Zerg vs Tyranids

What if they are not attracted to high heels? (like myself)
There's a reason that my first post has a question mark at the end of it.



... I'm a bad pretend socio-biologist

Ahem, I mean they're obviously so she can stand above her troops for the photo-shoot. She needs to look tall and imposing for the box art after all. Thus, the female lioness can bring in enough food, and cash, for the pack so that they may survive another day in the harsh savanna that is the PC gaming market.


And they make a good weapon! You force your enemy to wear them, it'll hurt, believe me.


Or you could be less creative and make them pointy like a knife (Edit: I swear I didn't read your post before writing that That Old French Fox :p) (Edit2: That Old French Fox, the that in your name is throwing off all my sentence structure! I feel like an idiot reading my sentences that say things like "that That Old French F" ... argh!). Although, if you made them (the heels) wide enough, you could fit someone's neck in between to snap it, like Samara does in Mass Effect.


Edit3: Wow I crack bad jokes when I'm drunk. I mean I crack bad jokes when I'm sober too...
 

white_rabbit

Shadow Cabal Berserker
In style.

Which group have the best style/looks?



or
Well, I'm not sure either picture is a good start on the aesthetics of either option. I think the zergling is an old pic, and the tyranid pic is some fan art?

Anyway, this is all easily a case of personal preference. Objectively neither side is "better", it just appeals to you more on an individual basis.

Hence the recent zerg "swollen purple sac" being a little naff for me. I like the chunkier look of the modern zerg, although the spindly evil of the older zerg critters was pretty cool. Brown and purple is quite visceral(almost literally so) but an unkind voice would point out the Zerg aesthetic is a lot like something disgorging its bowels.

Not that the Tyranids haven't had their missteps, the 3rd/4th edition was a mixed bag of Xenomorph and 2nd edition, and the dreaded Grinning Carnifex model, that was only mildly redeemed by some effort by artwork guys.
 

Red_Sparrow

World's Most Mediocre Superhero
I always have been absolutely perplexed by those biological high heels. Like, seriously, why?
Just go barefoot if you are at that level of power.
Blizzards art team at work folks!

Oh and I prefer Tyranids, less infectious and mutated and more uniform and biomechanical in their style.
 

Shepard 12

SB`s eldritch mons.
I always have been absolutely perplexed by those biological high heels. Like, seriously, why?
Just go barefoot if you are at that level of power.
Blizzards art team at work folks!

Oh and I prefer Tyranids, less infectious and mutated and more uniform and biomechanical in their style.
Agreed! Nids are much more cooler Zergs including yeah Nids does have better style and more colourish appearance.
 

Unhappy Anchovy

1 + 1 + 1 = 1
Moderator
This is a contest of style, is it not?

Surely the zerg win. Everyone knows that the Overmind has got the skillz. ;)

In all seriousness, though, I'd say I personally like the zerg more. This picture is the perfect example, for me. This one is good too. Hydralisks are great. Tyranids tend to be arthropodal, while the zerg are slithery and slimy and sinuous, and that works a bit better for me. I'm not a fan of the bulbous and purple look in some of SC2, but that hydralisk, silently slithering over the corpses of its enemies, grinning with needle-like teeth set in a sunken, skull-like face...

That's scary, and when the Tyranids tried to copy it, it looked silly. (To be fair, the updated Ravener looks like this, and is much better.) However, I can't help but feel that the tendency of Tyranids to be actually holding guns and swords looks rather dopey. I prefer the acid-spitting, spine-shooting zerg to the Tyranids' biological guns. I know that the Tyranids are going for the whole Giger-esque bio-mechanical look, but if we're going to talk about Alien, a big part of what's scary about xenomorphs is that they abduct humans and take them away, and they reproduce through us. Xenomorphs are far worse for the knowledge that they will drag you away, secure you in their lair, and use you to make their children. They don't just kill you. They turn you into part of the hive, and when you die, you die in the most tortuous and agonising way possible, in a grotesque parody of birth. Meanwhile the Tyranids just kill you. The zerg? As Kerrigan says in WoL, "Do you think death is the worst thing that can happen to you here? Infestation is what's coming for you. Soon all will serve the Swarm." I said once before that assimilation, transformation, and the perversion of ideals is something that especially horrifies me, and in that light I find the zerg far more effective and frightening villains than the Tyranids. The Tyranids are faceless, and they just eat you. The zerg do more than that. Just as xenomorphs rape you and turn you into part of their own life-cycle, zerg are able to get inside you, twist you into a monster from the heart out, and use you against your friends and allies.

Also, the zerg have better music.
 

OmegaZ

Recursive antifate
I prefer the look of the Zerg. The nids just seem a bit dull to me, nothing really stands out. The Zerg have things like the Ultralisk and Queens(II), especially if you include the various upgrades from HotS. And Swarm Hosts are just hilariously evil in design.
 

CIDE

I had something for this
I think now that Mr Jack's artwork is canon I have to go with that. I love the flair he added to the whole thing. Also depends no the edition for the 'nids. Some were just terribad. Part of their drawback is sometimes the art quality is also lacking.
 

Dream Omen

Wise Seer
Nids are one of the few races in 40k I do not like. I always considered them boring and uninteresting. But for me the Zerg are not much better. I'm not the fan of that type. I will admit that the Zerg look better. Not sure who is scarier.
 

Eric

Burning in hell
Historically Zerg were designed to be Tyranids but i always preferred the orginal devourer.
 

The_Red_Star_Rising

Solidarity
Banned - Sock
In any case I think each of the major factions in 40k expresses or represents some form of fear.

Chaos is the fear of corruption, the satanic, and cults, essentially they are what some people think that cults are capable of.

The Orks are the fear of the uncivilized savage who makes war for no good reason and seems to come in unlimited quantities and talks all wrong and violate every rule of how a society should function while somehow avoiding collapse.

The Tau are the fear of being culturally uprooted and displaced as well as a fear of collectivist cultures, while not entirely valid, comparisons with East Asia or Soviet Russia can be made.

The Imperium is pretty much what everyone who reads 1984 fears human society as becoming. If you're not SeaDart or Humphnaegel you will find it an unpleasant place to live.

The Necrons are the fear of the antedeluvian, that which comes before and that which you cannot truly grasp, the mystique of ancient egypt and the horror of lovecraft in one.

The Dark Eldar are essentially every grumpy old guy's vision of what people into all these "immoral kinks" are like, a fear of immorality and hedonism gone too far.

The Eldar have a fear of fading, of becoming irrelevant in a world they once ruled without question. Think of how a lot of people in Britain or Russia look back on their glory days and are worried about the world passing them by.

The Tyranids are the fear of the wild, of nature. The Orks may be the howling barbarians but the Tyranids are the volcano or locust swarm. They may be guided by a sinister intelligence, but ultimately they are a stampede of hungry beasts looking for the next meal.
 

Galorian

Seeker of Yields
Subscriber
Both ripped off the same sources but one leaned more to Heinlein's Arachnids and one leaned more to H.R Giger's Xenomorphs.

That's really all there is to say.
That and the fact the similarities between the two are very superficial, and the similarities in appearance only started to emerge in Tyranid codices that came after StarCraft was released...
 

Unhappy Anchovy

1 + 1 + 1 = 1
Moderator
Oh of course, the only thing truly original about 40k would be Ork Culture. And even that is based highly off of English "Chavs" and perceptions of lower class Londoners with a heavy helping of rampaging barbarian.
40k orks are just WHF orcs. :p

And I wouldn't say they're hugely original. WHF, particularly early on, was in many ways a pastiche on social class in England: upper class elves, dwarfs as industrial workers (there was a bit of a 'chimney-sweeper' aesthetic to them at one time), and orcs, of course, were the mob. They weren't 'chavs' per se, because WHF orcs predate the pejorative use of the word 'chav' by almost two decades. (As wiki notes, the 'chav' idea came into the mainstream in the early 2000s, and WHF had its start in 1983!) The orcs were the mob in a general sense: anything from rioting sports fans to the protesting poor. That's why they talk in that exaggerated Cockney accent.
 
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