Some of my Artwork A Raptor from my Pirate Lord's Universe Raptor Lancer, the primary catagory of Raptor Soldiers. Raptors don't have conventional cavalry (they do have pack beasts and have domesticated some fairly large dinosaurs to serve as War Elephant annolouges), but they are fast on their feet over fairly short distances. Marine Dinosaur of the Hadrosaur Catagory. The inspiration of this comes from the fact that people commonly mix up Mesozoic marine reptiles with dinosaurs, so i wondered what a marine dinosaur would look like. This creature is a manatee like beast in its eating habbits, grazing on sea plants spending most of it's life in water, comming ashore to lay eggs. These also exist on Pacifica, the Pirate Lords world and are a major meat source to the Raptors. Radially Symetric alien. Zor
Not bad, Zor. Not bad. I never knew you could draw Raptors, I like how they look ad you did great with the Raptors' footwork and in drawing their body, man. Why have you never posted this (elsewhere) until now?! This is actually pretty pretty! EDIT: A Hadrosaur Duckbill Dugong? That's brilliant!
GENIUS! That said, you should send your Sentient Death Raptors to the XKCD guy and see how long he goes catatonic.
Mermaid study (This is what i have in mind for pirate lords merfolk). Eisenstadt Battleship Prince Wernher (yes, i Missspelled Wernher) from my Pirate Lords story. Largely based off the Japanese Battleship Mikasa. It also has four of those old fashion torpedo launchers that fire off the Torpedo over the side, several depth charge launchers and a Bunch of Anti-Air Gatling guns to deal with Tengu attacks. It also has a few Merfolk onboard which are useful (Merfolk are not open ocean creatures) for doing various underwater tasks. Steampunk Fighter Plane. Timeline-3177, July 13th 2212: The Imperial Japanese Space Navy's seventh fleet has entered 61 Ursae Majoris system, led by the Empire's most prestegious of warships, the IJSN Yamato (7th ship to bear the name) under command of Admiral Takahiro. Five Months ago, Kaiser Dietrich-III (senior most leader of European Alliance) ordered a suprise invasion of the Empire's colony of Shin Hokkaido. Now the Empire is the agressor, moving against Port Tripitz, one of the Alliance's most substanial naval bases. This new war has caught the attention of several other powers. While the isolationist United States is nearly universally against entering this conflict beyond trade, the British Commonwealth leans towards it's old eastern ally while the newly emerged Amazonian Federation, with it's close ties to the Alliance is under increased pressure to bring itself into the fray against the Empire of the Rising Sun. The USSR's Politburo, with longstanding greviences with both the Empire and the Alliance is observing developments closely and the Soviets remains a wildcard in this conflict.
Very cool stuff Zor! The radially symmetric alien reminds me of a story I read, by Ben Bova I think, where mankind goes to Mars (called Minerva in the book) and encounters aliens similar to your drawing.
A fantasy creature of mine. It is an being composed of non organic elements, copper, zinc, Sodium, arsenic, sulfer and such, much of which being in a molten or semi molten state. If it's flesh was exposed to a room temperature enviroment for a prolonged period of time, it would freeze to death. As such, to survive in enviroments where humans live, they have developed defenses. They give birth in volcanically active areas and when volcanic activity is minimal, they have thick mineral hides and mineral fur to keep in heat while they have developed an organ which is basically a fuctional furnace. Along with their proper diet of rocks rich in specific minerals, these creatures devour organic material, such as wood and dried flesh to fuel their fires. These beasts have massively powerful arms and jaws with diamond teeth and claws while their stony hide offers excellent protection. They can reach up cascades of cinders laced with their more toxic bodily fluids. These creatures do have their weaknesses, their joints are somewhat vunerable, but their biggest weaknesses lie in their bellow like breathing vents which supply oxygen to the pyres which burn within and the smokestack like growths on their backs. Should they be blocked off their fires could be extinguished and creature would be forced to retreat to rekindle it's flames as quickly as possible. Zor
The Timberwolf, an World War II tech level fighter plane. Inspired by the MiG-3. Quad Birds! A clade of creatures i came up with while speculating about hypothetical evolution In this case, a species of goose colonized an isolated landmass and began evolving, loosing the ability to fly and becoming a pig like species of opertunistic omnivore, using it's wings as digging implements for building nests and snooting out insects and tubers, eventually turning on these limbs as legs, resulting in a catagory of Quadropedal birds with fore legs ending in hooves. Here are two species of these creatures, one a grassland herbivore that travels in groups, the other a catagory of social predator, using a crushing beak and specialized thick spike like quills on their four limbs to take down their prey. Other species include bird moles, half tonne plodding graisers which have protective layers of quills to fend off predators and specialized arborial ambush predators that ancor themselves snap at passing airborne birds from treetops using long snakelike necks. Zor
Not sure how I missed this thread but awesome stuff Zor! Favorites would be the Hadrasaur the little boar The steam punk fighter plane & armada The furnace monster Quad bird study
(Timeline-3177) Admiral Stanislav class Frigate, First built in 2178 and named for the famed soviet accadamition and Hero to the Soviet Union who's works in Artificial Intellegence and applied robotics have greatly assisted in the development of new planets and in long term terraforming projects. The Comrade Stanislav is the workhorse of the soviet fleet, with some five hundred vessels in service in the Peasants and Workers Red Star Force. The Comrade Stanislav is notable for her missile armament, carrying fifty two medium anti ship missiles in side mounted box launchers, allowing her to fire off a single massive long range salvo. This is acheived at the expense of not having linier accelerator catapults, making each individual missile easier to intercept. Never the less, the volume of fire they can bring to bear and their heavy point defense arsenal makes them excellent long range fighters for their size. In the Knife fights of energy duels, Stanislav class Friagtes are at a disadvantage against most other frigates as they only have four Beam Cannons and can not fire to their rear. In battle, Stanislav Frigates make the most of thier high acceleration to stay away from heavy combat while supplying point defense cover for the larger Leningrad and Vladivostok class Cruisers and Soyuz class Battleships. Ursoid Soldier from Pirate Lords, armed with an upscaled bolt action rifle. Zor
The raptors look very Kroot-like. Really, they wouldn't need their own cavalry, because that's what they effectively are. The ships are all great, especially the Japanese space navy. It always surprises me, how few space battleships actually look like battleships. Bear infantry: the successor to bear cavalry.
Like Raptors, Ursoid Soldiers bridge the gap between cavalry and Infantry. They can run on all fours as fast as a grizzly bear can and are comprably sized, as well as being immensely strong. Zor
An Enforcer Beat Unit, designed to be the ultimate Police Officer. Stronger, faster and more durable than any human police officer, they are able to share information with each other easily. Never the less, the real majesty of Enforcer Robots never the less lies in their Minds. Enforcer Robots have human level intelligence, as well as being programmed with forensic files but are programmed with a primary Drive, uphold their moral ideals and law and order. They are incorruptable agents, things such as bribery, seduction, threats, extortion and so forth will never hinder them in doing the nessisary actions. They are impervious to Aggravation, fustration, terror and other counter productive attributes of humanity. Out of combat, they are unfailingly friendly in dispossition in their interactions with humans, in combat they are focused and determined. They will also never also never knowingly abuse their power. Other models exist, including vehicle sized riot control units, SWATbots and so forth. The Humanoid design is to let them interact better with Human beings. Many people never the less find them to be utterly unsuferable. I have come up with two settings in which these machines play a big part. 1-The first is a post apocalyptic world after a nuclear war or something like that, during which a fair number of these machines still exist and they try to adapt to the changing enviroment. Of course, they don't see such an event happening as being any reason at all to not try to keep law and order or do anything as unthinkable as abusing their powers in engaging in the utter perversions that people call "frontier justice" and similar. The most important thing is that they come to understand about this new enviroment is that to ensure that law and order are mantained into the future, they need to do what all life does and begin replication. 2-Something similar to Underworld/White Wolf/Blade but with a little Hot Fuzz thrown in, with an secret underground world of vampires, werewolves, mages and things like that. Then these robots come in, all attempts at mantaining their cover are quickly shattered. Envision some secret Vampire safe house of some sort with feeding and so forth and cabals of upper level bloodsuckers plotting over plasma in smoking rooms when hundred of these robots come in, bursting through the doors, guns in hand with speakers blaring in unison "THIS IS THE POLICE: YOU ARE ALL UNDER ARREST! PUT YOUR HANDS IN THE AIR AND STAND DOWN!" and going on with the Miranda rights and such. There is some gunplay and close quarters fighting, in which vamps learn first hand how powerful their servo moters as they are belted across the head by truncheons. The Vamps eventually route as their numbers are gradually captured, restrained and dragged out to unmanned paddy wagons while stragglers are chased down by relentless mechanical persuers scattered across the city that act as one creature through video communication and GPS. Those that are captured have their faces recorded and documented. A few hours latter, hundreds of Vampires have been taken down town by these machines, have been throughly visually processed and news reports flooded with information involving the existance of vampires. Not that being vampires would figure into how the Enforcers would think about how they are to be delt with (IE, just like everyone else who breaks the law). That is basically how i saw this starting. Zor
(From HG Well's The Time Machine) A Morlock, a descendant of Humanity from the year 802,701 CE. Descended from an industrial working class, the Morlocks live in vast subterranian factories. Driven by instinctive desire to keep things fuction they act as mechanics and labourers, overseeing the machinery of these factories and repairing and rebuilding systems when they break down. Said machinery produces various products such as clothing and processing the refuse of the surface dwelling Eloi, another offshoot species of Mankind descended from the upper strata of society. To better work in this mechanical enviroment, with various elevated sections and platforms, morlocks developed apelike agility over hundreds of thousands of years. Living most of their lives in minimal light, the Morlocks have little menalin in their skin and have developed excellent night vision with large reflective eyes. At some point in time for some reason their was an disruption of the Morlock's food supply, as such the Morlocks turned to hunting down creatures to supplement their diet. First they started by hunting rats and such vermin which made home in their factories but eventually the Morlocks turned upwards to the domain of the docile Eloi that inhabited the surface, which existed in abundance and quickly became their primary source of food. Having listened to the project Gutenburg Audiobook, i decided to draw what came to mind from well's discription. Zor
Keiler class Destroyer of the Eisenstädtische Marine. Slightly less than 50 meters in length, it carries a heavy arsenal including a pair of two 150mm guns mounted in it's forward turret and five 75mm cannons, as well as four depth charge launchers, two torpedo tubes and ten gatling guns. Zor
The Morlock is good, but nowhere near as ugly as what I had in mind. Also, it's surprisingly well dressed.
The way i figured, Morlocks would be something like Gibbons or Chimpanzees (specifically Bonobos) in build given the fact that they are good at climbing and were supposed to be slight and agile critters. I never liked the 1960s Morlocks (cumbersome blue brutes with their stupid faces) and those of the 2002 movie (while the film itself was pretty crappy) while better still left alot to be desired. As for the clothing, Wells never mentioned the garments of the Morlocks and given the fact that they live in industrial enviroments and do produce the Eloi's garments, i figured that having them where some sort of clothing to help them in this regard would make sense. To fit the steampunk setting i tried out giving them overalls, but it did not work out. Zor
I guess I always pictured them with smaller eyes, bristly body hair everywhere, and blood and filth dripping down their faces. Yes, the movies haven't done them well, though.
They actually are supposed to have thin white fur (which i left out and only remembered after it was scanned), but Well's was clear on the eyes. Zor
Revised version of the Keiler class Destroyer, legnthend and up armed as listed. Also i revised Eisenstadt's animal somewhat. Zor
From the Steller Dominion's universe. An Imperial Terran Army Infantryman in full Combat Uniform, brandishing a VX-24 Irradicator Carbine assigned the process of Imperialization newly annexed territory. He is currently taking a photo-op with one of his collegues over a construction sight (the archologies in the background are quite a bit smaller than i originally thought of them given the buildings that it's suppoesed to be to scale against). Zor
Steampunk Mecha from Pirate Lords: Venoan Carabinieri class Runabouts. These fast vehicles make up a core aspect of the Venoan order of battle serving as scouts and raiders for the Venoan Army. Carabinieri class Runabouts require a crew of four, one Commander who sits in the front seat navigating the craft and piloting it, one Legman who sits behind him, monitoring the motion of the legs and making sure that it has good footing on rough ground and two gunners. It's engine runs on Kerosene. Two varients of these machines exist. The first being the female version (pictured in the front) which is armed with three gatling guns in sponson mounts. Two of which are manned by gunners, one of which is perminantly facing forward and is fired by the Commander and reloaded by the gunnery crew. The Male (in the backgrond) is armed with a forward mounted 57mm cannon. Underneith the Chin of the Machine is a shock absorber designed to protect the vehicle in case of a forward nose dive. Despite their speed advantage, Runnabouts are comparitively lightly armored, have vunerable legs and are in general not able to stand up to comprable sized Tracked Land Ironclads. Most Carabinieri class Runabouts are under command of the Venoan Land Navy alongside wheeled and tracked vehicles, although a few operate as the prised possestions of Venoan Patrician Familes, which they ride into battle in lieu of providing and equiping more conventional soldiers and a few have been exported. Zor