Actually something like this is not the first time to be referenced. The Ironweld Arsenal is said to have been founded by Dwarves who “dug” their way into the Mortal Realms. In the first first AOS Rule Book it speaks of survivors who fought their way through the Realms of Chaos and “parallel dimensions” to arrive in the Mortal Realms. We do have the like of Gutrot Spume and the Glotkin who survived the End Times thanks to the Nurgle.This
Black Library - Khorgos Khul: The Red Feast
And I am not going to go into much detail. Hell, the book just outright says they just marched into Aqshy from what is basically the lands of norsca, and the details are lost to time.
Honestly it is. It's only referenced once by a prophet type character. At the start of the story, the Khul themselves don't even remember they're native to another Realm, or that they worshipped Khorne and that was a lot more recent.Sorry, Khul's tribe came from the Warhammer World? How so? You'd think that over the countless millennia any connection would be negligible.
I need to hear more about this.I know it's just a tiny little snippet in the corner of the fyreslayer battletome, but I squeed at the hint that Valaya might be returning to Age of Sigmar somewhere down the line.
THE MASTER MAKER
Josh Reynolds said:He was finally laid to rest in the battle of La Maisontaal Abbey, by Abbot Bagrain. In the aftermath of Arkhan's assault, Bagrain set about rebuilding the ruined abbey, and was nearly finished when the remaining defenders of Bretonnia sought shelter behind its crumbled walls.
I'm confused. Is this a goof? A retcon? To be fair, Bagrian's a pretty obscure character and the question Josh was asked spoke as if he was alive, so I wouldn't blame him for assuming that the question was right and then making up something that seemed appropriate. So maybe the question is the source of the mistake, if indeed a mistake was made at all?Warhammer Chronicles 2003 p. 122 said:[describing the Battle of La Maisontaal in 2491]
While Throt the Unclean directed his mutated creations against the Undead and Bretonnian forces, Grey Seer Gnawdoom hurtled over the battlefield, borne aloft by the power of his magic. Accompanied by a small group of black-clad Gutter Runners, he managed to fight his way inside the temple of Taal and recover the Black Ark. The High Priest of Taal, Bagrian, was killed in this attack, stabbed countless times by the poisoned blades of an Assassin. Many say that Bagrian brought this end upon himself, and that his interest in warpstone reeked of the taint of Chaos.
It's the latter. I stopped double-checking whether characters were still alive about halfway through that whole episode. People were asking me about characters I'd never heard of outside fan-made army books someone linked me, and then getting annoyed when I gave them the 'wrong ending' (i.e. he/she/it died before the End Times), or asking me 'gotcha' questions because...it's fun to annoy me?Neat. I hope something comes of it.
Unrelatedly, I have a random question that maybe Josh Reynolds can answer?
Hail Bretonnia! What role did these noble men & women play in the End Times, and what was their fate: Gilon Duke of Aquitaine, Sir Richmont, Iselda - Keeper of the Tower, The Holy Knight, Gravain the Fair, Aloys of Montjoie, Gullamue of Grenoullie, Elanor of Quenelles, and Bagrain the Abbot. Thanks | ask.fm/JoshMReynolds
I'm confused. Is this a goof? A retcon? To be fair, Bagrian's a pretty obscure character and the question Josh was asked spoke as if he was alive, so I wouldn't blame him for assuming that the question was right and then making up something that seemed appropriate. So maybe the question is the source of the mistake, if indeed a mistake was made at all?
Ouch. Sounds rough.It's the latter. I stopped double-checking whether characters were still alive about halfway through that whole episode. People were asking me about characters I'd never heard of outside fan-made army books someone linked me, and then getting annoyed when I gave them the 'wrong ending' (i.e. he/she/it died before the End Times), or asking me 'gotcha' questions because...it's fun to annoy me?
Really, those laundry list sets of characters are why I was planning to stop with the whole attempt to non-canonically tidy up the End Times, even before I got yelled at by GW. By the end, I had fans on one side, complaining about the free fanfiction being non-canon, and GW on the other, mad that I was writing well, anything having to do with WHF.
Though, even now, I wish I could have written the fall of Bretonnia and Tilea as something other than as an extended Q&A session...
No problem. And I didn't think you were, so no worries. And people should very much feel free to ignore, revise or build on that stuff - I wrote it for that purpose. Heck, I wish I could go back and change half of it, if only because I've come up with some better ideas.That sounds fair, and I hope I didn't come off as trying to make another gotcha. I haven't heard of half the characters in that question either, so if it were me eventually I'd just google some names and then make up cool-sounding stories based on what I found.
For what it's worth I did like that you made the attempt to make some comments about overlooked characters. I think players can stress far too much about canon, and I hope you won't mind if I consider myself at liberty to ignore, revise, or make up my own stories about any of those characters - but it was still a good way of engaging with fans and reminding them that authors care about the setting as well. The Warhammer setting was always collaborative, a conversation between fans, but sometimes we can forget that authors are fans as well.
So, thanks for taking the time to answer. I appreciate it.
I'm not. For the majority of them, it was just a bit of fun. They wanted to see how I would have killed off their character(s), and for the most part, everyone enjoyed it. Which was what I was hoping for.Ouch. Sounds rough.
Though it's surprising that there were people who were seriously asking about the fates of fan-made characters; you have enough to worry about with characters who are actually a part of the setting.
Indeed. It's all supposed to be a vehicle for creativity - for modelling and painting and gaming and for that matter writing. I am always pro-creativity.No problem. And I didn't think you were, so no worries. And people should very much feel free to ignore, revise or build on that stuff - I wrote it for that purpose. Heck, I wish I could go back and change half of it, if only because I've come up with some better ideas.

I will always consider the final stand of the Dawi to be the highlight of the End Times. The entire dwarfen people standing shoulder to shoulder against the endless tides, never flinching, never breaking, and even those whose deaths were less noble got one final chance to settle the grudges.I'm not. For the majority of them, it was just a bit of fun. They wanted to see how I would have killed off their character(s), and for the most part, everyone enjoyed it. Which was what I was hoping for.
The End Times stung, for a lot of fans. I was trying, in my ham-handed fashion, to take some of that sting out. Even if only by giving their favourite character a good death.
The "dominion" aspect and the potential similarity to the 40k terrain strategy might be interesting.So apparently a) Wargames Factory produces certain plastics for Games Workshop in China, which is interesting, but also
b) What are these?!
Dominion of Sigmar Sigmarite Dais
Dominion of Sigmar The Enduring Stormvault
Dominion of Sigmar Fallen Statues
Dominion of Sigmar Shattered Temple
new modular AoS terrain for Warcry first then AoS after, much like the new 40k Sector Imperialis releases for Kill Team first then 40k after?
Wargames Factory Ltd., UNIT 16 9/F INTERNATIONAL TRADE CTR NO.11 SHA TSUI RD TSUEN WAN HK | Supplier Report — Panjiva
PLASTIC MODEL P O 308857 REF. -M 99120299054 DOMINION OF SIGMAR SIGMARITE DAIS QTY 2619 PCS 1310 CTNS P O 308856 REF. -M 99120299056 DOMINION SIGMAR THE ENDURING STORMVAULT QTY 2232 PCS 1116 CTNS HS CODE NO. 95030090 ORIGIN CHINA
PLASTIC MODEL P O 308859 REF. -M 99120299057 DOMINION OF SIGMAR FALLEN STATUES QTY 3280 PCS 820 CTNS P O 308858 REF. -M 99120299053 DOMINION OF SIGMAR SHATTERED TEMPLE QTY 2458 PCS615 CTNS HS CODE NO. 95030090 ORIGIN CHINA
...
I think we are going to see some very neat modular terrain.
Everyone died in the End Times. It was ultimately just a matter of how.I will always consider the final stand of the Dawi to be the highlight of the End Times. The entire dwarfen people standing shoulder to shoulder against the endless tides, never flinching, never breaking, and even those whose deaths were less noble got one final chance to settle the grudges.
It works for me, I think. This last battle, especially since it features Jerrod and Hammerson, who'd both become my favourite characters by the end, with nothing left to do but pray and hope and ensure that, when we finally die, we die fighting for our gods and for our homes.End Times: Archaon said:No trumpet sounded the Emperor's final charge, no strident notes beneath the rain-lashed sky. There was just a bellowed prayer beneath the glorious colours of the Imperial Standard, a plea to the heavens that Sigmar and the blessed Lady might look favourably upon this last sacrifice. And perhaps it worked. Every man who rode alongside the Emperor that day knew a portion of Sigmar's strength. As Jerrod's knights set their spurs, a ghostly figure was silhouetted against the weeping clouds, her arms spread in shelter about the bold knights of the sunward realm. Then the prayer faded, drowned by the thunder of hooves upon cobbles. Lances were lowered, swords were drawn, and the killing began.
Eh... Terrain's always been done by chinese manufacturers. Kits of units are done in the uk, though.The "dominion" aspect and the potential similarity to the 40k terrain strategy might be interesting.
Dominion might be the new "sector" perhaps? Dominion of Chaos would be an obvious likely addition if they were going through this, or perhaps realm specific terrain.
Its a little disappointing that they are using Chinese manufacturers, with a long tradition of UK manufacturing, but I guess it takes time and consideration to roll out native infrastructure.
Its been a bit of a journey with citadel scenery though. From the cardboard stuff of eons ago, to that period where they didn't really seem to have a firm strategy in hand, so we had vacuum formed craters, random injection moulding bits, polystone , resin etc. Then the random buildings in plastic, before the current thematic range.Eh... Terrain's always been done by chinese manufacturers. Kits of units are done in the uk, though.
Slaanesh: The New Warscrolls!
Still hungry for more Slaanesh previews after yesterday’s in-depth look at the new battletome? Even trapped in the Hidden Gloaming,* we’ve heard your cries, and we’ve got some tantalising new rules to share with you…
Keeper of Secrets
With an awesome new model, it was only fitting the Keeper of Secrets should get some awesome new rules to match!
The new Keeper of Secrets is an unspeakably deadly combatant that’s more than a match for any monster in the game, capable of slicing them apart from a hail of deadly attacks and sinister abilities. Dark Temptations, for instance, can be used to lure your enemy into making a deadly bargain that could well slay their favourite Hero.
The Keeper of Secrets has a range of optional gear that allows you to tailor your strategy to your preferences. The living whip, for instance, is great for hunting Monsters – Ghoul Kings on Terrorgheists beware!
Shalaxi Helbane
Shalaxi Helbane is very similar to the Keeper of Secrets, with some deadly additional kit that makes them great against enemy Heroes. Irresistible Challenge, for instance, forces enemy Heroes to choose between charging Shalaxi or suffering mortal wounds.
Syll’Esske, the Vengeful Allegiance
Syll’Esske is an excellent “toolbox” unit, offering a number of benefits to a Slaanesh army and slotting neatly into a variety of army builds.
While pretty excellent in melee, Syll’Esske is most useful for its incredible unique spell, Subvert, which can shut down enemy command abilities, potentially devastating their strategy.
Meanwhile, the Regal Authority command ability can be used to bolster your offensive abilities or shield units from Battleshock, making it a great combination with hordes of Daemonettes.
The Contorted Epitome
The Contorted Epitome is the magical lynchpin of the Slaanesh army. With one on your side, you’ll be able to dominate the hero phase and shut down enemy sorcerers and endless spells with ease, thanks to its ability to re-roll failed casting, unbinding and dispelling rolls.
Attempting to destroy the Contorted Epitome with mortal wounds is all but impossible thanks to its excellent Swallow Energy ability…
…while anyone that tries to destroy it in close combat risks being hit by the Horrible Fascination ability.
You’ll be able to pre-order all of these new models for yourself this weekend, while more rules for them can be found in Battletome: Hedonites of Slaanesh. In the meantime, let us know how you’ll be using them in your army on the Warhammer Age of Sigmar Facebook page!
* Or, as mortals call it, the Warhammer Community office.
I already do that sometimes when one of my heroes are slain. Then I summon 20 Daemonettes.You know, it's tempting to say "I'll eat those D3 mortal wounds over the chance of my her being slain outright", but then the Slaanesh player simply smiles and says "thank you for the depravity points." Sneaky.
Urk. Slaaneshi, even makes cutting into them feels wrong.You know, it's tempting to say "I'll eat those D3 mortal wounds over the chance of my her being slain outright", but then the Slaanesh player simply smiles and says "thank you for the depravity points." Sneaky.
At leaves elves were important to the story. The dawi were literally "And then they they all died without actually mattering, having had no impact on the end times at all"Everyone died in the End Times. It was ultimately just a matter of how.
The last stand of the Zhufbarak at Middenheim was a good point. I also quite liked both Belegar's and Thorgrim's final battles. The latter was especially good: Thorgrim thundering across the battlefield, as inevitable as he is vengeful, reading out grudge after grudge, and for each one, the head of Queek. And then he got it.
Though for me the part that springs to mind is the last charge out of the Averburg, where Karl Franz and Jerrod seem to have decided that there was nothing left to do but ride out and see if they can take Archaon screaming to hell with them.
It works for me, I think. This last battle, especially since it features Jerrod and Hammerson, who'd both become my favourite characters by the end, with nothing left to do but pray and hope and ensure that, when we finally die, we die fighting for our gods and for our homes.
It's why I found the End Times so much more brutal for the elves than for the dwarfs, the Empire, or even Bretonnia. If my faction's going to die, I want to remember their final moments well: Grombrindal with the last of the dwarfs, on a day for the settling of all grudges; the knights of Quenelles riding off towards the sunset, to fight for all that remains of Bretonnia; Valten and Brunner and Volker at Middenheim, with the Exalted of Sigmar speaking words of undeniable truth to Archaon, who was, after all, only ever a pawn. I can handle those factions dying as long as they die well, as long as their lose their lives but not their souls nor the principles for which they fought. Whereas Khaine is far more brutal because, well, it felt to me like the elven races lost their souls. Chaos can kill you, fine, but that's not what cuts deep at the end. It's when you abandon what you stood for that cuts to the quick.