Character Creation Part 1
LostGhost
Subscriber
-----------And so, he planted his roots, turning the barren wasteland into a flourishing oasis of life. He would wait. He was patient.
You gaze out the carriage window. Lush, green trees fly by. The smell of morning dew is in the air and the sound of sloshing mud is barely audible behind the clacking of horse hooves.
Perhaps you should have chosen a better day to leave on your journey? Rain is often an omen of things to come.
As you hum in thought, a single ray of light catches you in the eye. It stings.
Carefully rubbing your eyes, you note that the sun is rising above the treetops now.
Your heart-rate picks up.
It's far too late to turn back now.
No, you won't go back.
With your nervous hand and shaking hand, you reach out and clutch-
(Choose 1)
The familiar feeling in your grip calms your speeding heart.
Everything will be fine. It's not like you're leaving everything you know just to explore some ancient, magical, monster filled dungeon.
...
Oh wait, yes you are!
You clutch at your prize even harder, hoping that it slows your heart a tad more.
It doesn't.
Maybe you really shouldn't have left-
(Choose 1)
No, you can't focus on the past.
If you want to walk the steps of the dungeon, you can't think like that.
Your goals are simple.
You want to-
(Choose 1)
Sighing, you look down at your-
(Choose 1)
AN: Welp, just doing this cause it was on my mind. Update rate's probably going to be pretty slow after I get char creation done. My other quest takes priority. Also probably going to be somewhat short on the word length.
Also, on stats-
Strength: How Much DMG you do with STR weapons.
Dexterity: How Much DMG you do with Dex weapons.
Agility: How likely you are to Hit and Dodge attacks.
Endurance: How well you can take a Hit.
Cunning: How smart you are.
Charisma: How persuasive you are.
Luck: How likely you are to get hit in the face or find $100
Soul: You Magic stat, totally. Definitely not your soul, so I suggest leaving it at 0 or maybe get it to a negative number
Thanks/Mentions
-Thank you for reading and voting.
You gaze out the carriage window. Lush, green trees fly by. The smell of morning dew is in the air and the sound of sloshing mud is barely audible behind the clacking of horse hooves.
Perhaps you should have chosen a better day to leave on your journey? Rain is often an omen of things to come.
As you hum in thought, a single ray of light catches you in the eye. It stings.
Carefully rubbing your eyes, you note that the sun is rising above the treetops now.
Your heart-rate picks up.
It's far too late to turn back now.
No, you won't go back.
With your nervous hand and shaking hand, you reach out and clutch-
(Choose 1)
[][1 Item] Your Dagger
+It was a gift.
+1 Strength
[][1 Item] Your Spinner
+A small toy meant to entertain. You can spin it between your fingers for fun.
+1 Dexterity
[][1 Item] Your Marbles
+You should try and not lose these.
+1 Agility
[][1 Item] Your Lunch
+Maybe grab a snack?
+1 Endurance
[][1 Item] Your Book
+"How To Adventure: For Dummies"
+1 Cunning
[][1 Item] Your Cigar
+The smell calms you down.
+1 Charisma
[][1 Item] Your Wallet
+You don't want your money to somehow fly out the window, even if it's locked.
+1 Luck
[][1 Item] Your Broken Catalyst
+Broken as it may be, it still has the feeling of magic in it. That makes you comfortable, even if it can't do anything.
+1 Soul
+It was a gift.
+1 Strength
[][1 Item] Your Spinner
+A small toy meant to entertain. You can spin it between your fingers for fun.
+1 Dexterity
[][1 Item] Your Marbles
+You should try and not lose these.
+1 Agility
[][1 Item] Your Lunch
+Maybe grab a snack?
+1 Endurance
[][1 Item] Your Book
+"How To Adventure: For Dummies"
+1 Cunning
[][1 Item] Your Cigar
+The smell calms you down.
+1 Charisma
[][1 Item] Your Wallet
+You don't want your money to somehow fly out the window, even if it's locked.
+1 Luck
[][1 Item] Your Broken Catalyst
+Broken as it may be, it still has the feeling of magic in it. That makes you comfortable, even if it can't do anything.
+1 Soul
The familiar feeling in your grip calms your speeding heart.
Everything will be fine. It's not like you're leaving everything you know just to explore some ancient, magical, monster filled dungeon.
...
Oh wait, yes you are!
You clutch at your prize even harder, hoping that it slows your heart a tad more.
It doesn't.
Maybe you really shouldn't have left-
(Choose 1)
[][2 Recent] Your Job
+Being a bartender was alright, but the pay sucked.
+1 Charisma
+1 Agility
[][2 Recent] Your Farm
+Being a farmer was boring, but it was safe.
+1 Strength
+1 Dexterity
[][2 Recent] Your Shack
+It was your shack! What are eddy and Teddy going to do now?! Well, at least they're with you.
+2 pet rats.
+1 Cunning
[][2 Recent] Your Hotel
+It honestly was insanely lucky that you saved the owner's daughter. He decided to let you live there so long as you helped out.
+1 Luck
+1 Charisma
[][2 Recent] Your Girlfriend/Boyfriend
+It's really surprising that you had one, though you're pretty sure she/he was just an ass.
+1 Charisma
+1 Endurance
+Being a bartender was alright, but the pay sucked.
+1 Charisma
+1 Agility
[][2 Recent] Your Farm
+Being a farmer was boring, but it was safe.
+1 Strength
+1 Dexterity
[][2 Recent] Your Shack
+It was your shack! What are eddy and Teddy going to do now?! Well, at least they're with you.
+2 pet rats.
+1 Cunning
[][2 Recent] Your Hotel
+It honestly was insanely lucky that you saved the owner's daughter. He decided to let you live there so long as you helped out.
+1 Luck
+1 Charisma
[][2 Recent] Your Girlfriend/Boyfriend
+It's really surprising that you had one, though you're pretty sure she/he was just an ass.
+1 Charisma
+1 Endurance
No, you can't focus on the past.
If you want to walk the steps of the dungeon, you can't think like that.
Your goals are simple.
You want to-
(Choose 1)
[][3 Goal] Get Stinking Rich!
+Trait: Greedy
+Bonus: Starting Money.
[][3 Goal] Discover The Secrets Of The Dungeon
+Trait: Scholar
+Bonus: "Common Pitfalls Of Adventurers and How To Avoid Them"
[][3 Goal] Become Strong
+Trait: Seeker Of Adversity
+Bonus: Martial Training In 1 Weapon Of Your Choice
[][3 Goal] Pickup Chicks/Guys
+Trait: Flirty
+Bonus: Expensive Perfume/Cologne
[][3 Goal] Figure Out What You Want
+Trait: Lost
+Bonus: Free to do as you want, nothing locking you down.
[][3 Goal] Explore
+Trait: Explorer
+Bonus: Maps, lots of em!
[][3 Goal] Learn About Yourself And The World
+Trait: Curious
+Bonus: 1 Bonus Stat point
[][3 Goal] Write-In?
+Maybe it's something else?
+Trait: Greedy
+Bonus: Starting Money.
[][3 Goal] Discover The Secrets Of The Dungeon
+Trait: Scholar
+Bonus: "Common Pitfalls Of Adventurers and How To Avoid Them"
[][3 Goal] Become Strong
+Trait: Seeker Of Adversity
+Bonus: Martial Training In 1 Weapon Of Your Choice
[][3 Goal] Pickup Chicks/Guys
+Trait: Flirty
+Bonus: Expensive Perfume/Cologne
[][3 Goal] Figure Out What You Want
+Trait: Lost
+Bonus: Free to do as you want, nothing locking you down.
[][3 Goal] Explore
+Trait: Explorer
+Bonus: Maps, lots of em!
[][3 Goal] Learn About Yourself And The World
+Trait: Curious
+Bonus: 1 Bonus Stat point
[][3 Goal] Write-In?
+Maybe it's something else?
Sighing, you look down at your-
(Choose 1)
[][4 Gender] Chest
+It's a boy!
[][4 Gender] Boobies
+It's a Girl!
+It's a boy!
[][4 Gender] Boobies
+It's a Girl!
AN: Welp, just doing this cause it was on my mind. Update rate's probably going to be pretty slow after I get char creation done. My other quest takes priority. Also probably going to be somewhat short on the word length.
Also, on stats-
Strength: How Much DMG you do with STR weapons.
Dexterity: How Much DMG you do with Dex weapons.
Agility: How likely you are to Hit and Dodge attacks.
Endurance: How well you can take a Hit.
Cunning: How smart you are.
Charisma: How persuasive you are.
Luck: How likely you are to get hit in the face or find $100
Soul: You Magic stat, totally. Definitely not your soul, so I suggest leaving it at 0 or maybe get it to a negative number

Thanks/Mentions
-Thank you for reading and voting.
Last edited: