible for law enforcement duties throughout the Antares sector. In the past the Navy was responsible for both law enforcement and defense duties, the rapid growth of the Armed Forces has caused some discomfort from civil liberties advocates. As such the Coast Guard was formed in order to separate the two distinct duties from one another. The Coast Guard is responsible for short range patrols outside of Republic systems and escorting merchant convoys throughout Republic space. Total…Active…Reserve 15…15…0 New Orleans (4P/3T) 4…4…0 Saber (5P/2T) 9…9…0 Springfield (2P/1T) 1…1…0 Trident (8P/2T) 1…0…1 Merchant Marine Total 80…0…0 Abstraho 35…35…0 Erewon Class Freighters Unarmed 50…50…0 Y-class Freighters (2pl) 5…5…0 Miscellaneous 50 Personal Spacecraft of varying size and capabilities Advanced Starship Design Bureau Installation Starfleet’s Advanced Starship Design Bureau was headquartered at Beta Antares for the duration of the war, safe from the front lines and was in charge of designing the next generation of starships as well as the upgrades to the current fleet. As a result, Beta Antares is able to build starships one tech level higher than any of their counterparts. Unique Warships Abstraho class Tactical Transport (4RPB/AT0) + 4 months Courageous class Cruiser (7RPA/4PPC/5AT0) +++ 450m 10 months Excalibur class Battleship (14-HPA/3-AT0/6-AT4) ++++ 800m 12 months Excelsior Block IV Cruiser (12RPA/4AT0) ++ 467m 11 months Luna class Cruiser (6-HPA/2-AT5/6-AT0) +++ 450m 8 months Pulsar Class Frigate (5RPA/3AT0) 146m 5 months + Thunderbird class Torpedo Destroyer (3RPA/7AT0) + 266m Eight Months Vanguard class Frigate (4RPA/4DT/2STT) 288m Unique Technologies Quantum Torpedo Simplification The Republic has developed a method of mass-producing Quantum Torpedoes that do not require the warhead to be fitted into a special torpedo casing exclusive for the Quantum Torpedo. Instead, the improved warheads can be fitted into regular Photon Torpedo casings at a much cheaper cost. The Republic plans to halt production of Photon torpedoes and construct solely Quantum torpedoes. Subspace Shielding The Republic has gained access to subspace shielding due to a deal with the Polarisan Republic. This allows all Republic warships to have a large resistance to subspace weapons and effects. While the Republic does not possess Subspace weapons, it reserves the right to develop and field them if it deems necessary. Current Projects Concorde class carrier (4RPA/2AT0/5 Fighter Squadrons) ++ 465m 9 months (1/12 months) Vespa Class Command Cruiser (12HPA/4AT0) ++++ 610m 12 months (3/12 months) Diplomatic Relations Confederacy of Sovereign Systems: Due to Confederacy’s intent on colonizing portions of the Antares sector, relations between the two nations have chilled to an icy degree. New Federation: The Republic and the New Federation have established contact mainly via subspace communications. While the Republic wishes to have peaceful relations with the New Federation, many Antarens still distrust Sol and haven’t forgiven the Federation for abandoning them all those years ago. Polarisan Republic: Relations between the Polarisan Republic and the Republic of Antares are fairly well. While some members of the Cabinet have proposed a possible Mutual Defense Pact, certain isolationalist elements have vocally opposed this. However one is to be sure, given the large military cooperation between the two powers that relations between the two powers will continue to come closer and closer. Reich of Germania: The Republic is cautious and weary of the intentions of the Reich. With the death of the old Kaiser it is hoped that the expansionist and imperialistic endeavors will end under the new Kaiser. Xindi: The Republic is currently at war with the Xindi. Due to its sponsoring of local warlords and its attacks on Antares, the Republic has joined the Coalition against the Xindi. Agreements History The Antares Sector is the northernmost point of the Federation and the literal frontier. Colonization first began after James T Kirk and the original Enterprise discovered the area and deemed it ripe for colonization. The original colonists were mainly those from the core worlds of the Federation seeking a new life and new opportunities. They brought with them their hopes, dreams and aspirations. Life in the Antares sector was tough. With a small and limited Starfleet presence, the original colonists were at the mercy of pirates, slavers and other ne’er-do-wells. They had to learn how do survive on their own. While Starfleet planned on expanding a their presence, stationing an entire Fleet in the sector, the Khitometer Accords changed this. Faced with massive budget cuts due to peace with the Klingons, the Antares sector was left to fend for its self for the next seventy years, something that the Antarens have never fully forgiven the Federation and its successor state for. When the Dominion War started, Starfleet began to move a portion of its manufacturing base to the Antares sector. With the core worlds under attack, it was deemed best to move some of the more important projects out of the enemy’s way. With the Federation’s victory in sight many Antarens believed that for once their fortunes would change. It did. The loss of warp for thirty years threw the Antares sector into anarchy and lawlessness. The economy went down the drain and for thirty years, the sector has been in a severe economic depression. With warp now operational, the worlds of the Antares sector have begun the long and painful process of picking up the pieces and restoring order to the sector. The trials and tribulations of the Antarens have made them a hardy people. However they heavily mistrust outsiders until they have proven themselves. Furthermore Antares seeks to protect its Sovereignty at all costs. With the return of Warp, the newly formed Republic of Antares looks forward to its new future with grim determination and cautious optimism. Dramatis Personae Rear Admiral Mathew Archer Commanding Admiral, Second Fleet Admiral Mark Archer, Chief of Naval Operations Admiral William Crowley, Chief of Staff of the RAAF Admiral James D’Arcy, Commanding Admiral Home Fleet Ensign Claire MacDougal, Yeoman Attached to Second Fleet’s Staff Prime Minister Joana Krupp, Prime Minister of the Republic Vice Admiral Rebecca Rodgers, Commanding Admiral Fleet R & D Vice Admiral Tomlin, Commanding Admiral Shipbuilding Command Adam Walt, CEO General Applications Lieutenant Command Archibald Franken, Intelligence Officer, 2nd Fleet Captain Charlotte Levin, Operations Officer 2nd Fleet Captain Christopher Ewing, Chief of Staff 2nd Fleet Game Date: ? 2407 Updated 3/17/10
The Reich of Germania: OOB April 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 49.86 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: ++ 15 Major worlds/8 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Prime Minister Marco Ivanov Minister of War (TBA) Minister of State (TBA) Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Yards Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid * - 2 Orbital defense girds (1/6 months) = Defense Outpost Kowoloon: = Ngo Fleet Yards: 8 500m shipyards # (C2) 2 Defiants (5/8 months) # (C2) 2 Defiants (5/8 months) # (C2) 2 Defiants (5/8 months) # (C2) 6 Panzer Corvette (1/4 months) # (C2) 6 Panzer Corvette (1/4 months) # (C2) 6 Panzer Corvette (1/4 months) # (C2) 6 Panzer Corvette (1/4 months) # (C2) Nebula Carrier- 442 m (5/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) --Nehru: minor world (Member State) = 1 Orbital Defense girds * - 2 Orbital Defense Girds (2/6 Months) Nehru Prime: M class world 650 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) Intrepid (5/8 months) # (C2) Intrepid (5/8 months) # (C2) Intrepid (5/8 months) # (C2) Nebula Carrier- 442 m (1/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) Nebula Carrier (0/14 Months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 1 Rigel (FG-09) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 31 Divisions of Marines -House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) Nebula------------ Length: 442 m (9/10 months)- 22,000,000 (8P/2T) + # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) 1 Blitz (1/8months), 1 Defiant (1/8 Months) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 800m yards (1/14 months) (SDF: ) 5 Danube 30 Delta Flyers 15 Sqd Peregrine 3 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) -Ground Forces: --55 Divisions of Marines -House Fleet: 4-3-1 Nova 60-60-0 Delta Flyer 28-28-0 Sqd Peregrine 3-3-0 Sqd Ju’day 4-4-0 Sqd Gamma Raider 10-10-0 Danube 4-4-0 Steamrunner 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 9 100m federation yard # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) * - 10 800m yards (12/14 months) * - 10 100m Yards (9/10 months) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries * - Starbase (375 class) (12/16 months) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) Intrepid (4/8 months) # (C2) Nebula Carrier (0/14 Months) # (C2) Nebula Carrier (0/14 Months) # (C2) Nebula Carrier (0/14 Months) # (C2) Nebula Carrier (0/14 Months) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier (0/14 Months) # (C2) Nebula Carrier (0/14 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) * - 10 800m yards (2/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 64 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # Erewon (1/2 months) # Erewon (1/2 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 7 Sqd Peregrine 12 Sqd Ju’day 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 3/8 months) = Resupply Base * - Starbase (375 class) (13/16 months) (SDF: ) 2 Saber (CO-01(2 month Repair), CO-02) (Imperial Fleet) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) 1 Challenger (FG-12) (2P/2T) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = System Defense Gird * - 2 System Defense Girds (3/6 months) The Belt: 1.2 Billion * - Resupply Base (3/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC (On mission) --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 10 500m shipyards # (C2) Intrepid --------- Length: 343 m (2/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (2/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (2/8 months)-- 30,000,000 (13P/5T) ++ # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) Nebula Carrier- 442 m (4/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 2 Defiant- Length: 170 m (6/8 months)-- 30,750,000 (1HP/4P/3QT/1T) ++ # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C2) 1 Blitz (0/8 Months), 1 Defiant (0/8 Months) * - Starbase (375 class) (13/16 months) The Belt: (Under going space habitat colonization 5/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) 1 Defender (12P/1T) (DD-13) -Ground forces: 57 Divisions of Marines House Fleet: 77-77-0 Sqd Peregrine 12-12-0 Sqd Ju’day 8-8-0 Danube 8-5-3 Nova 49-49-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 10-10-0 Steamrunner 1-1-0 Defender 1-1-0 Challenger 168-165-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) * - 10 800m yards (12/14 month) (SDF: ) 2 Freedom (DD-03, DD-01) 1 Saber (CO-03) (Imperial Fleet) 60 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 55 Sqd Peregrine 1 Challenger (FG-13) 1 Rigel (FG-11) -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Gird * - 2 800m Yards (11/14 Months) * - 6 500m Yards (11/12 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 2 Sqd Peregrine 4 Steamrunner (FG-27, FG-28, FG-29, FG-42(4 month Repair)) -Ground Forces: --53 Divisions of Marines -House Fleet: 57-57-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 138-137-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards # (C2) Nebula Carrier- 442 m (11/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Excelsior--------- Length: 467 m (3/10 months)- 40,000,000 (12P/4T) ++ # (C2) Excelsior--------- Length: 467 m (3/10 months)- 40,000,000 (12P/4T) ++ # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Nerv Fleet Yards: 10 100m shipyards # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) * - 10 100m yards (2/10 Months) * - 5 800m yards (2/14 Months) * - 4 Repair Yards (2/12 Months) Mizar 4: Y class 50 Million = Resupply Base (SDF: ) 1 Nova (DD-04) 5 Danube 30 Delta Flyers 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) -Ground Forces --21 Divisions of Marines -House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 54-54-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 4 System Defense Girds * - Type 375 Starbase (11/16 Months) * - 6 100m Yards (9/10 months) * - 4 500m Yards (8/12 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) (On Mission) 20 Scouts -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 2 system Defense Gird * - 20 800m yards: (9/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = System Defense Gird * - 2 System Defense Girds (1/6 Months) * - 4 100m Yards (6/10 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC (on Mission) -Ground Forces --27 Divisions of Marines -House Fleet: 19-19-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 20-20-0 Scout 1-1-0 Freedom 81-81-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony under construction * - System Defense Gird (2/6 Months) Salva 2: 910,000 (Under going colonization 4/6 months) * - Type 375 Starbase (1/16) (SDF: ) 17 Sqd Peregrine 2 Sqd Ju’day -Ground Forces --4 Divisions of Marines -House Fleet: 17-17-0 Sqd Peregrine 2-2-0 Sqd Ju’day 19-19-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony under construction * - System Defense Gird (2/6 Months) Solarion Prime: 1,090,000 (Under going colonization 4/6 months) * - 5 100m Yards (1/10 Months) (SDF: ) 15 Sqd Peregrine 2 Erewon (Solarion to Hanolan) 2 Sqd Gamma Raider -Ground Forces --8 Divisions of Marines -House Fleet: 15 Sqd Peregrine 2 Sqd gamma Raiders 2 Erewon 19-19-0 Total Ships Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 3 Defense Gird (Imperial Control) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (2/4 months) (Imperial) # Panzer Corvette (2/4 months) (Imperial) # Panzer Corvette (2/4 months) (Imperial) # Panzer Corvette (2/4 months) (Imperial) # Panzer Corvette (2/4 months) (Protectorate) # Panzer Corvette (2/4 months) (Protectorate) # Erewon (0/2 months) (Imperial) # Erewon (0/2 months) (Imperial) # Erewon (0/2 months) (Protectorate) # Erewon (0/2 months) (Protectorate) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine 2 Erewon (Chi Draconis to Cor Carola) -- Cor Carola Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) Carola 1: Gas Giant Carola 2: Class D world Carola 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) (Imperial) # Gamma Raider Sqd (0/1 Month) (Imperial) # Gamma Raider Sqd (0/1 Month) (Protectorate) # Gamma Raider Sqd (0/1 Month) (Protectorate) # Peregrine Sqd (0/1 Month) (Imperial) # Peregrine Sqd (0/1 Month) (Imperial) # Peregrine Sqd (0/1 Month) (Protectorate) # Ju’Day Sqd (0/1 Month) (Imperial) # Ju’Day Sqd (0/1 Month) (Imperial) # Ju’Day Sqd (0/1 Month) (Protectorate) Carola 4: Gas Giant = Resupply Base (Imperial Control) Carola 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carola 6: Class D World = 1 Defense outpost (Imperial Control) Carola 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 23 Sqd Peregrine (on Planet) 10 Sqd Gamma Raiders 7 Sqd Ju’day -- Trill Major World (Protectorate State) = 3 Defense Girds Trill 1: Gas Giant = Unity Venture yards: 10 100m yards # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine(0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Ju’day (0/1 Month) (Protectorate) # 1 Sqd Ju’day(0/1 Month) (Protectorate) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 42-42-0 Sqd Peregrine 8-8-0 Sqd Gamma Raider 6-6-0 Sqd Ju’day EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 1-0-1 Galaxy------------ Length: 641 m (12P/2T) +++ BB 9-9-0 Nebula------------ Length: 442 m (8P/2T) + HC 12-12-0 Intrepid --------- Length: 343 m (13P/5T) ++ CC 23-23-0 Defiant----------- Length: 170 m (1HP/4P/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 25-25-0 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 3-3-0 Nebula Carrier 18-18-0 Sqd Peregrine *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Boarder/Trade Patrol Fleet: 258-258-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 8-8-0 Saber------------- Length: 190 m (5P/2T) CO 48-48-0 Panzer Corvettes *Imperial Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperil Ground Forces: 346 Divisions of Marines *Imperial Merchant Fleet: 130-130-0 Erewon 6-6-0 Huron Freighter 136-136-0 Total Ships **1st Imperial Fleet: (at Xyrillia) 1 Sovereign (Discovery) BB 7 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Super Nova, Bluestar, Gray Star,) CC 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 3 Nebula Carriers (Phoenix, Eagle, Raptor)(+12 Sqd Peregrine) CV 15 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Hawkins, Geon,) DD 6 Panzer corvettes CO **2nd Imperial Fleet: (AT Draylon) 8 Defiant (Junkin 2, Alpha, Omega, Saber, Long, Do, Holt, Star) 4 Nebula (Paris, St Petersburg, Miami, Ulm) -Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 3 800m Yards (6/14 months) = 2 Repair yards # (C4) 13 Panzer (0/3 Months) # (C4) 6 Panzer (03/ Months), 3 Defiant (0/2 Months) (SDF: ) 30 Delta Flyers (Imperial) 6 Sqd Peregrine (Imperial) 1 Galaxy (Forseti) BB (Imperial Fleet) (Offline) 19 Panzer (3 Months Repair) (Imperial) 5 Intrepid (Dead Star, Flare, Starlight, Waverider, Bounty) (1 Month Repair) (Imperial) 3 Defiant (Black, Kale, York) (2 Month Repair) (Imperial) 1 Miranda (Pike) (7 months Repair) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 1 Huron Freighter 10 Scout 7 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 4 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 9 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 4 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 4 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 10 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts 2 Panzer Corvette @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts 2 Panzer Corvette @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts @Route 23: Valhalla to Salva 4 Erewon 10 Scouts @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes EEH/Emergency Engineer Hologram: 4/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. HWP/Hologram Worker Program: 4/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. HYW- Holographic Yard Worker: 4/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (3/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. http://www.shipschematics.net/startr...aught_hays.jpg Kaiser Class Battlecruiser: 623m (12 months Build) (2/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. http://www.shipschematics.net/startr...pe_victory.jpg Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (2/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be. http://www.treknology.org/new/hayden-mic1.jpg Scharnhorst Class Attack Destroyer: 197m (6RPA/4AT0) ++ (6 months Build) (1/12 months research) Designed to be the main workhorse of the battlefleet, it has type 8 RPAs, with a decent Torpedo package as well. Warp 7 Cruise, Warp 9.7 max. Her Design is a Change from Standard Federation Format, with its hull being an arrow shape, at the front its smooth horizontally flattened saucer was round off completely, without a sharp edge to be found. Her Nacelles are in a over under configuration, and are integrated into a Pair pods. Her Torpedo Bays are 1 on each side of both the Pod/Nacelles, all forward facing. On her Saucer she has 4 of her Phaser Arrays and the Last 2 are on the pods on Top/Bottom. Her shields are about equal to a Norway’s in strength
Confederacy of Sovereign Systems Tech Level: ++++ Worlds: Total: 35 Worlds (26 Major/9 Average-Minor Worlds), (89.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 3x Orbital Weapons Defense Platforms, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (3x Orbital Weapons Defense Platforms, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 2x Orbital/System Defense Platform, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers, 1x Planetary Shields) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 2x Orbital Weapons Defense Platforms, 1x Planetary Shields) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor-System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 2x Orbital/System Defense Platforms) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Orbital/System Defense Platform, 1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million (1x Orbital/System Defense Platform, 1x Planetary Shields) Valo III - Major World (Class-M), 3.1 Billion (1x Orbital/System Defense Platform, 1x Planetary Shields) Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform, 1x Planetary Shields) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers, 1x Planetary Shields) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers, 1x Orbital/System Defense Platform) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase, 1x Orbital/System Defense Platform) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards, 1x Planetary Shields, 1x Orbital/System Defense Platform) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannon, 1x Planetary Shields), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (1x Orbital/System Defense Platform,2x Planetary Defense Photon Torpedo Cannons, 1x Planetary Shields). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. Denobula Triaxa System Denobula - Major Planet (Class-M), 13 Billion (1x Federation Starbase) Felleria System Felleria - Minor Planet (Class-M), No population due to plague. Under full quarantine. (1x Orbital Weapons Platform) Inferna System Inferna - Major Planet (Class-M), 1.6 Billion Mu Herculis System Mu Herculis - Major World (Class-M), 2.6 Billion Sigma Bootis System Sigma Bootis - Major World (Class-M), 4.8 Billion Memory Alpha System Memory Alpha - Minor World (Class-D), 100 Thousand (8x Orbital Weapons Platforms) Chi Herculis Chi Herculis - Major World (Class-M), (1x Resupply Base) Seginus Seginus - Major World (Class-M), 2.4 Billion Xendi Sabu Xendi Sabu - Major World (Class-M), 5.7 Billion Gamma Serpentis Gamma Serpentis - Major World (Class-M), 3.3 Billion ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 9x 500m Federation Shipyard 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 1x Galaxy Battleship (12P/2T) +++ 4x Akira Heavy BattleCruiser (3P/15T)+++ 2x Intrepid Heavy Cruiser (13P/5T) + 6x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T)++ 6x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons)+ 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 7x Ambassador Heavy Cruisers (10P/2T)++ 10x Excelsior Heavy Cruiser (12P/4T)++ 20x Vanguard-Class Destroyers (4RPA/4MD/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 8x Steamrunner (6P/4T) 11x Saber (5P/2T) 3x Miranda (6P/2T)+ 6x Freedom (6P/2T) 6x Niagara (6P/2T) 14x Mora (8P/2T) 4x Constellation (16P/4T) 2x Yeager (10P/4T) + 100x Abus-Class Attack Craft (3P/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D12 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 20x Bajoran Fighter Squadrons (6pl)(NWC) 0x Perikian-Class Gunship Squadrons (2P/4mT) 32x Assault Ships (6P)(NWC) 0x Jantizza Assault Frigate (6P/2STT) 0x Kareema-Class Light Cruiser (2HP/8MD/2STT) 0x Antares-Class Corvette (4LD/1STT) Cardassian Type: (36 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 102x Hideki (5D/1T) 14x Dreadnought Drones Independent/Others: 1x Ooron Strike Cruiser Freighters (16 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 1x Oberth Research Vessel (2P/2D) 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 800x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 600x Flights of Banshees (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Betazed - Resupply Base, Celestial Denobula - Type 375 Starbase, Leo 14 Eradini - Resupply Base, Gemini Chi Herculis - Resupply Base, Argus Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D12 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D12 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D12 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D12 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 102x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 20x Bajoran Fighter Squadrons 32x Assault Ships UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Norway 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 40x Abus Attack craft (3 Months) 30x Bajoran Assault Ships (1 Months) 24x Squadrons of Bajoran Fighters (1 Months) 100x Hideki Mk-IV (1 Months) 12x Thalkar Heavy Frigate (5 Months) 4x Lenthal-Class Attack Cruiser (4 Months) 10x Kingston Heavy Battleship (1 Months) 24x Thunderbird Torpedo Frigates (1 Months) 4x Defiants (7 Months) 4x Groumall Freighters (5 Months) 2x Karemma Freighters (5 Months) 10x 800m Federation Shipyards (2 Months) 10x 700m Klingon Shipyards (1 Months) 2x Repair Yard (8 Months) 10x Defense Outposts (4 Months) Salvage/Under Repair 2x Intrepid Attack Cruisers - Under Modification into Block IIs (3 Months) 1x Nova Destroyer - Heavily damaged (5 Months) Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Destroyer (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Abus-Class Attack Fighter (Completed) (4 Months to Build) Kingston Heavy Battleship (Completed) (12 Months to Build) Ju'Day Refit for Banshee (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (1 Months) (1 Month to Build) Sacagawa-Class Corvette Scout (1 Months) (3 Months to Build) Westfield-Class Outpost (2 Months) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (9 Months) (14 Months to Build) Kareema-Class Light Cruiser Modification (5 Months)(6 Months to Build) Jantizza-Class Assault Frigate Modification (3 Months) (4 Month to Build) Perikian-Class Gunship (3 Months)(1 Month to Build) Anatares-Class Corvette (3 Months)(3 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial New Federation Alliance - Cordial Maquis Alliance - Neutral/Friendly Dydiman Protectorate - Neutral Polarsian Republic - Cordial Starbase 2 - Neutral Xindi - At War Reich of Germania - Wary/Alert Last Edit for April 2407 (March 19, 2010)
Apr/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion/Orbital Defense Grid x1) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion/Orbital Defense Grid x1) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion/Orbital Defense Grid x1) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion/Orbital Defense Grid x1) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion/Orbital Defense Grid x1) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million/Orbital Defense Grid x1) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion/Orbital Defense Grid x1) - Japori II: Class M plane tthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion/Orbital Defense Grid x1) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Wary Reich of Germania: Ice Cold New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 98.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Advanced Micro-Torpedo: A product of CSS research on lease to the Republic. The AmT retains the full power of a photon torpedo while shrinking it down to half it's original size. It's range is greatly extended compared to a standard mT with advanced guidance software. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HP/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HP/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RP/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)------- 18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) ++ It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Aurora Class Patrol Corvette: 183 m (4 Months) 15,000,000 (4PC/3AT-0) ++ Rather then refit the Saber and make what amounts to an almost new ship, Republic Engineers looked at task at hand and made a ship suited for it. While the Galaxia is a mean little ship, her size limits her patrol duties and top warp. To compliment it they created a highly agile patrol ship to cover the vast expanse of Republic space. Armed with Class D Phaser cannons and pulse fire tubes it's more then a match for any pirate raider or Criminal it might meet. The rugged corvette also sports ablative armor and sub-spatial shielding for extra protection. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 6-750m) - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 309...248...61 (* under construction or refit) Starships: Carriers (1…1…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 1…1…0 (Saratoga) Battleships (9…6…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (6…6…0) Akira Class Assault Cruiser (3HP/15AT-0): 5…5…0 (Ayanami, Akagi, Soryu, Hiryu, Amagi) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (34...21...13) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 12…12…0 (Luna, Nemesis, Nike, Eris, Momos, Deimos, Phobos, Io, Europa, Ganymede, Callisto, Titan) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):5...0...5* (Veris, Baraq, Chan'Qa, Tajtam, Chenlom) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) QuD Class Light Cruiser (8RD/3TFT): 8...0...8 (QuD, SuQ, Voq, Vit, Do'toj, PuS, GhodbuD, Do'wa') Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (53...36..17) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…12…4* (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Nomad Class Destroyer (4RP/3AT-0): 4...0...4 () Steamrunner Class Destroyer: 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...0...9* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 1…1…0 (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (67...51...16) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 41...30...11 (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo, Levy, Shumaker, Hubble, Clark, +26 more) Nova Class Frigate (11RP/2STT): 10…5…5 (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (94...94...0) Saber Class Corvette (3RP/2STT): 12…12…0 (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 28...28...0 (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +10 more) Fighters/Runabouts (430 Sq.) Osiris Class Fighters (6LP/2mT) 193 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Cargo/Transports (44...32...12) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho class Tactical Transport (4RPB/AT0): 12...0...12* (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction ODG: 8 100% (Apr/2407) Da’kuteth Shipyard: 5-350m yards, 6-750m Yards 100% (Apr/2407) Watchtower Class: 25 0% (Oct/2407) Ceres Shipyard (4-500m) Abstraho Class: 12 75% (May/2407) Da’kureth Shipyard (8-350m,6-750m) K'tarl Class: 3 75% (Jun/2407) 3-350m Maveq Class: 9 66% (Jun/2407) 2-750m, 3-350m QuD Class: 8 0% (Dec/2407) 4-750m K'Tarl Class: 2 0% (Dec/2407) 2-350m Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 66% (Aug/2407) 3-800m Celestial Class: 4 66% (Jun/2406) 2-500m Pulsar Class: 6 60% (Jun/2407) 2-500m Intrepid Class: 4 12.5% (Nov/2407) 2-800m Nova Shipyard (5-500m,5-800m) - Argos shipyard (5-500m,5-800m) Nomad Class: 4 0% (Oct/2407) 2-800m Pulsar Class: 5 0% (Sept/2407) 1-800m Nova Class: 5 0% (Oct/2407) 1-800m Osiris Class: 40 Sq/month 1-800m Projects Galaxia Class: 75% (July/2407) Nomad Class: 100% (Apr/2407) Watchtower Class: 100% (Apr/2407) VodLeh Class: 33% (Dec/2407) Gen III cloaking device: 8.25% (Sept2407) Aurora Class:: 0% (Apr/2408) New Added ships from Antares (thirty Pulsar frigates, ten Luna class cruisers, one Akira class battle cruiser) Updated Nomad classes tech level (++). Updated Technology section (AmT) Started co-developing Gen III cloaking device with CSS. Added Aurora class to Shiplist Deducted War losses - K'tarl (K'tarl) - 3 K'vort's - Nebula Carrier (Yorktown) - 2 SQ Osiris Fighters
The Reich of Germania: OOB May 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 49.86 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: ++ 15 Major worlds/10 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Prime Minister Marco Ivanov Minister of War (TBA) Minister of State (TBA) Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Yards Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid * - 2 Orbital defense girds (3/6 months) = Defense Outpost Kowoloon: = Ngo Fleet Yards: 8 500m shipyards # (C2) 2 Defiants (7/8 months) # (C2) 2 Defiants (7/8 months) # (C2) 2 Defiants (7/8 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) 6 Panzer Corvette (3/4 months) # (C2) Nebula Carrier- 442 m (7/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 500m Yards (2/12 months) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) --Nehru: minor world (Member State) = 1 Orbital Defense girds * - 2 Orbital Defense Girds (4/6 Months) Nehru Prime: M class world 750 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) Intrepid (7/8 months) # (C2) Intrepid (7/8 months) # (C2) Intrepid (7/8 months) # (C2) Nebula Carrier- 442 m (3/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) Nebula Carrier (2/14 Months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 1 Rigel (FG-09) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 31 Divisions of Marines -House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # (C2) Excelsior (1/10 Months) # (C2) Excelsior (1/10 Months) # (C2) Excelsior (1/10 Months) # (C2) Excelsior (1/10 Months) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8months), 1 Defiant (3/8 Months) # (C2) Nebula Carrier- 442 m (10/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (10/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 800m yards (3/14 months) (SDF: ) 5 Danube 30 Delta Flyers 25 Sqd Peregrine 3 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) -Ground Forces: --55 Divisions of Marines -House Fleet: 4-3-1 Nova 60-60-0 Delta Flyer 28-28-0 Sqd Peregrine 3-3-0 Sqd Ju’day 4-4-0 Sqd Gamma Raider 10-10-0 Danube 4-4-0 Steamrunner 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 19 100m, 10 800m yards # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # (C3) 2 New Orleans (0/6 Months) # (C3) 2 New Orleans (0/6 Months) # (C3) 2 New Orleans (0/6 Months) # (C3) 2 New Orleans (0/6 Months) # (C3) 2 New Orleans (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries * - Starbase (375 class) (14/16 months) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) Intrepid (6/8 months) # (C2) Nebula Carrier (2/14 Months) # (C2) Nebula Carrier (2/14 Months) # (C2) Nebula Carrier (2/14 Months) # (C2) Nebula Carrier (2/14 Months) # (C2) Nebula Carrier (10/14 Months) # (C2) Nebula Carrier (2/14 Months) # (C2) Nebula Carrier (2/14 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) * - 10 800m yards (4/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 50 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # Huron Freighter (1/4 Months) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # Erewon (1/2 months) # Erewon (1/2 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 21 Sqd Peregrine 16 Sqd Ju’day 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 3/8 months) = Resupply Base * - Starbase (375 class) (15/16 months) (SDF: ) 2 Saber (CO-01(2 month Repair), CO-02) (Imperial Fleet) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) 1 Challenger (FG-12) (2P/2T) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = System Defense Gird * - 2 System Defense Girds (5/6 months) * - 2 System Defense Girds (1/6 months) The Belt: 1.2 Billion * - Resupply Base (5/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC (On mission) --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 20 500m shipyards # (C2) Intrepid --------- Length: 343 m (4/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (4/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (4/8 months)-- 30,000,000 (13P/5T) ++ # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) Nebula Carrier- 442 m (6/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 2 Steamrunner (0/6 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C2) 1 Blitz (2/8 Months), 1 Defiant (2/8 Months) * - 10 800m yards (1/14 months) * - Starbase (375 class) (15/16 months) The Belt: (Under going space habitat colonization 8/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) 1 Defender (12P/1T) (DD-13) -Ground forces: 57 Divisions of Marines House Fleet: 77-77-0 Sqd Peregrine 12-12-0 Sqd Ju’day 8-8-0 Danube 8-5-3 Nova 49-49-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 10-10-0 Steamrunner 1-1-0 Defender 1-1-0 Challenger 168-165-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m, 10 800m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) # (C3) 2 Blitz (0/8 Months), 1 Defiant (0/8 Months) (SDF: ) 2 Freedom (DD-03, DD-01) 1 Saber (CO-03) (Imperial Fleet) 60 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 50 Sqd Peregrine 1 Challenger (FG-13) 1 Rigel (FG-11) -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Girds * - 2 System Defense Girds (1/6 months) * - 2 800m Yards (13/14 Months) = Davion Space yards: 6 500m Yards # (C2) 2 Steamrunner (0/6 Months) # (C2) 2 Steamrunner (0/6 Months) # (C2) 2 Steamrunner (0/6 Months) # (C2) 2 Steamrunner (0/6 Months) # (C2) 2 Steamrunner (0/6 Months) # (C2) 2 Steamrunner (0/6 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 27 Sqd Peregrine 4 Steamrunner (FG-27, FG-28, FG-29, FG-42(4 month Repair)) -Ground Forces: --53 Divisions of Marines -House Fleet: 57-57-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 138-137-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards # (C2) Nebula Carrier- 442 m (13/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Excelsior--------- Length: 467 m (5/10 months)- 40,000,000 (12P/4T) ++ # (C2) Excelsior--------- Length: 467 m (5/10 months)- 40,000,000 (12P/4T) ++ # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Nerv Fleet Yards: 10 100m shipyards # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) * - 10 100m yards (4/10 Months) * - 5 800m yards (4/14 Months) * - 4 Repair Yards (4/12 Months) Mizar 4: Y class 50 Million = Resupply Base (SDF: ) 1 Nova (DD-04) 5 Danube 30 Delta Flyers 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) -Ground Forces --21 Divisions of Marines -House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 54-54-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 4 System Defense Girds * - Type 375 Starbase (13/16 Months) = Mehler Lmt Yards: 6 100m Yards # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) * - 4 500m Yards (10/12 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) (On Mission) -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 2 system Defense Gird * - System Defense Gird (1/6 months) * - 20 800m yards: (11/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = System Defense Gird * - 2 System Defense Girds (3/6 Months) * - 4 100m Yards (8/10 months) * - 5 500m yards (1/12 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC (on Mission) -Ground Forces --27 Divisions of Marines -House Fleet: 19-19-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 20-20-0 Scout 1-1-0 Freedom 81-81-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony * - System Defense Gird (4/6 Months) Salva 2: 1,710,000 * - Type 375 Starbase (2/16) (SDF: ) 17 Sqd Peregrine 6 Sqd Ju’day 2 Erewon (Salva to Alpha) -Ground Forces --4 Divisions of Marines -House Fleet: 17-17-0 Sqd Peregrine 4-4-0 Sqd Ju’day 21-21-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony * - System Defense Gird (4/6 Months) Solarion Prime: 1,810,000 * - 5 100m Yards (3/10 Months) (SDF: ) 19 Sqd Peregrine 2 Erewon (Solarion to Hanolan) 6 Sqd Gamma Raider -Ground Forces --11 Divisions of Marines -House Fleet: 17-17-0 Sqd Peregrine 4-4-0 Sqd gamma Raiders 2-2-0 Erewon 19-19-0 Total Ships Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 3 Defense Gird (Imperial Control) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Panzer Corvette (0/4 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine 4 Erewon (Chi Draconis to Cor Carola) -- Cor Carola Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) Carola 1: Gas Giant Carola 2: Class D world Carola 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) Carola 4: Gas Giant = Resupply Base (Imperial Control) Carola 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carola 6: Class D World = 1 Defense outpost (Imperial Control) Carola 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 25 Sqd Peregrine (on Planet) 14 Sqd Gamma Raiders 9 Sqd Ju’day -- Trill Major World (Protectorate State) = 3 Defense Girds Trill 1: Gas Giant = Unity Venture yards: 10 100m yards # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine(0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Ju’day (0/1 Month) (Protectorate) # 1 Sqd Ju’day(0/1 Month) (Protectorate) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 16 Sqd Peregrine 4 Sqd Ju’day -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 42-42-0 Sqd Peregrine 8-8-0 Sqd Gamma Raider 6-6-0 Sqd Ju’day EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 1-0-1 Galaxy------------ Length: 641 m (12P/2T) +++ BB 13-13-0 Nebula------------ Length: 442 m (8P/2T) + HC 12-7-5 Intrepid --------- Length: 343 m (13P/5T) ++ CC 25-25-0 Defiant----------- Length: 170 m (1HP/4PC/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 37-18-19 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 3-3-0 Nebula Carrier 18-18-0 Sqd Peregrine *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Boarder/Trade Patrol Fleet: 266-266-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 8-8-0 Saber------------- Length: 190 m (5P/2T) CO 48-48-0 Panzer Corvettes *Imperial Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperial Merchant Fleet: 146-146-0 Erewon 10-10-0 Huron Freighter 578-551-27 Total Ships *Imperil Ground Forces: 346 Divisions of Marines **1st Carrier Battlegroup: (at Xyrillia) 5 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Gray Star,) CC 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 1 Nebula Carriers (Phoenix) (+4 Sqd Peregrine) (Rear Admiral Hans Miller) 10 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm) DD 6 Panzer **2nd Carrier Battlegroup: (AT Draylon) 10 Defiant (Junkin 2, Alpha, Omega, Saber, Long, Do, Kale, York, Whitney, Smithson) 5 Nebula (Paris, St Petersburg, Miami, Ulm, York,) 1 Nebula Carrier (Raptor) (+ 4 Sqd Peregrine) (Rear Admiral Jason Upton) 2 Intrepid (, Super Nova, Bluestar) 6 Panzer **3rd Carrier Battlegroup: (At Alpha) 1 Nebula Carrier (Eagle) (+4 Sqd Peregrine) (Rear Admiral Rita McKinley) 6 Panzer 3 Nebula (Exeter, Leeds, London) 5 Defiant (Holt, Star, Black, Hawkins, Geon) **1st Battleship Group: (At Valhalla) 1 Sovereign (Discovery) (Rear Admiral Jack James) -Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 3 800m Yards (7/14 months) * - 3 800m Yards (1/14 months) = 2 Repair yards # (C4) 13 Panzer (2/3 Months) # (C4) 6 Panzer (2/3 Months), 2 Intrepid (0/1 Month) (SDF: ) 30 Delta Flyers (Imperial) 6 Sqd Peregrine (Imperial) 1 Galaxy (Forseti) BB (Imperial Fleet) (Offline) 19 Panzer (3 Months Repair) (Imperial) 5 Intrepid (Dead Star, Flare, Starlight, Waverider, Bounty) (1 Month Repair) (Imperial) 1 Miranda (Pike) (7 months Repair) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 5 Huron Freighter 10 Scout 10 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 6 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 9 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 10 Erewon 1 Huron Freighter 14 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 9 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 9 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 14 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts 2 Panzer Corvette @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts 2 Panzer Corvette @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts @Route 23: Valhalla to Salva 4 Erewon 10 Scouts 2 Panzer @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts 2 Panzer Corvette @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes (Complete) EEH/Emergency Engineer Hologram: 6/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. (Complete) HWP/Hologram Worker Program: 6/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. (Complete) HYW- Holographic Yard Worker: 6/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (5/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. Kaiser Class Battlecruiser: 623m (12 months Build) (4/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (4/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be. Scharnhorst Class Attack Destroyer: 197m (6RPA/4AT0) ++ (6 months Build) (3/12 months research) Designed to be the main workhorse of the battlefleet, it has type 8 RPAs, with a decent Torpedo package as well. Warp 7 Cruise, Warp 9.7 max. Her Design is a Change from Standard Federation Format, with its hull being an arrow shape, at the front its smooth horizontally flattened saucer was round off completely, without a sharp edge to be found. Her Nacelles are in a over under configuration, and are integrated into a Pair pods. Her Torpedo Bays are 1 on each side of both the Pod/Nacelles, all forward facing. On her Saucer she has 4 of her Phaser Arrays and the Last 2 are on the pods on Top/Bottom. Her shields are about equal to a Norway’s in strength Excelsior Class Graf Spee Refit Heavy Cruiser: 467m (2HPA/8RPA/2AT1/2AT2) (1/6 Months): this Refit of the Aging but still powerful Excelsior Class bring it up to date in Weapons, Armor, Shields and Engines. With her new Warp core and more efficient EPS system, she has a 70% higher power reserve, letting her reach a top speed of warp 9.7 max. Her shields are just shy of an Akira’s, and she’s armed with 2 Heavy type 12 Phasers, 8 Type 10 Phasers, 2 AT2 facing forward, and 2 AT1 facing aft. Atlantis Class Cruiser: 395m long 215m wide, 127m tall. (7HPA/6AT2) (10 Months Build) (0/12 Months Research) ++ Warp 7 Cruise, Warp 9.6 max Built for a mix of speed and fire power, she delivers both it reasonable amounts and its fairly well defended with her shields and ablative armor. Her shields are Equal to a Pre-refit Galaxy class in strength, but lack the Advanced Components of the Galaxy’s. Shes Armed with type 10 Heavy Phaser Arrays and AT2 Torpedo tubes.
Confederacy of Sovereign Systems Tech Level: ++++ Worlds: Total: 35 Worlds (27 Major/11 Average-Minor Worlds), (89.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 3x Orbital Weapons Defense Platforms, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (3x Orbital Weapons Defense Platforms, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 2x Orbital/System Defense Platform, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers, 1x Planetary Shields) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 2x Orbital Weapons Defense Platforms, 1x Planetary Shields) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 2x Orbital/System Defense Platforms) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Orbital/System Defense Platform, 1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million (1x Orbital/System Defense Platform, 1x Planetary Shields) Valo III - Major World (Class-M), 3.1 Billion (1x Orbital/System Defense Platform, 1x Planetary Shields) Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform, 1x Planetary Shields) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers, 1x Planetary Shields) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers, 1x Orbital/System Defense Platform) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase, 1x Orbital/System Defense Platform) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards, 1x Planetary Shields, 1x Orbital/System Defense Platform) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannon, 1x Planetary Shields), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (1x Orbital/System Defense Platform,2x Planetary Defense Photon Torpedo Cannons, 1x Planetary Shields). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. Denobula Triaxa System Denobula - Major Planet (Class-M), 13 Billion (1x Federation Starbase) Felleria System Felleria - Minor Planet (Class-M), No population due to plague. Under full quarantine. (1x Orbital Weapons Platform) Inferna System Inferna - Major Planet (Class-M), 1.6 Billion Mu Herculis System Mu Herculis - Major World (Class-M), 2.6 Billion Sigma Bootis System Sigma Bootis - Major World (Class-M), 4.8 Billion Memory Alpha System Memory Alpha - Minor World (Class-D), 100 Thousand (8x Orbital Weapons Platforms) Chi Herculis Chi Herculis - Major World (Class-M), (1x Resupply Base) Seginus Seginus - Major World (Class-M), 2.4 Billion Xendi Sabu Xendi Sabu - Major World (Class-M), 5.7 Billion Gamma Serpentis Gamma Serpentis - Major World (Class-M), 3.3 Billion Maquis Alliance Holdings Setlik System Setlik II - Minor World (Class-M), 700 Million Setlik III - Major World (Class-M), 6.6 Billion Foothold in Antares: Manticore System: Manticore - Minor World (Class-M), 2 Million ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 21x 500m Federation Shipyard 1x 800m Federation Shipyards 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard 10x 700m Klingon Shipyards Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 10x Kingston Battlecruisers (12HP/6HD/2AT-3) +++ 1x Galaxy Battleship (12P/2T) +++ 4x Akira Heavy BattleCruiser (3P/15T)+++ 2x Intrepid Heavy Cruiser (13P/5T) + 24x Thunderbird Torpedo Frigates (3HP/7TFT) +++ 9x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T) ++ 8x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons) + 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 8x Ambassador Heavy Cruisers (10P/2T) ++ 11x Excelsior Heavy Cruiser (12P/4T) ++ 20x Vanguard-Class Destroyers (4RPA/4MD/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 10x Steamrunner (6P/4T) 2x New Orleans (4P/3T) 17x Saber (5P/2T) 3x Miranda (6P/2T) + 10x Freedom (6P/2T) 8x Niagara (6P/2T) 14x Mora (8P/2T) 4x Constellation (16P/4T) 2x Yeager (10P/4T) + 100x Abus-Class Attack Craft (3P/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D13 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 20x Bajoran Fighter Squadrons (6pl)(NWC) 0x Perikian-Class Gunship Squadrons (2P/4mT) 32x Assault Ships (6P)(NWC) 0x Jantizza Assault Frigate (6P/2STT) 0x Kareema-Class Light Cruiser (2HP/8MD/2STT) 0x Antares-Class Corvette (4LD/1STT) Cardassian Type: (36 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 200x Hideki (5D/1T) 14x Dreadnought Drones Independent/Others: 1x Ooron Strike Cruiser Freighters (20 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 2x Oberth Research Vessel (2P/2D) 1x Ptolemy Tug 1x Sydney Transport 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 800x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 600x Flights of Banshees (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Betazed - Resupply Base, Celestial Starbase C-6 - Type 375 Starbase, SB C-6 Starbase 47 - Type 375 Starbase, SB 47 Denobula - Type 375 Starbase, Leo Starbase 129 - TYpe 375 Starbase (Listening Post), Nantuncket Argus Array - Long Range Telescope 14 Eradini - Resupply Base, Gemini Chi Herculis - Resupply Base, Argus Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D13 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D13 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D13 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D13 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 200x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 40x Bajoran Fighter Squadrons 60x Assault Ships UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Mora 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 6x Keldon Dreadnought (9 Months) 20x Vor'cha (9 Months) 10x Sussex (9 Months) 40x Abus Attack craft (2 Months) 12x Thalkar Heavy Frigate (4 Months) 4x Lenthal-Class Attack Cruiser (2 Months) 4x Defiants (6 Months) 4x Groumall Freighters (4 Months) 2x Karemma Freighters (4 Months) 10x 800m Federation Shipyards (1 Months) 2x Repair Yard (7 Months) 10x Defense Outposts (3 Months) Salvage/Under Repair/Refit/Modification 4x Intrepid Attack Cruisers - Under Modification into Block IIs (2 Months) 1x Nova Destroyer - Heavily damaged (4 Months) Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Destroyer (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Intrepid Block II Refit (Complete) Abus-Class Attack Fighter (Completed) (4 Months to Build) Kingston Heavy Battlecruiser (Completed) (12 Months to Build) Ju'Day Refit for Banshee (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (Complete) (1 Month to Build) Sacagawa-Class Corvette Scout (Complete) (3 Months to Build) Westfield-Class Outpost (1 Months) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (8 Months) (14 Months to Build) Kareema-Class Light Cruiser Modification (6 Months)(6 Months to Build) Jantizza-Class Assault Frigate Modification (2 Months) (4 Month to Build) Falconet-Class Gunship (2 Months)(1 Month to Build) Anatares-Class Corvette (2 Months)(3 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial/Trade Treaty/NAP New Federation Alliance - Cordial/Trade Treaty/NAP Maquis Alliance - Protectorate/Cordial United Colonial Republic - Protectorate/Cordial Ferengi Alliance - Cordial/Trade Partners (Via UCR) Dydiman Protectorate - Neutral/Trade Treaty/NAP Polarsian Republic - Cordial/Trade Treaty/NAP Xindi - At War Reich of Germania - Wary/Alert/NAP Last Edit for May 2407 (March 29, 2010)
May/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68.19 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion/Orbital Defense Grid x1) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion/Orbital Defense Grid x1) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion/Orbital Defense Grid x1) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion/Orbital Defense Grid x1) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion/Orbital Defense Grid x1) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million/Orbital Defense Grid x1) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion/Orbital Defense Grid x1) - Japori II: Class M plane tthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion/Orbital Defense Grid x1) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Cordial Reich of Germania:Wary New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 98.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Advanced Micro-Torpedo: A product of CSS research on lease to the Republic. The AmT retains the full power of a photon torpedo while shrinking it down to half it's original size. It's range is greatly extended compared to a standard mT with advanced guidance software. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HP/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HP/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RP/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)------- 18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) ++ It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Aurora Class Patrol Corvette (Saber refit): 183 m (4 Months) 15,000,000 (4PC/3AT-0) ++ Rather then just refit the Saber and make what amounts to an almost new ship anyway, Republic Engineers looked at task at hand and made the ship suited for it's intended role. While the Galaxia is a mean little ship, her size limits her patrol duties and top warp. To compliment it they created a highly agile patrol ship to cover the vast expanse of Republic space. Armed with Class D Phaser cannons and pulse fire tubes it's more then a match for any pirate raider or Criminal it might meet. The rugged corvette also sports ablative armor and sub-spatial shielding for extra protection. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 6-750m) - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 309...260...49 (* under construction or refit) Starships: Carriers (1…1…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 1…1…0 (Saratoga) Battleships (9…6…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (6…6…0) Akira Class Assault Cruiser (3HP/15AT-0): 5…5…0 (Ayanami, Akagi, Soryu, Hiryu, Amagi) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (34...21...13) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 12…12…0 (Luna, Nemesis, Nike, Eris, Momos, Deimos, Phobos, Io, Europa, Ganymede, Callisto, Titan) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):5...0...5* (Veris, Baraq, Chan'Qa, Tajtam, Chenlom) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) QuD Class Light Cruiser (8RD/3TFT): 8...0...8 (QuD, SuQ, Voq, Vit, Do'toj, PuS, GhodbuD, Do'wa') Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (53...36..17) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…12…4* (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Nomad Class Destroyer (4RP/3AT-0): 4...0...4 () Steamrunner Class Destroyer: 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...0...9* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 1…1…0 (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (67...51...16) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 41...30...11 (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo, Levy, Shumaker, Hubble, Clark, +26 more) Nova Class Frigate (11RP/2STT): 10…5…5 (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (94...94...0) Saber Class Corvette (3RP/2STT): 12…12…0 (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 28...28...0 (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +10 more) Fighters/Runabouts (475 Sq.) Osiris Class Fighters (6LP/2mT) 238 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Cargo/Transports (44...44...0) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho class Tactical Transport (4RPB/AT0): 12...12...0* (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction Watchtower Class: 25 16% (Oct/2407) Ceres Shipyard (4-500m) Abstraho Class: 12 100% (May/2407) Da’kureth Shipyard (8-350m,6-750m) K'tarl Class: 3 83% (Jun/2407) 3-350m Maveq Class: 9 83% (Jun/2407) 2-750m, 3-350m QuD Class: 8 12.5% (Dec/2407) 4-750m K'Tarl Class: 2 12.5% (Dec/2407) 2-350m Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 75% (Aug/2407) 3-800m Celestial Class: 4 84% (Jun/2406) 2-500m Pulsar Class: 6 80% (Jun/2407) 2-500m Intrepid Class: 4 25% (Nov/2407) 2-800m Nova Shipyard (5-500m,5-800m) - Argos shipyard (5-500m,5-800m) Nomad Class: 4 16% (Oct/2407) 2-800m Pulsar Class: 5 20% (Sept/2407) 1-800m Nova Class: 5 16% (Oct/2407) 1-800m Osiris Class: 40 Sq/month 1-800m Projects Galaxia Class: 84% (July/2407) VodLeh Class: 42% (Dec/2407) Gen III cloaking device: 16% (Sept/2407) Aurora Class: 16% (Oct/2407) 33% (July/2407) New Corrected Population Updated Diplomatic section
The Reich of Germania: OOB June 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 59.17 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: +++ 18 Major worlds/11 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Prime Minister Marco Ivanov Minister of War (TBA) Minister of State (TBA) Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Yards Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid * - 2 Orbital defense girds (4/6 months) * - 2 Orbital Defense Girds (0/6 months) = Defense Outpost Kowoloon: 2.8 billion = Ngo Fleet Yards: 8 500m shipyards # (C2) Excelsior (0/10 Months) # (C2) Excelsior (0/10 Months) # (C2) Excelsior (0/10 Months) # (C2) 1 Blitz (0/8 months), 1 Defiant (0/8 months) # (C2) 1 Blitz (0/8 months), 1 Defiant (0/8 months) # (C2) 1 Blitz (0/8 months), 1 Defiant (0/8 months) # (C2) 1 Blitz (0/8 months), 1 Defiant (0/8 months) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 500m Yards (3/12 months) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) 1 Rigel (FG-09) --Nehru: minor world (Member State) = 1 Orbital Defense girds * - 2 Orbital Defense Girds (5/6 Months) Nehru Prime: M class world 750 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) 5 Huron Freighter (0/4 months) # (C2) 6 Panzer (0/4 months) # (C2) 6 Panzer (0/4 months) # (C2) Nebula Carrier- 442 m (4/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) Nebula Carrier (3/14 Months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 39 Divisions of Marines -Fruehauf House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # (C2) Excelsior (2/10 Months) # (C2) Excelsior (2/10 Months) # (C2) Excelsior (2/10 Months) # (C2) Excelsior (2/10 Months) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8months), 1 Defiant (4/8 Months) # (C2) Nebula Carrier- 442 m (11/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (11/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 800m yards (4/14 months) (SDF: ) 5 Danube 30 Delta Flyers 30 Sqd Peregrine 4 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) --Alpha Triengli Member State minor world 270 million Starbase 310 (Spacedocks Class): (SDF: ) 2 Saber (Imperial Fleet) 3 Norway -Ground Forces: --55 Divisions of Marines -Finkel House Fleet: 4-3-1 Nova 30-30-0 Delta Flyer 30-30-0 Sqd Peregrine 5-5-0 Danube 4-4-0 Steamrunner 3-3-0 Norway 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds * - 3 Orbital Defense girds (1/6 months) Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 19 100m, 10 800m yards # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # (C3) 2 New Orleans (1/6 Months) # (C3) 2 New Orleans (1/6 Months) # (C3) 2 New Orleans (1/6 Months) # (C3) 2 New Orleans (1/6 Months) # (C3) 2 New Orleans (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries * - Starbase (375 class) (15/16 months) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) 1 Blitz (0/8 months), 1 Defiant (0/8 months) # (C2) Nebula Carrier (3/14 Months) # (C2) Nebula Carrier (3/14 Months) # (C2) Nebula Carrier (3/14 Months) # (C2) Nebula Carrier (3/14 Months) # (C2) Nebula Carrier (11/14 Months) # (C2) Nebula Carrier (3/14 Months) # (C2) Nebula Carrier (3/14 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) * - 10 800m yards (5/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 50 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # Huron Freighter (2/4 Months) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # 1 sqd Ju’day Fighter (0/1 month) # Erewon (0/2 months) # Erewon (0/2 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 21 Sqd Peregrine 20 Sqd Ju’day 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 3/8 months) = Resupply Base = Starbase (375 class) (16/16 months) (SDF: ) 2 Saber (CO-01(2 month Repair), CO-02) (Imperial Fleet) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) 1 Challenger (FG-12) (2P/2T) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = 3 System Defense Gird * - 2 System Defense Girds (2/6 months) The Belt: 1.2 Billion * - Resupply Base (6/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC (On mission) 3 Steamrunner (FG-600, FG-601, FG-602, FG-603) --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 20 500m shipyards # (C2) Intrepid --------- Length: 343 m (5/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (5/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (5/8 months)-- 30,000,000 (13P/5T) ++ # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) Nebula Carrier- 442 m (7/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C2) 1 Blitz (3/8 Months), 1 Defiant (3/8 Months) * - 10 800m yards (2/14 months) = Starbase (375 class) (16/16 months) The Belt: (Under going space habitat colonization 9/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) 1 Defender (12P/1T) (DD-13) Regulon: Major world Member State Regulon: 1.9 Billion * - 2 System defense girds (0/6 months) (SDF: ) 1 Saber (Imperial) -Ground forces: 57 Divisions of Marines - Kipler House Fleet: 95-95-0 Sqd Peregrine 20-20-0 Sqd Ju’day 10-10-0 Danube 8-5-3 Nova 76-76-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 10-10-0 Steamrunner 1-1-0 Defender 1-1-0 Challenger 168-165-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m, 10 800m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) # (C3) 2 Blitz (1/8 Months), 1 Defiant (1/8 Months) (SDF: ) 2 Freedom (DD-03, DD-01) 1 Saber (CO-03) (Imperial Fleet) 60 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 50 Sqd Peregrine 1 Challenger (FG-13) 1 Rigel (FG-11) -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Girds * - 2 System Defense Girds (2/6 months) = Davion Space yards: 6 500m Yards 2 800m Yards # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (0/6 Months) # (C3) 3 Steamrunner (0/6 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 33 Sqd Peregrine 4 Steamrunner (FG-27, FG-28, FG-29, FG-42(4 month Repair)) -Ground Forces: --53 Divisions of Marines -Davion House Fleet: 83-83-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 138-137-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards # (C2) Intrepid (0/8 months) # (C2) Excelsior--------- Length: 467 m (6/10 months)- 40,000,000 (12P/4T) ++ # (C2) Excelsior--------- Length: 467 m (6/10 months)- 40,000,000 (12P/4T) ++ # (C2) 1 Blitz (6/8 Months), 1 Defiant (6/8 Months) # (C2) 1 Blitz (6/8 Months), 1 Defiant (6/8 Months) # (C2) 1 Blitz (6/8 Months), 1 Defiant (6/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Nerv Fleet Yards: 10 100m shipyards # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) * - 10 100m yards (5/10 Months) * - 5 800m yards (5/14 Months) * - 4 Repair Yards (5/12 Months) Mizar 4: Y class 50 Million = Resupply Base (SDF: ) 5 Danube 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) --Lya Station Alpha: Major Member state (1.05 Billion) Space Dock III------- Length: 1,600m - 85,000,000 (6HP, 14RP, 12STT) * - 2 system defense girds (0/6 months) (SDF 30 Delta Flyers 1 Nova (DD-04) -Ground Forces --35 Divisions of Marines -Meier House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 54-54-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 4 System Defense Girds * - Type 375 Starbase (14/16 Months) = Mehler Lmt Yards: 6 100m Yards # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) * - 4 500m Yards (11/12 months) * - 10 500m yards (HYW: - 10% ship build times) (1/13 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) (On Mission) 3 Steamrunner (FG605, FG606, FG607) -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 2 system Defense Gird * - System Defense Gird (2/6 months) * - 20 800m yards: (12/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = System Defense Gird * - 2 System Defense Girds (4/6 Months) * - 4 100m Yards (9/10 months) * - 5 500m yards (HYW: -10% ship build time) (2/13 months) * - 10 500m yards (HYW: -10% ship build time) (1/13 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC (on Mission) 3 Steamrunner (FG-61, FG-62, FG-63) -Ground Forces --27 Divisions of Marines -Mehler House Fleet: 26-26-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 1-1-0 Freedom 3-3-0 Steamrunner 81-81-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony * - System Defense Gird (5/6 Months) Salva 2: 1,910,000 * - Type 375 Starbase (3/16) (SDF: ) 17 Sqd Peregrine 6 Sqd Ju’day 2 Erewon (Salva to Alpha) 3 Steamrunner (FG-58, FG-59, FG-60) -Ground Forces --9 Divisions of Marines -Sykes House Fleet: 17-17-0 Sqd Peregrine 6-6-0 Sqd Ju’day 2-2-0 Erewon 3-3-0 Steamrunner 28-28-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony * - System Defense Gird (5/6 Months) Solarion Prime: 2,110,000 * - 5 100m Yards (4/10 Months) * - 5 800m yards (HYW: -10% on build times) (1/15 months) (SDF: ) 19 Sqd Peregrine 2 Erewon (Solarion to Hanolan) 6 Sqd Gamma Raider 3 Steamrunner (FG-55, FG-56, FG-57) -Ground Forces --11 Divisions of Marines -Prewitt House Fleet: 19-19-0 Sqd Peregrine 6-6-0 Sqd gamma Raiders 2-2-0 Erewon 3-3-0 Steamrunner 30-30-0 Total Ships Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 3 Defense Gird (Imperial Control) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Panzer Corvette (1/4 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine 4 Erewon (Chi Draconis to Cor Carola) -- Cor Carola Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) * - 2 Orbital Defense Girds (1/6 months) Carola 1: Gas Giant Carola 2: Class D world Carola 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) Carola 4: Gas Giant = Resupply Base (Imperial Control) Carola 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carola 6: Class D World = 1 Defense outpost (Imperial Control) Carola 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 28 Sqd Peregrine (on Planet) 18 Sqd Gamma Raiders 12 Sqd Ju’day -- Trill Major World (Protectorate State) = 3 Defense Girds Trill 1: Gas Giant = Unity Venture yards: 10 100m yards # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine(0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Ju’day (0/1 Month) (Protectorate) # 1 Sqd Ju’day(0/1 Month) (Protectorate) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 24 Sqd Peregrine 6 Sqd Ju’day -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 72-72-0 Sqd Peregrine 18-18-0 Sqd Gamma Raider 18-18-0 Sqd Ju’day 4-4-0 Erewon EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 1-0-1 Galaxy------------ Length: 641 m (12P/2T) +++ BB 13-13-0 Nebula------------ Length: 442 m (8P/2T) + HC 16-13-3 Intrepid --------- Length: 343 m (13P/5T) ++ CC 33-33-0 Defiant----------- Length: 170 m (1HP/4PC/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 55-55-0 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 4-4-0 Nebula Carrier 22-22-0 Sqd Peregrine 30-30-0 Delta Flyers 5-5-0 Steamrunner 0-0-0 Atlantis Class 0-0-0 Excelsior Class Graf Spee Refit 0-0-0 Scharnhorst Class Attack Destroyer *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Boarder/Trade Patrol Fleet: 280-280-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 56-56-0 Panzer Corvettes *Imperial Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperial Merchant Marine: 161-161-0 Erewon 10-10-0 Huron Freighter *Non-standard Operations Directorate: 2-2-0 Gage 11-11-0 Saber------------- Length: 190 m (5P/2T) CO *Imperil Ground Forces: 434 Divisions of Marines **1st Carrier Battlegroup: (at Xyrillia) 5 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Gray Star,) CC 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 1 Nebula Carriers (Phoenix) (+4 Sqd Peregrine) (Rear Admiral Hans Miller) 11 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Odin) DD 18 Panzer **2nd Carrier Battlegroup: (AT Draylon) 11 Defiant (Junkin 2, Alpha, Omega, Saber, Long, Do, Kale, York, Whitney, Smithson James) 5 Nebula (Paris, St Petersburg, Miami, Ulm, York,) 1 Nebula Carrier (Raptor) (+ 4 Sqd Peregrine) (Rear Admiral Jason Upton) 5 Intrepid (Super Nova, Bluestar, Waverider, Bounty, Sol) 18 Panzer **3rd Carrier Battlegroup: (At Solarion) 2 Nebula Carrier (Eagle Hawk) (+8 Sqd Peregrine) (Rear Admiral Rita McKinley) 23 Panzer 3 Nebula (Exeter, Leeds, London) 11 Defiant (Holt, Star, Black, Hawkins, Geon, Mays, Jobs, Gates, Johnson, Jackson Anders Holls) 6 Intrepid (Alpha, Nova Sol, Dead Star, Flare, Starlight Kaitama) **1st Battleship Group: (At Valhalla) 1 Sovereign (Discovery) (Rear Admiral Jack James) 2 Defiant (DD500, DD501) Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 2 Orbital Defense girds (1/6 months) * - 3 800m Yards (8/14 months) * - 3 800m Yards (2/14 months) = 2 Repair yards # (C4) # (C4) 1 Miranda (1/7 month) (SDF: ) 30 Delta Flyers (Imperial) 6 Sqd Peregrine (Imperial) 1 Galaxy (Forseti) BB (Imperial Fleet) (Offline) 1 Miranda (Pike) (7 months Repair) 5 Steamrunner (FG-50, FG-51, FG-52, FG-53, FG-54) 2 Gage (NOD) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 5 Huron Freighter 10 Scout 10 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 6 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 9 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 10 Erewon 1 Huron Freighter 14 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 9 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 9 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 14 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts 2 Panzer Corvette @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts 2 Panzer Corvette @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts 2 Panzer Corvette @Route 23: Valhalla to Salva 4 Erewon 10 Scouts 2 Panzer @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts 2 Panzer Corvette @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette @route 26: Valhalla to 51 Pegesi 16 Erewon 4 Scouts 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes (Complete) EEH/Emergency Engineer Hologram: 6/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. (Complete) HWP/Hologram Worker Program: 6/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. (Complete) HYW- Holographic Yard Worker: 6/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (6/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. Kaiser Class Battlecruiser: 623m (12 months Build) (6/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (6/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be. Scharnhorst Class Attack Destroyer: 197m (6RPA/4AT0) ++ (6 months Build) (4/12 months research) Designed to be the main workhorse of the battlefleet, it has type 8 RPAs, with a decent Torpedo package as well. Warp 7 Cruise, Warp 9.7 max. Her Design is a Change from Standard Federation Format, with its hull being an arrow shape, at the front its smooth horizontally flattened saucer was round off completely, without a sharp edge to be found. Her Nacelles are in a over under configuration, and are integrated into a Pair pods. Her Torpedo Bays are 1 on each side of both the Pod/Nacelles, all forward facing. On her Saucer she has 4 of her Phaser Arrays and the Last 2 are on the pods on Top/Bottom. Her shields are about equal to a Norway’s in strength Excelsior Class Graf Spee Refit Heavy Cruiser: 467m (2HPA/8RPA/2AT1/2AT2) (10 Months) (2/6 Months): this Refit of the Aging but still powerful Excelsior Class bring it up to date in Weapons, Armor, Shields and Engines. With her new Warp core and more efficient EPS system, she has a 70% higher power reserve, letting her reach a top speed of warp 9.7 max. Her shields are just shy of an Akira’s, and she’s armed with 2 Heavy type 12 Phasers, 8 Type 10 Phasers, 2 AT2 facing forward, and 2 AT1 facing aft. Atlantis Class Cruiser: 395m long 215m wide, 127m tall. (7HPA/6AT2) (10 Months Build) (1/6 Months Research) ++ Warp 7 Cruise, Warp 9.6 max Built for a mix of speed and fire power, she delivers both it reasonable amounts and its fairly well defended with her shields and ablative armor. Her shields are Equal to a Pre-refit Galaxy class in strength, but lack the Advanced Components of the Galaxy’s. Shes Armed with type 10 Heavy Phaser Arrays and AT2 Torpedo tubes.
Confederacy of Sovereign Systems Tech Level: ++++ Worlds: Total: 35 Worlds (27 Major/11 Average-Minor Worlds), (89.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 3x Orbital Weapons Defense Platforms, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (3x Orbital Weapons Defense Platforms, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 2x Orbital/System Defense Platform, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers, 1x Planetary Shields) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 2x Orbital Weapons Defense Platforms, 1x Planetary Shields) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 2x Orbital/System Defense Platforms) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Orbital/System Defense Platform, 1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million (1x Orbital/System Defense Platform, 1x Planetary Shields) Valo III - Major World (Class-M), 3.1 Billion (1x Orbital/System Defense Platform, 1x Planetary Shields) Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform, 1x Planetary Shields) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers, 1x Planetary Shields) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers, 1x Orbital/System Defense Platform) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase, 1x Orbital/System Defense Platform) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards, 1x Planetary Shields, 1x Orbital/System Defense Platform) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannon, 1x Planetary Shields), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (1x Orbital/System Defense Platform,2x Planetary Defense Photon Torpedo Cannons, 1x Planetary Shields). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. Denobula Triaxa System Denobula - Major Planet (Class-M), 13 Billion (1x Federation Starbase) Felleria System Felleria - Minor Planet (Class-M), No population due to plague. Under full quarantine. (1x Orbital Weapons Platform) Inferna System Inferna - Major Planet (Class-M), 1.6 Billion Mu Herculis System Mu Herculis - Major World (Class-M), 2.6 Billion Sigma Bootis System Sigma Bootis - Major World (Class-M), 4.8 Billion Memory Alpha System Memory Alpha - Minor World (Class-D), 100 Thousand (8x Orbital Weapons Platforms) Chi Herculis Chi Herculis - Major World (Class-M), (1x Resupply Base) Seginus Seginus - Major World (Class-M), 2.4 Billion Xendi Sabu Xendi Sabu - Major World (Class-M), 5.7 Billion Gamma Serpentis Gamma Serpentis - Major World (Class-M), 3.3 Billion Maquis Alliance Holdings Setlik System Setlik II - Minor World (Class-M), 700 Million Setlik III - Major World (Class-M), 6.6 Billion Foothold in Antares: Manticore System: Manticore - Minor World (Class-M), 2 Million ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 21x 500m Federation Shipyard 10x 800m Federation Shipyards 1x 800m Federation Shipyards 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard 10x 700m Klingon Shipyards Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 10x Kingston Battlecruisers (12HP/6HD/2AT-3) +++ 1x Galaxy Battleship (12P/2T) +++ 4x Akira Heavy BattleCruiser (3P/15T)+++ 4x Intrepid Type-II Heavy Cruiser (6D/4P/2T) + 24x Thunderbird Torpedo Frigates (3HP/7TFT) +++ 9x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T) ++ 8x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons) + 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 8x Ambassador Heavy Cruisers (10P/2T) ++ 11x Excelsior Heavy Cruiser (12P/4T) ++ 20x Vanguard-Class Destroyers (4RPA/4MD/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 10x Steamrunner (6P/4T) 2x New Orleans (4P/3T) 17x Saber (5P/2T) 3x Miranda (6P/2T) + 10x Freedom (6P/2T) 8x Niagara (6P/2T) 14x Mora (8P/2T) 4x Constellation (16P/4T) 2x Yeager (10P/4T) + 120x Abus-Class Attack Craft (3PPC/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D13 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 20x Bajoran Fighter Squadrons (6pl)(NWC) 0x Perikian-Class Gunship Squadrons (2P/4mT) 32x Assault Ships (6P)(NWC) 0x Jantizza Assault Frigate (6P/2STT) 0x Kareema-Class Light Cruiser (2HP/8MD/2STT) 0x Antares-Class Corvette (4LD/1STT) Cardassian Type: (238 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 4x Lenthal-Class Attack Cruiser (2-HCB/6-LPB/6-RPA/4-STT) + 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 200x Hideki (5D/1T) 14x Dreadnought Drones (2D/2QT)+(45,000 MgT warhead) Independent/Others: 1x Ooron Strike Cruiser Freighters (20 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 2x Oberth Research Vessel (2P/2D) 1x Ptolemy Tug 1x Sydney Transport 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 800x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 600x Flights of Banshees (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Betazed - Resupply Base, Celestial Starbase C-6 - Type 375 Starbase, SB C-6 Starbase 47 - Type 375 Starbase, SB 47 Denobula - Type 375 Starbase, Leo Starbase 129 - TYpe 375 Starbase (Listening Post), Nantuncket Argus Array - Long Range Telescope 14 Eradini - Resupply Base, Gemini Chi Herculis - Resupply Base, Argus Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D13 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D13 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D13 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D13 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 200x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 40x Bajoran Fighter Squadrons 60x Assault Ships UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Mora 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 60x Vanguard (5 Months) 20x Mora (5 Months) 6x Intrepid Type-II (7 Months) 20x Thunderbird (6 Months) 6x Keldon Dreadnought (7 Months) 20x Vor'cha (7 Months) 10x Sussex (7 Months) 12x Thalkar Heavy Frigate (2 Months) 4x Defiants (4 Months) 4x Groumall Freighters (2 Months) 2x Karemma Freighters (2 Months) 8x Westfield-Type Starbases (7 Months) 2x Repair Yard (5 Months) 10x Defense Outposts (1 Months) Salvage/Under Repair/Refit/Modification 1x Nova Destroyer - Heavily damaged (2 Months) Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Destroyer (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Intrepid Block II Refit (Complete) Abus-Class Attack Ship (Completed) (4 Months to Build) Kingston Heavy Battlecruiser (Completed) (12 Months to Build) Ju'Day Refit for Banshee (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (Complete) (1 Month to Build) Sacagawa-Class Corvette Scout (Complete) (3 Months to Build) Westfield-Class Outpost (Complete) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (5 Months) (14 Months to Build) Kareema-Class Light Cruiser Modification (3 Months)(6 Months to Build) Jantizza-Class Assault Frigate Modification (1 Months) (4 Month to Build) Falconet-Class Gunship (1 Months)(1 Month to Build) Anatares-Class Corvette (1 Months)(3 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial/Trade Treaty/NAP New Federation Alliance - Cordial/Trade Treaty/NAP Maquis Alliance - Protectorate/Cordial United Colonial Republic - Protectorate/Cordial Ferengi Alliance - Cordial/Trade Partners (Via UCR) Dydiman Protectorate - Neutral/Trade Treaty/NAP Polarsian Republic - Cordial/Trade Treaty/NAP Xindi - At War Reich of Germania - Wary/Alert/NAP Last Edit for June 2407 (March 29, 2010)
The Reich of Germania: OOB July 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 59.17 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: +++ 18 Major worlds/11 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Prime Minister Marco Ivanov Minister of War Spartaco Marchesi Minister of State Tim Jobs Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Units Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet Operations (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 2 Orbital Defense Grid * - 2 Orbital defense girds (5/6 months) * - 2 Orbital Defense Girds (1/6 months) = Defense Outpost Kowoloon: 2.8 billion = Ngo Fleet Yards: 8 500m shipyards # (C2) Excelsior (1/10 Months) ( :: ) # (C2) Excelsior (1/10 Months) ( :: ) # (C2) Excelsior (1/10 Months) # (C2) 1 Blitz (1/8 months) ( :: ), 1 Defiant (1/8 months) # (C2) 1 Blitz (1/8 months) ( :: ), 1 Defiant (1/8 months) # (C2) 1 Blitz (1/8 months) ( :: ), 1 Defiant (1/8 months) # (C2) 1 Blitz (1/8 months), 1 Defiant (1/8 months) # (C2) Nebula Carrier- 442 m (9/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 500m Yards (4/12 months) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) 1 Rigel (FG-09) --Nehru: minor world (Member State) = 1 Orbital Defense girds * - 2 Orbital Defense Girds (5/6 Months) Nehru Prime: M class world 750 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) 5 Huron Freighter (1/4 months) ( :: ) # (C2) 6 Panzer (1/4 months) ( :: ) # (C2) 6 Panzer (1/4 months) # (C2) Nebula Carrier- 442 m (5/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months) ( :: ), 1 Defiant (5/8 Months) # (C2) Nebula Carrier (4/14 Months) * - 10 500m yards (HYW) (1/13 months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 39 Divisions of Marines -Fruehauf House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird * - 3 Defense Girds (1/6 months) Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) Nebula Carrier- 442 m (12/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (12/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 800m yards (5/14 months) (SDF: ) 5 Danube 30 Delta Flyers 35 Sqd Peregrine 4 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) --Alpha Triengli Member State minor world 270 million Starbase 310 (Spacedock III Class) (..) : (SDF: ) 3 Norway -Ground Forces: --55 Divisions of Marines -Finkel House Fleet: 4-3-1 Nova 30-30-0 Delta Flyer 30-30-0 Sqd Peregrine 5-5-0 Danube 4-4-0 Steamrunner 3-3-0 Norway 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds * - 3 Orbital Defense girds (2/6 months) * - 3 Orbital Defense Girds (1/6 months) Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 19 100m, 10 800m yards # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # (C3) 2 New Orleans (2/6 Months) # (C3) 2 New Orleans (2/6 Months) # (C3) 2 New Orleans (2/6 Months) # (C3) 2 New Orleans (2/6 Months) # (C3) 2 New Orleans (2/6 Months) # (C3) 3 Steamrunner (2/6 Months) (**) # (C3) 3 Steamrunner (2/6 Months) (**) # (C3) 3 Steamrunner (2/6 Months) (**) # (C3) 3 Steamrunner (2/6 Months) (**) # (C3) 3 Steamrunner (2/6 Months) (**) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries = Reichstag Station (375 class) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) 1 Blitz (1/8 months) (**), 1 Defiant (1/8 months) # (C2) Nebula Carrier (4/14 Months) # (C2) Nebula Carrier (4/14 Months) # (C2) Nebula Carrier (4/14 Months) # (C2) Nebula Carrier (4/14 Months) # (C2) Nebula Carrier (12/14 Months) # (C2) Nebula Carrier (4/14 Months) # (C2) Nebula Carrier (4/14 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) * - 10 800m yards (6/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 50 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # Huron Freighter (3/4 Months) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # Erewon (1/2 months) # Erewon (1/2 months) * - 10 100m yards (HYW) (1/11 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 21 Sqd Peregrine 24 Sqd Ju’day 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 3/8 months) = Resupply Base (**) = Starbase 307 (375 class) (**) (SDF: ) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) 1 Challenger (FG-12) (2P/2T) 6 Saber (NOD)(on Mission to Neutral zone between the Reich and Polarisa) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = 3 System Defense Gird (**) * - 2 System Defense Girds (3/6 months) The Belt: 1.2 Billion * - 10 800m yards (HWY) (1/15 months) * - Resupply Base (7/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC (On mission) 3 Steamrunner (FG-600, FG-601, FG-602, FG-603) --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 20 500m shipyards # (C2) Intrepid --------- Length: 343 m (6/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (6/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (6/8 months)-- 30,000,000 (13P/5T) ++ # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) Nebula Carrier- 442 m (8/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (6/8 Months), 1 Defiant (6/8 Months) # (C2) 2 Steamrunner (2/6 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months) (**), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) # (C2) 1 Blitz (4/8 Months), 1 Defiant (4/8 Months) * - 10 800m yards (3/14 months) = Starbase (375 class) (**) The Belt: (Under going space habitat colonization 10/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) Regulon: Major world Member State Regulon: 1.9 Billion * - 2 System defense girds (1/6 months) (SDF: ) 1 Defender (12P/1T) (DD-13) -Ground forces: 93 Divisions of Marines - Kipler House Fleet: 95-95-0 Sqd Peregrine 20-20-0 Sqd Ju’day 10-10-0 Danube 8-5-3 Nova 76-76-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 10-10-0 Steamrunner 1-1-0 Defender 1-1-0 Challenger 168-165-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m, 10 800m shipyards # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # (C3) 2 Blitz (2/8 Months) (‘’), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months) (‘’), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months) (‘’), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months) (‘’), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months) (‘’), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months), 1 Defiant (2/8 Months) # (C3) 2 Blitz (2/8 Months), 1 Defiant (2/8 Months) (SDF: ) 2 Freedom (DD-03, DD-01) 60 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 50 Sqd Peregrine 1 Challenger (FG-13) 1 Rigel (FG-11) -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Girds (‘’) * - 2 System Defense Girds (2/6 months) = Davion Space yards: 6 500m Yards 2 800m Yards # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (1/6 Months) # (C2) 2 Steamrunner (2/6 Months) # (C2) 2 Steamrunner (2/6 Months) # (C2) 2 Steamrunner (2/6 Months) # (C2) 2 Steamrunner (2/6 Months) # (C3) 3 Steamrunner (1/6 Months) # (C3) 3 Steamrunner (1/6 Months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 43 Sqd Peregrine 4 Steamrunner (FG-27, FG-28, FG-29, FG-42(4 month Repair)) -Ground Forces: --53 Divisions of Marines -Davion House Fleet: 83-83-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 138-137-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds (--) Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards (--) # (C2) Intrepid (1/8 months) # (C2) Excelsior--------- Length: 467 m (7/10 months) (--) # (C2) Excelsior--------- Length: 467 m (7/10 months) (--) # (C2) 1 Blitz (7/8 Months), 1 Defiant (7/8 Months) # (C2) 1 Blitz (7/8 Months), 1 Defiant (7/8 Months) # (C2) 1 Blitz (7/8 Months), 1 Defiant (7/8 Months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (--) = Nerv Fleet Yards: 10 100m shipyards (--) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (1/2 months)-- 2,000,000 # Erewon (0/2 month) (--) # Erewon (0/2 month) (--) # Erewon (0/2 month) # Erewon (0/2 month) * - 10 100m yards (6/10 Months) * - 5 800m yards (6/14 Months) * - 4 Repair Yards (6/12 Months) Mizar 4: Y class 50 Million = Resupply Base (--) (SDF: ) 5 Danube 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) --Lya Station Alpha: Major Member state (1.05 Billion) Space Dock III------- Length: 1,600m - 85,000,000 (6HP, 14RP, 12STT) (--) * - 2 system defense girds (1/6 months) (SDF: ) 30 Delta Flyers 1 Nova (DD-04) -Ground Forces --35 Divisions of Marines -Meier House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 54-54-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (++) = 4 System Defense Girds (++) * - Type 375 Starbase (15/16 Months) = Mehler Lmt Yards: 6 100m Yards 4 500m Yards (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # (C2) 5 Erewon (0/2 months) # (C2) 5 Erewon (0/2 months) # (C2) 5 Erewon (0/2 months) # (C2) 5 Erewon (0/2 months) * - 10 500m yards (HYW: - 10% ship build times) (2/13 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) (On Mission) 3 Steamrunner (FG605, FG606, FG607) -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (++) = 2 system Defense Gird (++) * - System Defense Gird (3/6 months) * - 20 800m yards: (13/14 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = 3 System Defense Gird (++) =Starlords Fleet yards: 4 100m Yards (10/10 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) # Erewon (0/2 months) (++) * - 5 500m yards (HYW: -10% ship build time) (3/13 months) * - 10 500m yards (HYW: -10% ship build time) (2/13 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC (on Mission) 3 Steamrunner (FG-61, FG-62, FG-63) -Ground Forces --27 Divisions of Marines -Mehler House Fleet: 26-26-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 1-1-0 Freedom 3-3-0 Steamrunner 81-81-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony = System Defense Gird (6/6 Months) (<>) Salva 2: 1,910,000 * - Type 375 Starbase (4/16) (SDF: ) 17 Sqd Peregrine 6 Sqd Ju’day 2 Erewon (Salva to Alpha) 3 Steamrunner (FG-58, FG-59, FG-60) -Ground Forces --9 Divisions of Marines -Sykes House Fleet: 17-17-0 Sqd Peregrine 6-6-0 Sqd Ju’day 2-2-0 Erewon 3-3-0 Steamrunner 28-28-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony = System Defense Gird (6/6 Months) (//) Solarion Prime: 2,110,000 * - 5 100m Yards (6/10 Months) * - 5 800m yards (HYW: -10% on build times) (3/15 months) (SDF: ) 19 Sqd Peregrine 2 Erewon (Solarion to Hanolan) 6 Sqd Gamma Raider 3 Steamrunner (FG-55, FG-56, FG-57) -Ground Forces --11 Divisions of Marines -Prewitt House Fleet: 19-19-0 Sqd Peregrine 6-6-0 Sqd gamma Raiders 2-2-0 Erewon 3-3-0 Steamrunner 30-30-0 Total Ships Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 3 Defense Gird (Imperial Control) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Panzer Corvette (2/4 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) # Erewon (0/2 months) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine 4 Erewon (Chi Draconis to Cor Carola) 4 Erewon (Chi Draconis to Trill) -- Cor Carola Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) * - 2 Orbital Defense Girds (2/6 months) Carola 1: Gas Giant Carola 2: Class D world Carola 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) Carola 4: Gas Giant = Resupply Base (Imperial Control) Carola 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carola 6: Class D World = 1 Defense outpost (Imperial Control) Carola 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 31 Sqd Peregrine (on Planet) 22 Sqd Gamma Raiders 15 Sqd Ju’day -- Trill Major World (Protectorate State) = 3 Defense Girds Trill 1: Gas Giant = Unity Venture yards: 10 100m yards # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine(0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Ju’day (0/1 Month) (Protectorate) # 1 Sqd Ju’day(0/1 Month) (Protectorate) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 32 Sqd Peregrine 8 Sqd Ju’day -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 72-72-0 Sqd Peregrine 18-18-0 Sqd Gamma Raider 18-18-0 Sqd Ju’day 4-4-0 Erewon EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 1-0-1 Galaxy------------ Length: 641 m (12P/2T) +++ BB 13-13-0 Nebula------------ Length: 442 m (8P/2T) + HC 16-13-3 Intrepid --------- Length: 343 m (13P/5T) ++ CC 33-33-0 Defiant----------- Length: 170 m (1HP/4PC/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 55-55-0 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 4-4-0 Nebula Carrier 22-22-0 Sqd Peregrine 30-30-0 Delta Flyers 5-5-0 Steamrunner 0-0-0 Atlantis Class 0-0-0 Excelsior Class Graf Spee Refit 0-0-0 Scharnhorst Class Attack Destroyer *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Boarder/Trade Patrol Fleet: 280-280-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 56-56-0 Panzer Corvettes *Imperial Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperial Merchant Marine: 161-161-0 Erewon 10-10-0 Huron Freighter *Non-standard Operations Directorate: 2-2-0 Gage 6-6-0 Saber------------- Length: 190 m (5P/2T) CO *Imperil Ground Forces: 434 Divisions of Marines **1st Carrier Battlegroup: (at Xyrillia) 5 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Gray Star,) CC 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 1 Nebula Carriers (Phoenix) (+4 Sqd Peregrine) (Rear Admiral Hans Miller) 11 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Odin) DD 18 Panzer **2nd Carrier Battlegroup: (AT Draylon) 11 Defiant (Junkin 2, Alpha, Omega, Saber, Long, Do, Kale, York, Whitney, Smithson James) 5 Nebula (Paris, St Petersburg, Miami, Ulm, York,) 1 Nebula Carrier (Raptor) (+ 4 Sqd Peregrine) (Rear Admiral Jason Upton) 5 Intrepid (Super Nova, Bluestar, Waverider, Bounty, Sol) 18 Panzer **3rd Carrier Battlegroup: (At Solarion) 2 Nebula Carrier (Eagle Hawk) (+8 Sqd Peregrine) (Rear Admiral Rita McKinley) 23 Panzer 3 Nebula (Exeter, Leeds, London) 11 Defiant (Holt, Star, Black, Hawkins, Geon, Mays, Jobs, Gates, Johnson, Jackson Anders, Holls) 6 Intrepid (Alpha, Nova Sol, Dead Star, Flare, Starlight Kaitama) **1st Battleship Group: (At Valhalla) 1 Sovereign (Discovery) (Rear Admiral Jack James) 2 Defiant (DD500, DD501) 4 Panzer Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 2 Orbital Defense girds (2/6 months) * - 3 800m Yards (9/14 months) * - 3 800m Yards (3/14 months) = 2 Repair yards # (C4) # (C4) 1 Miranda (2/7 month) (SDF: ) 30 Delta Flyers (Imperial) 6 Sqd Peregrine (Imperial) 1 Miranda (Pike) (7 months Repair) 5 Steamrunner (FG-50, FG-51, FG-52, FG-53, FG-54) 2 Gage (NOD) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 5 Huron Freighter 10 Scout 10 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 6 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 9 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 10 Erewon 1 Huron Freighter 14 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 9 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 9 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 14 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts 2 Panzer Corvette @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts 2 Panzer Corvette @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts 2 Panzer Corvette @Route 23: Valhalla to Salva 4 Erewon 10 Scouts 2 Panzer @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts 2 Panzer Corvette @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette @route 26: Valhalla to 51 Pegesi 16 Erewon 8 Scouts 2 Panzer Corvette *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger fur to there type 7 PC and type 6 RPAs. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes (Complete) EEH/Emergency Engineer Hologram: 6/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. (Complete) HWP/Hologram Worker Program: 6/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. (Complete) HYW- Holographic Yard Worker: 6/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (7/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. Kaiser Class Battlecruiser: 623m (12 months Build) (7/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (7/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be. Scharnhorst Class Attack Destroyer: 197m (6RPA/4AT0) ++ (6 months Build) (5/12 months research) Designed to be the main workhorse of the battlefleet, it has type 8 RPAs, with a decent Torpedo package as well. Warp 7 Cruise, Warp 9.7 max. Her Design is a Change from Standard Federation Format, with its hull being an arrow shape, at the front its smooth horizontally flattened saucer was round off completely, without a sharp edge to be found. Her Nacelles are in a over under configuration, and are integrated into a Pair pods. Her Torpedo Bays are 1 on each side of both the Pod/Nacelles, all forward facing. On her Saucer she has 4 of her Phaser Arrays and the Last 2 are on the pods on Top/Bottom. Her shields are about equal to a Norway’s in strength Excelsior Class Graf Spee Refit Heavy Cruiser: 467m (2HPA/8RPA/2AT1/2AT2) (10 Months) (3/6 Months): this Refit of the Aging but still powerful Excelsior Class bring it up to date in Weapons, Armor, Shields and Engines. With her new Warp core and more efficient EPS system, she has a 70% higher power reserve, letting her reach a top speed of warp 9.7 max. Her shields are just shy of an Akira’s, and she’s armed with 2 Heavy type 12 Phasers, 8 Type 10 Phasers, 2 AT2 facing forward, and 2 AT1 facing aft. Atlantis Class Cruiser: 395m long 215m wide, 127m tall. (7HPA/6AT2) (10 Months Build) (2/6 Months Research) ++ Warp 7 Cruise, Warp 9.6 max Built for a mix of speed and fire power, she delivers both it reasonable amounts and its fairly well defended with her shields and ablative armor. Her shields are Equal to a Pre-refit Galaxy class in strength, but lack the Advanced Components of the Galaxy’s. Shes Armed with type 10 Heavy Phaser Arrays and AT2 Torpedo tubes.
Confederacy of Sovereign Systems Tech Level: ++++ Worlds: Total: 35 Worlds (27 Major/11 Average-Minor Worlds), (89.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 3x Orbital Weapons Defense Platforms, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (3x Orbital Weapons Defense Platforms, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 2x Orbital/System Defense Platform, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers, 1x Planetary Shields) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 2x Orbital Weapons Defense Platforms, 1x Planetary Shields) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 2x Orbital/System Defense Platforms) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Orbital/System Defense Platform, 1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million (1x Orbital/System Defense Platform, 1x Planetary Shields) Valo III - Major World (Class-M), 3.1 Billion (1x Orbital/System Defense Platform, 1x Planetary Shields) Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform, 1x Planetary Shields) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers, 1x Planetary Shields) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers, 1x Orbital/System Defense Platform) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase, 1x Orbital/System Defense Platform) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards, 1x Planetary Shields, 1x Orbital/System Defense Platform) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannon, 1x Planetary Shields), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (1x Orbital/System Defense Platform,2x Planetary Defense Photon Torpedo Cannons, 1x Planetary Shields). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. Denobula Triaxa System Denobula - Major Planet (Class-M), 13 Billion (1x Federation Starbase) Felleria System Felleria - Minor Planet (Class-M), No population due to plague. Under full quarantine. (1x Orbital Weapons Platform) Inferna System Inferna - Major Planet (Class-M), 1.6 Billion (1x Defense Outpost) Mu Herculis System Mu Herculis - Major World (Class-M), 2.6 Billion (1x Defense Outpost) Sigma Bootis System Sigma Bootis - Major World (Class-M), 4.8 Billion (1x Defense Outpost) Memory Alpha System Memory Alpha - Minor World (Class-D), 100 Thousand (8x Orbital Weapons Platforms) Chi Herculis Chi Herculis - Major World (Class-M), (1x Resupply Base) Seginus Seginus - Major World (Class-M), 2.4 Billion (1x Defense Outpost) Xendi Sabu Xendi Sabu - Major World (Class-M), 5.7 Billion (1x Defense Outpost) Gamma Serpentis Gamma Serpentis - Major World (Class-M), 3.3 Billion (1x Defense Outpost) Maquis Alliance Holdings Setlik System Setlik II - Minor World (Class-M), 700 Million (1x Defense Outpost) Setlik III - Major World (Class-M), 6.6 Billion (1x Starbase, 1x Defense outpost) Foothold in Antares: Manticore System: Manticore - Minor World (Class-M), 2 Million (1x Defense Outpost) ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 21x 500m Federation Shipyard 10x 800m Federation Shipyards 1x 800m Federation Shipyards 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard 10x 700m Klingon Shipyards Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 10x Kingston Battlecruisers (12HP/6HD/2AT-3) +++ 1x Galaxy Battleship (12P/2T) +++ 4x Akira Heavy BattleCruiser (3P/15T)+++ 4x Intrepid Type-II Heavy Cruiser (6D/4P/2T) + 24x Thunderbird Torpedo Frigates (3HP/7TFT) +++ 9x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T) ++ 8x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons) + 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 8x Ambassador Heavy Cruisers (10P/2T) ++ 11x Excelsior Heavy Cruiser (12P/4T) ++ 20x Vanguard-Class Destroyers (4RPA/4MD/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 10x Steamrunner (6P/4T) 2x New Orleans (4P/3T) 17x Saber (5P/2T) 3x Miranda (6P/2T) + 10x Freedom (6P/2T) 8x Niagara (6P/2T) 14x Mora (8P/2T) 4x Constellation (16P/4T) 2x Yeager (10P/4T) + 120x Abus-Class Attack Craft (3PPC/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D13 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 20x Bajoran Fighter Squadrons (6pl)(NWC) 0x Perikian-Class Gunship Squadrons (2P/4mT) 32x Assault Ships (6P)(NWC) 0x Jantizza Assault Frigate (6P/2STT) 0x Kareema-Class Light Cruiser (2HP/8MD/2STT) 0x Antares-Class Corvette (4LD/1STT) Cardassian Type: (238 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 4x Lenthal-Class Attack Cruiser (2-HCB/6-LPB/6-RPA/4-STT) + 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 200x Hideki (5D/1T) 14x Dreadnought Drones (2D/2QT)+(45,000 MgT warhead) Independent/Others: 1x Ooron Strike Cruiser Freighters (20 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1D) 2x Oberth Research Vessel (2P/2D) 1x Ptolemy Tug 1x Sydney Transport 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) Misc: (1000 Total Fighter Squadrons, 600 Total Shuttles) 800x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 600x Flights of Phantoms (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 200x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 300x Delta Flyer Attack Shuttles (2P/4mT) 300x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Starbase 2 - Type 375 Starbase (Medical Station/Heavy Habitat) SB-MedS 2 (3x Defense Outposts) Betazed - Resupply Base, Celestial Starbase C-6 - Type 375 Starbase, SB C-6 Starbase 47 - Type 375 Starbase, SB 47 Denobula - Type 375 Starbase, Leo Starbase 211 - Type 375 Starbase Seng Starbase 129 - Type 375 Starbase (Listening Post), Nantuncket Argus Array - Long Range Telescope 14 Eradini - Resupply Base, Gemini Chi Herculis - Resupply Base, Argus Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D13 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D13 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D13 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D13 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 200x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 40x Bajoran Fighter Squadrons 60x Assault Ships UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Mora 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 100x Flights of Tsai Attack Drones 20x Jem'hadar Raiders 60x Vanguard (4 Months) 20x Mora (4 Months) 6x Intrepid Type-II (6 Months) 20x Thunderbird (5 Months) 6x Keldon Dreadnought (6 Months) 20x Vor'cha (6 Months) 10x Sussex (6 Months) 12x Thalkar Heavy Frigate (1 Months) 4x Defiants (3 Months) 4x Groumall Freighters (1 Months) 2x Karemma Freighters (1 Months) 8x Westfield-Type Starbases (6 Months) 2x Repair Yard (4 Months) Salvage/Under Repair/Refit/Modification 1x Nova Destroyer - Heavily damaged (2 Months) Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Destroyer (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Intrepid Block II Refit (Complete) Abus-Class Attack Ship (Completed) (4 Months to Build) Kingston Heavy Battlecruiser (Completed) (12 Months to Build) Ju'Day Refit for Phantom (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (Complete) (1 Month to Build) Sacagawa-Class Corvette Scout (Complete) (3 Months to Build) Westfield-Class Outpost (Complete) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (4 Months) (14 Months to Build) Kareema-Class Light Cruiser Modification (2 Months)(6 Months to Build) Jantizza-Class Assault Frigate Modification (Complete) (4 Month to Build) Falconet-Class Gunship (Complete)(1 Month to Build) Anatares-Class Corvette (Complete)(3 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial/Trade Treaty/NAP New Federation Alliance - Cordial/Trade Treaty/NAP Maquis Alliance - Protectorate/Cordial United Colonial Republic - Protectorate/Cordial Ferengi Alliance - Cordial/Trade Partners (Via UCR) Dydiman Protectorate - Neutral/Trade Treaty/NAP Polarsian Republic - Cordial/Trade Treaty/NAP Xindi - At War Reich of Germania - Wary/Alert/NAP Last Edit for July 2407 (April 9, 2010)
Jun/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68.19 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion/Orbital Defense Grid x1) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion/Orbital Defense Grid x1) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion/Orbital Defense Grid x1) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion/Orbital Defense Grid x1) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion/Orbital Defense Grid x1) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million/Orbital Defense Grid x1) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion/Orbital Defense Grid x1) - Japori II: Class M plane tthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion/Orbital Defense Grid x1) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Cordial Reich of Germania:Wary New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 98.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Advanced Micro-Torpedo: A product of CSS research on lease to the Republic. The AmT retains the full power of a photon torpedo while shrinking it down to half it's original size. It's range is greatly extended compared to a standard mT with advanced guidance software. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HP/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HP/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RP/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)------- 18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) ++ It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Aurora Class Patrol Corvette (Saber refit): 183 m (4 Months) 15,000,000 (4PC/3AT-0) ++ Rather then just refit the Saber and make what amounts to an almost new ship anyway, Republic Engineers looked at task at hand and made the ship suited for it's intended role. While the Galaxia is a mean little ship, her size limits her patrol duties and top warp. To compliment it they created a highly agile patrol ship to cover the vast expanse of Republic space. Armed with Class D Phaser cannons and pulse fire tubes it's more then a match for any pirate raider or Criminal it might meet. The rugged corvette also sports ablative armor and sub-spatial shielding for extra protection. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 6-750m) - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 317...286...31 (* under construction or refit) Starships: Carriers (1…1…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 1…1…0 (Saratoga) Battleships (9…6…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (6…6…0) Akira Class Assault Cruiser (3HP/15AT-0): 5…5…0 (Ayanami, Akagi, Soryu, Hiryu, Amagi) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (34...24...10) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 12…12…0 (Luna, Nemesis, Nike, Eris, Momos, Deimos, Phobos, Io, Europa, Ganymede, Callisto, Titan) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):5...3...2* (Veris, Baraq, Chan'Qa, Tajtam, Chenlom) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) QuD Class Light Cruiser (8RD/3TFT): 8...0...8 (QuD, SuQ, Voq, Vit, Do'toj, PuS, GhodbuD, Do'wa') Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (57...49..8) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…16…0 (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Nomad Class Destroyer (4RP/3AT-0): 4...0...4* () Steamrunner Class Destroyer (6RP/2AT-0/2STT): 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...9...0* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 5…1…4* (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (67...57...10) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 41...36...5* (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo, Levy, Shumaker, Hubble, Clark, +26 more) Nova Class Frigate (11RP/2STT): 10…5…5* (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (94...94...0) Saber Class Corvette (3RP/2STT): 12…12…0 (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 28...28...0 (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +10 more) Fighters/Runabouts (570 Sq.) Osiris Class Fighters (6LP/2mT) 333 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Cargo/Transports (48...44...4) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho Class Tactical Transport (4RPB/1AT-0): 12...12...0 (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Istanbul Class Transport: 4...0...4* (Kabul, Istanbul, Kiev, Marrakesh) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction Watchtower Class: 25 33% (Oct/2407) Ceres Shipyard (4-500m) Istanbul Class: 4 0% (Oct/2407) 4-500m Da’kureth Shipyard (8-350m,6-750m) K'tarl Class: 3 100% (Jun/2407) 3-350m Maveq Class: 9 100% (Jun/2407) 2-750m, 3-350m QuD Class: 8 25% (Dec/2407) 4-750m K'Tarl Class: 2 25% (Dec/2407) 2-350m D-14 BoP Class: 14 0% (Dec/2407) 2-750m Maveq Class: 6 0% (Dec/2407) 6-350m Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 83% (Aug/2407) 3-800m Celestial Class: 4 100% (Jun/2406) 2-500m Pulsar Class: 6 100% (Jun/2407) 2-500m Intrepid Class: 4 37.5% (Nov/2407) 2-800m Nova Shipyard (5-500m,5-800m) - Argos shipyard (5-500m,5-800m) Nomad Class: 4 33% (Oct/2407) 2-800m Pulsar Class: 5 40% (Sept/2407) 1-800m Nova Class: 5 33% (Oct/2407) 1-800m Osiris Class: 40 Sq/month 1-800m Projects Galaxia Class: 92% (July/2407) VodLeh Class: 50% (Dec/2407) Gen III cloaking device: 33% (Sept/2407) Aurora Class: 66% (July/2407) New -
July/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68.19 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 13 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion/Orbital Defense Grid x1) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion/Orbital Defense Grid x1) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion/Orbital Defense Grid x1) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion/Orbital Defense Grid x1) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion/Orbital Defense Grid x1) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million/Orbital Defense Grid x1) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion/Orbital Defense Grid x1) - Japori II: Class M plane tthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion/Orbital Defense Grid x1) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Cordial Reich of Germania:Wary New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 98.7 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Advanced Micro-Torpedo: A product of CSS research on lease to the Republic. The AmT retains the full power of a photon torpedo while shrinking it down to half it's original size. It's range is greatly extended compared to a standard mT with advanced guidance software. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HP/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HP/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RP/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)------- 18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) ++ It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Aurora Class Patrol Corvette (Saber refit): 183 m (4 Months) 15,000,000 (4PC/3AT-0) ++ Rather then just refit the Saber and make what amounts to an almost new ship anyway, Republic Engineers looked at task at hand and made the ship suited for it's intended role. While the Galaxia is a mean little ship, her size limits her patrol duties and top warp. To compliment it they created a highly agile patrol ship to cover the vast expanse of Republic space. Armed with Class D Phaser cannons and pulse fire tubes it's more then a match for any pirate raider or Criminal it might meet. The rugged corvette also sports ablative armor and sub-spatial shielding for extra protection. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 6-750m) - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 386...274...112 (* under construction or refit) Starships: Carriers (1…1…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 1…1…0 (Saratoga) Battleships (9…6…3) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…0…3* (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (6…6…0) Akira Class Assault Cruiser (3HP/15AT-0): 5…5…0 (Ayanami, Akagi, Soryu, Hiryu, Amagi) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (34...24...10) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 12…12…0 (Luna, Nemesis, Nike, Eris, Momos, Deimos, Phobos, Io, Europa, Ganymede, Callisto, Titan) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):5...3...2* (Veris, Baraq, Chan'Qa, Tajtam, Chenlom) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) QuD Class Light Cruiser (8RD/3TFT): 8...0...8 (QuD, SuQ, Voq, Vit, Do'toj, PuS, GhodbuD, Do'wa') Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (57...49..8) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…16…0 (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Nomad Class Destroyer (4RP/3AT-0): 4...0...4* () Steamrunner Class Destroyer (6RP/2AT-0/2STT): 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...9...0* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 5…1…4* (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (67...57...10) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 41...36...5* (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo, Levy, Shumaker, Hubble, Clark, +26 more) Nova Class Frigate (11RP/2STT): 10…5…5* (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (163...82...81) Aurora Class Corvette (4PC/3AT-0): 12…0…12* (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Galaxia Class Corvette (1RD/2PC/1AT-0/2STT): 51...0...51* (Galaxia, Serenity, Tsukino, Hino, Mizuno, Aino, Kino, Tomoe, Tenoh, Keioh, Meioh, Chiba, Rini, Trista, Amara, Artemis, Diana +34 more) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 46...28...18* (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +28 more) Fighters/Runabouts (665 Sq.) Osiris Class Fighters (6LP/2mT) 428 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 7 squadrons Cargo/Transports (48...44...4) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho Class Tactical Transport (4RPB/1AT-0): 12...12...0 (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Istanbul Class Transport: 4...0...4* (Kabul, Istanbul, Kiev, Marrakesh) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction Watchtower Class: 25 50% (Oct/2407) Ceres Shipyard (4-500m) Istanbul Class: 4 25% (Oct/2407) 4-500m Da’kureth Shipyard (8-350m,6-750m) QuD Class: 8 37.5% (Dec/2407) 4-750m K'Tarl Class: 2 37.5% (Dec/2407) 2-350m D-14 BoP Class: 14 16% (Dec/2407) 2-750m Maveq Class: 6 16% (Dec/2407) 6-350m K'pak BoP Class: 18 50% (Aug/2407) Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 92% (Aug/2407) 3-800m Intrepid Class: 4 50% (Nov/2407) 2-800m Aurora Class: 8 0% (Nov/2407) 4-500m Nova Shipyard (5-500m,5-800m) Galaxia Class: 51 0% (Nov/2407) 4-500m, 5-800m 1-500m Argos shipyard (5-500m,5-800m) Nomad Class: 4 50% (Oct/2407) 2-800m Pulsar Class: 5 60% (Sept/2407) 1-800m Nova Class: 5 50% (Oct/2407) 1-800m Aurora Class: 4 0% (Nov/2407) 1-800m Projects Galaxia Class: 100% (July/2407) VodLeh Class: 50% (Dec/2407) Gen III cloaking device: 66% (Sept/2407) Aurora Class: 100% (July/2407) New -
Republic of Antares Tech Level: ++++ (Sixteen Major Worlds) Leadership Prime Minister: Joanna Krupp Foreign Minister: Jennifer Markham Defense Minister: Fyodor Orlov Finance Minster: Marie Baron Justice Minister: George Foreman Interior Minister: William Lane Head of the Opposition: John Hansen Chief of Staff of the Armed Forces: Admiral William Cowley Vice Chief of Staff of the Armed Forces: position vacant Chief of Naval Operations: Admiral Michael Archer Commandant of the Marine Corps: General Shawn Newman Director of the Office of Military Intelligence: General Gorshov Government and Economy Economy: A combination of capitalism and socialism Government: Parliamentary Democracy Primary Exports: Agricultural Corps, Ships, Dilithium Population Primary Population: Human Minority Populations: Vulcan and Andorian Total: 43.1 Billion Trade Routes Territory (Bold Denotes major systems and worlds) System: Beta Antares (Two Major Worlds) Population:6 Billion Antares III Antares IV Naval Bases Naval Station Antares IV 1 x 375 Station in Orbit around Antares IV 1 x Spacedock (August 18th) Garrison Battle Group One Battle Group Two Civilian Stations 1 Regulus Station in Orbit around Beta Antares I 1 Regulus Station in Orbit around Beta Antares II Yards: Antares IV Fleet Yards (In orbit around Beta Antares IV) 12 x 800m Yards • Yard One: Repulse • Yard Two: Resolute • Yards Three through Twelve: 10 x 500m Yards • Yard One: Refitting Excelsior to Block IV specs (4/5 months) • Yard Two: Refitting Excelsior to Block IV specs (4/5 months) • Yard Three: Refitting Excelsior to Block IV specs (4/5 months) • Yard Four: Refitting Excelsior to Block IV specs (4/5 months) • Yard Five: One Luna (4/8 months) • Yard Six: One Luna (4/8 months) • Yard Seven: One Luna (4/8 months) • Yard Eight: One Luna (4/8 months) • Yard Nine: One Luna (4/8 months) • Yard Ten: 1 x 1300m Repair Yard • Yard One: Tucker Fleet Yards (In orbit around Beta Antares III) 12 x 500m Yards • Yard One: • Yard Two: • Yard Three: • Yard Four: • Yard Five: • Yard Six: • Yard Seven: • Yard Eight: • Yard Nine: One Akira for the Polarisan Republic(9/10 months) • Yard Ten: • Yard Eleven: Two Defiant (5/8 months) • Yard Twelve: Two Defiant (5/8 months) 10 x 800m Yards • Yards One through Eight: • Yard Nine: BB-5 Revenge (Excalibur) (4/12 months) • Yard Ten: BB-6 Renown (Excalibur) (4/12 months) 10 x 500mYards (9/12 months) Planetary Defenses One Planetary Shield around Antares IV One Planetary Shield around Antares III 20 x Orbital Weapons Platforms Around Antares IV 20 x Orbital Weapons Platforms Around Antares III Note Antares is the capital system of the Republic. The Prime Minister’s Mansion as well as the Parliament building is located on Antares IV. In orbit around Antares III and IV are Tucker and Antares IV Fleet Yards, the main source of ships for the RAN. System: Pi Scorpius (One Major World) Population:5 Billion Pi Scorpius III Naval Bases Naval Station Pi Scorpius III 1 x Defense Outpost in Orbit Around Pi Scorpius III Garrison Battle Group Three Yards: Andrew Carnegie Fleet Yards 10 x 100m yards • Yards One through Ten: Ten Squadrons of Peregrines (0/1 months) 10 x 800m Yards • Yards One through Three: Three Excalibur for Polarisan Republic(10/12 months) • Yards Four through Ten: 14 Intrepid (5/8 months) Planetary Defenses One Planetary Shield around Pi Scorpius III 20 x Orbital Weapons Platforms Around Pi Scorpius III Note Pi Scorpius is the Financial Heart of the Republic. Home to the majority of the Republic’s banks, the system of Pi Scorpius is a driving force behind the Republic’s rearmament. System: Area Seven Population:Classified Naval Bases Naval Station Area Seven 1 x Supply Base Yards: Groom Lake Fleet Yards 10 x 500m Yards (11/12 months) 10 x 800m Yards (11/14 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Naval Station Area Seven Note Area Seven is a classified testing range for the RAAF. Access is strictly forbidden and is a national secret. System: Delta Scorpius (One Major World) Population:1.9 Billion Delta Scorpius III Naval Bases Naval Station Delta Scorpius 1 x Defense Outpost around Delta Scorpius III Garrison Battle Group Four Yards: Pike Fleet Yards 10 x 500m Yards • Yards One through Five: Five Courageous (6/10 months) • Yards Six through Ten: Five Luna (5/8 months) Planetary Defenses One Planetary Shield around Delta Scorpius III 20 x Orbital Weapons Platforms Around Delta Scorpius III Note Delta Scorpius is the mainly agrarian in nature and produces most of the Republic’s food supply. System: Beta Scorpius (One minor world) Population:.8 Billion Beta Scorpius IV Naval Bases Naval Station Beta Scorpius 1 x Defense Outpost around Beta Scorpius IV Garrison Battle Group Five Yards: Beta Scorpius Fleet Yards 10 x 500m Yards • Yards One through Ten: Ten Centaur II for Polarisan Republic (6/8 months) Planetary Defenses 40 x Orbital Weapons Platforms Around Beta Scorpius IV Note Beta Scorpius is a backwater compared to the rest of the Republic. However many see it to be ripe for development. If forecasts are correct, it may become a major world someday. System: Tau (One major world) Population:3.3 Billion Tau IV Naval Bases Garrison Battle Group Six Yards: Tau Fleet Yards 10 x 500m Yards • Yards One through Ten: 10 x 500m Yards (9/12 months) Planetary Defenses One Planetary Shield around Tau IV 20 x Orbital Weapons Platforms Around Tau IV Note Tau is a major system and home to a large portion of the Navy. The people of Tau are more militaristic than others and as such a higher proportion of military personnel come from Tau. System: Xi Scorpius (One minor world) Population:300,000 Xi Scorpius IV Garrison Battle Group Eight Note Xi Scorpius is a small world with less than a million people living on planet. Established shortly before the start of the Dominion War, its inhabitants are amongst the poorest in the Republic. Despite this, they are a hardy folk and are in the process of developing their economy and home planet with significant Republic assistance. Starbase 563 (Deep Space) Garrison Battle Group Nine Planetary Defenses 20 x Orbital Weapons Platforms Around Xi Scorpius IV Note Starbase 563 is a small defensive Starbase situated in Deep Space. System: Rivendell (One Major World) Population:3.5 Billion Rivendell Garrison Battle Group Ten Yards: Rivendell Fleet Yards 10 x 100m Yards • Yards One through Ten: 40 Danube Roundabouts (0/1 months) 10 x 500m Yards (9/12 Months) Planetary Defenses One Planetary Shield around Rivendell 20 x Orbital Weapons Platforms Around Rivendell Note Rivendell is one of the most beautiful systems in the Republic. However after the fall of subspace, Rivendell has not had a stable government. It is hoped that by joining the Republic political and economic stability can be achieved. System: Beltane (One Major World) Population:3.3 Billion Beltane III Garrison Battle Group Eleven Yards: Beltane Fleet Yards 10 x 800m Yards • Yards One through Ten: Planetary Defenses One Planetary Shield around Beltane III 20 x Orbital Weapons Platforms Around Beltane III Note Historically, a major trade hub of the Antares sector, the system of Beltane has hit hard times after the fall of subspace. At the moment, the Republic is investing a large amount of money into revamping the local economy. Only time will tell if this investment pays off. System: Novoya Rodina (One Major World) Population:4.2 Billion Novoya Rodina Garrison Battle Group Twelve Yards: Admiral Kuznetsov Fleet Yards 10 x 500m Yards • Yards One through Five: • Yards Six through Ten: Planetary Defenses 20 x Orbital Weapons Platforms Around Novoya Rodina Note Settled mainly by Russian immigrants from Earth, the inhabitants of Novoya Rodina are fiercely loyal to the Republic. A hardy people they view life as a challenge and are more than willing to face whatever life has in store for them. A large number of Marine Raiders and ARCs hail from this system. System: Londinium (One Major World) Population:2.9 Billion Londinium Garrison Battle Group Thirteen Yards: Londinium Fleet Yards 10 x 500m Yards • Yards One Through Ten: Ten Luna (6/8 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Londinium Note Londinium is a typical system that is the midst of an economic recession. However It is hoped that with its admission to the Republic and the economic assistance via improving its military infrastructure that its economy will begin to recover System: Bosch (One Major World) Population:1.4Billion Bosch III Garrison Battle Group Fourteen Yards: Bosch Fleet Yards 10 x 800m Yards • Yards One Through Ten: Planetary Defenses 20 x Orbital Weapons Platforms Around Bosch III Note Unlike the majority of the systems of the Republic, non-humans mainly populate Bosch. A recent addition to the Republic, it is amongst the most diverse planets in the Republic. System: Cartaan (One Major World) Population:7.1Billion Cartaan Garrison Battle Group Fifteen Yards: Cartaan Fleet Yards 10 x 500m Yards (9/12 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Cartaan Note Cartaan is home to a regional trade hub in the Antares sector. It is the largest in terms of population system in the Republic. However due to its strategic location, the Republic has decided to immediately reinforce the system to ward off any attack. System: Yedagon (One Major World) Population:1.1 Billion Yedagon IV Garrison Battle Group Sixteen Yards: Yedagon Fleet Yards 10 x 100m Yards • Yards One Through Ten: 40 Danube (0/1 months) Planetary Defenses 20 x Orbital Weapons Platforms Around Yedagon Note Yedagon is a small major system that was reliant on the interstellar economy. Due to the fall of subspace, it has been hit hard. The inhabitants hope that by joining the Republic that their fortunes will change. System: New Bristol (One Major World) Population:2.3Billion New Bristol Colony Complex Naval Bases Naval Station New Bristol (April 11th) 1 x Defense Outpost around New Bristol Colony Complex Garrison Battle Group Seventeen Yards: New Bristol Fleet Yards 10 x 500m Yards • Yards One Through Ten: Planetary Defenses 20 x Orbital Weapons Platforms Around New Bristol Note Unlike the majority of the systems of the Republic, New Bristol does not have any habitable planets. Instead the inhabitants live in a series of enclosed domes on the planet’s moons. Many spacers come from the area due to their knowledge of living in an enclosed environment since birth. System: Tantuctra (One Major World) Population:.3Billion Tantuctra Colony Complex Naval Bases Naval Station Tantuctra 1 x 375 Type Starbase (12/16 months) Garrison Battle Group Eighteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Tantuctra Note Despite having a population of less then one billion people, the Republic considers it a major system due to its massive mineral wealth. Due to its high value and importance to the Antaren economy, a large fleet presence is planned here to deter any pirates or warlords. System: Hemera (One Major World) Population:7 Billion Hemera Naval Bases Garrison Battle Group Nineteen Yards: Planetary Defenses 20 x Orbital Weapons Platforms Around Hemera Note Hemera is a system formerly governed by the warlord Titus II. In a secret deal allowing Titus to fake his death and amnesty for all crimes, the system was turned over to the Republic. At the moment, the Republic has created a provisional government on the planet and is on its way to become a full fledged Republic Member. System: New Caledonia New Caledonia IV Population:3.4 Billion Garrison Battle Group Twenty Planetary Defenses 20 x Orbital Weapons Platforms Around New Caledonia IV Note New Caledonia at the moment is the only protectorate of the Republic. Formerly in the hands of religious extremists, the Republic is currently sponsoring peace talks on the planet as well as contributing funds to rebuild the planet that has been scarred by a nasty Civil War that occurred sixteen years ago. Republic of Antares Armed Forces Overview The Republic of Antares Armed Forces (RAAF) is the first and last line of defense of the Republic. While small, the RAAF stands ready to defend the Republic. Over the course of thirty years, many of the combat veterans of the Dominion war have either retired or passed away thus, leaving the RAN with few combat veterans in its ranks. This is a major problem for the RAAF especially with warp travel now operational. Historically, with the lack of warp travel, the Military has been mainly been used for disaster relief and other humanitarian missions. With little or no chance of attack, Defense Spending has always been a minor part of the Annual Budget. However with warp travel operational, the current government under Prime Minister Prescott has made the modernization and expansion of the RAAF its first and foremost priority. Republic of Antares Navy Capital Ships Total…Active…Reserve 330…226…4 Battleships Total 3…3…0 Excalibur (14-HPA/3-AT0/6-AT4) ++++ 2…2…0 Sovereign (12HPA/1QT/4T) ++++ 1…1…0 The one of the few Sovereign class vessels left in existence, the USS Warspite was completed during the last days of the Dominion war. Currently, the renamed RAS Warspite is the Flagship of the RAN’s Second Fleet under Rear Admiral Mathew Archer. Carriers Total 2…2…0 Nebula (2-HPA/4-RPA/2-AT3/4 squadrons) + 2…2…0 Cruisers Total 47…47…0 Ambassador (10P/2T) ++ 5…5…0 Courageous (7RPA/4PPC/5AT0) ++++ 10…10…0 Excelsior (12P/4T) ++ 4…0…4 Excelsior Block IV (12RPA/4AT) ++ 3…3…0 Intrepid (13P/5T) ++ 4…4…0 Luna (6-HPA/2-AT5/6-AT0) +++ 15…15…0 Nebula (8P/2T) + 2…2…0 Niagara (6P/2T) 2…2…0 Rigel (5P/1T) + 2…2…0 Destroyers Total 53…53…0 Defiant (1HP/4PPC/3QT/1T) ++ 10…10…0 Steamrunner (6P/4T) 33…33…0 Thunderbird (3RPA/7AT0) + 5…5…0 Vanguard (4RPA/4DT/2STT) 5…5…0 Frigates Total 225…225…0 Pulsar (5RPA/3AT0) + 225…225…0 Roundabouts Total 484…484…0 Danube (6P/2mT) 484…484…0 Fighter Squadrons Peregrine (3P/2mT) 221…221…0 Formations Home Fleet Commanding Admiral: Admiral James D’Arcy BB-3 Repulse (Excalibur) 1 x Nebula carrier 3 x Ambassador 3 x Excelsior Block IV 4 x Intrepid 1 x Nebula 2 x Rigel 10 x Luna 23 x Steamrunner 5 x Thunderbird 5 x Vanguard 2 x Niagara 105 x Pulsar 2nd Fleet Commanding Admiral: Vice Admiral Mathew Archer Battle Group Two BB-4 Resolute (Excalibur) 5 x Courageous 3 x Luna 2 x Intrepid 6 x Defiant 3 x Steamrunner 65 x Pulsar Battle Group Seven BB-1 (Sovereign) Warspite 1 x Nebula 5 x Courageous 2 x Luna 4 x Defiant 8 x Steamrunner 55 x Pulsar Antares Expeditionary Force 2 x Ambassador Unassigned Ark Royal (Nebula carrier 6 months damage) Republic of Antares Marine Corps The Republic’s Marine Corps is the main rapid reaction force of the Republic. In addition to serving as the lead ground force, the Marines provide security to the Navy’s warships and installations. Divisions Total…Active…Reserve 16…16…0 Marine Divisions are composed of Six Regiments of Three Thousand Men and Women each. While not as heavily armed as a regular Army, Marine Divisions are more mobile and still pack a heavy punch. Raider Regiments Total…Active…Reserve 8…8…0 Marine Raider Battalions are the Marine Corps Elite Light Infantry units. Used for rapid deployment, they are often used to seize spaceports, landing zones and other highly vital targets. Marine Raiders have a long-standing but good-natured rivalry with the ARCs due to the elite nature of both forces. The fact that many ARC troopers are former Raiders does not help things. Advanced Reconnaissance Commando Battalions Total…Active…Reserve 15…15…0 The Advanced Reconnaissance Commando Teams or ARCs as the rest of the Armed Forces knows them, are the elite Special Forces of the Republic. Used for operations behind enemy lines, unconventional warfare, reconnaissance and other special tasks, the ARCs are the cream of the crop. To be considered to for membership, a Marine must have five years worth of experience and be a Captain or a Sergeant for Officers and Enlisted personnel respectively. Republic of Antares Coast Guard The Republic of Antares Coast Guard is responsible for law enforcement duties throughout the Antares sector. In the past the Navy was responsible for both law enforcement and defense duties, the rapid growth of the Armed Forces has caused some discomfort from civil liberties advocates. As such the Coast Guard was formed in order to separate the two distinct duties from one another. The Coast Guard is responsible for short range patrols outside of Republic systems and escorting merchant convoys throughout Republic space. Total…Active…Reserve 15…15…0 New Orleans (4P/3T) 4…4…0 Saber (5P/2T) 9…9…0 Springfield (2P/1T) 1…1…0 Trident (8P/2T) 1…0…1 Republic of Antares Survey Corps The Antaren Survey Corps is the primary exploration arm of the Republic. Tasked with surveying and cataloging the Antares sector, the Survey Corps is independent of the regular Navy. While its ships are more in tune for exploratory needs, the Survey Corps is more than capable of supplementing the RAN if need be. Ships Nova (11P/2T) 3…3…0 Merchant Marine Total 140…140…0 Abstraho 95…95…0 Erewon Class Freighters Unarmed 50…50…0 Y-class Freighters (2pl) 5…5…0 Miscellaneous 50 Personal Spacecraft of varying size and capabilities Advanced Starship Design Bureau Installation Starfleet’s Advanced Starship Design Bureau was headquartered at Beta Antares for the duration of the war, safe from the front lines and was in charge of designing the next generation of starships as well as the upgrades to the current fleet. As a result, Beta Antares is able to build starships one tech level higher than any of their counterparts. Unique Warships Abstraho class Tactical Transport (4RPB/AT0) + 4 months Courageous class Cruiser (7RPA/4PPC/5AT0) +++ 450m 10 months Excalibur class Battleship (14-HPA/3-AT0/6-AT4) ++++ 800m 12 months Excelsior Block IV Cruiser (12RPA/4AT0) ++ 467m 11 months Luna class Cruiser (6-HPA/2-AT5/6-AT0) +++ 450m 8 months Pulsar Class Frigate (5RPA/3AT0) 146m 5 months + Thunderbird class Torpedo Destroyer (3RPA/7AT0) + 266m Eight Months Vanguard class Frigate (4RPA/4DT/2STT) 288m Unique Technologies Quantum Torpedo Simplification The Republic has developed a method of mass-producing Quantum Torpedoes that do not require the warhead to be fitted into a special torpedo casing exclusive for the Quantum Torpedo. Instead, the improved warheads can be fitted into regular Photon Torpedo casings at a much cheaper cost. The Republic plans to halt production of Photon torpedoes and construct solely Quantum torpedoes. Subspace Shielding The Republic has gained access to subspace shielding due to a deal with the Polarisan Republic. This allows all Republic warships to have a large resistance to subspace weapons and effects. While the Republic does not possess Subspace weapons, it reserves the right to develop and field them if it deems necessary. Current Projects Concorde class carrier (4RPA/2AT0/5 Fighter Squadrons) ++ 465m 9 months (5/12 months) Vespa Class Command Cruiser (12HPA/4AT0) ++++ 610m 12 months (7/12 months) Diplomatic Relations Confederacy of Sovereign Systems: Due to Confederacy’s intent on colonizing portions of the Antares sector, relations between the two nations have chilled to an icy degree. New Federation: The Republic and the New Federation have established contact mainly via subspace communications. While the Republic wishes to have peaceful relations with the New Federation, many Antarens still distrust Sol and haven’t forgiven the Federation for abandoning them all those years ago. Polarisan Republic: Relations between the Polarisan Republic and the Republic of Antares are fairly well. While some members of the Cabinet have proposed a possible Mutual Defense Pact, certain isolationalist elements have vocally opposed this. However one is to be sure, given the large military cooperation between the two powers that relations between the two powers will continue to come closer and closer. Reich of Germania: The Republic is cautious and weary of the intentions of the Reich. With the death of the old Kaiser it is hoped that the expansionist and imperialistic endeavors will end under the new Kaiser. Xindi: The Republic is currently at war with the Xindi. Due to its sponsoring of local warlords and its attacks on Antares, the Republic has joined the Coalition against the Xindi. Agreements History The Antares Sector is the northernmost point of the Federation and the literal frontier. Colonization first began after James T Kirk and the original Enterprise discovered the area and deemed it ripe for colonization. The original colonists were mainly those from the core worlds of the Federation seeking a new life and new opportunities. They brought with them their hopes, dreams and aspirations. Life in the Antares sector was tough. With a small and limited Starfleet presence, the original colonists were at the mercy of pirates, slavers and other ne’er-do-wells. They had to learn how do survive on their own. While Starfleet planned on expanding a their presence, stationing an entire Fleet in the sector, the Khitometer Accords changed this. Faced with massive budget cuts due to peace with the Klingons, the Antares sector was left to fend for its self for the next seventy years, something that the Antarens have never fully forgiven the Federation and its successor state for. When the Dominion War started, Starfleet began to move a portion of its manufacturing base to the Antares sector. With the core worlds under attack, it was deemed best to move some of the more important projects out of the enemy’s way. With the Federation’s victory in sight many Antarens believed that for once their fortunes would change. It did. The loss of warp for thirty years threw the Antares sector into anarchy and lawlessness. The economy went down the drain and for thirty years, the sector has been in a severe economic depression. With warp now operational, the worlds of the Antares sector have begun the long and painful process of picking up the pieces and restoring order to the sector. The trials and tribulations of the Antarens have made them a hardy people. However they heavily mistrust outsiders until they have proven themselves. Furthermore Antares seeks to protect its Sovereignty at all costs. With the return of Warp, the newly formed Republic of Antares looks forward to its new future with grim determination and cautious optimism. Dramatis Personae Vice Admiral Mathew Archer Commanding Admiral, Second Fleet Admiral Mark Archer, Chief of Naval Operations Admiral William Crowley, Chief of Staff of the RAAF Admiral James D’Arcy, Commanding Admiral Home Fleet Ensign Claire MacDougal, Yeoman Attached to Second Fleet’s Staff Prime Minister Joana Krupp, Prime Minister of the Republic Vice Admiral Rebecca Rodgers, Commanding Admiral Fleet R & D Vice Admiral Tomlin, Commanding Admiral Shipbuilding Command Adam Walt, CEO General Applications Lieutenant Command Archibald Franken, Intelligence Officer, 2nd Fleet Captain Charlotte Levin, Operations Officer 2nd Fleet Captain Christopher Ewing, Chief of Staff 2nd Fleet Game Date: May 2407 Updated 4/16/10
The Republic of Tyberius Members: Tyberius, Deep Space Three Worlds: Tyberius, Deep Space Three, SB514 Affiliates: Kornephoros, Berengaria Relations: Friendly to all. Government: Socialist Republic Stereotype: Space European America! Key Leaders: President Dennis Marshall Ships: Galaxy-class Battleship...2...2...0 (RNS Enterprise, RNS Excalibur) (14 HPA/2ATT) The Sentinel was a proud ship, refitting from the Chintoka Offensive and her subsequent battles with Captain Sisko's fleet in the middle of the Dominion War. Savaged by a Cardassian battle group, Sentinel was towed far from the front, to the vast repair yards of Deep Space Three for refit and repair. Plans to convert her into the experimental "Galaxy-X" design were ultimately scrapped, and she was returned to service a few weeks prior to the Omega Protocol as a 'standard War Galaxy'. Luckily, her captain visited Tyberius for a final port call, and when the Omega blast stranded the ship a few billion kilometers outsystem, return was quick and easy. Painstakingly mothballed, the Star Guard made her modernization and reactivation a priority, and in the spirit of the Old Federation, rechristened the ship Enterprise. Enterprise was a formidable vessel when she left Deep Space Three thirty years ago, but in the year and a half since subspace cleared, she has been outfitted with some of the improvements suggested by veterans and design bureaus, and as such, it is much more of a 'warship' than her namesake. Schools, many science labs, and 'wasted space' has largely been stripped out, replaced or repurposed. (Cargo holds are used wisely, there are more holodecks, family quarters has been replaced by small individual rooms, etc). The crew has been increased from the skeleton-400 of the old War Galaxies with the addition of two hundred more crewers. Wherever possible, older, mature technologies have replaced controversial ones (such as the bridge plasma relays being replaced by simple electrical systems). A four-hundred person Security Division is typically attached for operations in potentially hostile situations. Akira-class Attack Cruiser: 3...3...0 Ambassador-class Light Cruiser...2...2...0 (Ambassador, Discovery) These aging ships were mothballed soon after the Omega Protocol. While older than many of the new designs, they are still able combatants, and their assigned roles to the Home Guard reflect that. Currently, however, both ships are serving as intended- reopening contact with the locals. Intrepid-class Attack Cruiser....10...9...1 (Intrepid, Voyager-B, Columbus, Pioneer, Explorer, Cochrane, Friendship, Viking, Ranger) Built by the Republic in the 2390s as a public-works gesture, these Intrepids were modified with the inclusion of older isolinear technologies and the deletion of the probe launcher, it is now flush with the deck plating and contains extra ECM/EW equipment. As shown by the sporadic contact with Voyager before Omega, the design is solid, and the Republic feels there's plenty of room and ability for it to mature. Excelsior-class Cruiser...4...0...4 These ships are from the DS3 SDF and are currently being refit. Defiant-class Destroyer...5...5...0 (Justicar, Marauder, Revenge, Defiance, Warrior) Battle Squadron 17 was lucky enough to be stranded six months out on impulse when subspace failed. The crews placed themselves in stasis and boosted towards Tyberius. Autopilot took them into orbit, and the crews were revived, the ships were mothballed. A year of post-Omega refit was needed to repair battle damage and modernize systems, but these powerful starships are the Republic's 'Iron Fist' now. They generally operate together- five Defiants is a fearsome force indeed. Currently, these ships are operating with the Home Guard to secure friendly space. Saber-class Destroyer...20...20...0 (Freedom, Independence, Liberty) These three ships were undergoing refit in Tyberian Yards when they were stranded. As the original Sector Defense Force, they simply patrolled, and are now the law-enforcement and Reserve section for the Fleet. Steamrunner-class Destroyer...8...8...0 Deep Space Three SDF 4x Excelsior (Yorktown, Kronos, Dallas, McHenry) Already old when they were stranded, the ships of CRUDIV121 were docked to Deep Space Three, and stayed there for thirty years. As supplies ran low and parts were replaced, the ships were alternately cannibalized and used to maintain station functions, and as such, they managed to remain in decent shape. Kronos and Yorktown were heavily stripped, but all four were able to participate in the Battle of Deep Space Three in 2385, when a flotilla of Breen ships entered the system and were driven off. The Republic Star Guard has expressed interest in repairing all four ships, but it will be several months before they are refit to standard. 1x Intrepid (Pathfinder) A brand-new starship when Omega hit, Pathfinder was promptly reintegrated into the station that had built it, and like her older sisters, is slated to undergo refit at Tyberius. Crews from Ranger have restored her warp drive and weapons systems, and a suggestion received from Voyager has been suggested for integration into Pathfinder- namely, the removal of the scientific facilities to make room for a larger electronic-warfare suite. Yards: 4x 800m Shipyards: Tyberius Fleet Yard Complex (Occupied with Excelsior refits)/1 Steamrunner under construction, 4 months UTC) 1x 1200m Repair Bay (aesthetic only, nonfunctional due to damage and cannibalization) @ DS3- Beginning repairs 13JAN2010 10 100m yards under construction 1 Repair Yard under construction Ship Construction: 40x Delta Flyer 1x Steamrunner/month 1x Squadron Valkyrie Fighter/week Projects: Valkyrie Fighter: Complete History Tyberius was a major colony in the Northwestern Sector of the Federation. Far from the front, her people were safe from the Dominion, but the sharp, savage wars with the Tzinkethi and other aliens and the need to protect the Federation Heartland from Breen invasions and aliens beyond the Frontier led Starfleet to maintain a large presence in the area. As the war wore on, more ships were siphoned off, but the Blackout left many stranded, either in systems or alone. Tyberius was lucky. The government maintained order, the economy didn't totally collapse, and their previously-outdated reliance on mechanical and industrial production gave them the means to survive. TBC[/QUOTE]
Confederacy of Sovereign Systems Tech Level: ++++ Worlds: Total: 35 Worlds (27 Major/11 Average-Minor Worlds), (89.4 Billion) Tertius System: Tertius (Corsairs) - Major World (Class-M), 2.2 Billion (4x Planetary Defense Phasers, 3x Orbital Weapons Defense Platforms, 1x Planetary Defense Shields) Matina (Junkers) - Major World (Class-L), 5.5 Billion (3x Orbital Weapons Defense Platforms, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Defense Shields), ]Matina Shipyards[/url] (3x 100m Federation Shipyards, 7x 500m Federation Shipyards) Cardamia (Outcasts) - Major World (Class-L), 1 Billion (5x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 2x Orbital/System Defense Platform, 1x Planetary Defense Shields) Ganor System: Ganor - Major World (Class M), 2.6 Billion (3x Planetary Defense Phasers, 1x Planetary Shields) Kantare System: Kantare - Major World (Class-M), 4.7 Billion (4x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Elora System: Elora - Major World (Class-M), 4.2 Billion (4x Planetary Defense Phasers, 2x Planetary Defense Photon Torpedo Platforms, 1x City-Theater Shields, 1x Planetary Defense Shields), Fashar Shipyards (4x 350m Klingon Shipyard) 74 Orionis System: 74 Orionis - Major World (Class-M), 7.2 Billion (2x Planetary Defense Phasers, 2x Orbital Weapons Defense Platforms, 1x Planetary Shields) Betazed System: Betazed - Major World (Class-M), 3.4 Billion (3x Planetary Defense Phasers, 1x Orbital Spacedock, 1x Resupply Base Celestial, 1x Planetary Defense Shield) Mu Ceti System: Mu Ceti - Major World (Class-M), 1.4 Billion (2x Planetary Defense Phasers, 1x Planetary Defense Photon Torpedo Platforms, 1x Planetary Shields) Tammeron System: Tammeron - Minor World (Class-L), 700 Million (2x Planetary Defense Phasers, 1x Planetary Defense Shields, 4x Planetary Defense Photon Torpedo Cannons) Q Minor System: Planet Q - Major World (Class-M), 4 Billion (1x Planetary Defense Phaser, 1x City-Theater Shields, 2x Orbital/System Defense Platforms) Malva System: Malva VI - Major World (Class-M), 5 Billion Valo System: Valo I - Minor World (Class-H), 14 Thousand (1x Orbital/System Defense Platform, 1x Defense Outpost) Valo II - Minor World (Class-M), 875 Million (1x Orbital/System Defense Platform, 1x Planetary Shields) Valo III - Major World (Class-M), 3.1 Billion (1x Orbital/System Defense Platform, 1x Planetary Shields) Bardeezi System: Bardeezi - Major World (Class-M), 7 Billion (1x Orbital Weapons Platform, 1x Planetary Shields) Aldebaran (Alpha Tauri) System: Aldebaran (Alpha Tauri) - Major World (Class-M), 3.6 Billion (1x Planetary Defense Phasers, 1x Planetary Shields) Sheva System: Sheva - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 2.8 Billion Amar System: Amar - Major World (Class-M) (1x Planetary Defense Phaser, 2x Planetary Defense Photon Torpedo Cannons), 1.2 Billion Azha System: Azha - Major World (Class-M), 2.3 Billion (1x Orbital Defense Grid) Chin'toka System: Chin'toka I - Minor World (Class-H) (2x Planetary Defense Phasers, 1x Orbital/System Defense Platform) Chin'toka II (Major) - World (Class-M) (1x Cardassian Starbase, 1x Orbital/System Defense Platform) Chin'toka III (Major) - World (Class-M), Chin'toka Shipyards (5x 350m Cardassian Shipyards, 2x 375m Cardassian Shipyards, 10x 650m Cardassian Shipyards, 1x Planetary Shields, 1x Orbital/System Defense Platform) AR-558 - Minor World (Class-L) UCR Holdings: Vega System: Research Station Upsilon - Minor World (Class-D) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannons), 15 Thousand. Upsilon was originally a stellar observatory built on the surface of Vega II. It now supports a large scientific community engaged in multiple fields of research. Vega III - Major World (Class-M) (1x Orbital/System Defense Platform, 2x Planetary Defense Photon Torpedo Cannon, 1x Planetary Shields), 10.3 Billion. Summary: Vega III was a human colony predating the Federation. Vega V - Major World Population 2.6 billion (1x Orbital/System Defense Platform,2x Planetary Defense Photon Torpedo Cannons, 1x Planetary Shields). Class K Planet. 1 moon. Vega V is undergoing terraforming. The population is still reliant on pressure domes and artificial subterranean habitats. Vega Va/Selene - (Ext Vega V, Class-D Moon) (2x Planetary Defense Photon Torpedo Cannons), 230 Million. Selene Naval Yard (2x 100m shipyards, 2x 500m shipyard) Summary: Population in pressure domes, houses manufacturing and mining facilities. Vega VIII (& associated moons) - Minor Gas Giant (Class-T), 270 Million. Summary: A Class T Gas Giant, with 13 moons of either Class D or Class K. All population centered on or within the moons, particularly Vega VIIIc and Vega VIIIj. Denobula Triaxa System Denobula - Major Planet (Class-M), 13 Billion (1x Federation Starbase) Felleria System Felleria - Minor Planet (Class-M), No population due to plague. Under full quarantine. (1x Orbital Weapons Platform) Inferna System Inferna - Major Planet (Class-M), 1.6 Billion (1x Defense Outpost) Mu Herculis System Mu Herculis - Major World (Class-M), 2.6 Billion (1x Defense Outpost) Sigma Bootis System Sigma Bootis - Major World (Class-M), 4.8 Billion (1x Defense Outpost) Memory Alpha System Memory Alpha - Minor World (Class-D), 100 Thousand (8x Orbital Weapons Platforms) Chi Herculis Chi Herculis - Major World (Class-M), (1x Resupply Base) Seginus Seginus - Major World (Class-M), 2.4 Billion (1x Defense Outpost) Xendi Sabu Xendi Sabu - Major World (Class-M), 5.7 Billion (1x Defense Outpost) Gamma Serpentis Gamma Serpentis - Major World (Class-M), 3.3 Billion (1x Defense Outpost) Maquis Alliance Holdings Setlik System Setlik II - Minor World (Class-M), 700 Million (1x Defense Outpost) Setlik III - Major World (Class-M), 6.6 Billion (1x Starbase, 1x Defense outpost) Foothold in Antares: Manticore System: Manticore - Minor World (Class-M), 2 Million (1x Defense Outpost) ---------------- 14 Eradani - A dusty system with asteroids laced with duranium alloy, which is used in many ships. The mining outpost Gemini has been built to mine for duranium. Also doubles as a resupply base. Hellion Belt (Asteroid Belt/Comet Cloud) - A dense belt of a large number of fast flying asteroids forms a ring around the solar system, with Matina being the closest planetary body to the belt. The belt stretches into an oval shape, passing into a medium-sized comet cloud full of mine-able ice particles and solid gasses. A number of small bases and outposts are stationed here. Due to the large amount of comets, traveling through the cloud is dangerous. The asteroids passing through the cloud occasionally knock a comet into the system, where the Junkers would intercept it and draw into their planet's orbit for mining. The Hellion Belt can be mined for Tritanium, H3, and Water. Betreka Nebula - A large and ever expanding cloud of gases and dust, remnants of a long dead star exploding hundreds of millions of years ago. It was the site of a minor battle between the cardassians and the klingons during the dominion war thirty years ago. Nothing of use is remains within the nebula, save it's ability to blind most sensors; instead that makes it a flying hazard. A number of buoys line the quickest and safest passage through the nebula. The construction of an outpost is being built there, along with the makings of Karun Shipyard. Government: Government: Consociational state People: Humans, Cardassians, Near-Humans, Betazoids, the occasional Klingon, Vulcan, or Romulan. Leaders: Lord Vre, Outcast. History: Sometime during the first Federation-Klingon War, a small number of colonists were independently launched to the Tertius System, about month away from the to be Maquis's position in the Cardassian DMZ. The Colony Ship contained about six hundred settlers. Two hundred were dropped off to Tertius, a large lush M-Class Planet with what sensors could find were modest deposits of resources that would aid with their settling. A pair of Class L Arid Planets were found as well, though lacking in mine-able resources, two hundred more were settled onto them, with Matina being a large calm world covered with over ninety percent water and Cardamina being slightly arid with large plateaus and plains and very little water. The section that would be known as the Junkers took the majority of the Colony Ship's parts to build a city on Matina, a series of island-based towns and a number of floating cities. Tertius needed little help building it's own cities and flourished in the lush planet. Cardamina received the remaining parts from the colony ship and found that while arid, the majority of the planet was quite good for farming. In a few dozen generations, the systems were launching Warp-Capable Ships, quite happily forgotten the Federation and their wars and such. They maintained a modest fleet of old Steamrunners for protection, given to them by bargain from the Federation, who had apparently not forgotten them. These ships would prove to be disastrously useless in the coming wars. Cardamine was soon discovered by the Outcasts, who were shunned by the Federation for their heavy drug use. An Oberth-Class Research Vessel took it's time collecting data on the narcotic, before concluding that the colonists on Cardamina were lost to them and should be isolated to prevent the drug and their addled inhabitants from spreading. The Corsairs and Junkers protested this, but were ultimately unable to prevent the Federation from officially blockading one of their sister planets. Tensions arose as they threatened with force upon the Oberth and two frigates that were assigned to blockading Cardamina. The Steamrunners were no match for the frigates, what with their new and updated systems and weapons. What solved the situation was the immediate recalling of those warships to what would go down as the worst defeats in history; Wolf 359. While the Borg were destroyed, the citizens of the Tertius System declared independence from the Federation and refused to reconcile with them. The matter was dropped and forgotten what with more pressing matters, such as the Borg. During that year, dozens of alien refugees and wanderers settled on the planets, looking for a new life. Numerous disgruntled Klingons made their way to Tertius, looking for adventure, bringing with them a number of Klingon vessels. A large number of Ferengi dealt with the Junkers and the Outcasts in both Slave, Scrap, and Drug trades. Several years later, the Maquis came into power to battle the Cardassians. Intrigued, the Tertius lent their support by shipping weapons to the angry colonies. The Maquis's defeats caused them dismay as the Cardassians destroyed every single colony with their presence on it. Angry that the Federation did nothing to prevent it, they condemned them for their inaction. The Dominion War did not improve matters for them. Recognizing the former colony for what it was, a small Breen battlegroup entered, defeated their defense force, and occupied them. Their interest in Cardamine and apparent disinterest on actually occupying them actually warmed relations between them and the Dominion, whom they petitioned to join. The petition was never answered, though the Dominion did send some soldiers to possibly train them for war, the Breen decided that occupying the system was simply not worth it. Neutral relations with the Breen were sound, even as they bought a large shipment of Cardamine and left. During the Dominion War, Junkers scoured the battlefields looking for scrap. Several large warships were scraped together for proper warships. Mainly Federation and Klingon warships were scraped together with much difficulty. When the Dominion activated their final superweapon, many of Tertius were stranded in space, having been in mid-warp with cargo holds full of scrap and slaves. Luckily most of them were heading home, and were only about a few years away. Having lost contact with the Federation, riots and crime rates soared. The Drug trade with nearby systems increased tenfold. Piracy practically became a business overnight. Slave and weapons trade with nearby colonies were common. When whatever damage was done to the spatial rift was repaired, the Tertius's profits in Cardamine increased dozens over. Their formerly Non-Warp capable ships suddenly jumped high into overdrive, bring their trades into full drive, corrupting other systems quickly. Contact with former Federation systems told the the story of the fall of many large empires, resulting in a large number of squabbling systems. The Maquis had re-risen again and sought their assistance, which the newly renamed Syndicate happily supplied in bulk. With their hands in a free rein, the Syndicate quickly consolidated their power and prepared to force their way to being a top dog, by any means necessary. Their eyes are now on the variously weakened Orion Syndicate Cartels, each independent cartel weakened by the hardships of the rift's effects. Having defeated the nearest system and taken control of it, they expanded rapidly in their sector of the quadrant, pulling the nearby wealthy mining planet of Elora and a powerful Starbase near the border of what used to be Klingon space. Trade ties with other systems and bases boosted their stagnant economy greatly. Finding out they were bordering a similarly powerful entity, they renamed their syndicate to that of the Confederacy of Sovereign Systems. Over time a dozen systems had joined their Confederacy, including the powerful Betazoids who sought peace and cooperation and the remnants of the Cardassian Union. Most recently the United Colonial Republic, the vaunted industrial powerhouse of the past Federation, wished and eventually joined them having been plagued with large numbers of Xindi and pirates hounding their forces and hampering their growth. ----------------------- Subfactions: There are three main factions within the Confederacy, all of whom are defined for their roles in the nation. Corsair: The military arm of the Syndicate, they control most of the fleets and warships. They are trusted to defend the the Syndicate and their allies with honor and integrity. Corsairs rarely, if ever, smoke, inhale, or chew Cardamine as it grows poorly on their continent. Often noted for their ruthlessness, they are fearsome in combat. The Corsairs have a longstanding rivalry with the Outcasts. Cardissians, Humans, and Klingons make up the majority of the Corsairs. They make up 35% of the Confederacy. Outcasts: The traders and diplomats of the Confederacy, they were the first to discover Cardamine's narcotic usages. Being long lived, healthy, and consistently clever, they ship drugs, arms, and slaves around the Quadrant. Their source of longevity comes from the orange grass that grows everywhere on the planet, where properly distilled becomes a highly addictive narcotic. Eventually the Outcasts -- as they came to think of themselves -- began limited exploration of their system. As pilots wandered farther and farther afield in search of resources, many became seriously ill. Upon planetfall, the crews mysteriously recovered. Doctors were baffled. Research into this phenomenon brought out the unpleasant truth, the entire population of the planet were addicted to the drug. Trace amounts were present in everything on their planet, from the air they breathed to the water they drank. Once pilots made lengthier journeys away from Cardamia, their bodies went into shock, followed by death. They needed the Cardamine now, like air or food or water. But with the origin of the sickness solved, they could at least compensate by carrying supplies of Cardamine with them and resume their exploration of their surrounding systems. Near-Humans, Vulcans, Romulans, and the occasional Ferengi make up the majority of the Outcasts. The Outcasts remain relatively few in number; a crash in the birth rate seems to have been another side effect of their addiction. Thanks to this, they make up 20% of the Confederacy. Junkers: The last faction of the Confederacy aren't actually part of them. Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Warp Travel. Descended from the working classes, they developed within the local systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout the Quadrant, having done particularly well for themselves during the Dominion War. The group is made up of Humans, Near-Humans, Vulcans, and the occasional Ferengi, about 45% of the Confederacy. Political Factions: Peace Brigade: Based on Betazed, the Peace Brigade holds the vocal supporters of it's namesake for the good of the galaxy. Headed by one of the leading Councilors on Betazed, they hold a great deal of political might. Imperial Hawks: A militaristic group holding much sympathy with the navy and the army within the Confederation, though their political clout is minimal, they advocate the increase of funds into the war machine. Lately, their power has grown thanks to the increasing threat of the the Xindi. Ciel Republican: A moderated party headed by a large variety of races with large numbers of compromises for both peace and war. However, their main concern are economic, civil, and social reforms. Resources: Scrap, weapons, [drug-free] foodstuffs, narcotics, Tritanium. Cardamine: Cardamine is an addictive drug that is declared contraband by all the major powers. Cardamine is produced by the Outcasts, who reside within a continent on Cardamania. Upon colonizing the planet, the group on that continent discovered a strange Orange grass that completely covered the continent. They thought nothing of it, until Outcast pilots who left the system unexpectedly began experiencing withdrawal symptoms. Closer examination of the pilots' blood revealed that their need for the the strange orange grass now called Cardamine (pronounced Car-da-mine, not car-da-mean) had become permanent. The outcasts soon discovered, however, that the body did not build a tolerance for the drug, so they distilled the plant into a form that could be easily inhaled to prevent their pilots from crashing due to withdrawal. Many outcasts on bases can be seen wearing their distinctive Cardamine inhalers, constantly feeding them with their fix for the drug. Aside from being incredibly addictive, Cardamine does boast several benefits, such as increased stamina, stronger immune systems and a slight boost in healing. The main advantage is a dramatically extended lifespan, elderly outcasts easily push 150 years. Drawbacks include low birthrates, possibly due to the low egg/semen counts from prolonged usage. This has lead other groups to begin experimenting with the substance in an attempt to produce new longevity drugs. Outcasts have a more cynical view of the drug, using it to imprison various criminal groups to their supply lines and manipulate them to their own advantage. Nowadays, it is a restricted drug and only licensed dealers can give it out, whereas Outcasts are able to carry their own supply hassled. ----------------------- Military Thanks to the Junker's engineering skills, supplies of salvage, and large numbers; the Corsair's military backgrounds; and the Outcast's monies, the majority of the warships within the Confederacy are more often than not simply large hybrids and partially cannibalized ships. Many of the ships are of Klingon or Federation make, with swapping of weapons to increase each ship's versatility in the face of danger. Only recently has the navy been streamlined with professionally built and crewed starships of both independent and conventional make. Shipyards: 5x 100m Federation Shipyards 21x 500m Federation Shipyard 10x 800m Federation Shipyards 1x 800m Federation Shipyards 5x 350m Cardassian Shipyards 2x 375m Cardassian Shipyards 10x 650m Cardassian Shipyards 4x 350m Klingon Shipyard 10x 700m Klingon Shipyards Army The Confederacy doesn't actually have an army to boast of, at least not an official one. Each member of the Confederacy each have their own militias, military doctrine, and types of training. Junkers manufacture or repair what weapons they can steal. The most common sidearms for the militias are Type-II Phasers and Particle Beam Rifles, and CRM 114s against armored vehicles. Designed by the Corsairs, they employ a large amount of armored vehicles, including a large tank with a Pulse Phaser Cannon replacing it's turret. Some variants included maritime ships armed with similar weapons, including Phase Cannons and even torpedoes. Corsairs make heavy use of elite fighter squadrons and soldiers armed with pistols and even TR-116 rifles. Navy: (203 Total Warships) Naval ships are prefixed by the English letters CSS, meaning Confederate Star Ship. Federation Type: (192 Total) 10x Kingston Battlecruisers (12HP/6HD/2AT-3) +++ 1x Galaxy Battleship (12P/2T) +++ 4x Akira Heavy BattleCruiser (3P/15T)+++ 4x Intrepid Type-II Heavy Cruiser (6D/4P/2T) + 24x Thunderbird Torpedo Frigates (3HP/7TFT) +++ 9x Defiant Fast Attack Destroyers (1HP/4P/3QT/1T) ++ 8x Nebula Cruiser (8P/2T)+ 1x Nebula Carrier (2-HPA/4-RPA/2-AT3/4 squadrons) + 8x Sussex-Class Carriers (8-RPA/4 fighter squadrons) 26x Nova-Class Destroyers (11P/2T) + 8x Ambassador Heavy Cruisers (10P/2T) ++ 11x Excelsior Heavy Cruiser (12P/4T) ++ 20x Vanguard-Class Destroyers (4RPA/4MD/2STT) 3x Gage (2P/2T) 2x Trident (8P/2T) 10x Steamrunner (6P/4T) 2x New Orleans (4P/3T) 17x Saber (5P/2T) 3x Miranda (6P/2T) + 10x Freedom (6P/2T) 8x Niagara (6P/2T) 14x Mora (8P/2T) 4x Constellation (16P/4T) 2x Yeager (10P/4T) + 120x Abus-Class Attack Craft (3PPC/2T) Klingon Type: (151 Total) 1x Negh'var-Type Klingon Battleship (20D/8T) 4x K't'inga-Class Bird of Prey (14D/2T) 6x B'Rel Bird of Prey Heavy Cruisers (8D/6T)+ 40x D13 Bird of Prey (8D/2T) 250x K'Pak BoP (2D/1T) Bajoran Type: 20x Bajoran Fighter Squadrons (6pl)(NWC) 40x Falconet-Class Gunship Squadrons (2P/4mT) 32x Assault Ships (6P)(NWC) 6x Jantizza Assault Frigate (6P/2STT) 2x Kareema-Class Light Cruiser (2HP/8MD/2STT) 10x Antares-Class Corvette (4LD/1STT) Cardassian Type: (238 Total) 1x Pro'met Battlecruiser (2-HCB/2-LCB/6-LPB/2-STT) 3x Keldon Cruiser (1-HCB/14-HD/4-TFT) ++ 4x Lenthal-Class Attack Cruiser (2-HCB/6-LPB/6-RPA/4-STT) + 8x Norin Light Cruisers (2-MCB/5-MPB/1-STT) 12x Thalkar Heavy Frigate (1-MCB/4-MD/3-TFT) ++ 6x Galors (1HP/8D/3T) + 2x Galor Scout Crusiers (2-MCB/8-MPB/1-DR) ++ 200x Hideki (5D/1T) 14x Dreadnought Drones (2D/2QT)+(45,000 MgT warhead) Ferengi: 1x Ooron Strike Cruiser (4-RPB/2-LPB/2-STT) Freighters (20 Total Freighters) 5x J-Class Freighter (2P) 6x D5 Tanker (1LD) 2x Oberth Research Vessel (2P/2D) 1x Ptolemy Tug 1x Sydney Transport 4x Kantarian Freighter (2P) 1x Olympic-Class Medical Frigate (2P) 4x Groumall Freighters (4LD) 2x Karemma Freighters Misc: (2500 Total Fighter Squadrons, 1000 Total Shuttles) 1000x Flights of Tsai Attack Drones (16 Drones per Flight)(2D/1T-Single Use) 1000x Flights of Jem'Hadar Raiders (10 Fighters per Flight)(3HP/1T) 800x Flights of Phantoms (4 Bombers per Flight)(4-D/1-STT/2-mT/1-Sensor Cloak) 600x Peregrine Squadrons (3 Fighters per Squadron)(3P/2mT) 40x Falconet-Class Gunship Squadrons (2P/4mT) 60x Bajoran Fighter Squadrons (6pl) 500x Delta Flyer Attack Shuttles (2P/4mT) 500x Danube-Class Shuttles (6P/2mT) Starbases/Outposts: Near the Klingon Border - Deep Space K-7 (16-RPA/8-STT, 6 fighter squadrons[6x Peregrine (3P/2mT)])++ Starbase 2 - Type 375 Starbase (Medical Station/Heavy Habitat) SB-MedS 2 (3x Defense Outposts) Betazed - Resupply Base, Celestial Starbase C-6 - Type 375 Starbase, SB C-6 Starbase 47 - Type 375 Starbase, SB 47 Denobula - Type 375 Starbase, Leo Starbase 211 - Type 375 Starbase Seng Starbase 129 - Type 375 Starbase (Listening Post), Nantuncket Argus Array - Long Range Telescope 14 Eradini - Resupply Base, Gemini Chi Herculis - Resupply Base, Argus Chin'toka - Cardassian Starbase, Kel (8-HP/12-D/6-STT, 2 Fighter Squadrons[20 Jem'Hadar Raiders (3HP/1T)])+++ Fleets: Expedition Fleet Fearless: Established Mining colony in Antares Region on Manitcore. 2x Intrepids 1x Nebula Carrier 1x Oberth Science Ship 4x Kantarian Freighters 2x D5 Tankers 1st Fleet: Led by Admiral Khag. Deployed to the Archer System as part of the Anti-Xindi Coalition. 1x Akira Heavy BattleCruiser 6x Nova-Class Destroyers 28x D13 BoPs 4x Excelsior Heavy Cruiser 6x B'Rel Bird of Prey Heavy Cruisers 60x Abus-Class Attack Craft 2nd Fleet: Led by Commander Peiter Shelms. Patrolling between the borders of the Maquis Alliance and Cardassian space. 1x Akira Heavy BattleCruiser 4x Defiant Fast Attack Destroyers 4x Nova-Class Destroyers 8x D13 BoPs 8x Sussex-Class Carriers 50x K'Pak BoPs 3rd Fleet: Led by Commander Argus Fletcher. On patrol down near the south western border of the Confederacy and the Maquis Alliance. 1x Akira Heavy BattleCruiser 8x Nova-Class Destroyers 12x D13 BoPs 2x Ambassadors 6x Niagara 50x K'Pak BoPs 4th Fleet: On assignment to patrol and protect the south eastern border near former Klingon territory. Ready to reinforce southern battle group in case of Xindi attack. 1x Negh'var 4x Ambassadors 4x K't'inga-Class Bird of Prey 6x B'Rel Bird of Prey Heavy Cruisers 8x D13 Bird of Prey 8x Nova-Class Destroyers 100x K'Pak Scout BoPs 5th Fleet: Led by Commander Guat. Cardassian Militia, currently on assignment to restore as many Cardassian worlds as possible as well as looking out for any signs of Xindi incursions. 1x Pro'met Battlecruiser 3x Keldon Cruisers 6x Galor Cruisers 2x Galor Scout Cruisers 8x Norin Light Cruisers 10x Thalkan Heavy Frigates 200x Hideki 4x Nebula Cruiser 6th Fleet: Newly formed under the Brotherhood of Journeymen in a highly militarized arm with main bajoran recruits to safeguard their system. 60x Jantizza Assault Frigate (6P/2STT) 2x Kareema-Class Light Cruiser (2HP/8MD/2STT) 10x Antares-Class Corvette (4LD/1STT) UCR Battlegroup: The battlegroup holding within the Vega System, reinforced with dozens of ships to help fend off the Xindi and supplied with monies and materials for their growth. 1x Akira Class - CSS Resolute (CA-01) 2x Excelsior Class - CSS Atlanta (CA-02), CSS Harbin (CA-03) Constellation Class - CSS Agamemnon (CL-04), CSS ShiKahr (CL-05) Miranda Class** - CSS Clemenceau (DD-100), CSS Kakaze (DD-101) 2x Defiant Class - CSS Vigilant (DD-103), CSS T'Kuri (DD-104) 1x Trident Class - CSS Aquarius (DD-105) 3x Norway Class - CSS Trondheim (FF-301), CSS Helsinki (FF-302), CSS Murmansk (FF-303) 2x Steamrunner Class - CSS Kiev (FF-304),CSS Appalachia (FF-305) 4x Saber Class - CSS Aldrin (FFL-600), CSS Gagarin (FFL-601) CSS White(FFL-602), CSS Lovell (FFL-603) Support: 1x Olympic Class CMSS Hippocrates (AH-01) Attache Fleet: 1x Constellation 3x Freedom 3x Gage 1x Miranda 7x Mora 300x Delta Flyer Attack Shuttles 100x K'Pak Scout BoPs 20x Abus Attack Craft 5x J-Class Freighter Under Construction 100x Flights of Tsai Attack Drones 60x Vanguard (3 Months) 20x Mora (3 Months) 6x Intrepid Type-II (5 Months) 20x Thunderbird (4 Months) 6x Keldon Dreadnought (5 Months) 20x Vor'cha (5 Months) 10x Sussex (5 Months) 4x Defiants (2 Months) 8x Westfield-Type Starbases (5 Months) 2x Repair Yard (3 Months) Salvage/Under Repair/Refit/Modification 1x Nova Destroyer - Heavily damaged (1 Months) Under Development Type-VI Advanced Miniaturized Photon Torpedo (Completed)(CSS Photon Torpedoes are now half their size) Vanguard-Type I Light Destroyer (Completed) (5 Months) Thunderbird-Class Torpedo Frigate (Completed) (6 Months to Build) Intrepid Block II Refit (Complete) Abus-Class Attack Ship (Completed) (4 Months to Build) Kingston Heavy Battlecruiser (Completed) (12 Months to Build) Ju'Day Refit for Phantom (Completed) (2 Months to Build) Sensor-Proof ECM Project Ghost (Completed) Lenthal-Class Attack Cruiser (Complete) (5 Months to Build) Norway-Class Modification into Mora-Class Battlefrigate (Complete) (6 Months to Build) EMH AI Modification (Complete) Tsai-Class Drone Attack Fighter (Complete) (1 Month to Build) Sacagawa-Class Corvette Scout (Complete) (3 Months to Build) Westfield-Class Outpost (Complete) (8 Months to Build) Intrepid Type II Exploration Cruiser (Complete) (6 Months to Build) Jarrahe-Type Research Station (4 Months) (14 Months to Build) Kareema-Class Light Cruiser Modification (Complete)(6 Months to Build) Jantizza-Class Assault Frigate Modification (Complete) (4 Month to Build) Falconet-Class Gunship (Complete)(1 Month to Build) Anatares-Class Corvette (Complete)(3 Months to Build) ----------------------- Diplomatic Relations: Republic of Antares - Cordial/Trade Treaty/NAP New Federation Alliance - Cordial/Trade Treaty/NAP Maquis Alliance - Protectorate/Cordial United Colonial Republic - Protectorate/Cordial Ferengi Alliance - Cordial/Trade Partners (Via UCR) Dydiman Protectorate - Neutral/Trade Treaty/NAP Polarsian Republic - Cordial/Trade Treaty/NAP Xindi - At War Reich of Germania - Wary/Alert/NAP Last Edit for Aug 2407 (April 17, 2010)
The Reich of Germania: OOB August 2407 *Arch-Type: German 4th Reich *Primary Population: Human *Minorities: mixed bag of federation races, but less than 1% of the population *Total Population: 59.17 Billion *Bio: Originally settled by the last remains of the German nobility, they have always dreamed of forming a new empire for themselves among the stars and now they have there chance. Sadly, the very chance that has let them go for there dreams has left them with few tools and a long road ahead. *Tech Level: +++ 18 Major worlds/11 minor worlds/3 Outpost *Factions: War Hawks, Industrial leaders *Leadership: Kaiser Michael Von Kipler Prime Minister Marco Ivanov Minister of War Spartaco Marchesi Minister of State Tim Jobs Minister of Industry Howard Tigh Minister of Foreign Affairs Samantha Lakeland Minister of Internal Affairs Jorge Black *Personal: Governor of Trill James Wilson Admiral of all Imperial Fleet Units Johan Greene Commander Heinz of the FG-01 Commander Rommel of the FG-04 Commander Kincaid of the FG-05 Commander Johnson of the FG-08 Admiral Isleton of Starbase 621 Captain Colt of the Forseti Captain Jones of the Dunkirk Captain Dustin of the Odin Governor Finch of Nehru Governor Hall of Cor Carola Admiral Jack James of the Imperial fleet Operations (Flagship: Discovery) *House Lords: Jorge Fruehauf of House Fruehauf: ( :: ) -Systems: -- Caldik/Kowoloon: Major world (Member state) = 4 Orbital Defense Grid * - 2 Orbital Defense Girds (2/6 months) = Defense Outpost Kowoloon: 2.8 billion = Ngo Fleet Yards: 8 500m shipyards # (C2) Excelsior (2/10 Months) ( :: ) # (C2) Excelsior (2/10 Months) ( :: ) # (C2) Excelsior (2/10 Months) # (C2) 1 Blitz (2/8 months) ( :: ), 1 Defiant (2/8 months) # (C2) 1 Blitz (2/8 months) ( :: ), 1 Defiant (2/8 months) # (C2) 1 Blitz (2/8 months) ( :: ), 1 Defiant (2/8 months) # (C2) 1 Blitz (2/8 months), 1 Defiant (2/8 months) # (C2) Nebula Carrier- 442 m (10/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 500m Yards (5/12 months) = Planetary Shield Grid = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (SDF: ) 1 New Orleans (FG-10) 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-33, FG-34, FG-35) 1 Rigel (FG-09) --Nehru: minor world (Member State) = 3 Orbital Defense girds Nehru Prime: M class world 750 million people, Capital: New Ulm = Wilhelm Fleet yards: 7 500m shipyards # (C2) 5 Huron Freighter (1/4 months) ( :: ) # (C2) 6 Panzer (1/4 months) ( :: ) # (C2) 6 Panzer (1/4 months) # (C2) Nebula Carrier- 442 m (5/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months) ( :: ), 1 Defiant (5/8 Months) # (C2) Nebula Carrier (4/14 Months) * - 10 500m yards (HYW) (2/13 months) = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Defense Outpost Nehru 2: Gas Giant = Kaiser Fleet yards: 5 Class 1 Shipyards over Nehru # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # 4 Scout------------- Length: 24 m (0/1 month)--- 2,000,000 (4P/2mT) (SDF: ) 30 Delta Flyers 14 Sqd Peregrine 3 Nova (DD-07(7 month Repair), DD-08(5 month Repair), DD-09) 5 Steam Runners FG-04, FG08, FG-30, FG-31, FG-32 -Ground Forces 39 Divisions of Marines -Fruehauf House Fleet: 60-60-0 Delta Flyer 18-18-0 Sqd Peregrine 3-1-2 Nova 1-1-0 Rigel 1-1-0 New Orleans 8-8-0 Steamrunner 91-89-2 Total Ships Thomas Finkel of House Finkel: (..) -Systems: -- Alkaid: Minor World (Member state) = Defense Gird * - 3 Defense Girds (2/6 months) Alkaidia: 1.3 Billion = Alkaidian Enterprises Space Yards10 100m, 10 500m shipyards # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # 1 Sqd Peregrine--------- Length: 14 m: 20,000,000 per squadron. (3P/2mT) (..) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) Excelsior (3/10 Months) (..) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8months), 1 Defiant (5/8 Months) # (C2) Nebula Carrier- 442 m (12/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) Nebula Carrier- 442 m (12/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) * - 10 800m yards (5/14 months) (SDF: ) 5 Danube 30 Delta Flyers 40 Sqd Peregrine 4 Nova (DD-10, DD-11(7 Months Damage), DD-12, DD-06) 4 Steamrunner (FG-20, FG-21, FG-22, FG-23) -Ground Forces: --55 Divisions of Marines -Finkel House Fleet: 4-3-1 Nova 30-30-0 Delta Flyer 30-30-0 Sqd Peregrine 5-5-0 Danube 4-4-0 Steamrunner 3-3-0 Norway 113-112-1 Total Ships Kaiser Michael Von Kipler of House Kipler: (**) -Systems: --13 Ceti (Federation) system/ Valhalla System: Major system (Member State) = 2 Orbital Defense girds * - 3 Orbital Defense girds (3/6 months) * - 3 Orbital Defense Girds (1/6 months) Asgard: (300,000)a dead worlds rich is metals = Graf Zeppelin yards – 19 100m, 10 800m yards # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # 1 Sqd Peregrine (0/1 month) # (C3) 2 New Orleans (3/6 Months) # (C3) 2 New Orleans (3/6 Months) # (C3) 2 New Orleans (3/6 Months) # (C3) 2 New Orleans (3/6 Months) # (C3) 2 New Orleans (3/6 Months) # (C3) 3 Steamrunner (3/6 Months) (**) # (C3) 3 Steamrunner (3/6 Months) (**) # (C3) 3 Steamrunner (3/6 Months) (**) # (C3) 3 Steamrunner (3/6 Months) (**) # (C3) 3 Steamrunner (3/6 Months) (**) Rommel: (910 million) Dry desert world with heavy mining = 1 Theater/City Shield Amount: 1 shield = 2 Planetary Defense Photon Torpedo Cannons Germania: (8.3 billion) Capital world, Earth like = 2 Theater/City Shield Amount: 1 shield = 3 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = 1 Planetary Defense Phasers Amount: 20 batteries = Reichstag Station (375 class) Reinland: (370,000) Gas Giant = Bismarck Yards – 9 500m federation yards, # (C2) 1 Blitz (2/8 months) (**), 1 Defiant (2/8 months) # (C2) Nebula Carrier (5/14 Months) # (C2) Nebula Carrier (5/14 Months) # (C2) Nebula Carrier (5/14 Months) # (C2) Nebula Carrier (5/14 Months) # (C2) Nebula Carrier (13/14 Months) # (C2) Nebula Carrier (5/14 Months) # (C2) Nebula Carrier (5/14 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) * - 10 800m yards (7/14 Months) Odin: Gas Giant = 1 Resupply Base (SDF: ) 3 Steamrunner (FG-02(1 Month Damage), FG-05, FG-06) 9 Delta Flyers 50 Sqd Peregrine (On Planet) 3 Nova (DD-19, DD-20(2 Months repair), DD-21(1 month Repair)) -- Beta Ceti 16: Minor World Kaitos: 500 million = Defense Outpost = system Defense Gird = Amaris Corp. Space yards: 10 100m yards # Huron Freighter (0/4 Months) # Huron Freighter (0/4 Months) # Huron Freighter (0/4 Months) # Huron Freighter (0/4 Months) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # 1 sqd Ju’day Fighter (0/1 month) (**) # Erewon (0/2 months) # Erewon (0/2 months) * - 10 100m yards (HYW) (2/11 months) (SDF: ) 1 Rigel (FG-14) 2 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) 21 Sqd Peregrine 28 Sqd Ju’day 4 Steamrunner (FG-04, FG-15, FG-16, FG-17) -- Draylon: outpost Draylon Prime: dead world (under reterrafroming 4/8 months) = Resupply Base (**) = Starbase 307 (375 class) (**) * - 10 100m yards HYW (1/11 months) * - 8 500m yards HYW (1/13 months) (SDF: ) 1 Orbeth (Mengle) (Imperial Fleet) 27 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Nova (DD-28, DD-29, DD-30) 1 Challenger (FG-12) (2P/2T) 6 Saber (NOD)(on Mission to Neutral zone between the Reich and Polarisa) -- Xyrillia: Major System Member State Xyrillia: 1.3 Billion = 3 System Defense Gird (**) * - 2 System Defense Girds (4/6 months) The Belt: 1.2 Billion * - 10 800m yards (HWY) (2/15 months) = Resupply Base (8/8 Months) (SDF: ) 1 Nova (DD-31(2 month Repair) 8 Danube 12 Sqd Peregrine 1 Excelsior (Nehru) BC (On mission) 3 Steamrunner (FG-600, FG-601, FG-602, FG-603) --Groombridge: Outpost/ Starting Colony (Territory) = Defense Outpost - 150,000,000 (16-RPA/8-STT, 4 Fighter Squadrons) = 2 Orbital Defense Gird = Groombridge Fleet Yards: 20 500m shipyards # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) Intrepid --------- Length: 343 m (7/8 months)-- 30,000,000 (13P/5T) ++ # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) Nebula Carrier- 442 m (9/14)- 22,000,000 (2-HPA/4-RPA/2-AT3/4 squadrons) # (C2) 1 Blitz (7/8 Months), 1 Defiant (7/8 Months) # (C2) 2 Steamrunner (3/6 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months) (**), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) # (C2) 1 Blitz (5/8 Months), 1 Defiant (5/8 Months) * - 10 800m yards (4/14 months) = Starbase (375 class) (**) The Belt: (Under going space habitat colonization 11/12 months) (SDF: ) 1 Nova (DD-02(4 month Repair)) 10 Delta Flyers 4 Sqd Peregrine (At defense outpost) 3 Steamrunner (FG-39(1 month Repair), FG-40(3 month Repair), FG-41) 2 Ptolemy Tugs (Imperial Fleet) Regulon: Major world Member State Regulon: 1.9 Billion * - 2 System defense girds (1/6 months) (SDF: ) 1 Defender (12P/1T) (DD-13) -Ground forces: 93 Divisions of Marines - Kipler House Fleet: 95-95-0 Sqd Peregrine 20-20-0 Sqd Ju’day 10-10-0 Danube 8-5-3 Nova 76-76-0 Delta Flyer 1-1-0 Excelsior 1-1-0 Rigel 10-10-0 Steamrunner 1-1-0 Defender 1-1-0 Challenger 168-165-3 Total Ships Lady Jessica Victoria Davion of House Davion: (‘’) -Systems: -- Mu Cassiopeiae/Aesir: Major World (Member state) Orilla: 1.8 billion = 2 Orbital/System Defense Platform --------------- Amount: 20 Platforms = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons = Morganroute Space Works: 10 100m, 10 800m shipyards # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # 1 Sqd Peregrine (‘’) # (C3) 2 Blitz (3/8 Months) (‘’), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months) (‘’), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months) (‘’), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months) (‘’), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months) (‘’), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months), 1 Defiant (3/8 Months) # (C3) 2 Blitz (3/8 Months), 1 Defiant (3/8 Months) (SDF: ) 2 Freedom (DD-03, DD-01) 60 Delta Flyers 3 Steamrunner (FG-36, FG-37, FG-38) 50 Sqd Peregrine 1 Challenger (FG-13) 1 Rigel (FG-11) -- Notaki: Minor world (member state) Notaki Prime: 1.1 billion = 2 system Defense Girds (‘’) * - 2 System Defense Girds (3/6 months) = Davion Space yards: 6 500m Yards 2 800m Yards # (C2) 2 Steamrunner (3/6 Months) # (C2) 2 Steamrunner (3/6 Months) # (C2) 2 Steamrunner (3/6 Months) # (C2) 2 Steamrunner (3/6 Months) # (C2) 2 Steamrunner (3/6 Months) # (C2) 2 Steamrunner (3/6 Months) # (C3) 3 Steamrunner (2/6 Months) # (C3) 3 Steamrunner (2/6 Months) * - 10 800m yards HYW (1/15 months) (SDF: ) 7 Delta Flyers 3 Nova (DD-14, DD-15, DD-16) 53 Sqd Peregrine 4 Steamrunner (FG-27, FG-28, FG-29, FG-42(4 month Repair)) -Ground Forces: --53 Divisions of Marines -Davion House Fleet: 83-83-0 Sqd Peregrine 3-3-0 Nova 7-6-1 Steamrunner 1-1-0 Rigel 2-2-0 Freedom 67-67-0 Delta Flyer 1-1-0 Challenger 138-137-1 Total Ships Lord Hans Meier of House Meier: (--) -Systems: -- Mizar: Major world (Member State) = 2 Orbital Defense girds (--) Mizar 1: L class 600 million = Warrior Enterprises Space Yards: 6 500m shipyards (--) # (C2) Intrepid (2/8 months) # (C2) Excelsior--------- Length: 467 m (8/10 months) (--) # (C2) Excelsior--------- Length: 467 m (8/10 months) (--) # (C2) HYW Refit (0/2 months) # (C2) HYW Refit (0/2 months) # (C2) HYW Refit (0/2 months) = 2 Planetary Defense Photon Torpedo Cannons Mizar 2: Gas Giant Mizar 3: M class 8.1 Billion = 2 Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (--) = Nerv Fleet Yards: 10 100m shipyards (--) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 (--) # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon------------ Length: 92 m (0/2 months)-- 2,000,000 # Erewon (1/2 month) (--) # Erewon (1/2 month) (--) # Erewon (1/2 month) # Erewon (1/2 month) * - 10 100m yards (7/10 Months) * - 5 800m yards (7/14 Months) * - 4 Repair Yards (7/12 Months) Mizar 4: Y class 50 Million = Resupply Base (--) (SDF: ) 5 Danube 15 Sqd Peregrine 3 Steamrunner (FG-24, FG-25, FG-26) 3 Blitz (DD-300, DD-301, DD-302) --Alpha Tranguli: Major Member state (1.05 Billion) * - 10 500m yards HYW (1/13 months) - Lya Station Alpha: Space Dock III------- Length: 1,600m - 85,000,000 (6HP, 14RP, 12STT) (--) * - 2 system defense girds (2/6 months) (SDF: ) 30 Delta Flyers 1 Nova (DD-04) -Ground Forces --35 Divisions of Marines -Meier House Fleet: 15-15-0 Sqd Peregrine 30-30-0 Delta Flyer 5-5-0 Danube 1-1-0 Nova 3-3-0 Steamrunner 54-54-0 Total Ships Lady Christina Mehler of House Mehler: (++) -Systems: --Terra Nova: Major World Member State Terra Nova: 1.2 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (++) = 4 System Defense Girds (++) * - Defense Outpost (1/10 months) = Type 375 Starbase (16/16 Months) = Mehler Lmt Yards: 6 100m Yards 4 500m Yards (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # (C2) 5 Erewon (1/2 months) # (C2) 5 Erewon (1/2 months) # (C2) 5 Erewon (1/2 months) # (C2) 5 Erewon (1/2 months) * - 10 500m yards (HYW: - 10% ship build times) (3/13 months) (SDF: ) 1 Freedom (DD-17) 4 Sqd Peregrine 20 Delta Flyers 1 Nova (DD-22,) 1 Excelsior (Germania) (On Mission) 3 Steamrunner (FG605, FG606, FG607) -- Alpha: Major World Member State Alpha:1.9 Billion = Planetary Defense Photon Torpedo Cannons------- Amount: 20 cannons (++) = 2 system Defense Gird (++) * - System Defense Gird (4/6 months) =Mehler Aero-Astra yards: 20 800m yards: (14/14 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) # (C3) HYW Refit (0/2 months) (SDF: ) 2 New Orleans (FG-18, FG-19) 5 Danube 3 Nova (DD-25, DD-26, DD,27) 15 Sqd Peregrine -- Hanolan: Major World Member State Hanolan: 1.7 billion = 3 System Defense Gird (++) * - 2 Defense Girds (1/6 months) =Starlords Fleet yards: 10 100m Yards (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) # Erewon (1/2 months) (++) * - 5 500m yards (HYW: -10% ship build time) (4/13 months) * - 10 500m yards (HYW: -10% ship build time) (3/13 months) (SDF: ) 8 Danube 7 Sqd Peregrine 1 Excelsior (Kaitos) BC (on Mission) 3 Steamrunner (FG-61, FG-62, FG-63) -Ground Forces --27 Divisions of Marines -Mehler House Fleet: 26-26-0 Sqd Peregrine 4-4-0 Nova 20-20-0 Delta Flyer 2-2-0 Excelsior 13-13-0 Danube 2-2-0 New Orleans 1-1-0 Freedom 3-3-0 Steamrunner 81-81-0 Total Ships Lord Albert Sykes of House Sykes: (<>) -Systems: -- Salva: Minor colony = System Defense Gird (<>) * - 2 Defense Girds (1/6 months) Salva 2: 1,910,000 * - Type 375 Starbase (5/16) (SDF: ) 17 Sqd Peregrine 6 Sqd Ju’day 2 Erewon (Salva to Alpha) 3 Steamrunner (FG-58, FG-59, FG-60) -Ground Forces --9 Divisions of Marines -Sykes House Fleet: 17-17-0 Sqd Peregrine 6-6-0 Sqd Ju’day 2-2-0 Erewon 3-3-0 Steamrunner 28-28-0 Total Ships Lady Hope Prewitt of House Prewitt: (//) -Systems: -- Solarion: Minor colony = System Defense Gird (//) * - 2 Defense Girds (1/6 months) Solarion Prime: 2,110,000 * - 5 100m Yards (7/10 Months) * - 5 800m yards (HYW: -10% on build times) (4/15 months) (SDF: ) 19 Sqd Peregrine 2 Erewon (Solarion to Hanolan) 6 Sqd Gamma Raider 3 Steamrunner (FG-55, FG-56, FG-57) -Ground Forces --11 Divisions of Marines -Prewitt House Fleet: 19-19-0 Sqd Peregrine 6-6-0 Sqd gamma Raiders 2-2-0 Erewon 3-3-0 Steamrunner 30-30-0 Total Ships Protectorate Worlds: -- Chi Draconis Major World (Protectorate State) = 3 Defense Gird (Imperial Control) * - 2 Defense Girds (1/6 months) Draconia: Class M 6.3 billion = Planetary Defense Photon Torpedo Cannons (Imperial Control) = Legacy Inc. Star yards: 10 100m Yards (Local Control) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Panzer Corvette (3/4 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) # Erewon (1/2 months) Chi: Class D (SDF: ) 5 Danube 30 Delta Flyers 20 Sqd Peregrine 4 Erewon (Chi Draconis to Cor Carola) 4 Erewon (Chi Draconis to Trill) -- Cor Carola Major system (Protectorate state) = 2 Orbital Defense girds (Imperial Control) * - 2 Orbital Defense Girds (3/6 months) Carola 1: Gas Giant Carola 2: Class D world Carola 3: Class M world 7.3 Billion (7/10 humen, 2/10 Vulcan, 1/10 Andrian) = 2 Torpedo Defense Gird (Imperial Control) = Forseti Fleet Yards: 10 100m Yards (Local Control) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Gamma Raider Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Peregrine Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) # Ju’Day Sqd (0/1 Month) Carola 4: Gas Giant = Resupply Base (Imperial Control) Carola 5: Class L World 1.1 Billion (8/10 Vulcan 2/10 Human) Carola 6: Class D World = 1 Defense outpost (Imperial Control) Carola 7: Class D World (SDF: ) 5 Danube 30 Delta Flyers 4 Sqd Peregrine (At defense outpost) (Imperial Control) 34 Sqd Peregrine (on Planet) 26 Sqd Gamma Raiders 18 Sqd Ju’day -- Trill Major World (Protectorate State) = 3 Defense Girds * - 2 Defense Girds (1/6 months) Trill 1: Gas Giant = Unity Venture yards: 10 100m yards # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine(0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Peregrine (0/1 Month) (Protectorate) # 1 Sqd Ju’day (0/1 Month) (Protectorate) # 1 Sqd Ju’day(0/1 Month) (Protectorate) Trill 2: Class D Trill Prime: Class M 5.9 billion = 2 Planetary Photon Torpedo Girds Trill 4: Class M 1.2 Billion = Defense Outpost (SDF: ) 40 Sqd Peregrine 10 Sqd Ju’day -Protectorate Combined Fleet: 10-10-0 Danube 60-60-0 Delta Flyer 72-72-0 Sqd Peregrine 18-18-0 Sqd Gamma Raider 18-18-0 Sqd Ju’day 4-4-0 Erewon EX: (Total-Online-Mothballed/Damaged) (Class + Data) *Imperial Navy Capital Fleet: 1-1-0 Sovereign--------- Length: 680 m 120,000,000 (12P/1QT/4T) ++++ 13-13-0 Nebula------------ Length: 442 m (8P/2T) + HC 16-13-3 Intrepid --------- Length: 343 m (13P/5T) ++ CC 33-33-0 Defiant----------- Length: 170 m (1HP/4PC/3QT/1T)++ HD 1-0-1 Miranda ---------- Length: 230 m (6P/2T) + CL 55-55-0 Panzer Corvette (1PC/2P)++ 0-0-0 Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + 0-0-0 Ulm Frigate (5RPA/2AT1)+ 0-0-0 Kaiser Battlecruiser (4HPA/6RPA/4QT/3AT1)++ 4-4-0 Nebula Carrier 22-22-0 Sqd Peregrine 30-30-0 Delta Flyers 5-5-0 Steamrunner 0-0-0 Atlantis Class 0-0-0 Excelsior Class Graf Spee Refit 0-0-0 Scharnhorst Class Attack Destroyer *Imperial Independent Assets: 2 Ptolemy Tugs *Imperial Boarder/Trade Patrol Fleet: 280-280-0 Scout------------- Length: 24 m -- 2,000,000 (4P/2mT) SC 56-56-0 Panzer Corvettes *Imperial Science/Explorer fleet: 1-1-0 Orbeth --- Length: 150 m-- 8,000,000 (2P/1T) SS *Imperial Merchant Marine: 161-161-0 Erewon 10-10-0 Huron Freighter *Non-standard Operations Directorate: 2-2-0 Gage 6-6-0 Saber------------- Length: 190 m (5P/2T) CO *Imperil Ground Forces: 434 Divisions of Marines **1st Carrier Battlegroup: (at Xyrillia) 5 Intrepid (Star Runner, Whitestar, Redstar, Blackstar, Gray Star,) CC 5 Nebula (Arden, Dunkirk, Warsaw, Jutland, Berlin) CC 1 Nebula Carriers (Phoenix) (+4 Sqd Peregrine) (Rear Admiral Hans Miller) 11 Defiant (Sigmundr, Ingeld, Widsith 2, Beowulf, Hercules, Thor, Ritter, Fruehauf, Mist, Helm, Odin) DD 18 Panzer **2nd Carrier Battlegroup: (AT Draylon) 11 Defiant (Junkin 2, Alpha, Omega, Saber, Long, Do, Kale, York, Whitney, Smithson James) 5 Nebula (Paris, St Petersburg, Miami, Ulm, York,) 1 Nebula Carrier (Raptor) (+ 4 Sqd Peregrine) (Rear Admiral Jason Upton) 5 Intrepid (Super Nova, Bluestar, Waverider, Bounty, Sol) 18 Panzer **3rd Carrier Battlegroup: (At Solarion) 2 Nebula Carrier (Eagle Hawk) (+8 Sqd Peregrine) (Rear Admiral Rita McKinley) 23 Panzer 3 Nebula (Exeter, Leeds, London) 11 Defiant (Holt, Star, Black, Hawkins, Geon, Mays, Jobs, Gates, Johnson, Jackson Anders, Holls) 6 Intrepid (Alpha, Nova Sol, Dead Star, Flare, Starlight Kaitama) **1st Battleship Group: (At Valhalla) 1 Sovereign (Discovery) (Rear Admiral Jack James) 5 Defiant (DD500, DD501, DD-502, DD-503, DD-504) 12 Panzer Imperial Assets: -Starbase 621 (375 type Starbase) (Imperial Asset) 150,000 Personal = 3 Orbital Defense girds * - 2 Orbital Defense girds (3/6 months) * - 3 800m Yards (10/14 months) * - 3 800m Yards (4/14 months) = 2 Repair yards # (C4) # (C4) 1 Miranda (3/7 month) (SDF: ) 30 Delta Flyers (Imperial) 6 Sqd Peregrine (Imperial) 1 Miranda (Pike) (7 months Repair) 5 Steamrunner (FG-50, FG-51, FG-52, FG-53, FG-54) 2 Gage (NOD) *Imperial Merchant Fleet: Trade Routes @Route 1: Trill to Mizar 5 Huron Freighter 10 Scout 10 Erewon 2 Panzer Corvette @Route 2: Valhalla to Groombridge 10 Scout 6 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 3: Valhalla to Mizar 10 Scout 9 Erewon 1 Huron Freighter 2 Panzer Corvette @Route 4: Nehru to Aesir 10 Erewon 1 Huron Freighter 14 Scouts 2 Panzer Corvette @Route 5: Cor Carola to Mizar 4 Erewon 1 Huron Freighter 10 Scouts 2 Panzer Corvette @Route 6: Mizar to Nehru 9 Erewon 10 Scouts 1 Huron Freighter 2 Panzer Corvette @Route 7: Nehru to SB 621 4 Erewon 10 Scouts 2 Panzer Corvette @Route 8: Trill to Valhalla 4 Erewon 10 Scouts 2 Panzer Corvette @Route 9: 4 Erewon (On trade route from Kaitos to Kowoloon) 10 Scouts 2 Panzer Corvette @Route 10: 4 Erewon (On trade route from Aesir to Groombridge) 10 Scouts 2 Panzer Corvette @Route 11: 4 Erewon (On trade route from Valhalla to SB 621) 16 Scouts 2 Panzer Corvette @Route 12: 9 Erewon (On trade route from Mizar to Draylon) 10 Scouts 2 Panzer Corvette @Route 13: 6 Erewon (On trade route from Chi Draconis to Aesir) 10 Scouts 2 Panzer Corvette @Route 14: 4 Erewon (On trade route from Terra Nova to Mizar) 10 Scouts 2 Panzer Corvette @Route 15: 4 Erewon (On trade route from Alpha to Nehru) 14 Scouts 2 Panzer Corvette @Route 16: 4 Erewon (On trade route from Alpha to Groombridge) 10 Scouts 4 Panzer Corvette @Route 17: 10 Erewon (On trade route from Alpha to Hanolan) 14 Scouts 4 Panzer Corvette @Route 18: 4 Erewon (On trade route from Valhalla to Hanolan) 10 Scouts 2 Panzer Corvette @Route 19: 4 Erewon (On trade route from Lya to Aesir) 10 Scouts 2 Panzer Corvette @ Route 20: 4 Erewon (On trade route from Lya to Mizar) 10 Scouts 2 Panzer Corvette @Route 21: 4 Erewon (On trade route from Notaki to Lya) 10 Scouts 2 Panzer Corvette @Route 22: 4 Erewon (On trade route from Kressari to Alpha) 10 Scouts 2 Panzer Corvette @Route 23: Valhalla to Salva 4 Erewon 10 Scouts 2 Panzer @Route 24: Hanolan to Solarion 6 Erewon 10 Scouts 2 Panzer Corvette @Route 25: Salva to Mizar 8 Scouts 10 Erewon 2 Panzer Corvette @route 26: Valhalla to 51 Pegesi 16 Erewon 8 Scouts 2 Panzer Corvette @Route 27: 18 Erewon 4 Scouts 4 Huron Freighter 2 Panzer *Science Labs: (Complete) Panzer Class Corvette: 83 m (4 months) Crew: 4 Officers 26 Enlisted (1PC/2P) ++ Research time: 12/12 months A Prometheus style Saucer section, with Defiant style Warp Engines and a Nova's Hull, this pocket ship packs its crew into extremely tight quarters with the bare minimums needed. For its size it has a high firepower rating and a moderate speed with a warp 4 cruise and warp 7.6 max. This is a escort/raider ship in fleets, system defense and boarder patrol ship, however unless present in numbers they are a minimal threat to anything larger than a cruiser. Its shields, based off those on the Saber class, are strong for the ships size, will only take a few hits from a modern Starship of Cruiser size or larger fur to there type 7 PC and type 6 RPAs. (Complete) Blitz Class Destroyer: 291m x 97m x 54m (6RPA/3AT1) + (8 months Build) (14/14 months research) Based on the Akira and Intrepid designs, this ship is heavily armed and fast, but the complexity of the ships means a long build time. Warp 6 cruise, warp 9 max. She’s armed with type IX Phaser arrays, and AT1 torpedo tubes (Complete) EEH/Emergency Engineer Hologram: 6/6 Months (plus 1 month build time/2 month refit) With the use of Holo projectors all over the ship, they can repair a ship at the rate a yard can for up to ¼ of the ships build time while deployed, anything more requires yard time. (Complete) HWP/Hologram Worker Program: 6/6 months (-10% rounded to the nearest number on planetary instillations) Meant to replace the far more fragile living workers in back breaking and/or high risk jobs and do it at a faster non-stop pace. (Complete) HYW- Holographic Yard Worker: 6/6 months (Add 1 month build time to yards/2 month refit, minus 10% build time on ships in those yards): Holograms with the sol purpose of working on ships in yards and get to places humans cant safely , and not have to worry about there own safety(Note, some areas HYW cant enter do to conditions) Heavy Phaser Lance: (8/12 months) Super high output beam of death but a full 240 second recharge rate on firing again. Designed as a one hit weapon, it will only fit on 350m and larger hulls, but it delivers with the power to blow a hole threw anything smaller than a Cruisers shields in a single shot, with a good chance it can kill it in 1 hit if it hits in the right place. Add 2 Month to all ships with this system. Kaiser Class Battlecruiser: 623m (12 months Build) (8/12 Months Research) (4HPA/6RPA/4QT/3AT1): Built for speed above all else, to patrol the Reich and be the backbone of the boarder response units, this ship can cruise at warp 7.2 and reach warp 9.93 for 12 hours. Armed with Type 10 Phasers and Quantum Torpedoes her bite is also quite nasty. Her Shield gird isn’t the strongest, but its 20% stronger than a Nebula’s. Its also noted that her horizontal warp core lacks a ejection system and can only be removed in a dry dock. She also carries a large Torpedo store with 400 aboard. Ulm Class Fast Frigate: 241m (5RPA/2AT1) (6 months build) (8/12 months research) Designed by the same team as the Panzer Corvettes, and Blitz Destroyers, it shows the design of this fast attack ship. With type 7 Phasers, AT1 torpedo tubes, a Horizontal Warp Core and over sized Nacelles, this ship can run from anything stronger, and outgun anything faster, or at least that was the idea in mind. Warp 7.5 Cruise, Warp 9.985 max. Interestingly with the core being horizontal it is almost twice as wide as comparable cores for power output, but the heavier and larger than normal Dilithium chamber making it more robust, but 3 times as hard to eject if need be. Scharnhorst Class Attack Destroyer: 197m (6RPA/4AT0) ++ (6 months Build) (6/12 months research) Designed to be the main workhorse of the battlefleet, it has type 8 RPAs, with a decent Torpedo package as well. Warp 7 Cruise, Warp 9.7 max. Her Design is a Change from Standard Federation Format, with its hull being an arrow shape, at the front its smooth horizontally flattened saucer was round off completely, without a sharp edge to be found. Her Nacelles are in a over under configuration, and are integrated into a Pair pods. Her Torpedo Bays are 1 on each side of both the Pod/Nacelles, all forward facing. On her Saucer she has 4 of her Phaser Arrays and the Last 2 are on the pods on Top/Bottom. Her shields are about equal to a Norway’s in strength Excelsior Class Graf Spee Refit Heavy Cruiser: 467m (2HPA/8RPA/2AT1/2AT2) (10 Months) (4/6 Months): this Refit of the Aging but still powerful Excelsior Class bring it up to date in Weapons, Armor, Shields and Engines. With her new Warp core and more efficient EPS system, she has a 70% higher power reserve, letting her reach a top speed of warp 9.7 max. Her shields are just shy of an Akira’s, and she’s armed with 2 Heavy type 12 Phasers, 8 Type 10 Phasers, 2 AT2 facing forward, and 2 AT1 facing aft. Atlantis Class Cruiser: 395m long 215m wide, 127m tall. (7HPA/6AT2) (10 Months Build) (3/6 Months Research) ++ Warp 7 Cruise, Warp 9.6 max Built for a mix of speed and fire power, she delivers both it reasonable amounts and its fairly well defended with her shields and ablative armor. Her shields are Equal to a Pre-refit Galaxy class in strength, but lack the Advanced Components of the Galaxy’s. Shes Armed with type 10 Heavy Phaser Arrays and AT2 Torpedo tubes. Nebula/Prinz Eugen Pocket Battleship Refit Class: (1PL/2PC/5RPA/4QT/2AT1) (12 Months build/ 9 month refit) (1/9 months research) This refit bring the aging Nebula up to and beyond full heavy cruiser status and required and full redesign of the EPS gird and a new warp core along with the removal of most crew amenities to make room for the new weapons systems. The down side to this refit is that its so extensive it take 50% long than most refits to finish. Sadly the Designers could not get a large enough warp core and so her speed at warp drops to warp 9.1 Tiger Class Patrol Corvette: 180m long: (7RPA/3AT0) (4 months) (1/12 months) Build to replace the heavily failed Panzer, this ship is large with a speed that can keep up with the fleet and the firepower to be a treat to a cruiser, but is shields are only slightly stronger that a Sabers, and she is armored with advanced ablative armor and standard model shields. Her RPA’s are all type 6 weapons. Warp 6 cruise, warp 9.5 max
Aug/2407 Polarisa Republic/New Federation Alliance Motto: Ad mare infinitum et astra ultra (To the infinite sea of stars and beyond) Capital: Seiba, Nyx Population: 68.43 Billion Species: 50% Human with various others races. Tech Level: +++ Territories: Major (in bold): 20 Minor: 14 39 Leonis system (11.2 Billion) - Caldera (Polaris I): Class H planet that serves as a prison and mining camp. - Tuj’chol (Polarisa Minor)(1.15 Billion): Class L planet and agricultural heart of the system. The air’s not very good for people but its dynamite for the crops. - Polarisa Prime/Nyx (9.8 Billion/Orbital Defense Grid x1): Class M Planet that holds a majority of the systems inhabitants. It has three moons called Nemesis, Eris and Nike. Only Nemesis and Nike are colonized. Eris for all intensive purposes is an ice comet somehow caught in retrograde orbit. - Scattered Fields: A series of asteroids belts caused by the disruption of Polaris V’s formation and the unexplained explosion of Polarisa IV. Polarisa Nova sits between the two belts. It gets its name from the ionizing radiation the planetary debris still gives off scattering sensor sweeps. - Nova Polarisa: Class D planetoid that is the remnants of the Class M planet Polarisa IV that exploded 4,500 years ago. - Erebus (Polarisa VI) (250 Million): Class J Gas Giant with seven major moons and 31 minor ones with a double ring system. Zeta Fornacis System (1.2 Billion/Orbital Defense Grid x1) - Zeta Fornacis IV: Class M planet in a system of 11 planets that acted as a minor trading outpost before the war. Tellun System (3.54 Billion/Orbital Defense Grid x1) - Elas: (1.3 Billion) Class M planet in the Tellun system rich in dilithium crystals called Radans by the natives. - Troyius: (2.24 Billion) Class M planet and second inhabited planet of the Tellun system. Troyius was once at war with Elas until the NCC-1701, under Capt Kirk, helped make peace between them by transporting the Elas queen to the planet for her marriage to their ruler. It now ruled by the Matriarch. Epsilon Fornacis System (2.1 Billion/Orbital Defense Grid x1) - Maluria : Class M planet near Regulus and Polarisa that is home to the reptilian Malurian race that’s still recovering after being nearly wiped out by the Nomad probe almost 140 years ago. The species was facing serious raiding problems until making contact with Polarisa. Beta Geminorum System (3.14 Billion/Orbital Defense Grid x1) - Pollux IV: (47 Million) One of two Class M planets in the Pollux system. Unremarkable and uninhabited until 2267 when USS Enterprise visited the system. Formerly it was the home to a being who claimed to be the Greek god Apollo, whose temple ruins are now a cultural heritage site and tourist spot. - Pollux V: (3.1 Billion) One of the two Class M planets in the Pollux system. That it was devoid of any intelligent life was a mystery to the crew of the Enterprise until drawn away by Apollo to worship him on Pollux IV. After his departure it quickly became a large Federation colony due to it pristine condition and excellent terrain. Sigma Ceti System (200 Million) - Sigma Ceti V: Class O planet and home to a deep sea mining colony. Epsilon Ceti System (6.3 Billion/Orbital Defense Grid x1) - Risa: Class M planet and renown tourist spot for close to 300 years. It is the homeworld of the Risans, but is now home to many tourists trapped there by the detonation of the Dominion weapon. It’s currently a free trade zone and shared by Polarisa and Dydiman Protectorate. Beta Rigel System (3 Billion/Orbital Defense Grid x1) - Rigel II: (72 Million) Class L planet with a extensive farming colony. - Rigel III: (230 Million) Class M planet and home to a large former Federation colony. - Rigel IV: (1.1 Billion) Class M planet and native world of the turtle like Rigellians. - Rigel V : (1.13 Billion) Class M planet covered in expansive deserts like Vulcan. It is home to the Rigelians. - Rigel VII: (470 million) Class M planet home to the Kaylar, a race of sentient humanoids much larger then humans who pride themselves on being warriors. - Rigel X: (68,000) Class P planet that’s home to a large trading post that pre-Omega was host to many species now trapped there. - Rigel XII: (120,000) Class K planet with minor deposits of Dilithium and a small mining colony. Alpha Leonis System (3.66 Billion/Orbital Defense Grid x1 ) - Regulus II: (3.6 Billion) Class M planet and location of the Regulan Academy of Science. - Regulus V: (65 Million) Class M planet and home to the Regulan Eel-bird. Kappa Fornacis System (1.9 Billion/Orbital Defense Grid x1) - Deneva: Class M planet that houses the greatly expanded Deneva Human colony that once was nearly wiped out by Neural parasites in the 2260’s. Alpha Caeli System (1.4 Billion/Orbital Defense Grid x1) - Hyralan: Class M planet who’s matriarchal society is ruled by the First Prime. Until recently it had been trading partners with Nemea and the occasional Romulan envoy. Archanis (7 Billion/Orbital Defense Grid x1) - Archanis IV: Class M world on the former Klingon/Federation border. The system was originally part of the Klingon Empire but they ceded it to the Federation in the mid 23rd century. It was later retaken by the Klingons during the short but brutal Federation-Klingon War of 2372 to 2373. It was later re-taken by Starfleet forces after the Klingons broke the first cease-fire and a second cease-fire was soon put into place. The conflict came to a formal end six months later in the face of the threat posed by the Dominion. The system and the planet still bear some of the scars of war. Chi 1 Orionis System (5.3 Billion/Orbital Defense Grid x1) - Coridan: Class M world home to large deposits of Dilithium and the native Coridan. It was severely under populated after a lengthy civil war, supported by Andorian and Vulcan aid. It was vulnerable to illegal mining operations until it was accepted into the Federation after the Babel Conference of 2268. Its membership was hotly debated by the Orions, Tellarites and Vulcans at the time. During the Dominion War they were attacked and occupied for a short period before Omega shut down warp travel and the Jem’hadar went on a brutal killing spree before dying. Rho Puppis System (480 Million/Orbital Defense Grid x1) - Rho Puppis III: Class O planet and location of a former minor Federation colony of a few hundred million Betazoids, Humans, and Hybrids. Due to the interbreeding nearly all of the population has some degree of tele-empathic abilities. Highly trade orientated and home to the new Argos Shipyard as part of their membership to the Republic. Iota Leonis System (5 Billion/Orbital Defense Grid x1) - Argelius II: Argeluis is a Class M planet an home to the native humanoid race of Argelians. While there is nothing special about it now is used to be popular with Federation ships as a place for shore leave in this section of space during the 2260's. A series of murders occurred here caused by the Redjak entity. Beta Caeli System (6.1 Billion/Orbital Defense Grid x1) - Japori II: Class M plane tthat is fairly heavily populated planet with mostly former Federation species. It was also a favorite spot for tourists on vacation. Avalon System (1.9 Billion) - Avalon V (700 Million): Class K planet dotted by domed cities and extensive underground settlements. - Avalon VI (1.2 Billion): Class J Gas giant around which is home to a collection of inhabited moons and space colonies. Alpha Fornacis System (3.2 Billion/Orbital Defense Grid x1) - Membaran: Class M planet ruled by the Ruling Council headed the the Master. The planet highly values it's peace and tranquility so it remains neutral without extensive and lengthy deliberation and is home to several former Federation races. Hromi Cluster (240 Million) - Hromi Union The Hromi Cluster is home to a over a dozen worlds that were charted but unexplored including several M-class planets. It also holds a group of small Federation colonies which were founded in the decade or so leading up to the Dominion War. They have survived but the Dominion War and the Fall of Subspace prevented them from growing as much as they might have. With the return of warp travel they formed a loose coalition called the Hromi Colonial Union who's prime responsibility was the mutual defense of it's members. A task it was woefully undermanned and ill supplied for until the Republic arrived. Protectorates Lambda 2 Fornacis System (470 Million) - Yridia IV: Class M planet and home to the Yridians, a race of devious and enterprising information brokers and smugglers. The planet is also well known for the Yridian Yak and the Rings of Paltriss which disappeared some time ago. Xi Geminorum System (1.1 Billion/Orbital Defense Grid x1) - Alzirr: Class M planet that fell in civil chaos after Omega and broke into conflicting nation states. Recently has begun reunification efforts with Republic guidance. 81 Cancri System (810 Million) - Cancri III: Class M world that had fallen into a 30 year long era of anarchy and has only recently began steps toward recovery. Her ships are now hired under the New Federation to help secure the system. Ajilion System (300 Million) - Ajilon Prime: Ajilion is a colony world of the Federation on the border with the Klingon Empire. With a population of only 300 million it is a new colony and barely self sufficient. Its people have become completely isolationist and as such do not wish for contact with outside world. Government: Federal Parliamentary Republic. Every five years each region (206 at present count) elects a Prefect or Governor. This body, known as the Prefect Assembly or just the Assembly, then acts as a lower house to purpose laws and bills and vote for 21 members to become to the Prefect Council. They in turn elect one of their own as Chancellor and act as his cabinet, ratifying any proposal that passes the Assembly and any orders the Chancellor makes. -Head of State: Chancellor Rupert Sheldon --Vice Chancellor: Tellor Cormin -Defense Prefect: Barq Ta’jal --Naval Prefect: Allison McKnight -Foreign Prefect: Jordan Bheril -Finance Prefect: Seth Al Bejir -Interior Prefect: Laura Winslow -Science Prefect: Devan Brakk -Special Prefect: Torel QuiH, Klingon Ambassador Languages: English, Klingon History: The Polaris system in 39 Leonis was originally surveyed in 2178. Due to a large amount of local polarizing radiation from the remains of the 4th planet it was named Polarisa. This same radiation made long range surveying difficult so a science vessel was called to investigate further. When the USS Venture arrived six years later it was found to have sizable deposits of Tritanium on Polarisa Prime and pockets of Dilithium in the Scattered Fields. Polarisa minor became the bread basket and the system grew from an outpost to important resource sector. This brought Klingon interests into the system which simmered for decades until the Federation made peace in the Khitomer accords. At that time Polarisa Minor voted to allow a Klingon colony on the then mostly uninhabited southern island continent as a sign of good faith. The Dominion would largely bypass them after destroying several of the outer moon colonies to stab directly at the Klingon Empire due to their radiation field masking their inner settlements. The subspace disaster isolated a minor but resource rich planet. In the interim they renamed several of the planets finding the original Federation designations a bit bland. Diplomatic Relations Dydiman Protectorate: Good Confederacy of Sovereign Systems: Cordial Reich of Germania:Wary New Federation: Excellent Republic of Antares: Good Xindi: Hostile Orion: Wary Son’a: Wary Tyberius: Wary Treaties: - Non-aggression pact (NAP) with Dydiman Protectorate - NAP with CSS - NAP and Mutual Defense pact (MDP) with New Federation. - NAP with Republic of Antares - NAP with Manzar Trade Partners Dydiman Protectorate CSS New Federation Republic of Antares Xarantine Orion Lorilla Manzar Economy: Neo-socialist free market (The government owns select parts of industry and infrastructure but it’s partially managed by outside private companies to encourage competition for the best products.) -GDP: 99.06 Trillion Credits -Products: Tritanium, Dilithium, Duranium, Grain, and Tritium (H3). -Unique: Polarisa is a hidden gold mine in Dilithium as rare naturally forming matrices caused Polaris IV to have a major tectonic shift that led to it exploding nearly five millennia ago. This same explosion has formed a natural barrier to ships running long range scans and communications. Military Being close to the Klingon Neutral Zone most of its life, Polarisa often had patrols running through the sector. With the Khitomer Accords and new warp technology eliminating the constant need for new dilithium its importance faded to local patrols for pirates and smugglers. The Klingon Empire had always considered the Tuj’chol colony on Polaris Minor an embarrassment to any warriors honor so only outcasts and the so called weak and feeble came. As they were still considered citizens of the Empire token forces would patrol the system. It was considered punishment duty as they would spend months doing nothing while the Federation thinned their blood with their pleasant talk and bland food. Thus an older model B’rel class cruiser was on station even though the Empire was engaged in glorious battle against the Dominion light years away, something that added resentment towards the colony. Unique List Technology Subspace Shielding: A joint venture with Dydiman Protectorate to protect ships for Subspace distortions and Isolytic weapons. Quantum Torpedo Simplification (aka QT Mk II): Acquired from Republic of Antares in exchange for the Dydiman/Polarisan Subspace Shielding. Antarean engineers have adapted the quantum warhead to fit standard photon torpedo casings at a similar cost. The Republic plans to arm all future ships with this technology. Advanced Micro-Torpedo: A product of CSS research on lease to the Republic. The AmT retains the full power of a photon torpedo while shrinking it down to half it's original size. It's range is greatly extended compared to a standard mT with advanced guidance software. Ships and Stations Watchtower Class: 240m (6 months) 12,000,000 Yards: none (4RP) + While it could be considered an evolution of the centuries-old orbital office complex it’s more like a reinterpretation of the design with a retro flair. Given it's design is meant for management more then combat it's modestly armed with 4 Type VIII phaser arrays. Excalibur Class: 800m (12 months) 95,000,000 (14-HP/3-AT0/6-AT4) ++++ Lost Federation battleship design of 2375 meant as a counter measure to the larger ships being fielded by the Dominion at the time. Protected by ablative armor and armed for the fight it was expecting but never found. VoDleH' Class: 630 m (12 Months) 85,000,000 (10HD/2QT) +++ Seeing a need for a heavy ship between the Vor'cha and Negh'var classes, Tuj'chol engineers designed the VoDleH or 'Emperor' as it's new Battlecruiser and the Vor'cha classes eventual replacement. It boasts a dynamic shielding system, adaptive cloak, advanced reactive armor plating, and organic information transfer systems via the use of Bio-neural circuitry. Although it is not as heavily shielded or armed as the Negh'var, it is faster, more maneuverable, and can proudly takes its place as the next generation of ships to herald the return of warp. Luna Class: 450m (8 months) 40,000,000 (6-HP/2-AT3/6-AT0) +++ Design created in 2371 and then tabled due to war. Originally the class was intended to explore the Gamma Quadrant after the Bajoran wormhole was discovered. Meant to be less powerful then the Akira or Galaxy, The Luna Class is still very capable in defending itself and boasts state of the art computers, science labs, and research facilities. K’tarl Class (B’rel refit): 327m (8 Months) 35,000,000 (2-HD/6-RD/2-STT) ++ In the aftermath of Omega, the IKS K’tarl, the sole remaining Klingon Ship in the Polarisa area continued to patrol as ordered and was upgraded over 30 years to her current state of stronger weapons, shields and updated modern equipment. This served as the standard for the ships to come with the return of warp. Centaur II Class Class: 381 m (8 months) 24,000,000 (9-RP/4-STT) It’s an almost totally revamped ship, replacing nearly everything but the hull (except in certain places) with modern equipment. QuD Class: 375m (8 months) 40,000,000 (8-RD/3-TFT) ++ The long waited for successor to the B’rel Light Cruiser, The QuD (Insurrection) Class is the dawn of new age of Klingon Ship design with more powerful engines and state of the art cloaking devices. Maveq Class: 238m (6 months) 28,000,000 (2-HD/4-RD/2-TFT) +++ While seeming to share a design line with the Bird of prey the Maveq is actually a totally new design created to replaced the aging K’Tinga and K’vort class ships still in service. Celestial Class: 231 m (6 months)------- 18,000,000 (6RP/2AT-0/2STT) + Envisioned as a refit for the Constellation it became an almost total rebuilt of the class similar to the Constitution. Nomad Class: 341m (6 months) 25,000,000 (4RP/3AT-0) ++ It’s the intended destroyer replacement for the older classes such as the Norway, Freedom, and Challenger classes. While half the length is from the nacelles the saucer can easy fit a Saber class ship inside its volume. It's armed with Type VIII phasers and Pulse-fire tubes (2 fore, 1 aft) with ablative armor and regenerative shielding D-14 BoP Class (D-13 Refit): 109m (6 months) 15,000,000 (2-RD/1-STT) + This is the newest incarnation of the on-going Bird of Prey family with improved weapons, shields, and sensors. Aurora Class Patrol Corvette (Saber refit): 183 m (4 Months) 15,000,000 (4PC/3AT-0) ++ Rather then just refit the Saber and make what amounts to an almost new ship anyway, Republic Engineers looked at task at hand and made the ship suited for it's intended role. While the Galaxia is a mean little ship, her size limits her patrol duties and top warp. To compliment it they created a highly agile patrol ship to cover the vast expanse of Republic space. Armed with Class D Phaser cannons and pulse fire tubes it's more then a match for any pirate raider or Criminal it might meet. The rugged corvette also sports ablative armor and sub-spatial shielding for extra protection. Galaxia Class: 110 m (4 months) 14,000,000 (1RD/2PC/1AT0/2STT) ++ Light ship based on a fusion of Klingon weaponry and Federation ship design. It has minimal comfort much in line with a Klingon BoP with the majority of it's space devoted to weapons and shields. Osiris Class: 21m (10/month) 35,000,000/Sqd (6LP/2mT) + The Project 'O' Fighter was developed to counter the threat of smaller spacecraft that may try to swarm larger ships with their numbers. Taking the already well performing Delta Flyer as a base model it was altered to increase speed, agility, range and firepower. Stations and Shipyards - Ceres Spaceport: Kepler Class station built in orbit around Erebus’s largest moon of Momos, Ceres acts as the main transport and trade center for the system. - Formax Station: Kepler Class station in the Zeta Fornacis system. - Lomar Station: Old R2 defense outpost now acting as a trade hub for Yridia. - Starbase 12: Type 375 starbase in the Gamma 400 system close to Deneva. (5-100m) - Starbase 343: Type 375 starbase in the Avalon system, (5-100m) - Ceres Shipyard: Civilian shipyard located near Ceres Spaceport. (4-500m) - Da’kureth Yards: Klingon Shipyard in Tuj’chol Colony (8-350m, 6-750m) - Nyx Fleet Yard: Massive shipyard located in orbit around Nyx’s moon, Nike. (4-100m, 5-500m, 5-800m) - Nova Shipyard: Hidden in the middle of the Scattering Field orbiting Nova Polarisa. (5-500m, 5-800m) - Argos Shipyard: Located in Rho Puppis as part of the settlement for membership. (5-500m, 5-800m) Fleet Total/Active/Reserve: 386...295...91 (* under construction or refit) Starships: Carriers (1…1…0) Nebula Class Carrier (2HP/4RP/2AT-3/4 Squadrons): 1…1…0 (Saratoga) Battleships (9…9…0) Excalibur Class Dreadnought (14HP/3-AT0/6-AT4): 3…3…0 (Enterprise-F, Excalibur, Impervious) Galaxy Class Heavy Cruiser (12P/2AT-3): 6…6…0 (Nagato, Ise, Fuso, Lion, Yamato, Mutsu) Battlecruisers (6…6…0) Akira Class Assault Cruiser (3HP/15AT-0): 5…5…0 (Ayanami, Akagi, Soryu, Hiryu, Amagi) Prometheus Class Heavy Cruiser (12HP/2QT): 1…1…0 (Heracles) Cruisers (34...24...10) Luna Class Explorer Cruiser (6-HP/2AT-3/6AT-0) 12…12…0 (Luna, Nemesis, Nike, Eris, Momos, Deimos, Phobos, Io, Europa, Ganymede, Callisto, Titan) Nebula Class Heavy Cruiser (8P/2AT-3):5...5...0 (Eagle, Ark Royal, Glorious, Majestic, Illustrious) K’Tarl Class Attack Cruiser (8D/2T):5...3...2* (Veris, Baraq, Chan'Qa, Tajtam, Chenlom) Centaur II Class Cruiser (9RP/4STT): 2...2...0 (Crazy Horse, Kicking Bird) QuD Class Light Cruiser (8RD/3TFT): 8...0...8 (QuD, SuQ, Voq, Vit, Do'toj, PuS, GhodbuD, Do'wa') Rigel Class Light Cruiser (5HP/1AT-3): 1...1…0 (Artemis) Trident Class Light Cruiser (8RPb/2T): 1...1...0 (Nautilus) Destroyers (57...49..8) Defiant Class Escort (1HP/4P/3QT/1T): 4…4…0 (San Juan, La Paz, Havana, Santiago) Freedom Class Heavy Destroyer (6RP/2STT): 7...7...0 (Eternity, Infinity, Mephisto, Phoenix, Tribunal, Cosmos, Karma) Celestial Class Patrol Destroyer (6RP/2AT-0/2STT): 16…16…0 (Zira, Cornelius, Zaius, Caesar, Thade, Taylor, Zemos, Peracles, Armando, Ari, Attar, Davidson, Ursus, Franco, Heston, McClure) Nomad Class Destroyer (4RP/3AT-0): 4...0...4* () Steamrunner Class Destroyer (6RP/2AT-0/2STT): 2...2...0 (Indra, Susanoo) Maveq Class Heavy Destroyer (2HD/4RD/2TFT): 9...9...0* (Vem'tegh, Tokvar, Mecha, Fek'lhr, BaHcha, Mevegh, Pagh'vo, K'vegh, Vher'Qos) Intrepid Class Explorer (13RP/5STT): 5…1…4* (Columbus) Norway Class Destroyer: (6RP/2STT): 7…7…0 (Freya. Friga, Tyr, Balder, Helmdal, Odin, Loki) Miranda Class Destroyer (18RPb/4STT): 3…3…0 (Ariel, Titus, Oberon) Frigates (67...57...10) D-14 Bird of Prey Class Scout (2RD/1STT): 11...11...0 (Rak'ja, Kalus, Bretai, Meh’nos, Gorkon, Stihl, Pre’mak, Ven’haq, Ven’baq, Ven’choq, Chovek) Pulsar Class Frigate (5RP//1AT-0): 41...36...5* (Huygens, Newton, Hubble, Brahe, Copernicus, Galileo, Levy, Shumaker, Hubble, Clark, +26 more) Nova Class Frigate (11RP/2STT): 10…5…5* (Parallax, Solstice, Equinox, Eclipse, Horizon) Springfield Class Frigate (2RP/1STT) 5…5…0 (Berlin, Marseille, Bonn, Madrid, Hamburg) Corvettes (163...100...63) Aurora Class Corvette (4PC/3AT-0): 12…0…12* (Mustang, Wildcat, King Fisher, Guardsman, Phantom, Corsair, Buffalo, Lancer, Thunderbolt, Banshee, Dauntless, Vanguard) Galaxia Class Corvette (1RD/2PC/1AT-0/2STT): 51...0...51* (Galaxia, Serenity, Tsukino, Hino, Mizuno, Aino, Kino, Tomoe, Tenoh, Keioh, Meioh, Chiba, Rini, Trista, Amara, Artemis, Diana +34 more) Ju’day Class Raider (2RPb/4mT) 54…54…0 K’pak Class Light Corvette (2LD/1T): 46...46...0 (Ja'puk, Naga, Min'vok, Ha’sak, Ninpaq, Ninpo, Stovok, Pa’vek, Pa’maq, Pa'Hok, Pa’vok, Ja’vek, Ja’meq, Ninmek, Ha’vok, Ma’vok, Chi’voq, Maq'vek, +28 more) Fighters/Runabouts (742 Sq.) Osiris Class Fighters (6LP/2mT) 493 squadrons Falcon Class Fighters (3LP/2mT): 230 squadrons Danube Class Runabout (6LP/2mT): 19 squadrons Cargo/Transports (48...44...4) Curry Class Modular Carrier (5RPb/4STT):8...8...0 (Graf Zeppelin, Luditz, Kaga, Unyo, Ishikawa, Sado, Ibuki, Strasser) Abstraho Class Tactical Transport (4RPB/1AT-0): 12...12...0 (Hood, Rainier, Seleya, Kilimanjaro, Fuji, Matterhorn, McKinley, Crystal Peaks, Everest, Hamar, Tar'hana, Kola) Istanbul Class Transport: 4...0...4* (Kabul, Istanbul, Kiev, Marrakesh) Norkova Class Freighter: 10…10…0 Deneva Class Freighter (9RPb/2STT): 11…11…0 (Rojo, Negro, Gris, Schwartz, Bleu, Weiss, Verde, Azule, Noir, Midori, Rouge, Giallo) Huron Class Freighter (1RP): 2…2…0 (Mead, Vostok) Sydney Class Transport (-): 1…1…0 (Brisbane) Specials (1...1...0) Olympic class Medical Ship (2RP): 1...1...0 (Madam Curie) Construction/Projects Construction Watchtower Class: 25 66% (Oct/2407) Ceres Shipyard (4-500m) Istanbul Class: 4 50% (Oct/2407) 4-500m Da’kureth Shipyard (8-350m,6-750m) QuD Class: 8 50% (Dec/2407) 4-750m K'Tarl Class: 2 50% (Dec/2407) 2-350m D-14 BoP Class: 14 33% (Dec/2407) 2-750m Maveq Class: 6 33% (Dec/2407) 6-350m K'pak BoP Class: 18 100% (Aug/2407) Nyx Fleet Yard (4-100m, 5-500m, 5-800m) Osiris Class: 45 Sq/month 4-100m, 1-500m Excalibur Class: 3 100% (Aug/2407) 3-800m Intrepid Class: 4 62.5% (Nov/2407) 2-800m Aurora Class: 8 25% (Nov/2407) 4-500m Nova Shipyard (5-500m,5-800m) Galaxia Class: 51 25% (Nov/2407) 4-500m, 5-800m Osiris Class: 20 Sq/ month 1-500m Argos shipyard (5-500m,5-800m) Nomad Class: 4 66% (Oct/2407) 2-800m Pulsar Class: 5 80% (Sept/2407) 1-800m Nova Class: 5 66% (Oct/2407) 1-800m Aurora Class: 4 25% (Nov/2407) 1-800m Projects VodLeh Class: 66% (Dec/2407) Gen III cloaking device: 83% (Sept/2407) New Hromi Cluster added Updated Population and Economy sections.